QST_Task

1
1 refs QST_Purpose#MQ_01_01_01
TASK_01_01_01 1 0 BATTLE_01_01_01 1 Defeat the Colony Sigma soldiers
standing in your way.
0 2704 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2
1 refs QST_Purpose#MQ_01_02_01
TASK_01_02_01 1 4 REACH_01_02_01 1 Navigate the battlefield to reach
the Colony Sigma Ferronis.
0 2705 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3
1 refs QST_Purpose#MQ_01_03_01
TASK_01_03_01 1 0 BATTLE_01_03_01 1 Defeat the Colony Sigma soldiers
standing in your way.
0 2706 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4
1 refs QST_Purpose#MQ_01_04_01
TASK_01_04_01 1 4 REACH_01_04_01 1 Navigate the battlefield to reach
the Colony Sigma Ferronis.
0 2707 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5
1 refs QST_Purpose#MQ_01_05_01
TASK_01_05_01 1 0 BATTLE_01_05_01 1 Defeat the Colony Sigma soldiers
standing in your way.
0 2708 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6
1 refs QST_Purpose#MQ_01_06_01
TASK_01_06_01 1 0 BATTLE_01_06_01 1 Defeat the Colony Sigma Ulula
Levnis.
0 2709 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7
1 refs QST_Purpose#MQ_01_07_01
TASK_01_07_01 1 4 REACH_01_07_01 1 Return to Colony 9. 0 2710 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8
1 refs QST_Purpose#MQ_01_08_01
TASK_01_08_01 1 4 REACH_01_08_01 1 Return to Colony 9. 0 2711 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9
1 refs QST_Purpose#MQ_01_09_01
TASK_01_09_01 1 4 REACH_01_09_01 1 Return to Colony 9. 0 2712 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10
1 refs QST_Purpose#MQ_01_10_01
TASK_01_10_01 1 4 REACH_01_10_01 1 Head to the bathing tent,
and have a bath.
0 2713 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11
1 refs QST_Purpose#MQ_01_11_01
TASK_01_11_01 1 11 COND_01_11_01 1 Return to your barracks, and get
some rest.
0 2714 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12
1 refs QST_Purpose#MQ_01_12_01
TASK_01_12_01 1 4 REACH_01_12_01 1 Pass through the Colony 9 Ferronis
to get to the assembly square.
0 2715 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13
1 refs QST_Purpose#MQ_01_13_01
TASK_01_13_01 1 11 COND_01_13_01 1 Complete "Preparing for Battle". 0 2716 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14
1 refs QST_Purpose#MQ_01_14_01
TASK_01_14_01 1 4 REACH_01_14_01 1 Depart from Colony 9. 0 2717 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15
1 refs QST_Purpose#MQ_01_15_01
TASK_01_15_01 1 4 REACH_01_15_01 1 Head toward Alfeto Valley. 0 2718 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16
1 refs QST_Purpose#MQ_01_16_01
TASK_01_16_01 1 0 BATTLE_01_16_01 1 Defeat the Rood Volffs. 0 2719 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17
1 refs QST_Purpose#MQ_01_17_01
TASK_01_17_01 1 4 REACH_01_17_01 1 Head toward Alfeto Valley. 0 2720 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18
1 refs QST_Purpose#MQ_01_17_02
TASK_01_17_02 1 0 BATTLE_01_17_02 1 Defeat the Drifter Ropl. 0 2721 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19
1 refs QST_Purpose#MQ_01_17_03
TASK_01_17_03 1 4 REACH_01_17_03 1 Head toward Alfeto Valley. 0 2722 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20
2 refs MNU_QuestTask#4
QST_Purpose#MQ_01_18_01
TASK_01_18_01 1 11 COND_01_18_01 1 Level up at the Forward Post
Camp, and prepare for battle.
0 2723 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21
1 refs QST_Purpose#MQ_01_19_01
TASK_01_19_01 1 4 REACH_01_19_01 1 Progress through Alfeto Valley and
investigate the objective.
0 2724 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22
1 refs QST_Purpose#MQ_01_20_01
TASK_01_20_01 1 4 REACH_01_20_01 1 Progress through Alfeto Valley
while remaining undetected.
0 2725 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23
1 refs QST_Purpose#MQ_01_21_01
TASK_01_21_01 1 4 REACH_01_21_01 1 Reach the mysterious ether source
that crash landed into Alfeto Valley.
0 2726 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24
1 refs QST_Purpose#MQ_01_21_02
TASK_01_21_02 1 0 BATTLE_01_21_02 1 Drive away the attacking Agnus
army.
0 2727 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25
1 refs QST_Purpose#MQ_01_22_01
TASK_01_22_01 1 4 REACH_01_22_01 1 Reach the mysterious ether source
that crash landed into Alfeto Valley.
0 2728 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26
1 refs QST_Purpose#MQ_01_23_01
TASK_01_23_01 1 0 BATTLE_01_23_01 1 Defeat the Automaton Sentries. 0 2729 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27
1 refs QST_Purpose#MQ_01_24_01
TASK_01_24_01 1 4 REACH_01_24_01 1 Reach the mysterious ether source
that crash landed into Alfeto Valley.
0 2730 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28
1 refs QST_Purpose#MQ_01_25_01
TASK_01_25_01 1 0 BATTLE_01_25_01 1 Drive away the three Agnian
soldiers.
0 2731 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29
1 refs QST_Purpose#MQ_01_26_01
TASK_01_26_01 1 0 BATTLE_01_26_01 1 Battle the mysterious enemy. 0 2732 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30
1 refs QST_Purpose#MQ_01_27_01
TASK_01_27_01 1 0 BATTLE_01_27_01 1 Defeat the Moebius. 0 2733 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31
1 refs QST_Purpose#MQ_01_28_01
TASK_01_28_01 1 4 REACH_01_28_01 1 Return to Colony 9. 0 2734 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32
1 refs QST_Purpose#MQ_01_29_01
TASK_01_29_01 1 0 BATTLE_01_29_01 1 Fight the ambushing Colony 9
soldiers.
0 2735 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33
1 refs QST_Purpose#MQ_01_30_01
TASK_01_30_01 1 4 REACH_01_30_01 1 There's no going back to Colony
Gamma. For now, head elsewhere.
0 2736 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34
1 refs QST_Purpose#MQ_01_31_01
TASK_01_31_01 1 0 BATTLE_01_31_01 1 Fight the ambushing Colony Gamma
soldier.
0 2737 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35
1 refs QST_Purpose#MQ_01_32_01
TASK_01_32_01 1 4 REACH_01_32_01 1 Get back to Alfeto Valley. 0 2738 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36
1 refs QST_Purpose#MQ_01_33_01
TASK_01_33_01 1 4 REACH_01_33_01 1 Check the container and see if it
contains any useful items.
0 2739 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37
1 refs QST_Purpose#MQ_02_01_01
TASK_02_01_01 1 4 REACH_02_01_01 1 Reach the southern Aetia region. 0 2740 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38
1 refs QST_Purpose#MQ_02_02_01
TASK_02_02_01 1 4 REACH_02_02_01 1 Reach the southern Aetia region. 0 2741 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39
1 refs QST_Purpose#MQ_02_03_01
TASK_02_03_01 1 11 COND_02_03_01 1 Complete "The Hillside Hulk". 0 2742 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40
1 refs QST_Purpose#MQ_02_04_01
TASK_02_04_01 1 11 COND_02_04_01 1 Rest up at the Hillside
Ferronis Hulk.
0 2743 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41
2 refs MNU_QuestTask#3
QST_Purpose#MQ_02_05_01
TASK_02_05_01 1 11 COND_02_05_01 1 Change Noah's Class to Zephyr. 0 2744 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42
1 refs QST_Purpose#MQ_02_06_01
TASK_02_06_01 1 0 BATTLE_02_06_01 1 Head south of Aetia and test your
powers on some Bodom Grebels.
0 2745 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43
1 refs QST_Purpose#MQ_02_07_01
TASK_02_07_01 1 4 REACH_02_07_01 1 Go south through the Aetia region,
and enter the Fornis region.
0 2746 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44
1 refs QST_Purpose#MQ_02_08_01
TASK_02_08_01 1 4 REACH_02_08_01 1 Go south through the Eagus
Wilderness.
0 2747 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45
1 refs QST_Purpose#MQ_02_09_01
TASK_02_09_01 1 4 REACH_02_09_01 1 Reach the oasis. 0 2748 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46
1 refs QST_Purpose#MQ_02_10_01
TASK_02_10_01 1 11 COND_02_10_01 1 Complete "Riku and Manana". 0 2749 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47
1 refs QST_Purpose#MQ_02_11_01
TASK_02_11_01 1 4 REACH_02_11_01 1 Go south through the Eagus
Wilderness.
0 2750 0 0 0 0 0 0 0 0 0 0 0 0 0 0
48
1 refs QST_Purpose#MQ_02_12_01
TASK_02_12_01 1 4 REACH_02_12_01 1 Go south through the Eagus
Wilderness.
0 2751 0 0 0 0 0 0 0 0 0 0 0 0 0 0
49
1 refs QST_Purpose#MQ_02_13_01
TASK_02_13_01 1 4 REACH_02_13_01 1 Escape from Colony 4's attacks. 0 2752 0 0 0 0 0 0 0 0 0 0 0 0 0 0
50
1 refs QST_Purpose#MQ_02_14_01
TASK_02_14_01 1 4 REACH_02_14_01 1 Escape from Colony 4's attacks. 0 2753 0 0 0 0 0 0 0 0 0 0 0 0 0 0
51
1 refs QST_Purpose#MQ_02_14_02
TASK_02_14_02 1 0 BATTLE_02_14_02 1 Escape from Colony 4's attacks. 0 2897 0 0 0 0 0 0 0 0 0 0 0 0 0 0
52
1 refs QST_Purpose#MQ_02_15_01
TASK_02_15_01 1 4 REACH_02_15_01 1 Escape from Colony 4's attacks. 0 2754 0 0 0 0 0 0 0 0 0 0 0 0 0 0
53
1 refs QST_Purpose#MQ_02_16_01
TASK_02_16_01 1 0 BATTLE_02_16_01 1 Defeat Silvercoat Ethel. 0 2755 0 0 0 0 0 0 0 0 0 0 0 0 0 0
54
1 refs QST_Purpose#MQ_02_17_01
TASK_02_17_01 1 0 BATTLE_02_17_01 1 Defeat Consul K. 0 2756 0 0 0 0 0 0 0 0 0 0 0 0 0 0
55
1 refs QST_Purpose#MQ_02_18_01
TASK_02_18_01 1 0 BATTLE_02_18_01 1 Defeat Moebius K. 0 2757 0 0 0 0 0 0 0 0 0 0 0 0 0 0
56
1 refs QST_Purpose#MQ_02_19_01
TASK_02_19_01 1 4 REACH_02_19_01 1 Head to the Colony 4 Barracks. 0 2758 0 0 0 0 0 0 0 0 0 0 0 0 0 0
57
1 refs QST_Purpose#MQ_03_01_01
TASK_03_01_01 1 4 REACH_03_01_01 1 Head for the Colony 4 Ferronis
to speak with Ethel.
0 2759 0 0 0 0 0 0 0 0 0 0 0 0 0 0
58
2 refs QST_OverWrite#QUEST_OVERWRITE_064
QST_Purpose#MQ_03_02_01
TASK_03_02_01 2 10 MAIN_FOLLOW_03_0200 1 0 2760 4 REACH_03_02_01 1 1 2947 10 FOLLOW_03_02_01 0 0 2 2972 0 0 0 0 0
59
1 refs QST_Purpose#MQ_03_03_01
TASK_03_03_01 1 11 COND_03_03_01 1 Complete "Helping Out". 0 2761 0 0 0 0 0 0 0 0 0 0 0 0 0 0
60
1 refs QST_Purpose#MQ_03_04_01
TASK_03_04_01 1 11 COND_03_04_01 1 Complete "No Want of Courage". 0 2762 0 0 0 0 0 0 0 0 0 0 0 0 0 0
61
1 refs QST_Purpose#MQ_03_05_01
TASK_03_05_01 1 11 COND_03_05_01 1 Rest up at the Colony 4 Barracks. 0 2763 0 0 0 0 0 0 0 0 0 0 0 0 0 0
62
1 refs QST_Purpose#MQ_03_06_01
TASK_03_06_01 2 4 REACH_03_06_01 1 Go to Colony 4 Command and
announce your departure.
0 2764 0 0 0 0 0 0 0 0 0 0 0 0 0 0
63
1 refs QST_Purpose#MQ_03_07_01
TASK_03_07_01 1 4 REACH_03_07_01xx 1 Go south-east from Ribbi Flats. 0 2765 0 0 0 0 0 0 0 0 0 0 0 0 0 0
64
1 refs QST_Purpose#MQ_03_08_01
TASK_03_08_01 1 4 REACH_03_08_01xx 1 Go south-east from Ribbi Flats. 0 2766 0 0 0 0 0 0 0 0 0 0 0 0 0 0
65
1 refs QST_Purpose#MQ_03_09_01
TASK_03_09_01 1 4 REACH_03_09_01xx 1 Go south-east from Ribbi Flats. 0 2767 0 0 0 0 0 0 0 0 0 0 0 0 0 0
66
1 refs QST_Purpose#MQ_03_10_01
TASK_03_10_01 1 11 COND_03_10_01 1 Complete "The Kind Right Hand". 0 2768 0 0 0 0 0 0 0 0 0 0 0 0 0 0
67
1 refs QST_Purpose#MQ_03_11_01
TASK_03_11_01 1 4 REACH_03_11_01 1 Climb the cliff near Elsie's Spout,
then head south-east.
0 2769 0 0 0 0 0 0 0 0 0 0 0 0 0 0
68
1 refs QST_Purpose#MQ_03_12_01
TASK_03_12_01 1 4 REACH_03_12_01 1 Head to the south-east of the
Fornis region.
0 2770 0 0 0 0 0 0 0 0 0 0 0 0 0 0
69
1 refs QST_Purpose#MQ_03_13_01
TASK_03_13_01 1 4 REACH_03_13_01 1 Head to the south-east of the
Fornis region.
0 2771 0 0 0 0 0 0 0 0 0 0 0 0 0 0
70
1 refs QST_Purpose#MQ_03_14_01
TASK_03_14_01 1 0 BATTLE_03_14_01 1 Defeat the attacking Levnis. 0 2772 0 0 0 0 0 0 0 0 0 0 0 0 0 0
71
1 refs QST_Purpose#MQ_03_15_01
TASK_03_15_01 1 4 REACH_03_15_01 1 Head to the south-east of the
Fornis region.
0 2773 0 0 0 0 0 0 0 0 0 0 0 0 0 0
72
1 refs QST_Purpose#MQ_03_15_02
TASK_03_15_02 1 11 COND_03_15_02 1 Rest up at the Seilas Terrace Camp. 0 2898 0 0 0 0 0 0 0 0 0 0 0 0 0 0
73
1 refs QST_Purpose#MQ_03_16_01
TASK_03_16_01 1 4 REACH_03_16_01 1 Reach the tunnels in the Pentelas
region.
0 2774 0 0 0 0 0 0 0 0 0 0 0 0 0 0
74
1 refs QST_Purpose#MQ_03_17_01
TASK_03_17_01 1 4 REACH_03_17_01 1 Reach the tunnels in the Pentelas
region.
0 2775 0 0 0 0 0 0 0 0 0 0 0 0 0 0
75
1 refs QST_Purpose#MQ_03_18_01
TASK_03_18_01 1 4 REACH_03_17_02 1 Progress through the Urayan
Tunnels.
0 2776 0 0 0 0 0 0 0 0 0 0 0 0 0 0
76
1 refs QST_Purpose#MQ_03_19_01
TASK_03_19_01 1 11 COND_03_19_01 1 Complete "A Nopon's Counsel". 0 2777 0 0 0 0 0 0 0 0 0 0 0 0 0 0
77
1 refs QST_Purpose#MQ_03_20_01
TASK_03_20_01 1 4 REACH_03_20_01 1 Progress through the Urayan
Tunnels.
0 2778 0 0 0 0 0 0 0 0 0 0 0 0 0 0
78
1 refs QST_Purpose#MQ_03_21_01
TASK_03_21_01 1 4 REACH_03_21_01 1 Reach the underground river in the
Urayan Tunnels.
0 2779 0 0 0 0 0 0 0 0 0 0 0 0 0 0
79
1 refs QST_Purpose#MQ_03_22_01
TASK_03_22_01 1 4 REACH_03_22_01 1 Escape from the pursuers. 0 2780 0 0 0 0 0 0 0 0 0 0 0 0 0 0
80
1 refs QST_Purpose#MQ_03_23_01
TASK_03_23_01 1 0 BATTLE_03_23_01 1 Defeat the Colony Lambda Ferronis. 0 2781 0 0 0 0 0 0 0 0 0 0 0 0 0 0
81
1 refs QST_Purpose#MQ_03_24_01
TASK_03_24_01 1 0 BATTLE_03_24_01 1 Defeat Consul J. 0 2782 0 0 0 0 0 0 0 0 0 0 0 0 0 0
82
1 refs QST_Purpose#MQ_03_25_01
TASK_03_25_01 1 4 REACH_03_25_01 1 Head to Colony Lambda. 0 2783 0 0 0 0 0 0 0 0 0 0 0 0 0 0
83
1 refs QST_Purpose#MQ_03_26_01
TASK_03_26_01 1 4 REACH_03_26_01 1 Search for Isurd. 0 2784 0 0 0 0 0 0 0 0 0 0 0 0 0 0
84
1 refs QST_Purpose#MQ_03_27_01
TASK_03_27_01 1 4 REACH_03_27_01 1 Head outside Colony Lambda. 0 2785 0 0 0 0 0 0 0 0 0 0 0 0 0 0
85
1 refs QST_Purpose#MQ_03_28_01
TASK_03_28_01 1 11 COND_03_28_01 1 88 0 2786 0 0 0 0 0 0 0 0 0 0 0 0 0 0
86
1 refs QST_Purpose#MQ_03_29_01
TASK_03_29_01 1 11 COND_03_29_01 1 89 0 2946 0 0 0 0 0 0 0 0 0 0 0 0 0 0
87
1 refs QST_Purpose#MQ_04_01_01
TASK_04_01_01 1 4 REACH_04_01_01 1 Pass through the Great Cotte Falls. 0 2787 0 0 0 0 0 0 0 0 0 0 0 0 0 0
88
1 refs QST_Purpose#MQ_04_02_01
TASK_04_02_01 1 0 BATTLE_04_02_01 1 Defeat Umber Drague. 0 2788 0 0 0 0 0 0 0 0 0 0 0 0 0 0
89
1 refs QST_Purpose#MQ_04_03_01
TASK_04_03_01 1 11 COND_04_03_01 1 Rest up at the Titan Rock Camp. 0 2789 0 0 0 0 0 0 0 0 0 0 0 0 0 0
90
1 refs QST_Purpose#MQ_04_04_01
TASK_04_04_01 1 4 REACH_04_04_01 1 Pass through the Great Cotte Falls. 0 2790 0 0 0 0 0 0 0 0 0 0 0 0 0 0
91
1 refs QST_Purpose#MQ_04_05_01
TASK_04_05_01 1 4 REACH_04_05_01 1 Descend down the Old Cliffside
Way.
0 2791 0 0 0 0 0 0 0 0 0 0 0 0 0 0
92
1 refs QST_Purpose#MQ_04_06_01
TASK_04_06_01 1 4 REACH_04_06_01 1 Reach Maktha Wildwood. 0 2792 0 0 0 0 0 0 0 0 0 0 0 0 0 0
93
1 refs QST_Purpose#MQ_04_07_01
TASK_04_07_01 1 4 REACH_04_07_01 1 Progress through Maktha Wildwood. 0 2793 0 0 0 0 0 0 0 0 0 0 0 0 0 0
94
1 refs QST_Purpose#MQ_04_07_02
TASK_04_07_02 1 4 REACH_04_07_02 1 Progress through Maktha Wildwood. 0 2899 0 0 0 0 0 0 0 0 0 0 0 0 0 0
95
1 refs QST_Purpose#MQ_04_07_03
TASK_04_07_03 1 11 COND_04_07_03 1 Complete "Imminent Illusion". 0 2900 0 0 0 0 0 0 0 0 0 0 0 0 0 0
96
1 refs QST_Purpose#MQ_04_08_01
TASK_04_08_01 1 11 COND_04_08_01 1 Complete "Natural Selection". 0 2794 0 0 0 0 0 0 0 0 0 0 0 0 0 0
97
1 refs QST_Purpose#MQ_04_09_01
TASK_04_09_01 1 4 REACH_04_09_01 1 Progress through Maktha Wildwood. 0 2795 0 0 0 0 0 0 0 0 0 0 0 0 0 0
98
1 refs QST_Purpose#MQ_04_10_01
TASK_04_10_01 1 11 COND_04_10_01 1 Rest up at the Sparkling Pool
Camp.
0 2796 0 0 0 0 0 0 0 0 0 0 0 0 0 0
99
1 refs QST_Purpose#MQ_04_11_01
TASK_04_11_01 1 11 COND_04_11_01 1 Complete "Stolen Provisions". 0 2797 0 0 0 0 0 0 0 0 0 0 0 0 0 0
100
1 refs QST_Purpose#MQ_04_14_01
TASK_04_14_01 1 4 REACH_04_14_01 1 Return to the Sparkling Pool Camp. 0 2800 0 0 0 0 0 0 0 0 0 0 0 0 0 0
101
1 refs QST_Purpose#MQ_04_15_01
TASK_04_15_01 1 4 REACH_04_15_01 1 Pass through Maktha Wildwood,
and reach the Castle.
0 2801 0 0 0 0 0 0 0 0 0 0 0 0 0 0
102
1 refs QST_Purpose#MQ_04_16_01
TASK_04_16_01 1 4 REACH_04_16_01 1 Pass through Maktha Wildwood,
and reach the Castle.
0 2802 0 0 0 0 0 0 0 0 0 0 0 0 0 0
103
1 refs QST_Purpose#MQ_04_17_01
TASK_04_17_01 1 4 REACH_04_17_01 1 Pass through Maktha Wildwood,
and reach the Castle.
0 2803 0 0 0 0 0 0 0 0 0 0 0 0 0 0
104
1 refs QST_Purpose#MQ_04_18_01
TASK_04_18_01 1 0 BATTLE_04_18_01 1 Defeat Ethel and Cammuravi. 0 2804 0 0 0 0 0 0 0 0 0 0 0 0 0 0
105
1 refs QST_Purpose#MQ_04_19_01
TASK_04_19_01 1 0 BATTLE_04_19_01 1 Defeat Moebius O and P. 0 2805 0 0 0 0 0 0 0 0 0 0 0 0 0 0
106
1 refs QST_Purpose#MQ_04_20_01
TASK_04_20_01 1 4 REACH_04_20_01 1 Reach the Castle. 0 2806 0 0 0 0 0 0 0 0 0 0 0 0 0 0
107
1 refs QST_Purpose#MQ_04_21_01
TASK_04_21_01 1 4 REACH_04_21_01 1 Reach the Castle. 0 2807 0 0 0 0 0 0 0 0 0 0 0 0 0 0
108
1 refs QST_Purpose#MQ_04_22_01
TASK_04_22_01 1 4 REACH_04_22_01 1 Reach the Castle. 0 2808 0 0 0 0 0 0 0 0 0 0 0 0 0 0
109
1 refs QST_Purpose#MQ_04_23_01
TASK_04_23_01 1 4 REACH_04_23_01 1 Reach the Castle. 0 2809 0 0 0 0 0 0 0 0 0 0 0 0 0 0
110
1 refs QST_Purpose#MQ_04_24_01
TASK_04_24_01 1 4 REACH_04_24_01 1 Reach the container at the Castle's
back entrance.
0 2810 0 0 0 0 0 0 0 0 0 0 0 0 0 0
111
1 refs QST_Purpose#MQ_04_25_01
TASK_04_25_01 1 4 REACH_04_25_01 1 Reach the Annihilator's power core. 0 2811 0 0 0 0 0 0 0 0 0 0 0 0 0 0
112
1 refs QST_Purpose#MQ_04_26_01
TASK_04_26_01 1 4 REACH_04_26_01 1 Reach the Annihilator's power core. 0 2812 0 0 0 0 0 0 0 0 0 0 0 0 0 0
113
1 refs QST_Purpose#MQ_04_27_01
TASK_04_27_01 1 0 BATTLE_04_27_01 1 Defeat Moebius, and destroy the
Annihilator.
0 2813 0 0 0 0 0 0 0 0 0 0 0 0 0 0
114
1 refs QST_Purpose#MQ_04_28_01
TASK_04_28_01 1 4 REACH_04_28_01 1 Escape from the Castle. 0 2814 0 0 0 0 0 0 0 0 0 0 0 0 0 0
115
1 refs QST_Purpose#MQ_04_29_01
TASK_04_29_01 1 4 REACH_04_29_01 1 Escape from the Castle. 0 2815 0 0 0 0 0 0 0 0 0 0 0 0 0 0
116
2 refs QST_OverWrite#QUEST_OVERWRITE_079
QST_Purpose#MQ_04_30_01
TASK_04_30_01 2 0 BATTLE_04_30_01 1 Defeat the Queen of Keves. 0 2816 11 COND_04_30_02 1 1 2901 0 0 0 0 0 0 0 0 0 0
117
1 refs QST_Purpose#MQ_05_01_01
TASK_05_01_01 1 4 REACH_05_01_01 1 Head to the Cadensia region, and
reach the Great Sword.
0 2817 0 0 0 0 0 0 0 0 0 0 0 0 0 0
118
1 refs QST_Purpose#MQ_05_02_01
TASK_05_02_01 1 4 REACH_05_02_01 1 Reach the base of the Great Sword. 0 2818 0 0 0 0 0 0 0 0 0 0 0 0 0 0
119
2 refs QST_OverWrite#QUEST_OVERWRITE_065
QST_Purpose#MQ_05_03_01
TASK_05_03_01 2 10 MAIN_FOLLOW_05_0300 1 0 2819 4 REACH_05_03_01 1 1 2948 0 0 0 0 0 0 0 0 0 0
120
2 refs QST_OverWrite#QUEST_OVERWRITE_066
QST_Purpose#MQ_05_04_01
TASK_05_04_01 2 10 MAIN_FOLLOW_05_0400 1 0 2820 4 REACH_05_04_01 1 1 2949 0 0 0 0 0 0 0 0 0 0
121
2 refs QST_OverWrite#QUEST_OVERWRITE_067
QST_Purpose#MQ_05_05_01
TASK_05_05_01 2 10 MAIN_FOLLOW_05_0500 1 0 2821 4 REACH_05_05_01 1 1 2950 0 0 0 0 0 0 0 0 0 0
122
2 refs QST_OverWrite#QUEST_OVERWRITE_068
QST_Purpose#MQ_05_06_01
TASK_05_06_01 2 10 MAIN_FOLLOW_05_0600 1 0 2822 4 REACH_05_06_01 1 1 2951 0 0 0 0 0 0 0 0 0 0
123
2 refs QST_OverWrite#QUEST_OVERWRITE_069
QST_Purpose#MQ_05_07_01
TASK_05_07_01 2 10 MAIN_FOLLOW_05_0700 1 0 2823 4 REACH_05_07_01 1 1 2952 0 0 0 0 0 0 0 0 0 0
124
2 refs QST_OverWrite#QUEST_OVERWRITE_070
QST_Purpose#MQ_05_08_01
TASK_05_08_01 2 10 MAIN_FOLLOW_05_0800 1 0 2824 4 REACH_05_08_01 1 1 2953 0 0 0 0 0 0 0 0 0 0
125
2 refs QST_OverWrite#QUEST_OVERWRITE_071
QST_Purpose#MQ_05_09_01
TASK_05_09_01 2 10 MAIN_FOLLOW_05_0900 1 0 2825 4 REACH_05_09_01 1 1 2954 0 0 0 0 0 0 0 0 0 0
126
2 refs QST_OverWrite#QUEST_OVERWRITE_072
QST_Purpose#MQ_05_10_01
TASK_05_10_01 2 10 MAIN_FOLLOW_05_1000 1 0 2826 4 REACH_05_10_01 1 1 2955 0 0 0 0 0 0 0 0 0 0
127
2 refs QST_OverWrite#QUEST_OVERWRITE_073
QST_Purpose#MQ_05_11_01
TASK_05_11_01 2 10 MAIN_FOLLOW_05_1100 1 0 2827 4 REACH_05_11_01 1 1 2956 0 0 0 0 0 0 0 0 0 0
128
2 refs QST_OverWrite#QUEST_OVERWRITE_074
QST_Purpose#MQ_05_12_01
TASK_05_12_01 2 10 MAIN_FOLLOW_05_1200 1 0 2828 4 REACH_05_12_01 1 1 2957 0 0 0 0 0 0 0 0 0 0
129
2 refs QST_OverWrite#QUEST_OVERWRITE_075
QST_Purpose#MQ_05_13_01
TASK_05_13_01 2 10 MAIN_FOLLOW_05_1300 1 0 2829 4 REACH_05_13_01 1 1 2958 0 0 0 0 0 0 0 0 0 0
130
1 refs QST_Purpose#MQ_05_14_01
TASK_05_14_01 1 1 TALK_05_14_01t 1 Talk to the residential guard, then
rest up.
0 2830 0 0 0 0 0 0 0 0 0 0 0 0 0 0
131
1 refs QST_Purpose#MQ_05_15_01
TASK_05_15_01 1 4 REACH_05_15_01 1 Head to the war room. 0 2831 0 0 0 0 0 0 0 0 0 0 0 0 0 0
132
1 refs QST_Purpose#MQ_05_16_01
TASK_05_16_01 1 11 COND_05_16_01 1 Complete "Castle Access". 0 2832 0 0 0 0 0 0 0 0 0 0 0 0 0 0
133
1 refs QST_Purpose#MQ_05_17_01
TASK_05_17_01 1 4 REACH_05_17_01 1 Return to the Lost Numbers Dorm. 0 2833 0 0 0 0 0 0 0 0 0 0 0 0 0 0
134
1 refs QST_Purpose#MQ_05_18_01
TASK_05_18_01 1 4 REACH_05_18_01 1 Head to Sentridge Harbor. 0 2834 0 0 0 0 0 0 0 0 0 0 0 0 0 0
135
1 refs QST_Purpose#MQ_05_19_01
TASK_05_19_01 1 11 COND_05_19_01 1 Complete "The Castle Beckons". 0 2835 0 0 0 0 0 0 0 0 0 0 0 0 0 0
136
2 refs QST_OverWrite#QUEST_OVERWRITE_172
QST_Purpose#MQ_05_20_01
TASK_05_20_01 2 2 EVENT_05_20_01 0 Rest at the Inlet Camp, and prepare
to infiltrate the prison camp.
0 2973 11 COND_05_20_01t 1 Rest at the Inlet Camp, and prepare
to infiltrate the prison camp.
2 2836 0 0 0 0 0 0 0 0 0 0
137
1 refs QST_Purpose#MQ_05_21_01
TASK_05_21_01 1 4 REACH_05_21_01 1 Infiltrate the Li Garte Prison Camp. 0 2837 0 0 0 0 0 0 0 0 0 0 0 0 0 0
138
1 refs QST_Purpose#MQ_05_22_01
TASK_05_22_01 1 4 REACH_05_22_01 1 Search for Ghondor. 0 2838 0 0 0 0 0 0 0 0 0 0 0 0 0 0
139
1 refs QST_Purpose#MQ_05_23_01
TASK_05_23_01 1 0 BATTLE_05_23_01 1 Defeat Ghondor and her troops. 0 2839 0 0 0 0 0 0 0 0 0 0 0 0 0 0
140
1 refs QST_Purpose#MQ_05_24_01
TASK_05_24_01 1 4 REACH_05_24_01 1 Search for Ghondor. 0 2840 0 0 0 0 0 0 0 0 0 0 0 0 0 0
141
1 refs QST_Purpose#MQ_05_25_01
TASK_05_25_01 1 11 COND_05_25_01 1 Return to Cell No. 1 and rest up. 0 2841 0 0 0 0 0 0 0 0 0 0 0 0 0 0
142
1 refs QST_Purpose#MQ_05_26_01
TASK_05_26_01 1 4 REACH_05_26_01 1 Head to the Central Cell. 0 2842 0 0 0 0 0 0 0 0 0 0 0 0 0 0
143
1 refs QST_Purpose#MQ_05_27_01
TASK_05_27_01 1 11 COND_05_27_01 1 Complete "First Day of Prison". 0 2843 0 0 0 0 0 0 0 0 0 0 0 0 0 0
144
1 refs QST_Purpose#MQ_05_28_01
TASK_05_28_01 1 4 REACH_05_28_01 1 Return to Cell No. 1 and rest up. 0 2844 0 0 0 0 0 0 0 0 0 0 0 0 0 0
145
1 refs QST_Purpose#MQ_05_29_01
TASK_05_29_01 1 4 REACH_05_29_01 1 Head to the Central Cell. 0 2845 0 0 0 0 0 0 0 0 0 0 0 0 0 0
146
1 refs QST_Purpose#MQ_05_30_01
TASK_05_30_01 1 11 COND_05_30_01 1 Complete "Second Day of Prison". 0 2846 0 0 0 0 0 0 0 0 0 0 0 0 0 0
147
1 refs QST_Purpose#MQ_05_31_01
TASK_05_31_01 1 4 REACH_05_31_01 1 Head to the Central Cell. 0 2847 0 0 0 0 0 0 0 0 0 0 0 0 0 0
148
1 refs QST_Purpose#MQ_05_32_01
TASK_05_32_01 1 4 REACH_05_32_01 1 Head to the Central Cell. 0 2848 0 0 0 0 0 0 0 0 0 0 0 0 0 0
149
1 refs QST_Purpose#MQ_05_33_01
TASK_05_33_01 1 11 COND_05_33_01 1 Complete "Third Day of Prison". 0 2849 0 0 0 0 0 0 0 0 0 0 0 0 0 0
150
1 refs QST_Purpose#MQ_05_34_01
TASK_05_34_01 1 0 BATTLE_05_34_01 1 Defeat the Agnian guards. 0 2850 0 0 0 0 0 0 0 0 0 0 0 0 0 0
151
1 refs QST_Purpose#MQ_05_35_01
TASK_05_35_01 1 4 REACH_05_35_01 1 Rendezvous with Ghondor at
Watchtower No. 1.
0 2851 0 0 0 0 0 0 0 0 0 0 0 0 0 0
152
1 refs QST_Purpose#MQ_05_36_01
TASK_05_36_01 1 0 BATTLE_05_36_01 1 Defeat the Agnian guards. 0 2852 0 0 0 0 0 0 0 0 0 0 0 0 0 0
153
1 refs QST_Purpose#MQ_05_37_01
TASK_05_37_01 1 4 REACH_05_37_01 1 Reach the west gate. 0 2853 0 0 0 0 0 0 0 0 0 0 0 0 0 0
154
1 refs QST_Purpose#MQ_05_38_01
TASK_05_38_01 1 0 BATTLE_05_38_01 1 Work with Ghondor to
defeat the reinforcements.
0 2854 0 0 0 0 0 0 0 0 0 0 0 0 0 0
155
1 refs QST_Purpose#MQ_05_39_01
TASK_05_39_01 1 4 REACH_05_39_01 1 Reach the west gate. 0 2855 0 0 0 0 0 0 0 0 0 0 0 0 0 0
156
1 refs QST_Purpose#MQ_05_40_01
TASK_05_40_01 1 0 BATTLE_05_40_01 1 Defeat the Castle Guard Levnises. 0 2856 0 0 0 0 0 0 0 0 0 0 0 0 0 0
157
1 refs QST_Purpose#MQ_05_41_01
TASK_05_41_01 1 0 BATTLE_05_41_01 1 Defeat Moebius M. 0 2857 0 0 0 0 0 0 0 0 0 0 0 0 0 0
158
1 refs QST_Purpose#MQ_05_42_01
TASK_05_42_01 1 0 BATTLE_05_42_01 1 Defeat Moebius M. 0 2858 0 0 0 0 0 0 0 0 0 0 0 0 0 0
159
1 refs QST_Purpose#MQ_05_43_01
TASK_05_43_01 1 0 BATTLE_05_43_01 1 Defeat Moebius N. 0 2859 0 0 0 0 0 0 0 0 0 0 0 0 0 0
160
1 refs QST_Purpose#MQ_05_44_01
TASK_05_44_01 1 4 REACH_05_44_01 1 Find a way to escape the Castle. 0 2860 0 0 0 0 0 0 0 0 0 0 0 0 0 0
161
1 refs QST_Purpose#MQ_05_45_01
TASK_05_45_01 1 4 REACH_05_45_01 1 Find a way to escape the Castle. 0 2861 0 0 0 0 0 0 0 0 0 0 0 0 0 0
162
1 refs QST_Purpose#MQ_05_46_01
TASK_05_46_01 1 4 REACH_05_46_01 1 Find a way to escape the Castle. 0 2862 0 0 0 0 0 0 0 0 0 0 0 0 0 0
163
1 refs QST_Purpose#MQ_06_01_01
TASK_06_01_01 1 4 REACH_06_01_01 1 137 0 2863 0 0 0 0 0 0 0 0 0 0 0 0 0 0
164
1 refs QST_Purpose#MQ_06_02_01
TASK_06_02_01 1 4 REACH_06_02_01 1 137 0 2864 0 0 0 0 0 0 0 0 0 0 0 0 0 0
165
1 refs QST_Purpose#MQ_06_03_01
TASK_06_03_01 1 4 REACH_06_03_01 1 137 0 2865 0 0 0 0 0 0 0 0 0 0 0 0 0 0
166
1 refs QST_Purpose#MQ_06_04_01
TASK_06_04_01 1 4 REACH_06_04_01 1 137 0 2866 0 0 0 0 0 0 0 0 0 0 0 0 0 0
167
1 refs QST_Purpose#MQ_06_05_01
TASK_06_05_01 1 0 BATTLE_06_05_01 1 Defeat Moebius N. 0 2867 0 0 0 0 0 0 0 0 0 0 0 0 0 0
168
1 refs QST_Purpose#MQ_06_06_01
TASK_06_06_01 1 0 BATTLE_06_06_01 1 Defeat the Queen of Agnus. 0 2868 0 0 0 0 0 0 0 0 0 0 0 0 0 0
169
1 refs QST_Purpose#MQ_06_07_01
TASK_06_07_01 1 4 REACH_06_07_01 1 Go and meet with Mio. 0 2869 0 0 0 0 0 0 0 0 0 0 0 0 0 0
170
1 refs QST_Purpose#MQ_06_08_01
TASK_06_08_01 1 4 REACH_06_08_01 1 Pass through the West Perimeter
Gate and reach Hope's Rest.
0 2870 0 0 0 0 0 0 0 0 0 0 0 0 0 0
171
1 refs QST_Purpose#MQ_06_09_01
TASK_06_09_01 1 4 REACH_06_09_01 1 Return to the Castle. 0 2871 0 0 0 0 0 0 0 0 0 0 0 0 0 0
172
1 refs QST_Purpose#MQ_06_10_01
TASK_06_10_01 1 11 COND_06_10_01 1 Rest up at the Station Breakroom. 0 2872 0 0 0 0 0 0 0 0 0 0 0 0 0 0
173
1 refs QST_Purpose#MQ_06_11_01
TASK_06_11_01 1 4 REACH_06_11_01 1 Head for Captocorn Peak, where the
Cloudkeep and Colony Omega are.
0 2873 0 0 0 0 0 0 0 0 0 0 0 0 0 0
174
1 refs QST_Purpose#MQ_06_12_01
TASK_06_12_01 1 4 REACH_06_12_01 1 Head for the Cloudkeep and Colony
Omega, found at Captocorn Peak.
0 2874 0 0 0 0 0 0 0 0 0 0 0 0 0 0
175
1 refs QST_Purpose#MQ_06_13_01
TASK_06_13_01 1 11 COND_06_13_01 1 Complete "Side Story: Mio". 0 2875 0 0 0 0 0 0 0 0 0 0 0 0 0 0
176
1 refs QST_Purpose#MQ_06_14_01
TASK_06_14_01 1 4 REACH_06_14_01 1 Go through Captocorn Peak, and
reach the Cloudkeep.
0 2876 0 0 0 0 0 0 0 0 0 0 0 0 0 0
177
1 refs QST_Purpose#MQ_06_15_01
TASK_06_15_01 1 4 REACH_06_15_01 1 Go through Captocorn Peak, and
reach the Cloudkeep.
0 2877 0 0 0 0 0 0 0 0 0 0 0 0 0 0
178
1 refs QST_Purpose#MQ_06_16_01
TASK_06_16_01 1 4 REACH_06_16_01 1 Progress through the Cloudkeep
to meet the true Queen.
0 2878 0 0 0 0 0 0 0 0 0 0 0 0 0 0
179
1 refs QST_Purpose#MQ_06_17_01
TASK_06_17_01 1 0 BATTLE_06_17_01 1 Defeat Moebius D and J. 0 2879 0 0 0 0 0 0 0 0 0 0 0 0 0 0
180
1 refs QST_Purpose#MQ_06_18_01
TASK_06_18_01 1 0 BATTLE_06_18_01 1 Defeat Moebius D & J. 0 2880 0 0 0 0 0 0 0 0 0 0 0 0 0 0
181
1 refs QST_Purpose#MQ_07_01_01
TASK_07_01_01 1 4 REACH_07_01_01 1 Join Nia. 0 2881 0 0 0 0 0 0 0 0 0 0 0 0 0 0
182
1 refs QST_Purpose#MQ_07_02_01
TASK_07_02_01 1 4 REACH_07_02_01 1 Head to the Cloudkeep's entrance. 0 2882 0 0 0 0 0 0 0 0 0 0 0 0 0 0
183
1 refs QST_Purpose#MQ_07_03_01
TASK_07_03_01 1 4 REACH_07_03_01 1 Talk to Samon. 0 2883 0 0 0 0 0 0 0 0 0 0 0 0 0 0
184
1 refs QST_Purpose#MQ_07_04_01
TASK_07_04_01 1 4 REACH_07_04_01 1 Head to Sentridge Harbor. 0 2884 0 0 0 0 0 0 0 0 0 0 0 0 0 0
185
1 refs QST_Purpose#MQ_07_05_01
TASK_07_05_01 1 11 COND_07_05_01 1 Complete "The Ultimate Vessel". 0 2885 0 0 0 0 0 0 0 0 0 0 0 0 0 0
186
2 refs QST_OverWrite#QUEST_OVERWRITE_111
QST_Purpose#MQ_07_06_01
TASK_07_06_01 2 4 REACH_07_06_01 0 Head to Farview Cape in the
Erythia Sea.
0 2886 11 COND_07_06_01_02 1 1 2945 0 0 0 0 0 0 0 0 0 0
187
1 refs QST_Purpose#MQ_07_07_01
TASK_07_07_01 1 4 REACH_07_07_01 1 Reach the nucleus of Origin. 0 2887 0 0 0 0 0 0 0 0 0 0 0 0 0 0
188
1 refs QST_Purpose#MQ_07_08_01
TASK_07_08_01 1 0 BATTLE_07_08_01 1 Defeat the advance scout team. 0 2888 0 0 0 0 0 0 0 0 0 0 0 0 0 0
189
1 refs QST_Purpose#MQ_07_09_01
TASK_07_09_01 1 4 REACH_07_09_01 1 Reach the nucleus of Origin. 0 2889 0 0 0 0 0 0 0 0 0 0 0 0 0 0
190
1 refs QST_Purpose#MQ_07_10_01
TASK_07_10_01 1 0 BATTLE_07_10_01 1 Defeat N. 0 2890 0 0 0 0 0 0 0 0 0 0 0 0 0 0
191
1 refs QST_Purpose#MQ_07_11_01
TASK_07_11_01 1 0 BATTLE_07_11_01 1 Defeat N. 0 2891 0 0 0 0 0 0 0 0 0 0 0 0 0 0
192
1 refs QST_Purpose#MQ_07_12_01
TASK_07_12_01 1 4 REACH_07_12_01 1 Reach the nucleus of Origin. 0 2892 0 0 0 0 0 0 0 0 0 0 0 0 0 0
193
1 refs QST_Purpose#MQ_07_13_01
TASK_07_13_01 1 0 BATTLE_07_13_01 1 Drive away the center defense
team.
0 2893 0 0 0 0 0 0 0 0 0 0 0 0 0 0
194
1 refs QST_Purpose#MQ_07_14_01
TASK_07_14_01 1 4 REACH_07_14_01 1 Reach the nucleus of Origin. 0 2894 0 0 0 0 0 0 0 0 0 0 0 0 0 0
195
1 refs QST_Purpose#MQ_07_15_01
TASK_07_15_01 1 0 BATTLE_07_15_01 1 Defeat Z. 0 2895 0 0 0 0 0 0 0 0 0 0 0 0 0 0
196
1 refs QST_Purpose#MQ_07_16_01
TASK_07_16_01 1 0 BATTLE_07_16_01 1 Defeat Z∞. 0 2896 0 0 0 0 0 0 0 0 0 0 0 0 0 0
197
2 refs QST_OverWrite#QUEST_OVERWRITE_080
QST_Purpose#MQ_04_25_01_01
TASK_04_25_01_01 1 9 GIMMICK04_25_01_01 1 Reach the Annihilator's power core. 0 2902 0 0 0 0 0 0 0 0 0 0 0 0 0 0
198
2 refs QST_OverWrite#QUEST_OVERWRITE_081
QST_Purpose#MQ_04_25_01_02
TASK_04_25_01_02 1 9 GIMMICK04_25_01_02 1 Reach the Annihilator's power core. 0 2903 0 0 0 0 0 0 0 0 0 0 0 0 0 0
199
2 refs QST_OverWrite#QUEST_OVERWRITE_082
QST_Purpose#MQ_04_25_01_03
TASK_04_25_01_03 1 9 GIMMICK04_25_01_03 1 Reach the Annihilator's power core. 0 2904 0 0 0 0 0 0 0 0 0 0 0 0 0 0
200
2 refs QST_OverWrite#QUEST_OVERWRITE_083
QST_Purpose#MQ_04_25_01_04
TASK_04_25_01_04 1 9 GIMMICK04_25_01_04 1 Reach the Annihilator's power core. 0 2905 0 0 0 0 0 0 0 0 0 0 0 0 0 0
201
2 refs QST_OverWrite#QUEST_OVERWRITE_084
QST_Purpose#MQ_04_25_01_05
TASK_04_25_01_05 1 9 GIMMICK04_25_01_05 1 Reach the Annihilator's power core. 0 2906 0 0 0 0 0 0 0 0 0 0 0 0 0 0
202
2 refs QST_OverWrite#QUEST_OVERWRITE_085
QST_Purpose#MQ_04_25_01_06
TASK_04_25_01_06 2 9 GIMMICK04_25_01_06 0 Reach the Annihilator's power core. 0 2907 9 GIMMICK04_25_01_06_02 1 1 2913 0 0 0 0 0 0 0 0 0 0
203
2 refs QST_OverWrite#QUEST_OVERWRITE_086
QST_Purpose#MQ_04_25_01_07
TASK_04_25_01_07 1 9 GIMMICK04_25_01_07 1 Reach the Annihilator's power core. 0 2908 0 0 0 0 0 0 0 0 0 0 0 0 0 0
204
2 refs QST_OverWrite#QUEST_OVERWRITE_087
QST_Purpose#MQ_04_25_01_08
TASK_04_25_01_08 1 9 GIMMICK04_25_01_08 1 Reach the Annihilator's power core. 0 2909 0 0 0 0 0 0 0 0 0 0 0 0 0 0
205
2 refs QST_OverWrite#QUEST_OVERWRITE_088
QST_Purpose#MQ_04_25_01_09
TASK_04_25_01_09 1 9 GIMMICK04_25_01_09 1 Reach the Annihilator's power core. 0 2910 0 0 0 0 0 0 0 0 0 0 0 0 0 0
206
2 refs QST_OverWrite#QUEST_OVERWRITE_089
QST_Purpose#MQ_04_28_01_01
TASK_04_28_01_01 1 9 GIMMICK04_28_01_01 1 Escape from the Castle. 0 2911 0 0 0 0 0 0 0 0 0 0 0 0 0 0
207
2 refs QST_OverWrite#QUEST_OVERWRITE_090
QST_Purpose#MQ_04_29_01_01
TASK_04_29_01_01 1 9 GIMMICK04_29_01_01 1 Escape from the Castle. 0 2912 0 0 0 0 0 0 0 0 0 0 0 0 0 0
208
2 refs QST_OverWrite#QUEST_OVERWRITE_091
QST_Purpose#MQ_07_09_01_01
TASK_07_09_01_01 1 9 GIMMICK07_09_01_01 1 Reach the nucleus of Origin. 0 2914 0 0 0 0 0 0 0 0 0 0 0 0 0 0
209
2 refs QST_OverWrite#QUEST_OVERWRITE_092
QST_Purpose#MQ_07_09_01_02
TASK_07_09_01_02 1 9 GIMMICK07_09_01_02 1 Reach the nucleus of Origin. 0 2915 0 0 0 0 0 0 0 0 0 0 0 0 0 0
210
2 refs QST_OverWrite#QUEST_OVERWRITE_093
QST_Purpose#MQ_07_09_01_03
TASK_07_09_01_03 1 9 GIMMICK07_09_01_03 1 Reach the nucleus of Origin. 0 2916 0 0 0 0 0 0 0 0 0 0 0 0 0 0
211
2 refs QST_OverWrite#QUEST_OVERWRITE_094
QST_Purpose#MQ_07_12_01_01
TASK_07_12_01_01 1 9 GIMMICK07_12_01_01 1 Reach the nucleus of Origin. 0 2917 0 0 0 0 0 0 0 0 0 0 0 0 0 0
212
2 refs QST_OverWrite#QUEST_OVERWRITE_095
QST_Purpose#MQ_07_12_01_02
TASK_07_12_01_02 1 9 GIMMICK07_12_01_02 1 Reach the nucleus of Origin. 0 2918 0 0 0 0 0 0 0 0 0 0 0 0 0 0
213
1 refs QST_Purpose#MQ_04_25_01_10
TASK_04_25_01_10 1 4 REACH04_25_01_10 1 Reach the Annihilator's power core. 0 2919 0 0 0 0 0 0 0 0 0 0 0 0 0 0
214
2 refs QST_OverWrite#QUEST_OVERWRITE_096
QST_Purpose#MQ_07_09_01_04
TASK_07_09_01_04 2 9 GIMMICK07_09_01_04 0 Reach the nucleus of Origin. 0 2920 9 GIMMICK07_09_01_04_02 1 1 2927 0 0 0 0 0 0 0 0 0 0
215
1 refs QST_Purpose#MQ_07_09_01_05
TASK_07_09_01_05 2 4 REACH07_09_01_05 1 Reach the nucleus of Origin. 0 2921 0 0 0 0 0 0 0 0 0 0 0 0 0 0
216
1 refs QST_Purpose#MQ_07_09_01_06
TASK_07_09_01_06 2 4 REACH07_09_01_06 1 Reach the nucleus of Origin. 0 2922 0 0 0 0 0 0 0 0 0 0 0 0 0 0
217
1 refs QST_Purpose#MQ_07_09_01_07
TASK_07_09_01_07 2 4 REACH07_09_01_07 1 Reach the nucleus of Origin. 0 2923 0 0 0 0 0 0 0 0 0 0 0 0 0 0
218
2 refs QST_OverWrite#QUEST_OVERWRITE_097
QST_Purpose#MQ_07_09_01_08
TASK_07_09_01_08 2 9 GIMMICK07_09_01_08 1 Reach the nucleus of Origin. 0 2924 0 0 0 0 0 0 0 0 0 0 0 0 0 0
219
2 refs QST_OverWrite#QUEST_OVERWRITE_098
QST_Purpose#MQ_07_09_01_09
TASK_07_09_01_09 2 9 GIMMICK07_09_01_09 1 Reach the nucleus of Origin. 0 2925 0 0 0 0 0 0 0 0 0 0 0 0 0 0
220
2 refs QST_OverWrite#QUEST_OVERWRITE_099
QST_Purpose#MQ_07_09_01_10
TASK_07_09_01_10 2 9 GIMMICK07_09_01_10 0 Reach the nucleus of Origin. 0 2926 9 GIMMICK07_09_01_10_02 1 1 2928 0 0 0 0 0 0 0 0 0 0
221
1 refs QST_Purpose#MQ_07_12_01_03
TASK_07_12_01_03 2 4 REACH07_12_01_03 1 Reach the nucleus of Origin. 0 2929 0 0 0 0 0 0 0 0 0 0 0 0 0 0
222
2 refs QST_OverWrite#QUEST_OVERWRITE_100
QST_Purpose#MQ_07_12_01_04
TASK_07_12_01_04 2 9 GIMMICK07_12_01_04 0 Reach the nucleus of Origin. 0 2930 9 GIMMICK07_12_01_04_02 1 1 2934 0 0 0 0 0 0 0 0 0 0
223
1 refs QST_Purpose#MQ_07_12_01_05
TASK_07_12_01_05 2 4 REACH07_12_01_05 1 Reach the nucleus of Origin. 0 2931 0 0 0 0 0 0 0 0 0 0 0 0 0 0
224
1 refs QST_Purpose#MQ_07_12_01_06
TASK_07_12_01_06 2 4 REACH07_12_01_06 1 Reach the nucleus of Origin. 0 2932 0 0 0 0 0 0 0 0 0 0 0 0 0 0
225
1 refs QST_Purpose#MQ_07_12_01_07
TASK_07_12_01_07 2 4 REACH07_12_01_07 1 Reach the nucleus of Origin. 0 2933 0 0 0 0 0 0 0 0 0 0 0 0 0 0
226
2 refs QST_OverWrite#QUEST_OVERWRITE_101
QST_Purpose#MQ_07_14_01_01
TASK_07_14_01_01 2 9 GIMMICK07_14_01_01 1 Reach the nucleus of Origin. 0 2935 0 0 0 0 0 0 0 0 0 0 0 0 0 0
227
2 refs QST_OverWrite#QUEST_OVERWRITE_102
QST_Purpose#MQ_07_14_01_02
TASK_07_14_01_02 2 9 GIMMICK07_14_01_02 1 Reach the nucleus of Origin. 0 2936 0 0 0 0 0 0 0 0 0 0 0 0 0 0
228
2 refs QST_OverWrite#QUEST_OVERWRITE_103
QST_Purpose#MQ_07_14_01_03
TASK_07_14_01_03 2 9 GIMMICK07_14_01_03 0 Reach the nucleus of Origin. 0 2937 9 GIMMICK07_14_01_03_02 1 1 2938 0 0 0 0 0 0 0 0 0 0
229
1 refs QST_Purpose#MQ_03_10_01_01
TASK_03_10_01_01 2 11 COND03_10_01_01_01 1 1 2940 11 COND03_10_01_01_02 2 1 2941 0 0 0 0 0 0 0 0 0 0
230
1 refs QST_Purpose#MQ_03_10_01_02
TASK_03_10_01_02 2 11 COND03_10_01_02 1 Gather up info in Colony 30. 0 2939 0 0 0 0 0 0 0 0 0 0 0 0 0 0
231
1 refs QST_Purpose#MQ_03_10_01_12
TASK_03_10_01_12 2 11 COND03_10_01_12 2 Gather up info in Colony 30. 0 2942 0 0 0 0 0 0 0 0 0 0 0 0 0 0
232
1 refs QST_Purpose#MQ_03_10_01_03
TASK_03_10_01_03 2 4 REACH03_10_01_03 1 Return to the Colony 30 center. 0 2943 0 0 0 0 0 0 0 0 0 0 0 0 0 0
233
1 refs QST_Purpose#MQ_05_30_01_01
TASK_05_30_01_01 2 11 COND05_30_01_01 1 Return to Cell No. 1 and rest up. 0 2944 0 0 0 0 0 0 0 0 0 0 0 0 0 0
234
2 refs QST_OverWrite#QUEST_OVERWRITE_171
QST_Purpose#MQ_05_19_01_01
TASK_05_19_01_01 2 4 REACH05_19_01_01 1 Rest at the Inlet Camp, and prepare
to infiltrate the prison camp.
0 2959 0 0 0 0 0 0 0 0 0 0 0 0 0 0
235
1 refs QST_Purpose#MQ_05_20_01_01
TASK_05_20_01_01 2 4 REACH05_20_01_01 1 Infiltrate the Li Garte Prison Camp. 0 2960 0 0 0 0 0 0 0 0 0 0 0 0 0 0
236
1 refs QST_Purpose#MQ_05_20_01_02
TASK_05_20_01_02 2 4 REACH05_20_01_02 1 Infiltrate the Li Garte Prison Camp. 0 2961 0 0 0 0 0 0 0 0 0 0 0 0 0 0
237
1 refs QST_Purpose#MQ_05_20_01_03
TASK_05_20_01_03 2 4 REACH05_20_01_03 1 Infiltrate the Li Garte Prison Camp. 0 2962 0 0 0 0 0 0 0 0 0 0 0 0 0 0
238
2 refs QST_OverWrite#QUEST_OVERWRITE_124
QST_Purpose#MQ_05_06_01_01
TASK_05_06_01_01 2 10 FOLLOW05_06_01_01 1 0 2963 4 REACH05_06_01_01 1 1 2964 0 0 0 0 0 0 0 0 0 0
239
2 refs QST_OverWrite#QUEST_OVERWRITE_125
QST_Purpose#MQ_07_14_01_04
TASK_07_14_01_04 2 4 REACH07_14_01_04 1 Reach the nucleus of Origin. 0 2965 4 REACH07_14_01_14 2 1 2971 0 0 0 0 0 0 0 0 0 0
240
1 refs QST_Purpose#MQ_07_14_01_05
TASK_07_14_01_05 2 0 BATTLE07_14_01_05 1 0 2966 0 0 0 0 0 0 0 0 0 0 0 0 0 0
241
1 refs QST_Purpose#MQ_07_14_01_06
TASK_07_14_01_06 2 4 REACH07_14_01_06 1 Reach the nucleus of Origin. 0 2967 0 0 0 0 0 0 0 0 0 0 0 0 0 0
242
1 refs QST_Purpose#MQ_07_14_01_07
TASK_07_14_01_07 2 0 BATTLE07_14_01_07 1 0 2968 0 0 0 0 0 0 0 0 0 0 0 0 0 0
243
1 refs QST_Purpose#NQ2201_001
NQ_TASK2201_001 1 4 NQ_REACH2201_001_01 14090 1 Tree Hollow Area 0 1199 0 0 0 0 0 0 0 0 0 0 0 0 0 0
244
1 refs QST_Purpose#NQ2201_002
NQ_TASK2201_002 1 0 NQ_BATTLE2201_002_01 14090 1 Luina Volff 0 1200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
245
2 refs QST_OverWrite#QUEST_OVERWRITE_058
QST_Purpose#NQ2201_003
NQ_TASK2201_003 2 9 NQ_GIMMICK2201_003_01 14090 1 Send off the husks to the west
of the Tree Hollow Opening.
0 1201 11 NQ_CONDITION2201_003_02 14090 2 1 1203 0 0 0 0 0 0 0 0 0 0
246
1 refs QST_Purpose#NQ2201_004
NQ_TASK2201_004 1 2 NQ_EVENT2201_104_01 14090 1 1 1202 0 0 0 0 0 0 0 0 0 0 0 0 0 0
247
1 refs QST_Purpose#NQ2202_001
NQ_TASK2202_001 1 4 NQ_REACH2202_001_01 14090 1 Colony Tau, Crop Fields 0 1204 0 0 0 0 0 0 0 0 0 0 0 0 0 0
248
2 refs QST_OverWrite#QUEST_OVERWRITE_001
QST_Purpose#NQ2202_002
NQ_TASK2202_002 1 4 NQ_REACH2202_002_01 14090 1 0 1205 4 NQ_REACH2202_002_02 1 0 1206 4 NQ_REACH2202_002_03 1 0 0 1207 0 0 0 0 0
249
1 refs QST_Purpose#NQ2202_003
NQ_TASK2202_003 1 4 NQ_REACH2202_003_01 14090 1 Colony Tau Entrance Area 0 1208 0 0 0 0 0 0 0 0 0 0 0 0 0 0
250
1 refs QST_Purpose#NQ2202_004
NQ_TASK2202_004 1 0 NQ_BATTLE2202_004_01 14090 1 0 1209 0 0 0 0 0 0 0 0 0 0 0 0 0 0
251
1 refs QST_Purpose#NQ2202_005
NQ_TASK2202_005 1 1 NQ_TALK2202_005_01 14090 1 0 1210 0 0 0 0 0 0 0 0 0 0 0 0 0 0
252
1 refs QST_Purpose#NQ2203_001
NQ_TASK2203_001 1 1 NQ_TALK2203_001_01 14090 1 0 1319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
253
1 refs QST_Purpose#NQ2203_002
NQ_TASK2203_002 1 4 NQ_REACH2203_002_01 14090 1 East of Tree Hollow Opening 0 1320 0 0 0 0 0 0 0 0 0 0 0 0 0 0
254
1 refs QST_Purpose#NQ2203_003
NQ_TASK2203_003 1 5 NQ_CHASE2203_003_01 14090 1 0 1321 0 0 0 0 0 0 0 0 0 0 0 0 0 0
255
1 refs QST_Purpose#NQ2203_004
NQ_TASK2203_004 1 1 NQ_TALK2203_004_01 14090 1 0 1322 0 0 0 0 0 0 0 0 0 0 0 0 0 0
256
1 refs QST_Purpose#NQ2204_001
NQ_TASK2204_001 2 1 NQ_TALK2204_001_01 14090 1 0 1360 0 0 0 0 0 0 0 0 0 0 0 0 0 0
257
1 refs QST_Purpose#NQ2204_002
NQ_TASK2204_002 2 7 NQ_COLLECT2204_002_01 14090 1 0 1361 4 NQ_REACH2204_002_02 14090 2 The Tirkinhold 0 1370 0 0 0 0 0 0 0 0 0 0
258
1 refs QST_Purpose#NQ2204_003
NQ_TASK2204_003 2 7 NQ_COLLECT2204_003_01 14090 1 0 1362 4 NQ_REACH2204_003_02 14090 2 The Tirkinhold 0 1371 0 0 0 0 0 0 0 0 0 0
259
1 refs QST_Purpose#NQ2204_004
NQ_TASK2204_004 2 7 NQ_COLLECT2204_004_01 14090 1 0 1363 4 NQ_REACH2204_004_02 14090 2 The Tirkinhold 0 1372 0 0 0 0 0 0 0 0 0 0
260
1 refs QST_Purpose#NQ2204_005
NQ_TASK2204_005 2 7 NQ_COLLECT2204_005_01 14090 1 0 1364 4 NQ_REACH2204_005_02 14090 2 The Tirkinhold 0 1373 0 0 0 0 0 0 0 0 0 0
261
1 refs QST_Purpose#NQ2204_006
NQ_TASK2204_006 2 4 NQ_REACH2204_006_01 14090 1 The Tirkinhold 0 1365 0 0 0 0 0 0 0 0 0 0 0 0 0 0
262
2 refs QST_OverWrite#QUEST_OVERWRITE_010
QST_Purpose#NQ2204_007
NQ_TASK2204_007 2 4 NQ_REACH2204_007_01 14090 0 The Tirkinhold 0 1367 11 NQ_CONDITION2204_007_02 14090 1 1 1374 11 NQ_CONDITION2204_007_03 14090 2 649 1 1376 0 0 0 0 0
263
1 refs QST_Purpose#NQ2204_106
NQ_TASK2204_106 2 0 NQ_BATTLE2204_106_01 14090 2 0 1366 0 0 0 0 0 0 0 0 0 0 0 0 0 0
264
1 refs QST_Purpose#NQ2204_108
NQ_TASK2204_108 2 0 NQ_BATTLE2204_108_01 14090 2 0 1368 0 0 0 0 0 0 0 0 0 0 0 0 0 0
265
1 refs QST_Purpose#NQ2204_109
NQ_TASK2204_109 2 2 NQ_EVENT2204_109_01 14090 2 1 1369 2 NQ_EVENT2204_109_02 14090 2 1 1375 0 0 0 0 0 0 0 0 0 0
266
1 refs QST_Purpose#NQ2205_001
NQ_TASK2205_001 1 4 NQ_REACH2205_001_01 14090 1 Colony 4 Central Yard 0 1323 0 0 0 0 0 0 0 0 0 0 0 0 0 0
267
2 refs QST_OverWrite#QUEST_OVERWRITE_012
QST_Purpose#NQ2205_002
NQ_TASK2205_002 1 11 NQ_CONDITION2205_002_01 14090 1 Gather enough "Imogen at
Colony 4" info fragments.
0 1324 0 0 0 0 0 0 0 0 0 0 0 0 0 0
268
1 refs QST_Purpose#NQ2205_003
NQ_TASK2205_003 1 3 NQ_ASK2205_003_01 14090 1 0 1328 0 0 0 0 0 0 0 0 0 0 0 0 0 0
269
1 refs QST_Purpose#NQ2205_004
NQ_TASK2205_004 1 1 NQ_TALK2205_004_01 14090 1 0 1329 0 0 0 0 0 0 0 0 0 0 0 0 0 0
270
1 refs QST_Purpose#NQ2206_001
NQ_TASK2206_001 1 4 NQ_REACH2206_001_01 14090 1 Honorine at Colony Tau 0 1330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
271
2 refs QST_Purpose#NQ2206_002
QST_TaskRequest#NQ_REQUEST2206_002_01
NQ_TASK2206_002 1 6 NQ_REQUEST2206_002_01 14090 1 0 1331 0 0 0 0 0 0 0 0 0 0 0 0 0 0
272
2 refs QST_Purpose#NQ2206_003
QST_TaskRequest#NQ_REQUEST2206_003_01
NQ_TASK2206_003 1 6 NQ_REQUEST2206_003_01 14090 1 Smoker 0 1332 0 0 0 0 0 0 0 0 0 0 0 0 0 0
273
1 refs QST_Purpose#NQ2206_004
NQ_TASK2206_004 1 2 NQ_EVENT2206_004_01 14090 1 1 1730 0 0 0 0 0 0 0 0 0 0 0 0 0 0
274
1 refs QST_Purpose#NQ2207_001
NQ_TASK2207_001 1 4 NQ_REACH2207_001_01 14090 1 Korresia at Colony Tau 0 1333 0 0 0 0 0 0 0 0 0 0 0 0 0 0
275
2 refs QST_Purpose#NQ2207_002
QST_TaskRequest#NQ_REQUEST2207_002_01
NQ_TASK2207_002 1 6 NQ_REQUEST2207_002_01 14090 1 0 1334 0 0 0 0 0 0 0 0 0 0 0 0 0 0
276
1 refs QST_Purpose#NQ2207_003
NQ_TASK2207_003 1 1 NQ_TALK2207_003_01 14090 1 0 1335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
277
1 refs QST_Purpose#NQ2207_004
NQ_TASK2207_004 2 11 NQ_CONDITION2207_004_01 14090 1 1 1336 11 NQ_CONDITION2207_004_02 14090 2 1 1337 0 0 0 0 0 0 0 0 0 0
278
1 refs QST_Purpose#NQ2208_001
NQ_TASK2208_001 2 1 NQ_TALK2208_001_01 14090 1 0 1468 0 0 0 0 0 0 0 0 0 0 0 0 0 0
279
1 refs QST_Purpose#NQ2208_002
NQ_TASK2208_002 2 4 NQ_REACH2208_002_01 14090 1 Tree Hollow Opening 0 1469 0 0 0 0 0 0 0 0 0 0 0 0 0 0
280
1 refs QST_Purpose#NQ2208_003
NQ_TASK2208_003 2 0 NQ_BATTLE2208_003_01 14090 1 0 1470 0 0 0 0 0 0 0 0 0 0 0 0 0 0
281
1 refs QST_Purpose#NQ2208_004
NQ_TASK2208_004 2 4 NQ_REACH2208_004_01 14090 1 South of Warning Tree 0 1471 0 0 0 0 0 0 0 0 0 0 0 0 0 0
282
1 refs QST_Purpose#NQ2208_005
NQ_TASK2208_005 2 0 NQ_BATTLE2208_005_01 14090 1 0 1472 0 0 0 0 0 0 0 0 0 0 0 0 0 0
283
1 refs QST_Purpose#NQ2208_006
NQ_TASK2208_006 2 1 NQ_TALK2208_006_01 14090 1 0 1473 0 0 0 0 0 0 0 0 0 0 0 0 0 0
284
1 refs QST_Purpose#NQ2209_001
NQ_TASK2209_001 2 4 NQ_REACH2209_001_01 14090 1 Spring of Rhonnar 0 1474 0 0 0 0 0 0 0 0 0 0 0 0 0 0
285
1 refs QST_Purpose#NQ2209_002
NQ_TASK2209_002 2 10 NQ_FOLLOW2209_002_01 1 0 1475 0 0 0 0 0 0 0 0 0 0 0 0 0 0
286
1 refs QST_Purpose#NQ2209_003
NQ_TASK2209_003 2 1 NQ_TALK2209_003_01 14090 1 0 1476 0 0 0 0 0 0 0 0 0 0 0 0 0 0
287
1 refs QST_Purpose#NQ2210_001
NQ_TASK2210_001 2 1 NQ_TALK2210_001_01 14090 1 0 1509 0 0 0 0 0 0 0 0 0 0 0 0 0 0
288
1 refs QST_Purpose#NQ2210_002
NQ_TASK2210_002 2 1 NQ_TALK2210_002_01 14090 1 0 1510 0 0 0 0 0 0 0 0 0 0 0 0 0 0
289
1 refs QST_Purpose#NQ2210_003
NQ_TASK2210_003 2 11 NQ_CONDITION2210_003_01 1 1 1511 11 NQ_CONDITION2210_003_02 14090 2 1 1517 0 0 0 0 0 0 0 0 0 0
290
1 refs QST_Purpose#NQ2210_004
NQ_TASK2210_004 2 4 NQ_REACH2210_004_01 14090 1 Search for Raine. 0 1512 0 0 0 0 0 0 0 0 0 0 0 0 0 0
291
1 refs QST_Purpose#NQ2210_005
NQ_TASK2210_005 2 1 NQ_TALK2210_005_01 14090 1 0 1513 0 0 0 0 0 0 0 0 0 0 0 0 0 0
292
1 refs QST_Purpose#NQ2210_104
NQ_TASK2210_104 2 4 NQ_REACH2210_104_01 14090 2 Search for Raine. 0 1514 0 0 0 0 0 0 0 0 0 0 0 0 0 0
293
1 refs QST_Purpose#NQ2210_105
NQ_TASK2210_105 2 0 NQ_BATTLE2210_105_01 14090 2 0 1515 0 0 0 0 0 0 0 0 0 0 0 0 0 0
294
1 refs QST_Purpose#NQ2210_106
NQ_TASK2210_106 2 2 NQ_EVENT2210_106_01 2 0 1516 0 0 0 0 0 0 0 0 0 0 0 0 0 0
295
1 refs QST_Purpose#NQ3101_001
NQ_TASK3101_001 1 1 NQ_TALK3101_001_01 1 0 439 0 0 0 0 0 0 0 0 0 0 0 0 0 0
296
1 refs QST_Purpose#NQ3101_002
NQ_TASK3101_002 1 1 NQ_TALK3101_002_01 1 0 440 0 0 0 0 0 0 0 0 0 0 0 0 0 0
297
1 refs QST_Purpose#NQ3101_003
NQ_TASK3101_003 1 7 NQ_COLLECT3101_003_01 1 0 441 0 0 0 0 0 0 0 0 0 0 0 0 0 0
298
1 refs QST_Purpose#NQ3101_004
NQ_TASK3101_004 1 1 NQ_TALK3101_004_01 1 0 442 0 0 0 0 0 0 0 0 0 0 0 0 0 0
299
2 refs QST_OverWrite#QUEST_OVERWRITE_004
QST_Purpose#NQ3102_001
NQ_TASK3102_001 2 7 NQ_COLLECT3102_001_01 1 0 444 4 NQ_REACH3102_001_02 0 2 449 4 NQ_REACH3102_001_03 0 0 2 450 4 NQ_REACH3102_001_04 0 0 2 451
300
1 refs QST_Purpose#NQ3102_002
NQ_TASK3102_002 2 4 NQ_REACH3102_002_01 1 Ribelly Plaza 0 445 0 0 0 0 0 0 0 0 0 0 0 0 0 0
301
1 refs QST_Purpose#NQ3102_003
NQ_TASK3102_003 2 4 NQ_REACH3102_003_01 1 Caelum Residential Quarter 0 446 0 0 0 0 0 0 0 0 0 0 0 0 0 0
302
1 refs QST_Purpose#NQ3102_004
NQ_TASK3102_004 2 7 NQ_COLLECT3102_004_01 1 0 447 0 0 0 0 0 0 0 0 0 0 0 0 0 0
303
1 refs QST_Purpose#NQ3102_005
NQ_TASK3102_005 2 4 NQ_REACH3102_005_01 1 Michiba Canteen Area 0 448 0 0 0 0 0 0 0 0 0 0 0 0 0 0
304
2 refs QST_OverWrite#QUEST_OVERWRITE_005
QST_Purpose#NQ3103_001
NQ_TASK3103_001 2 1 NQ_TALK3103_001_01 1 Find the sheet music's composer. 0 267 1 NQ_TALK3103_001_02 0 2 452 1 NQ_TALK3103_001_04 0 0 2 1794 0 0 0 0 0
305
1 refs QST_Purpose#NQ3103_002
NQ_TASK3103_002 1 1 NQ_TALK3103_002_01 1 0 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0
306
1 refs QST_Purpose#NQ3103_003
NQ_TASK3103_003 1 10 NQ_FOLLOW3103_003_01 1 0 269 0 0 0 0 0 0 0 0 0 0 0 0 0 0
307
1 refs QST_Purpose#NQ3103_004
NQ_TASK3103_004 1 2 NQ_EVENT3103_004_01 1 1 270 0 0 0 0 0 0 0 0 0 0 0 0 0 0
308
1 refs QST_Purpose#NQ3104_001
NQ_TASK3104_001 1 4 NQ_REACH3104_001_01 1 Lavi Sandbar 0 271 0 0 0 0 0 0 0 0 0 0 0 0 0 0
309
1 refs QST_Purpose#NQ3104_002
NQ_TASK3104_002 1 7 NQ_COLLECT3104_002_01 1 0 272 0 0 0 0 0 0 0 0 0 0 0 0 0 0
310
1 refs QST_Purpose#NQ3104_003
NQ_TASK3104_003 1 4 NQ_REACH3104_003_01 1 Michiba Canteen 0 273 0 0 0 0 0 0 0 0 0 0 0 0 0 0
311
1 refs QST_Purpose#NQ3105_001
NQ_TASK3105_001 1 7 NQ_COLLECT3105_001_01 1 0 455 0 0 0 0 0 0 0 0 0 0 0 0 0 0
312
1 refs QST_Purpose#NQ3105_002
NQ_TASK3105_002 1 1 NQ_TALK3105_002_01 1 0 456 0 0 0 0 0 0 0 0 0 0 0 0 0 0
313
2 refs QST_Purpose#NQ3105_003
QST_TaskRequest#NQ_REQUEST3105_003_01
NQ_TASK3105_003 1 6 NQ_REQUEST3105_003_01 1 0 457 0 0 0 0 0 0 0 0 0 0 0 0 0 0
314
1 refs QST_Purpose#NQ3105_004
NQ_TASK3105_004 1 2 NQ_EVENT3105_004_01 1 1 458 0 0 0 0 0 0 0 0 0 0 0 0 0 0
315
1 refs QST_Purpose#NQ3106_001
NQ_TASK3106_001 1 4 NQ_REACH3106_001_01 14102 1 Caelum Residential Quarter 0 459 0 0 0 0 0 0 0 0 0 0 0 0 0 0
316
1 refs QST_Purpose#NQ3106_002
NQ_TASK3106_002 1 10 NQ_FOLLOW3106_002_01 14102 1 0 460 0 0 0 0 0 0 0 0 0 0 0 0 0 0
317
1 refs QST_Purpose#NQ3106_003
NQ_TASK3106_003 1 10 NQ_FOLLOW3106_003_01 14102 1 0 461 0 0 0 0 0 0 0 0 0 0 0 0 0 0
318
2 refs QST_OverWrite#QUEST_OVERWRITE_002
QST_Purpose#NQ3106_004
NQ_TASK3106_004 2 7 NQ_COLLECT3106_004_01 14102 1 0 462 11 NQ_CONDITION3106_004_02 2 1 489 0 0 0 0 0 0 0 0 0 0
319
1 refs QST_Purpose#NQ3106_005
NQ_TASK3106_005 1 7 NQ_COLLECT3106_005_01 14102 1 0 463 0 0 0 0 0 0 0 0 0 0 0 0 0 0
320
1 refs QST_Purpose#NQ3106_006
NQ_TASK3106_006 1 1 NQ_TALK3106_006_01 14102 1 0 464 0 0 0 0 0 0 0 0 0 0 0 0 0 0
321
1 refs QST_Purpose#NQ3106_007
NQ_TASK3106_007 1 4 NQ_REACH3106_007_01 14102 1 Caelum Residential Quarter 0 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
322
1 refs QST_Purpose#NQ3107_001
NQ_TASK3107_001 1 4 NQ_REACH3107_001_01 14094 1 Cape Arcaphor 0 467 0 0 0 0 0 0 0 0 0 0 0 0 0 0
323
1 refs QST_Purpose#NQ3107_002
NQ_TASK3107_002 1 0 NQ_BATTLE3107_002_01 14094 1 0 468 0 0 0 0 0 0 0 0 0 0 0 0 0 0
324
1 refs QST_Purpose#NQ3107_003
NQ_TASK3107_003 1 4 NQ_REACH3107_003_01 14094 1 War Room 0 469 0 0 0 0 0 0 0 0 0 0 0 0 0 0
325
1 refs QST_Purpose#NQ3108_001
NQ_TASK3108_001 1 1 NQ_TALK3108_001_01 1 0 470 0 0 0 0 0 0 0 0 0 0 0 0 0 0
326
1 refs QST_Purpose#NQ3108_002
NQ_TASK3108_002 1 4 NQ_REACH3108_002_01 1 Vinisog Holm 0 471 0 0 0 0 0 0 0 0 0 0 0 0 0 0
327
1 refs QST_Purpose#NQ3108_003
NQ_TASK3108_003 1 0 NQ_BATTLE3108_003_01 1 0 274 0 0 0 0 0 0 0 0 0 0 0 0 0 0
328
1 refs QST_Purpose#NQ3108_004
NQ_TASK3108_004 1 4 NQ_REACH3108_004_01 1 Vinisog Holm 0 472 0 0 0 0 0 0 0 0 0 0 0 0 0 0
329
1 refs QST_Purpose#NQ3109_001
NQ_TASK3109_001 2 1 NQ_TALK3109_001_01 1 0 473 1 NQ_TALK3109_001_02 2 0 490 0 0 0 0 0 0 0 0 0 0
330
1 refs QST_Purpose#NQ3109_002
NQ_TASK3109_002 1 1 NQ_TALK3109_002_01 1 0 474 0 0 0 0 0 0 0 0 0 0 0 0 0 0
331
1 refs QST_Purpose#NQ3109_003
NQ_TASK3109_003 1 4 NQ_REACH3109_003_01 1 Sentridge Harbor 0 453 0 0 0 0 0 0 0 0 0 0 0 0 0 0
332
1 refs QST_Purpose#NQ3109_004
NQ_TASK3109_004 2 11 NQ_CONDITION3109_004_01 1 1 475 11 NQ_CONDITION3109_004_02 2 1 491 0 0 0 0 0 0 0 0 0 0
333
1 refs QST_Purpose#NQ3109_005
NQ_TASK3109_005 1 4 NQ_REACH3109_005_01 1 N'ohm Wetlands Area 0 476 0 0 0 0 0 0 0 0 0 0 0 0 0 0
334
1 refs QST_Purpose#NQ3109_006
NQ_TASK3109_006 1 0 NQ_BATTLE3109_006_01 1 0 477 0 0 0 0 0 0 0 0 0 0 0 0 0 0
335
1 refs QST_Purpose#NQ3109_007
NQ_TASK3109_007 1 4 NQ_REACH3109_007_01 1 Sentridge Harbor 0 478 0 0 0 0 0 0 0 0 0 0 0 0 0 0
336
1 refs QST_Purpose#NQ3109_105
NQ_TASK3109_105 1 4 NQ_REACH3109_105_01 1 N'ohm Wetlands 0 479 0 0 0 0 0 0 0 0 0 0 0 0 0 0
337
1 refs QST_Purpose#NQ3109_106
NQ_TASK3109_106 1 0 NQ_BATTLE3109_106_01 1 0 480 0 0 0 0 0 0 0 0 0 0 0 0 0 0
338
1 refs QST_Purpose#NQ3110_001
NQ_TASK3110_001 1 4 NQ_REACH3110_001_01 1 Hollis at the Medical Facility 0 481 0 0 0 0 0 0 0 0 0 0 0 0 0 0
339
1 refs QST_Purpose#NQ3110_002
NQ_TASK3110_002 1 7 NQ_COLLECT3110_002_01 1 0 482 7 NQ_COLLECT3110_002_02 1 0 492 7 NQ_COLLECT3110_002_03 1 0 0 495 0 0 0 0 0
340
1 refs QST_Purpose#NQ3110_003
NQ_TASK3110_003 1 4 NQ_REACH3110_003_01 1 Hollis at the Medical Facility 0 483 0 0 0 0 0 0 0 0 0 0 0 0 0 0
341
1 refs QST_Purpose#NQ3111_001
NQ_TASK3111_001 1 1 NQ_TALK3111_001_01 1 0 486 1 NQ_TALK3111_001_02 1 0 494 1 NQ_TALK3111_001_03 1 0 0 497 1 NQ_TALK3111_001_04 1 0 0 499
342
1 refs QST_Purpose#NQ3111_002
NQ_TASK3111_002 1 4 NQ_REACH3111_002_01 1 Ribelly Plaza 0 487 0 0 0 0 0 0 0 0 0 0 0 0 0 0
343
2 refs QST_OverWrite#QUEST_OVERWRITE_003
QST_Purpose#NQ3112_001
NQ_TASK3112_001 2 11 NQ_CONDITION3112_001_01 1 Search for Nopon that hold an
Ultimate Hammer.
0 1576 11 NQ_CONDITION3112_001_02 1 1 1580 0 0 0 0 0 0 0 0 0 0
344
1 refs QST_Purpose#NQ3112_002
NQ_TASK3112_002 2 3 NQ_ASK3112_002_01 1 0 1577 0 0 0 0 0 0 0 0 0 0 0 0 0 0
345
1 refs QST_Purpose#NQ3112_003
NQ_TASK3112_003 2 7 NQ_COLLECT3112_003_01 1 0 1578 0 0 0 0 0 0 0 0 0 0 0 0 0 0
346
1 refs QST_Purpose#NQ3112_004
NQ_TASK3112_004 2 4 NQ_REACH3112_004_01 1 Mxene Tech Quarter 0 1579 0 0 0 0 0 0 0 0 0 0 0 0 0 0
347
2 refs QST_OverWrite#QUEST_OVERWRITE_011
QST_Purpose#NQ3113_001
NQ_TASK3113_001 2 11 NQ_CONDITION3113_001_01 1 Gather enough "Homecoming
Preparations" info fragments.
0 1589 1 NQ_TALK3113_001_02 0 2 1600 1 NQ_TALK3113_001_03 0 0 2 1601 1 NQ_TALK3113_001_04 0 0 2 1602
348
1 refs QST_Purpose#NQ3113_002
NQ_TASK3113_002 1 3 NQ_ASK3113_002_01 1 0 1590 0 0 0 0 0 0 0 0 0 0 0 0 0 0
349
1 refs QST_Purpose#NQ3113_003
NQ_TASK3113_003 1 1 NQ_TALK3113_003_01 1 0 1591 0 0 0 0 0 0 0 0 0 0 0 0 0 0
350
1 refs QST_Purpose#NQ3113_004
NQ_TASK3113_004 1 7 NQ_COLLECT3113_004_01 1 0 1592 0 0 0 0 0 0 0 0 0 0 0 0 0 0
351
1 refs QST_Purpose#NQ3113_005
NQ_TASK3113_005 1 1 NQ_TALK3113_005_01 1 0 1593 0 0 0 0 0 0 0 0 0 0 0 0 0 0
352
1 refs QST_Purpose#NQ3113_006
NQ_TASK3113_006 1 1 NQ_TALK3113_006_01 1 0 1594 0 0 0 0 0 0 0 0 0 0 0 0 0 0
353
1 refs QST_Purpose#NQ3113_007
NQ_TASK3113_007 1 7 NQ_COLLECT3113_007_01 1 0 1595 7 NQ_COLLECT3113_007_02 1 0 1670 7 NQ_COLLECT3113_007_03 1 0 0 1671 0 0 0 0 0
354
1 refs QST_Purpose#NQ3113_008
NQ_TASK3113_008 1 1 NQ_TALK3113_008_01 1 0 1596 0 0 0 0 0 0 0 0 0 0 0 0 0 0
355
1 refs QST_Purpose#NQ3113_009
NQ_TASK3113_009 1 1 NQ_TALK3113_009_01 1 0 1597 0 0 0 0 0 0 0 0 0 0 0 0 0 0
356
1 refs QST_Purpose#NQ3113_010
NQ_TASK3113_010 1 4 NQ_REACH3113_010_01 1 Memorial Hall 0 1598 0 0 0 0 0 0 0 0 0 0 0 0 0 0
357
1 refs QST_Purpose#NQ3113_011
NQ_TASK3113_011 1 4 NQ_REACH3113_011_01 1 Michiba Canteen 0 1599 0 0 0 0 0 0 0 0 0 0 0 0 0 0
358
1 refs QST_Purpose#NQ9972_001
NQ_TASK9972_001 1 1 NQ_TALK9972_001_01 14090 1 2 1666 1 NQ_TALK9972_001_02 14090 1 2 1667 1 NQ_TALK9972_001_03 14090 1 0 2 1668 1 NQ_TALK9972_001_04 14090 1 0 2 1669
359
1 refs QST_Purpose#NQ9973_001
NQ_TASK9973_001 2 11 NQ_CONDITION9973_001_01 1 2 1686 1 NQ_TALK9973_001_02 0 2 1688 1 NQ_TALK9973_001_03 0 0 2 1690 0 0 0 0 0
360
1 refs QST_Purpose#NQ9974_001
NQ_TASK9974_001 2 11 NQ_CONDITION9974_001_01 1 2 1687 1 NQ_TALK9974_001_02 0 2 1689 1 NQ_TALK9974_001_03 0 0 2 1691 0 0 0 0 0
361
2 refs QST_Purpose#NQ9976_001
QST_TaskRequest#NQ_REQUEST9976_001_01
NQ_TASK9976_001 1 6 NQ_REQUEST9976_001_01 1 1 1702 0 0 0 0 0 0 0 0 0 0 0 0 0 0
362
2 refs QST_Purpose#NQ9977_001
QST_TaskRequest#NQ_REQUEST9977_001_01
NQ_TASK9977_001 1 6 NQ_REQUEST9977_001_01 1 1 1703 0 0 0 0 0 0 0 0 0 0 0 0 0 0
363
2 refs QST_Purpose#NQ9978_001
QST_TaskRequest#NQ_REQUEST9978_001_01
NQ_TASK9978_001 1 6 NQ_REQUEST9978_001_01 1 1 1704 0 0 0 0 0 0 0 0 0 0 0 0 0 0
364
2 refs QST_Purpose#NQ9979_001
QST_TaskRequest#NQ_REQUEST9979_001_01
NQ_TASK9979_001 1 6 NQ_REQUEST9979_001_01 1 1 1705 0 0 0 0 0 0 0 0 0 0 0 0 0 0
365
2 refs QST_Purpose#NQ9980_001
QST_TaskRequest#NQ_REQUEST9980_001_01
NQ_TASK9980_001 1 6 NQ_REQUEST9980_001_01 1 1 1706 0 0 0 0 0 0 0 0 0 0 0 0 0 0
366
2 refs QST_Purpose#NQ9981_001
QST_TaskRequest#NQ_REQUEST9981_001_01
NQ_TASK9981_001 1 6 NQ_REQUEST9981_001_01 1 1 1707 0 0 0 0 0 0 0 0 0 0 0 0 0 0
367
1 refs QST_Purpose#NQ9982_001
NQ_TASK9982_001 1 7 NQ_COLLECT9982_001_01 1 2 1736 7 NQ_COLLECT9982_001_02 1 2 1737 7 NQ_COLLECT9982_001_03 1 0 2 1738 7 NQ_COLLECT9982_001_04 1 0 2 1739
368
1 refs QST_Purpose#NQ9983_001
NQ_TASK9983_001 1 7 NQ_COLLECT9983_001_01 1 2 1740 0 0 0 0 0 0 0 0 0 0 0 0 0 0
369
1 refs QST_Purpose#TEST_NQ0001_001
TEST_TASK0001_001 1 0 TEST_BATTLE0001_001 1 0 202 0 0 0 0 0 0 0 0 0 0 0 0 0 0
370
1 refs QST_Purpose#TEST_NQ0002_001
TEST_TASK0002_001 1 0 TEST_BATTLE0002_001 1 0 203 0 0 0 0 0 0 0 0 0 0 0 0 0 0
371
1 refs QST_Purpose#TEST_NQ0003_001
TEST_TASK0003_002 1 0 TEST_BATTLE0003_001 1 0 204 0 0 0 0 0 0 0 0 0 0 0 0 0 0
372
1 refs QST_Purpose#TEST_NQ0004_001
TEST_TASK0004_001 1 0 TEST_BATTLE0004_001 1 0 205 0 0 0 0 0 0 0 0 0 0 0 0 0 0
373
1 refs QST_Purpose#TEST_NQ0005_001
TEST_TASK0005_001 1 0 TEST_BATTLE0005_001 1 0 206 0 0 0 0 0 0 0 0 0 0 0 0 0 0
374
1 refs QST_Purpose#TEST_NQ0006_001
TEST_TASK0006_001 1 1 TEST_TALK0006_001 1 0 207 0 0 0 0 0 0 0 0 0 0 0 0 0 0
375
1 refs QST_Purpose#TEST_NQ0007_001
TEST_TASK0007_001 1 2 TEST_EVENT0007_001 1 0 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0
376
1 refs QST_Purpose#TEST_NQ0008_001
TEST_TASK0008_001 1 3 TEST_ASK0008_001 1 0 2699 0 0 0 0 0 0 0 0 0 0 0 0 0 0
377
1 refs QST_Purpose#TEST_NQ0009_001
TEST_TASK0009_001 1 4 TEST_REACH0009_001 1 0 2700 0 0 0 0 0 0 0 0 0 0 0 0 0 0
378
1 refs QST_Purpose#TEST_NQ0010_001
TEST_TASK0010_001 1 4 TEST_REACH0010_001 1 0 2701 0 0 0 0 0 0 0 0 0 0 0 0 0 0
379
1 refs QST_Purpose#TEST_NQ0011_001
TEST_TASK0011_001 1 5 TEST_CHASE0011_001 1 0 596 0 0 0 0 0 0 0 0 0 0 0 0 0 0
380
2 refs QST_Purpose#TEST_NQ0012_001
QST_TaskRequest#TEST_REQUEST0012_001
TEST_TASK0012_001 1 6 TEST_REQUEST0012_001 1 0 597 0 0 0 0 0 0 0 0 0 0 0 0 0 0
381
1 refs QST_Purpose#TEST_NQ0013_001
TEST_TASK0013_001 1 7 TEST_COLLECT0013_001 1 0 598 0 0 0 0 0 0 0 0 0 0 0 0 0 0
382
1 refs QST_Purpose#TEST_NQ0014_001
TEST_TASK0014_001 1 7 TEST_COLLECT0014_001 1 0 599 0 0 0 0 0 0 0 0 0 0 0 0 0 0
383
1 refs QST_Purpose#TEST_NQ0015_001
TEST_TASK0015_001 1 8 TEST_COLLEPEDI0015_001 1 0 600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
384
1 refs QST_Purpose#TEST_NQ0016_001
TEST_TASK0016_001 1 9 TEST_GIMMICK0016_001 1 0 601 0 0 0 0 0 0 0 0 0 0 0 0 0 0
385
1 refs QST_Purpose#TEST_NQ0017_001
TEST_TASK0017_001 1 9 TEST_GIMMICK0017_001 1 0 602 0 0 0 0 0 0 0 0 0 0 0 0 0 0
386
1 refs QST_Purpose#TEST_NQ0018_001
TEST_TASK0018_001 1 9 TEST_GIMMICK0018_001 1 0 603 0 0 0 0 0 0 0 0 0 0 0 0 0 0
387
1 refs QST_Purpose#TEST_NQ0019_001
TEST_TASK0019_001 1 10 TEST_FOLLOW0019_001 1 0 604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
388
1 refs QST_Purpose#TEST_NQ0020_001
TEST_TASK0020_001 1 11 TEST_CONDITION0020_001 1 0 605 0 0 0 0 0 0 0 0 0 0 0 0 0 0
389
1 refs QST_Purpose#TEST_NQ0021_001
TEST_TASK0021_001 1 9 TEST_GIMMICK0021_001 1 0 2698 0 0 0 0 0 0 0 0 0 0 0 0 0 0
390
1 refs QST_Purpose#NQ9989_001
NQ_TASK9989_001 2 1 NQ_TALK9989_001_01 0 2 1795 1 NQ_TALK9989_001_02 0 2 1796 11 NQ_CONDITION9989_001_03 1 0 2 1797 0 0 0 0 0
391
1 refs QST_Purpose#SQ9909_001
SQ_TASK9909_001 2 4 SQ_REACH9909_001_01 1 2 1829 0 0 0 0 0 0 0 0 0 0 0 0 0 0
392
1 refs QST_Purpose#NQ1301_001
NQ_TASK1301_001 2 1 NQ_TALK1301_001_01 COND_0039_PT_IN_NIINA 1 0 209 0 0 0 0 0 0 0 0 0 0 0 0 0 0
393
1 refs QST_Purpose#NQ1301_002
NQ_TASK1301_002 2 4 NQ_REACH1301_002_01 COND_0039_PT_IN_NIINA 1 Hidden Stash 0 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0
394
2 refs QST_OverWrite#QUEST_OVERWRITE_077
QST_Purpose#NQ1301_003
NQ_TASK1301_003 2 8 NQ_COLLEPEDIA1301_003_01 1 Use the Collectopaedia Card to
send over supplies to Colony 4.
0 211 8 NQ_COLLEPEDIA1301_003_02 1 1 1716 0 0 0 0 0 0 0 0 0 0
395
1 refs QST_Purpose#NQ1301_004
NQ_TASK1301_004 2 1 NQ_TALK1301_004_01 COND_0039_PT_IN_NIINA 1 0 1731 0 0 0 0 0 0 0 0 0 0 0 0 0 0
396
1 refs QST_Purpose#NQ1306_001
NQ_TASK1306_001 2 9 NQ_GIMMICK1306_001_01 1 Three Heroes Peak supplies 0 223 9 NQ_GIMMICK1306_001_02 1 Namba Mound supplies 0 224 0 0 0 0 0 0 0 0 0 0
397
1 refs QST_Purpose#NQ1306_002
NQ_TASK1306_002 2 1 NQ_TALK1306_002_01 1 0 225 0 0 0 0 0 0 0 0 0 0 0 0 0 0
398
1 refs QST_Purpose#NQ1303_001
NQ_TASK1303_001 2 4 NQ_REACH1303_001_01 1 Namba Mound 0 226 0 0 0 0 0 0 0 0 0 0 0 0 0 0
399
1 refs QST_Purpose#NQ1303_002
NQ_TASK1303_002 2 0 NQ_BATTLE1303_002_01 1 0 227 0 0 0 0 0 0 0 0 0 0 0 0 0 0
400
1 refs QST_Purpose#NQ1303_003
NQ_TASK1303_003 2 2 NQ_EVENT1303_003_01 1 1 228 0 0 0 0 0 0 0 0 0 0 0 0 0 0
401
1 refs QST_Purpose#NQ1302_000
NQ_TASK1302_000 2 11 NQ_CONDITION1302_000_01 1 1 1717 11 NQ_CONDITION1302_000_02 2 1 1718 0 0 0 0 0 0 0 0 0 0
402
1 refs QST_Purpose#NQ1302_001
NQ_TASK1302_001 2 1 NQ_TALK1302_001_01 1 0 229 0 0 0 0 0 0 0 0 0 0 0 0 0 0
403
1 refs QST_Purpose#NQ1302_002
NQ_TASK1302_002 2 4 NQ_REACH1302_002_01 1 Cozalie's squad at Dannagh Desert 0 230 1 NQ_TALK1302_002_02 2 Thorbin's squad at Ribbi Flats 0 231 0 0 0 0 0 0 0 0 0 0
404
1 refs QST_Purpose#NQ1302_003
NQ_TASK1302_003 2 0 NQ_BATTLE1302_003_01 1 Dannagh Scorpox 0 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
405
1 refs QST_Purpose#NQ1302_004
NQ_TASK1302_004 2 1 NQ_TALK1302_004_01 1 Thorbin's squad at Ribbi Flats 0 233 0 0 0 0 0 0 0 0 0 0 0 0 0 0
406
1 refs QST_Purpose#NQ1302_005
NQ_TASK1302_005 2 7 NQ_COLLECT1302_005_01 1 0 234 0 0 0 0 0 0 0 0 0 0 0 0 0 0
407
1 refs QST_Purpose#NQ1302_006
NQ_TASK1302_006 2 1 NQ_TALK1302_006_01 1 0 235 0 0 0 0 0 0 0 0 0 0 0 0 0 0
408
1 refs QST_Purpose#NQ1302_007
NQ_TASK1302_007 2 1 NQ_TALK1302_007_01 1 0 236 0 0 0 0 0 0 0 0 0 0 0 0 0 0
409
1 refs QST_Purpose#NQ1302_101
NQ_TASK1302_101 2 4 NQ_REACH1302_101_01 2 Colony Iota Base Entrance Area 0 1719 0 0 0 0 0 0 0 0 0 0 0 0 0 0
410
1 refs QST_Purpose#NQ1302_103
NQ_TASK1302_103 2 7 NQ_COLLECT1302_103_01 2 0 237 0 0 0 0 0 0 0 0 0 0 0 0 0 0
411
1 refs QST_Purpose#NQ1302_104
NQ_TASK1302_104 2 1 NQ_TALK1302_104_01 2 0 238 0 0 0 0 0 0 0 0 0 0 0 0 0 0
412
1 refs QST_Purpose#NQ1302_105
NQ_TASK1302_105 2 4 NQ_REACH1302_105_01 2 Cozalie's squad at Dannagh Desert 0 239 0 0 0 0 0 0 0 0 0 0 0 0 0 0
413
1 refs QST_Purpose#NQ1302_106
NQ_TASK1302_106 2 0 NQ_BATTLE1302_106_01 2 Dannagh Scorpox 0 240 0 0 0 0 0 0 0 0 0 0 0 0 0 0
414
1 refs QST_Purpose#NQ1302_107
NQ_TASK1302_107 2 1 NQ_TALK1302_107_01 2 0 241 0 0 0 0 0 0 0 0 0 0 0 0 0 0
415
1 refs QST_Purpose#NQ1304_001
NQ_TASK1304_001 1 1 NQ_TALK1304_001_01 COND_0039_PT_IN_NIINA 1 0 278 1 NQ_TALK1304_001_02 COND_0039_PT_IN_NIINA 1 0 279 1 NQ_TALK1304_001_03 COND_0039_PT_IN_NIINA 1 0 0 280 1 NQ_TALK1304_001_04 COND_0039_PT_IN_NIINA 1 0 0 281
416
1 refs QST_Purpose#NQ1304_002
NQ_TASK1304_002 1 3 NQ_ASK1304_002_01 COND_0039_PT_IN_NIINA 1 0 282 0 0 0 0 0 0 0 0 0 0 0 0 0 0
417
1 refs QST_Purpose#NQ1304_003
NQ_TASK1304_003 1 4 NQ_REACH1304_003_01 COND_0039_PT_IN_NIINA 1 Yunnae's Rise 0 283 0 0 0 0 0 0 0 0 0 0 0 0 0 0
418
1 refs QST_Purpose#NQ1304_004
NQ_TASK1304_004 1 0 NQ_BATTLE1304_004_01 COND_0039_PT_IN_NIINA 1 Yunnae Feris 0 284 0 0 0 0 0 0 0 0 0 0 0 0 0 0
419
1 refs QST_Purpose#NQ1304_005
NQ_TASK1304_005 1 2 NQ_EVENT1304_005_01 COND_0039_PT_IN_NIINA 1 1 285 0 0 0 0 0 0 0 0 0 0 0 0 0 0
420
1 refs QST_Purpose#NQ1307_001
NQ_TASK1307_001 2 1 NQ_TALK1307_001_01 1 0 286 0 0 0 0 0 0 0 0 0 0 0 0 0 0
421
1 refs QST_Purpose#NQ1307_002
NQ_TASK1307_002 2 4 NQ_REACH1307_002_01 1 Quarry Road 0 287 0 0 0 0 0 0 0 0 0 0 0 0 0 0
422
1 refs QST_Purpose#NQ1307_003
NQ_TASK1307_003 2 9 NQ_GIMMICK1307_003_01 1 Work together to remove the
boulder blocking the way.
0 288 0 0 0 0 0 0 0 0 0 0 0 0 0 0
423
1 refs QST_Purpose#NQ1307_004
NQ_TASK1307_004 2 1 NQ_TALK1307_004_01 1 0 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
424
1 refs QST_Purpose#NQ1307_005
NQ_TASK1307_005 2 1 NQ_TALK1307_005_01 1 0 290 0 0 0 0 0 0 0 0 0 0 0 0 0 0
425
1 refs QST_Purpose#NQ1307_101
NQ_TASK1307_101 2 1 NQ_TALK1307_101_01 2 0 291 0 0 0 0 0 0 0 0 0 0 0 0 0 0
426
1 refs QST_Purpose#NQ1305_001
NQ_TASK1305_001 1 1 NQ_TALK1305_001_01 COND_0039_PT_IN_NIINA 1 0 292 0 0 0 0 0 0 0 0 0 0 0 0 0 0
427
1 refs QST_Purpose#NQ1305_002
NQ_TASK1305_002 1 4 NQ_REACH1305_002_01 COND_0039_PT_IN_NIINA 1 Rowland near Colony Tau Entrance 0 293 0 0 0 0 0 0 0 0 0 0 0 0 0 0
428
1 refs QST_Purpose#NQ1305_003
NQ_TASK1305_003 2 11 NQ_CONDITION1305_003_01 1 1 294 11 NQ_CONDITION1305_003_02 2 1 300 0 0 0 0 0 0 0 0 0 0
429
1 refs QST_Purpose#NQ1305_004
NQ_TASK1305_004 1 8 NQ_COLLEPEDIA1305_004_01 1 Zooza 0 979 0 0 0 0 0 0 0 0 0 0 0 0 0 0
430
1 refs QST_Purpose#NQ1305_005
NQ_TASK1305_005 1 4 NQ_REACH1305_005_01 COND_0039_PT_IN_NIINA 1 Colony Tau Canteen 0 296 0 0 0 0 0 0 0 0 0 0 0 0 0 0
431
1 refs QST_Purpose#NQ1305_006
NQ_TASK1305_006 1 4 NQ_REACH1305_006_01 COND_0039_PT_IN_NIINA 1 Colony Iota Base Entrance 0 297 0 0 0 0 0 0 0 0 0 0 0 0 0 0
432
1 refs QST_Purpose#NQ1305_007
NQ_TASK1305_007 1 0 NQ_BATTLE1305_007_01 COND_0039_PT_IN_NIINA 1 0 298 0 0 0 0 0 0 0 0 0 0 0 0 0 0
433
1 refs QST_Purpose#NQ1305_008
NQ_TASK1305_008 1 2 NQ_EVENT1305_002_01 COND_0039_PT_IN_NIINA 1 1 299 0 0 0 0 0 0 0 0 0 0 0 0 0 0
434
1 refs QST_Purpose#NQ1305_104
NQ_TASK1305_104 1 8 NQ_COLLEPEDIA1305_104_01 2 Fla'ran 0 980 0 0 0 0 0 0 0 0 0 0 0 0 0 0
435
1 refs QST_Purpose#NQ1308_001
NQ_TASK1308_001 2 1 NQ_TALK1308_001_01 1 0 1532 0 0 0 0 0 0 0 0 0 0 0 0 0 0
436
1 refs QST_Purpose#NQ1308_002
NQ_TASK1308_002 2 1 NQ_TALK1308_002_01 1 0 1533 0 0 0 0 0 0 0 0 0 0 0 0 0 0
437
1 refs QST_Purpose#CQ0003_001
CQ_TASK0003_001 2 4 CQ_REACH0003_001_01 1 Urayan Trail 0 737 0 0 0 0 0 0 0 0 0 0 0 0 0 0
438
1 refs QST_Purpose#CQ0003_002
CQ_TASK0003_002 2 4 CQ_REACH0003_002_01 1 Loska's Cavern 0 738 0 0 0 0 0 0 0 0 0 0 0 0 0 0
439
1 refs QST_Purpose#CQ0003_003
CQ_TASK0003_003 2 4 CQ_REACH0003_003_01 1 Loska's Cavern 0 739 0 0 0 0 0 0 0 0 0 0 0 0 0 0
440
2 refs QST_OverWrite#QUEST_OVERWRITE_150
QST_Purpose#CQ0003_004
CQ_TASK0003_004 2 0 CQ_BATTLE0003_004_01 1 0 740 0 CQ_BATTLE0003_004_02 1 1 1732 0 0 0 0 0 0 0 0 0 0
441
2 refs QST_OverWrite#QUEST_OVERWRITE_131
QST_Purpose#CQ0003_005
CQ_TASK0003_005 1 10 CQ_FOLLOW0003_005_01 1 0 741 10 CQ_FOLLOW0003_005_02 1 0 976 10 CQ_FOLLOW0003_005_03 1 0 0 977 10 CQ_FOLLOW0003_005_04 1 0 0 978
442
1 refs QST_Purpose#CQ0003_006
CQ_TASK0003_006 2 4 CQ_REACH0003_006_01 1 Loska Plateau 0 742 0 0 0 0 0 0 0 0 0 0 0 0 0 0
443
1 refs QST_Purpose#CQ0003_007
CQ_TASK0003_007 2 0 CQ_BATTLE0003_007_01 1 0 743 0 0 0 0 0 0 0 0 0 0 0 0 0 0
444
1 refs QST_Purpose#CQ0003_008
CQ_TASK0003_008 2 2 CQ_EVENT0003_008_01 1 1 744 0 0 0 0 0 0 0 0 0 0 0 0 0 0
445
1 refs QST_Purpose#TQ0026_001
TQ_TASK0026_001 2 0 TQ_BATTLE0026_001_01 1 0 1184 0 0 0 0 0 0 0 0 0 0 0 0 0 0
446
1 refs QST_Purpose#TQ0026_002
TQ_TASK0026_002 2 0 TQ_BATTLE0026_002_01 1 0 1185 0 0 0 0 0 0 0 0 0 0 0 0 0 0
447
1 refs QST_Purpose#TQ0026_003
TQ_TASK0026_003 2 5 TQ_CAHSE0026_003_01 1 0 1186 0 0 0 0 0 0 0 0 0 0 0 0 0 0
448
2 refs QST_OverWrite#QUEST_OVERWRITE_113
QST_Purpose#TQ0026_004
TQ_TASK0026_004 2 5 TQ_CAHSE0026_004_01 1 0 1187 4 TQ_REACH0026_004_02 1 1 1723 0 0 0 0 0 0 0 0 0 0
449
1 refs QST_Purpose#TQ0026_005
TQ_TASK0026_005 2 0 TQ_BATTLE0026_005_01 1 0 1188 0 0 0 0 0 0 0 0 0 0 0 0 0 0
450
1 refs QST_Purpose#TQ0026_006
TQ_TASK0026_006 2 2 TQ_EVENT0026_006_01 1 1 1535 0 0 0 0 0 0 0 0 0 0 0 0 0 0
451
1 refs QST_Purpose#TQ0126_001
TQ_TASK0126_001 2 4 TQ_REACH0126_001_01 14102 1 Daedal Isle 0 1189 0 0 0 0 0 0 0 0 0 0 0 0 0 0
452
1 refs QST_Purpose#TQ0126_002
TQ_TASK0126_002 2 0 TQ_BATTLE0126_002_01 14102 1 0 1190 0 0 0 0 0 0 0 0 0 0 0 0 0 0
453
1 refs QST_Purpose#TQ0126_003
TQ_TASK0126_003 2 4 TQ_REACH0126_003_01 14102 1 Astelle Harbor 0 1191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
454
2 refs QST_OverWrite#QUEST_OVERWRITE_140
QST_Purpose#TQ0126_004
TQ_TASK0126_004 1 11 TQ_CONDITION0126_004_01 14102 1 Gather enough "Rozana's
Whereabouts" info fragments.
0 1192 1 TQ_TALK0126_004_02 14102 1 2 1581 1 TQ_TALK0126_004_03 14102 1 0 2 1582 1 TQ_TALK0126_004_04 14102 1 0 2 1720
455
1 refs QST_Purpose#TQ0126_005
TQ_TASK0126_005 2 3 TQ_ASK0126_005_01 14102 1 0 1193 0 0 0 0 0 0 0 0 0 0 0 0 0 0
456
1 refs QST_Purpose#TQ0126_006
TQ_TASK0126_006 2 4 TQ_REACH0126_006_01 14102 1 Great Sword Passage 0 1194 0 0 0 0 0 0 0 0 0 0 0 0 0 0
457
1 refs QST_Purpose#TQ0126_007
TQ_TASK0126_007 2 9 TQ_GIMMICK0126_007_01 14102 1 Great Sword Passage Hidden Room 0 1195 0 0 0 0 0 0 0 0 0 0 0 0 0 0
458
1 refs QST_Purpose#TQ0126_008
TQ_TASK0126_008 2 0 TQ_BATTLE0126_008_01 14102 1 0 1196 0 0 0 0 0 0 0 0 0 0 0 0 0 0
459
1 refs QST_Purpose#TQ0126_009
TQ_TASK0126_009 2 0 TQ_BATTLE0126_009_01 14102 1 0 1197 0 0 0 0 0 0 0 0 0 0 0 0 0 0
460
1 refs QST_Purpose#TQ0126_010
TQ_TASK0126_010 2 2 TQ_EVENT0126_010_01 14102 1 1 1198 0 0 0 0 0 0 0 0 0 0 0 0 0 0
461
2 refs QST_OverWrite#QUEST_OVERWRITE_076
QST_Purpose#TQ0115_001
TQ_TASK0115_001 1 11 TQ_CONDITION0115_001_01 14080 1 Colony 9's Backup 0 1583 11 TQ_CONDITION0115_001_02 14080 1 Friction With Agnus 0 1584 11 TQ_CONDITION0115_001_03 14080 1 1488 0 1585 0 0 0 0 0
462
1 refs QST_Purpose#TQ0115_002
TQ_TASK0115_002 2 4 TQ_REACH0115_002_01 14080 1 Throne Room 0 1586 0 0 0 0 0 0 0 0 0 0 0 0 0 0
463
1 refs QST_Purpose#NQ9969_001
NQ_TASK9969_001 2 4 NQ_REACH9969_001_01 14080 1 Colony 9 Rescue Tent 0 1632 0 0 0 0 0 0 0 0 0 0 0 0 0 0
464
1 refs QST_Purpose#NQ9969_002
NQ_TASK9969_002 2 4 NQ_REACH9969_002_01 14080 1 Alfeto Valley Mouth Area 0 1633 0 0 0 0 0 0 0 0 0 0 0 0 0 0
465
1 refs QST_Purpose#NQ9969_003
NQ_TASK9969_003 1 1 NQ_TALK9969_003_01 14080 1 0 1634 1 NQ_TALK9969_003_02 14080 1 0 1635 1 NQ_TALK9969_003_03 14080 1 0 0 1636 0 0 0 0 0
466
1 refs QST_Purpose#NQ9969_004
NQ_TASK9969_004 2 4 NQ_REACH9969_004_01 14080 1 Colony 9 Rescue Tent 0 1637 0 0 0 0 0 0 0 0 0 0 0 0 0 0
467
1 refs QST_Purpose#NQ9970_001
NQ_TASK9970_001 2 4 NQ_REACH9970_001_01 14080 1 Ascension Grounds 0 1638 0 0 0 0 0 0 0 0 0 0 0 0 0 0
468
1 refs QST_Purpose#NQ9970_002
NQ_TASK9970_002 2 4 NQ_REACH9970_002_01 14080 1 Hovering Reef 6 0 1639 0 0 0 0 0 0 0 0 0 0 0 0 0 0
469
1 refs QST_Purpose#NQ9970_003
NQ_TASK9970_003 2 4 NQ_REACH9970_003_01 14080 1 Hovering Reef 6 Cave 0 1640 0 0 0 0 0 0 0 0 0 0 0 0 0 0
470
1 refs QST_Purpose#NQ9970_004
NQ_TASK9970_004 2 0 NQ_BATTLEC9970_004_01 14080 1 0 1641 0 0 0 0 0 0 0 0 0 0 0 0 0 0
471
1 refs QST_Purpose#NQ9970_005
NQ_TASK9970_005 2 2 NQ_EVENT9970_005_01 14080 1 1 1642 0 0 0 0 0 0 0 0 0 0 0 0 0 0
472
1 refs QST_Purpose#NQ9971_001
NQ_TASK9971_001 2 4 NQ_REACH9971_001_01 14080 1 War Room 0 1643 0 0 0 0 0 0 0 0 0 0 0 0 0 0
473
1 refs QST_Purpose#NQ9971_002
NQ_TASK9971_002 2 4 NQ_REACH9971_002_01 14080 1 Centrilo Parade 0 1644 0 0 0 0 0 0 0 0 0 0 0 0 0 0
474
1 refs QST_Purpose#NQ9971_003
NQ_TASK9971_003 2 4 NQ_REACH9971_003_01 14080 1 Mitia Lookout 0 1645 0 0 0 0 0 0 0 0 0 0 0 0 0 0
475
2 refs QST_OverWrite#QUEST_OVERWRITE_110
QST_Purpose#NQ3201_001
NQ_TASK3201_001 2 4 NQ_REACH3201_001_01 1 Medical Facility Area 0 1646 4 NQ_REACH3201_001_02 0 Caelum Residential Quarter Area 0 1647 4 NQ_REACH3201_001_03 0 1421 0 1648 0 0 0 0 0
476
1 refs QST_Purpose#NQ3201_002
NQ_TASK3201_002 2 4 NQ_REACH3201_002_01 1 Centrilo Parade 0 1649 0 0 0 0 0 0 0 0 0 0 0 0 0 0
477
1 refs QST_Purpose#NQ3201_003
NQ_TASK3201_003 2 4 NQ_REACH3201_003_01 1 Daedal Isle 0 1650 0 0 0 0 0 0 0 0 0 0 0 0 0 0
478
1 refs QST_Purpose#NQ3201_004
NQ_TASK3201_004 2 4 NQ_REACH3201_004_01 1 Remembrance Stones Area 0 1651 0 0 0 0 0 0 0 0 0 0 0 0 0 0
479
1 refs QST_Purpose#NQ3201_005
NQ_TASK3201_005 2 4 NQ_REACH3201_005_01 1 Garrett's House 0 1652 0 0 0 0 0 0 0 0 0 0 0 0 0 0
480
1 refs QST_Purpose#NQ3201_006
NQ_TASK3201_006 2 0 NQ_BATTLE3201_006_01 1 0 1653 0 0 0 0 0 0 0 0 0 0 0 0 0 0
481
1 refs QST_Purpose#NQ3201_007
NQ_TASK3201_007 2 2 NQ_EVENT3201_007_01 1 1 1654 0 0 0 0 0 0 0 0 0 0 0 0 0 0
482
1 refs QST_Purpose#NQ3203_001
NQ_TASK3203_001 2 4 NQ_REACH3203_001_01 14094 1 Michiba Canteen 0 1657 0 0 0 0 0 0 0 0 0 0 0 0 0 0
483
1 refs QST_Purpose#NQ3203_002
NQ_TASK3203_002 2 4 NQ_REACH3203_002_01 14094 1 Sentridge Harbor 0 1658 0 0 0 0 0 0 0 0 0 0 0 0 0 0
484
1 refs QST_Purpose#NQ3203_003
NQ_TASK3203_003 2 4 NQ_REACH3203_003_01 14094 1 Pioneer's Inlet 0 1659 0 0 0 0 0 0 0 0 0 0 0 0 0 0
485
2 refs QST_OverWrite#QUEST_OVERWRITE_106
QST_Purpose#NQ3203_004
NQ_TASK3203_004 2 11 NQ_CONDITION3203_004_02 14094 0 Search for treasure at the
Cay of the Trick Grotto.
0 1771 4 NQ_REACH3203_004_01 14094 1 1 1660 0 0 0 0 0 0 0 0 0 0
486
1 refs QST_Purpose#NQ3203_005
NQ_TASK3203_005 2 1 NQ_TALK3203_005_01 14094 1 0 1661 0 0 0 0 0 0 0 0 0 0 0 0 0 0
487
1 refs QST_Purpose#NQ3204_001
NQ_TASK3204_001 2 4 NQ_REACH3204_001_01 14094 1 High Maktha Wildwood Area 0 1662 0 0 0 0 0 0 0 0 0 0 0 0 0 0
488
2 refs QST_OverWrite#QUEST_OVERWRITE_107
QST_Purpose#NQ3204_002
NQ_TASK3204_002 2 11 NQ_CONDITION3204_002_02 14094 0 Search for Bright Figs in
Low Maktha Wildwood.
0 1754 4 NQ_REACH3204_002_01 14094 1 1 1663 0 0 0 0 0 0 0 0 0 0
489
1 refs QST_Purpose#NQ3204_003
NQ_TASK3204_003 2 4 NQ_REACH3204_003_01 14094 1 Michiba Canteen 0 1664 0 0 0 0 0 0 0 0 0 0 0 0 0 0
490
1 refs QST_Purpose#NQ3204_004
NQ_TASK3204_004 2 4 NQ_REACH3204_004_01 14094 1 Remembrance Stones 0 1665 0 0 0 0 0 0 0 0 0 0 0 0 0 0
491
1 refs QST_Purpose#NQ1307_000
NQ_TASK1307_000 2 11 NQ_CONDITION1307_000_01 1 1 1785 11 NQ_CONDITION1307_000_02 2 1 1786 0 0 0 0 0 0 0 0 0 0
492
1 refs QST_Purpose#CQ0005_001
CQ_TASK0005_001 1 4 CQ_REACH0005_001_01 1 Training Ground 0 951 0 0 0 0 0 0 0 0 0 0 0 0 0 0
493
1 refs QST_Purpose#CQ0005_002
CQ_TASK0005_002 1 4 CQ_REACH0005_002_01 1 Centrilo Parade 0 952 0 0 0 0 0 0 0 0 0 0 0 0 0 0
494
1 refs QST_Purpose#CQ0005_003
CQ_TASK0005_003 1 4 CQ_REACH0005_003_01 1 War Room 0 953 0 0 0 0 0 0 0 0 0 0 0 0 0 0
495
1 refs QST_Purpose#CQ0005_004
CQ_TASK0005_004 1 4 CQ_REACH0005_004_01 1 Morrack Inlet 0 954 0 0 0 0 0 0 0 0 0 0 0 0 0 0
496
1 refs QST_Purpose#CQ0005_005
CQ_TASK0005_005 1 4 CQ_REACH0005_005_01 1 Knife's Edge Pass 0 955 0 0 0 0 0 0 0 0 0 0 0 0 0 0
497
1 refs QST_Purpose#CQ0005_006
CQ_TASK0005_006 1 4 CQ_REACH0005_006_01 1 Pedesto Valley Floor 0 956 0 0 0 0 0 0 0 0 0 0 0 0 0 0
498
2 refs QST_OverWrite#QUEST_OVERWRITE_048
QST_Purpose#CQ0005_007
CQ_TASK0005_007 1 4 CQ_REACH0005_007_01 1 Investigate the transport at the
shelter.
0 957 0 0 0 0 0 0 0 0 0 0 0 0 0 0
499
1 refs QST_Purpose#CQ0005_008
CQ_TASK0005_008 1 0 CQ_BATTLE0005_008_01 1 0 958 0 0 0 0 0 0 0 0 0 0 0 0 0 0
500
1 refs QST_Purpose#CQ0005_009
CQ_TASK0005_009 1 0 CQ_BATTLE0005_009_01 1 0 959 0 0 0 0 0 0 0 0 0 0 0 0 0 0
501
1 refs QST_Purpose#CQ0005_010
CQ_TASK0005_010 1 2 CQ_EVENT0005_010_01 1 1 960 0 0 0 0 0 0 0 0 0 0 0 0 0 0
502
1 refs QST_Purpose#CQ0006_001
CQ_TASK0006_001 1 0 CQ_BATTLE0006_001_01 7825 1 0 945 0 0 0 0 0 0 0 0 0 0 0 0 0 0
503
1 refs QST_Purpose#CQ0006_002
CQ_TASK0006_002 1 4 CQ_REACH0006_002_01 7825 1 Board the Armory Levnis. 0 946 0 0 0 0 0 0 0 0 0 0 0 0 0 0
504
1 refs QST_Purpose#CQ0006_003
CQ_TASK0006_003 1 2 CQ_EVENT0006_003_01 7825 1 1 947 0 0 0 0 0 0 0 0 0 0 0 0 0 0
505
1 refs QST_Purpose#CQ0006_004
CQ_TASK0006_004 1 4 CQ_REACH0006_004_01 7825 1 Memorial Hall 0 948 0 0 0 0 0 0 0 0 0 0 0 0 0 0
506
1 refs QST_Purpose#CQ0006_005
CQ_TASK0006_005 1 4 CQ_REACH0006_005_01 7825 1 Memorial Hall 0 949 0 0 0 0 0 0 0 0 0 0 0 0 0 0
507
1 refs QST_Purpose#CQ0006_006
CQ_TASK0006_006 1 0 CQ_BATTLE0006_006_01 7825 1 0 950 0 0 0 0 0 0 0 0 0 0 0 0 0 0
508
1 refs QST_Purpose#CQ0006_007
CQ_TASK0006_007 1 2 CQ_EVENT0006_007_01 7825 1 1 1234 0 0 0 0 0 0 0 0 0 0 0 0 0 0
509
1 refs QST_Purpose#TQ0011_001
TQ_TASK0011_001 1 1 TQ_TALK0011_001_01 1 0 1238 0 0 0 0 0 0 0 0 0 0 0 0 0 0
510
1 refs QST_Purpose#TQ0011_002
TQ_TASK0011_002 1 4 TQ_REACH0011_002_01 7820 1 Module Warehouse 0 1239 0 0 0 0 0 0 0 0 0 0 0 0 0 0
511
1 refs QST_Purpose#TQ0011_003
TQ_TASK0011_003 1 5 TQ_CHASE0011_003_01 7820 1 0 1240 0 0 0 0 0 0 0 0 0 0 0 0 0 0
512
1 refs QST_Purpose#TQ0011_004
TQ_TASK0011_004 1 4 TQ_REACH0011_004_01 7820 1 Search for Ethel around
Centrilo Parade.
0 1241 0 0 0 0 0 0 0 0 0 0 0 0 0 0
513
1 refs QST_Purpose#TQ0011_005
TQ_TASK0011_005 1 1 TQ_TALK0011_005_01 7820 1 0 1242 0 0 0 0 0 0 0 0 0 0 0 0 0 0
514
1 refs QST_Purpose#TQ0111_001
TQ_TASK0111_001 1 11 TQ_CONDITION0111_001_01 7820 1 0 1243 0 0 0 0 0 0 0 0 0 0 0 0 0 0
515
1 refs QST_Purpose#TQ0012_001
TQ_TASK0012_001 1 1 TQ_TALK0012_001_01 1 0 961 0 0 0 0 0 0 0 0 0 0 0 0 0 0
516
1 refs QST_Purpose#TQ0012_002
TQ_TASK0012_002 1 7 TQ_COLLECT0012_002_01 1 0 962 7 TQ_COLLECT0012_002_02 1 0 963 7 TQ_COLLECT0012_002_03 1 0 0 964 0 0 0 0 0
517
1 refs QST_Purpose#TQ0012_003
TQ_TASK0012_003 1 4 TQ_REACH0012_003_01 1 Remembrance Stones 0 965 0 0 0 0 0 0 0 0 0 0 0 0 0 0
518
1 refs QST_Purpose#TQ0112_001
TQ_TASK0112_001 1 4 TQ_REACH0112_001_01 7819 1 Michiba Canteen 0 1244 0 0 0 0 0 0 0 0 0 0 0 0 0 0
519
1 refs QST_Purpose#TQ0112_002
TQ_TASK0112_002 1 4 TQ_REACH0112_002_01 7819 1 Garrett at the City 0 1245 0 0 0 0 0 0 0 0 0 0 0 0 0 0
520
1 refs QST_Purpose#TQ0112_003
TQ_TASK0112_003 1 4 TQ_REACH0112_003_01 7819 1 Corne Island 0 1246 0 0 0 0 0 0 0 0 0 0 0 0 0 0
521
1 refs QST_Purpose#TQ0112_004
TQ_TASK0112_004 1 4 TQ_REACH0112_004_01 7819 1 Antol Pit 0 1247 0 0 0 0 0 0 0 0 0 0 0 0 0 0
522
1 refs QST_Purpose#TQ0112_005
TQ_TASK0112_005 1 0 TQ_BATTLE112_005_01 7819 1 0 1248 0 0 0 0 0 0 0 0 0 0 0 0 0 0
523
1 refs QST_Purpose#TQ0112_006
TQ_TASK0112_006 1 2 TQ_EVENT0112_006_01 7819 1 1 1249 0 0 0 0 0 0 0 0 0 0 0 0 0 0
524
1 refs QST_Purpose#TQ0016_001
TQ_TASK0016_001 1 0 TQ_BATTLE0016_001_01 1 0 771 0 0 0 0 0 0 0 0 0 0 0 0 0 0
525
1 refs QST_Purpose#TQ0016_002
TQ_TASK0016_002 1 7 TQ_COLLECT0016_002_01 7821 1 0 772 7 TQ_COLLECT0016_002_02 7821 1 0 773 7 TQ_COLLECT0016_002_03 7821 1 0 0 774 0 0 0 0 0
526
1 refs QST_Purpose#TQ0016_003
TQ_TASK0016_003 1 4 TQ_REACH0016_003_01 7821 1 Elsie's Spout 0 775 0 0 0 0 0 0 0 0 0 0 0 0 0 0
527
2 refs QST_OverWrite#QUEST_OVERWRITE_130
QST_Purpose#TQ0016_004
TQ_TASK0016_004 2 10 TQ_FOLLOW0016_004_01 1 0 776 4 TQ_REACH0016_004_02 1 1 1782 0 0 0 0 0 0 0 0 0 0
528
1 refs QST_Purpose#TQ0016_005
TQ_TASK0016_005 1 0 TQ_BATTLE0016_005_01 7821 1 0 777 0 0 0 0 0 0 0 0 0 0 0 0 0 0
529
1 refs QST_Purpose#TQ0016_006
TQ_TASK0016_006 1 2 TQ_EVENT0016_006_01 7821 1 1 1235 0 0 0 0 0 0 0 0 0 0 0 0 0 0
530
1 refs QST_Purpose#TQ0116_001
TQ_TASK0116_001 1 1 TQ_TALK0116_001_01 7821 1 0 1759 0 0 0 0 0 0 0 0 0 0 0 0 0 0
531
1 refs QST_Purpose#TQ0116_002
TQ_TASK0116_002 1 0 TQ_BATTLE0116_002_01 7821 1 0 1760 0 0 0 0 0 0 0 0 0 0 0 0 0 0
532
1 refs QST_Purpose#TQ0116_003
TQ_TASK0116_003 1 1 TQ_TALK0116_003_01 7821 1 0 1761 0 0 0 0 0 0 0 0 0 0 0 0 0 0
533
1 refs QST_Purpose#TQ0116_004
TQ_TASK0116_004 1 1 TQ_TALK0116_004_01 7821 1 0 1762 0 0 0 0 0 0 0 0 0 0 0 0 0 0
534
1 refs QST_Purpose#TQ0116_005
TQ_TASK0116_005 1 1 TQ_TALK0116_005_01 7821 1 0 1763 0 0 0 0 0 0 0 0 0 0 0 0 0 0
535
1 refs QST_Purpose#TQ0116_006
TQ_TASK0116_006 1 4 TQ_REACH0116_006_01 7821 1 Glam Rock 0 1764 0 0 0 0 0 0 0 0 0 0 0 0 0 0
536
1 refs QST_Purpose#TQ0116_007
TQ_TASK0116_007 1 0 TQ_BATTLE0116_007_01 7821 1 0 1765 0 0 0 0 0 0 0 0 0 0 0 0 0 0
537
1 refs QST_Purpose#TQ0116_008
TQ_TASK0116_008 1 4 TQ_REACH0116_008_01 7821 1 Colony 30 0 1766 0 0 0 0 0 0 0 0 0 0 0 0 0 0
538
1 refs QST_Purpose#TQ0116_009
TQ_TASK0116_009 1 1 TQ_TALK0116_009_01 7821 1 0 1767 0 0 0 0 0 0 0 0 0 0 0 0 0 0
539
1 refs QST_Purpose#TQ0017_001
TQ_TASK0017_001 1 4 TQ_REACH0017_001_01 1 Colony 9 0 966 0 0 0 0 0 0 0 0 0 0 0 0 0 0
540
1 refs QST_Purpose#TQ0017_002
TQ_TASK0017_002 1 0 TQ_BATTLE0017_002_01 1 0 967 0 0 0 0 0 0 0 0 0 0 0 0 0 0
541
1 refs QST_Purpose#TQ0017_003
TQ_TASK0017_003 1 4 TQ_REACH0017_003_01 7822 1 Colony 9 Command 0 968 0 0 0 0 0 0 0 0 0 0 0 0 0 0
542
1 refs QST_Purpose#TQ0017_004
TQ_TASK0017_004 1 4 TQ_REACH0017_004_01 7822 1 Everblight Plain 0 969 0 0 0 0 0 0 0 0 0 0 0 0 0 0
543
1 refs QST_Purpose#TQ0017_005
TQ_TASK0017_005 1 4 TQ_REACH0017_005_01 7822 1 Everblight Plain 0 970 0 0 0 0 0 0 0 0 0 0 0 0 0 0
544
1 refs QST_Purpose#TQ0017_006
TQ_TASK0017_006 1 0 TQ_BATTLE0017_006_01 7822 1 0 971 0 0 0 0 0 0 0 0 0 0 0 0 0 0
545
1 refs QST_Purpose#TQ0017_007
TQ_TASK0017_007 1 0 TQ_BATTLE0017_007_01 7822 1 0 972 0 0 0 0 0 0 0 0 0 0 0 0 0 0
546
1 refs QST_Purpose#TQ0017_008
TQ_TASK0017_008 1 4 TQ_REACH0017_008_01 7822 1 Colony 9 Front Gate 0 973 0 0 0 0 0 0 0 0 0 0 0 0 0 0
547
1 refs QST_Purpose#TQ0017_009
TQ_TASK0017_009 1 0 TQ_BATTLE0017_009_01 7822 1 0 974 0 0 0 0 0 0 0 0 0 0 0 0 0 0
548
1 refs QST_Purpose#TQ0017_010
TQ_TASK0017_010 1 2 TQ_EVENT0017_010_01 7822 1 1 1236 0 0 0 0 0 0 0 0 0 0 0 0 0 0
549
3 refs QST_OverWrite#QUEST_OVERWRITE_049
QST_OverWrite#QUEST_OVERWRITE_136
QST_Purpose#TQ0117_001
TQ_TASK0117_001 1 7 TQ_COLLECT0117_001_01 1 Around the fields 0 1250 7 TQ_COLLECT0117_001_02 1 Inside the Ferronis 0 1251 7 TQ_COLLECT0117_001_03 1 1480 0 1252 7 TQ_COLLECT0117_001_04 1 1481 0 1253
550
1 refs QST_Purpose#TQ0117_002
TQ_TASK0117_002 1 3 TQ_ASK0117_002_01 7822 1 0 1254 0 0 0 0 0 0 0 0 0 0 0 0 0 0
551
1 refs QST_Purpose#TQ0117_003
TQ_TASK0117_003 1 1 TQ_TALK0117_003_01 7822 1 0 1255 0 0 0 0 0 0 0 0 0 0 0 0 0 0
552
1 refs QST_Purpose#TQ0117_004
TQ_TASK0117_004 1 1 TQ_TALK0117_004_01 7822 1 0 1256 0 0 0 0 0 0 0 0 0 0 0 0 0 0
553
1 refs QST_Purpose#TQ0117_005
TQ_TASK0117_005 1 4 TQ_REACH0117_005_01 7822 1 Colony 9 Fields 0 1257 0 0 0 0 0 0 0 0 0 0 0 0 0 0
554
2 refs QST_OverWrite#QUEST_OVERWRITE_050
QST_Purpose#TQ0117_006
TQ_TASK0117_006 2 4 TQ_REACH0117_006_03 7822 1 Find other fields in and around
Colony 9.
0 1260 4 TQ_REACH0117_006_02 7822 0 Find other fields in and around
Colony 9.
2 1259 4 TQ_REACH0117_006_01 7822 0 400 2 1258 0 0 0 0 0
555
1 refs QST_Purpose#TQ0117_007
TQ_TASK0117_007 1 1 TQ_TALK0117_007_01 7822 1 0 1261 0 0 0 0 0 0 0 0 0 0 0 0 0 0
556
1 refs QST_Purpose#TQ0117_008
TQ_TASK0117_008 1 7 TQ_COLLECT0117_008_01 1 Gather 10 Spongy Spuds
in Maktha Wildwood.
0 1262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
557
1 refs QST_Purpose#TQ0117_009
TQ_TASK0117_009 1 4 TQ_REACH0117_009_01 7822 1 Plant the seed potatoes
in the fields.
0 1263 0 0 0 0 0 0 0 0 0 0 0 0 0 0
558
1 refs QST_Purpose#TQ0117_010
TQ_TASK0117_010 1 11 TQ_CONDITION0117_010_01 1 Wait for rain. 0 1264 0 0 0 0 0 0 0 0 0 0 0 0 0 0
559
1 refs QST_Purpose#TQ0117_011
TQ_TASK0117_011 1 4 TQ_REACH0117_011_01 7822 1 Spongy Spud Patch 0 1265 0 0 0 0 0 0 0 0 0 0 0 0 0 0
560
1 refs QST_Purpose#TQ0117_012
TQ_TASK0117_012 1 7 TQ_COLLECT0117_012_01 1 Gather 10 Spongy Spuds
in Maktha Wildwood.
0 1266 0 0 0 0 0 0 0 0 0 0 0 0 0 0
561
1 refs QST_Purpose#TQ0117_013
TQ_TASK0117_013 1 4 TQ_REACH0117_013_01 7822 1 Spongy Spud Patch 0 1267 0 0 0 0 0 0 0 0 0 0 0 0 0 0
562
1 refs QST_Purpose#TQ0117_014
TQ_TASK0117_014 1 11 TQ_CONDITION0117_014_01 1 Wait for rain. 0 1268 0 0 0 0 0 0 0 0 0 0 0 0 0 0
563
1 refs QST_Purpose#TQ0117_015
TQ_TASK0117_015 1 4 TQ_REACH0117_015_01 7822 1 Spongy Spud Patch 0 1269 0 0 0 0 0 0 0 0 0 0 0 0 0 0
564
2 refs QST_Purpose#TQ0117_016
QST_TaskRequest#TQ_REQUEST0117_016_01
TQ_TASK0117_016 1 6 TQ_REQUEST0117_016_01 7822 1 0 1270 0 0 0 0 0 0 0 0 0 0 0 0 0 0
565
1 refs QST_Purpose#TQ0117_017
TQ_TASK0117_017 1 4 TQ_REACH0117_017_01 7822 1 Spongy Spud Patch 0 1271 0 0 0 0 0 0 0 0 0 0 0 0 0 0
566
1 refs QST_Purpose#TQ0117_018
TQ_TASK0117_018 1 11 TQ_CONDITION0117_018_01 1 Wait for rain. 0 1272 0 0 0 0 0 0 0 0 0 0 0 0 0 0
567
1 refs QST_Purpose#TQ0117_019
TQ_TASK0117_019 1 4 TQ_REACH0117_019_01 7822 1 Spongy Spud Patch 0 1273 0 0 0 0 0 0 0 0 0 0 0 0 0 0
568
2 refs QST_OverWrite#QUEST_OVERWRITE_051
QST_Purpose#TQ0117_020
TQ_TASK0117_020 1 11 TQ_CONDITION0117_020_01 7822 1 Examine the Spongy Spud leaves. 0 1274 0 0 0 0 0 0 0 0 0 0 0 0 0 0
569
1 refs QST_Purpose#TQ0117_021
TQ_TASK0117_021 1 3 TQ_ASK0117_021_01 7822 1 0 1275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
570
1 refs QST_Purpose#TQ0117_022
TQ_TASK0117_022 1 11 TQ_CONDITION0117_022_01 7822 1 Examine the Spongy Spud leaves,
and pluck the spuds out.
0 1276 0 0 0 0 0 0 0 0 0 0 0 0 0 0
571
1 refs QST_Purpose#TQ0117_023
TQ_TASK0117_023 1 1 TQ_TALK0117_023_01 7822 1 0 1277 0 0 0 0 0 0 0 0 0 0 0 0 0 0
572
1 refs QST_Purpose#TQ0117_024
TQ_TASK0117_024 1 4 TQ_REACH0117_024_01 7822 1 Spongy Spud Patch 0 1278 0 0 0 0 0 0 0 0 0 0 0 0 0 0
573
1 refs QST_Purpose#TQ0117_025
TQ_TASK0117_025 1 4 TQ_REACH0117_025_01 7822 1 Spongy Spud Patch 0 1279 0 0 0 0 0 0 0 0 0 0 0 0 0 0
574
1 refs QST_Purpose#TQ0117_026
TQ_TASK0117_026 1 0 TQ_BATTLE0117_026_01 7822 1 0 1280 0 0 0 0 0 0 0 0 0 0 0 0 0 0
575
1 refs QST_Purpose#TQ0117_027
TQ_TASK0117_027 1 2 TQ_EVENT0117_027_01 7822 1 1 1281 0 0 0 0 0 0 0 0 0 0 0 0 0 0
576
1 refs QST_Purpose#TQ0020_001
TQ_TASK0020_001 1 0 TQ_BATTLE0020_001_01 1 0 787 0 0 0 0 0 0 0 0 0 0 0 0 0 0
577
1 refs QST_Purpose#TQ0020_002
TQ_TASK0020_002 1 5 TQ_CHASE0020_002_01 1 0 788 0 0 0 0 0 0 0 0 0 0 0 0 0 0
578
1 refs QST_Purpose#TQ0020_003
TQ_TASK0020_003 1 4 TQ_REACH0020_003_01 1 Where the mysterious Agnians fled 0 789 0 0 0 0 0 0 0 0 0 0 0 0 0 0
579
1 refs QST_Purpose#TQ0020_004
TQ_TASK0020_004 1 4 TQ_REACH0020_004_01 1 Explore Colony Tau. 0 790 0 0 0 0 0 0 0 0 0 0 0 0 0 0
580
1 refs QST_Purpose#TQ0020_005
TQ_TASK0020_005 1 4 TQ_REACH0020_005_01 1 Colony Tau Entrance 0 791 0 0 0 0 0 0 0 0 0 0 0 0 0 0
581
1 refs QST_Purpose#TQ0020_006
TQ_TASK0020_006 1 0 TQ_BATTLE0020_006_01 7823 1 0 792 0 0 0 0 0 0 0 0 0 0 0 0 0 0
582
1 refs QST_Purpose#TQ0020_007
TQ_TASK0020_007 1 2 TQ_EVENT0020_007_01 7823 1 1 1237 0 0 0 0 0 0 0 0 0 0 0 0 0 0
583
1 refs QST_Purpose#TQ0120_001
TQ_TASK0120_001 1 7 TQ_COLLECT0120_001_01 1 0 1282 0 0 0 0 0 0 0 0 0 0 0 0 0 0
584
1 refs QST_Purpose#TQ0120_002
TQ_TASK0120_002 1 1 TQ_TALK0120_002_01 7823 1 0 1283 0 0 0 0 0 0 0 0 0 0 0 0 0 0
585
1 refs QST_Purpose#TQ0120_003
TQ_TASK0120_003 1 0 TQ_BATTLE0120_003_01 7823 1 0 1285 0 0 0 0 0 0 0 0 0 0 0 0 0 0
586
1 refs QST_Purpose#TQ0120_004
TQ_TASK0120_004 1 0 TQ_BATTLE0120_004_01 7823 1 0 1286 0 0 0 0 0 0 0 0 0 0 0 0 0 0
587
1 refs QST_Purpose#TQ0120_005
TQ_TASK0120_005 1 0 TQ_BATTLE0120_005_01 7823 1 0 1287 0 0 0 0 0 0 0 0 0 0 0 0 0 0
588
1 refs QST_Purpose#TQ0120_006
TQ_TASK0120_006 1 0 TQ_BATTLE0120_006_01 7823 1 0 1288 0 0 0 0 0 0 0 0 0 0 0 0 0 0
589
1 refs QST_Purpose#TQ0120_007
TQ_TASK0120_007 1 2 TQ_EVENT0120_007_01 7823 1 1 1289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
590
1 refs QST_Purpose#TQ0024_001
TQ_TASK0024_001 1 1 TQ_TALK0024_001_01 1 0 1291 0 0 0 0 0 0 0 0 0 0 0 0 0 0
591
1 refs QST_Purpose#TQ0024_002
TQ_TASK0024_002 1 1 TQ_TALK0024_002_01 1 0 1292 0 0 0 0 0 0 0 0 0 0 0 0 0 0
592
1 refs QST_Purpose#TQ0024_003
TQ_TASK0024_003 1 4 TQ_REACH0024_003_01 1 Vacant room in Caelum Residential
Quarter
0 1293 0 0 0 0 0 0 0 0 0 0 0 0 0 0
593
1 refs QST_Purpose#TQ0024_004
TQ_TASK0024_004 1 3 TQ_ASK0024_004_01 1 0 1294 0 0 0 0 0 0 0 0 0 0 0 0 0 0
594
1 refs QST_Purpose#TQ0024_005
TQ_TASK0024_005 1 1 TQ_TALK0024_005_01 1 0 1295 0 0 0 0 0 0 0 0 0 0 0 0 0 0
595
1 refs QST_Purpose#TQ0024_006
TQ_TASK0024_006 1 4 TQ_REACH0024_006_01 1 Make onigiri at Michiba Canteen. 0 1296 0 0 0 0 0 0 0 0 0 0 0 0 0 0
596
1 refs QST_Purpose#TQ0024_007
TQ_TASK0024_007 1 4 TQ_REACH0024_007_01 1 Vacant room in Caelum Residential
Quarter
0 1297 0 0 0 0 0 0 0 0 0 0 0 0 0 0
597
1 refs QST_Purpose#TQ0024_008
TQ_TASK0024_008 1 1 TQ_TALK0024_008_01 1 0 1298 0 0 0 0 0 0 0 0 0 0 0 0 0 0
598
1 refs QST_Purpose#TQ0024_009
TQ_TASK0024_009 1 1 TQ_TALK0024_009_01 1 0 1299 0 0 0 0 0 0 0 0 0 0 0 0 0 0
599
1 refs QST_Purpose#TQ0024_010
TQ_TASK0024_010 1 9 TQ_GIMMICK0024_010_01 1 Retrieve the Ferron. 0 1300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
600
1 refs QST_Purpose#TQ0024_011
TQ_TASK0024_011 1 4 TQ_REACH0024_011_01 7824 1 Nocclia Mire 0 1301 0 0 0 0 0 0 0 0 0 0 0 0 0 0
601
2 refs QST_OverWrite#QUEST_OVERWRITE_169
QST_Purpose#TQ0024_012
TQ_TASK0024_012 1 4 TQ_REACH0024_012_01 7824 1 Talk with Colony 0 soldiers. 0 1302 0 0 0 0 0 0 0 0 0 0 0 0 0 0
602
1 refs QST_Purpose#TQ0024_013
TQ_TASK0024_013 1 0 TQ_BATTLE0024_013_01 1 0 1303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
603
1 refs QST_Purpose#TQ0024_014
TQ_TASK0024_014 1 2 TQ_EVENT0024_014_01 1 1 1304 0 0 0 0 0 0 0 0 0 0 0 0 0 0
604
1 refs QST_Purpose#TQ0124_001
TQ_TASK0124_001 1 1 TQ_TALK0124_001_01 7824 1 0 1305 0 0 0 0 0 0 0 0 0 0 0 0 0 0
605
1 refs QST_Purpose#TQ0124_002
TQ_TASK0124_002 1 1 TQ_TALK0124_002_01 7824 1 0 1306 0 0 0 0 0 0 0 0 0 0 0 0 0 0
606
1 refs QST_Purpose#TQ0124_003
TQ_TASK0124_003 1 1 TQ_TALK0124_003_01 7824 1 0 1307 0 0 0 0 0 0 0 0 0 0 0 0 0 0
607
2 refs QST_OverWrite#QUEST_OVERWRITE_059
QST_Purpose#TQ0124_004
TQ_TASK0124_004 2 1 TQ_TALK0124_004_01 7824 1 0 1308 1 TQ_TALK0124_004_02 7824 1 1 1769 0 0 0 0 0 0 0 0 0 0
608
1 refs QST_Purpose#TQ0124_005
TQ_TASK0124_005 1 1 TQ_TALK0124_005_01 7824 1 0 1309 0 0 0 0 0 0 0 0 0 0 0 0 0 0
609
2 refs QST_OverWrite#QUEST_OVERWRITE_047
QST_Purpose#TQ0124_006
TQ_TASK0124_006 1 4 TQ_REACH0124_006_01 7824 1 Locate the site of the attack
in the Dannagh Desert area.
0 1310 0 0 0 0 0 0 0 0 0 0 0 0 0 0
610
1 refs QST_Purpose#TQ0124_007
TQ_TASK0124_007 1 5 TQ_CHASE0124_007_01 7824 1 0 1311 0 0 0 0 0 0 0 0 0 0 0 0 0 0
611
1 refs QST_Purpose#TQ0124_008
TQ_TASK0124_008 1 4 TQ_REACH0124_008_01 7824 1 Ecto Hollow Depths 0 1312 0 0 0 0 0 0 0 0 0 0 0 0 0 0
612
1 refs QST_Purpose#TQ0124_009
TQ_TASK0124_009 1 0 TQ_BATTLE0124_009_01 7824 1 0 1313 0 0 0 0 0 0 0 0 0 0 0 0 0 0
613
1 refs QST_Purpose#TQ0124_010
TQ_TASK0124_010 1 4 TQ_REACH0124_010_01 7824 1 Chase down No. 13. 0 1314 0 0 0 0 0 0 0 0 0 0 0 0 0 0
614
1 refs QST_Purpose#TQ0124_011
TQ_TASK0124_011 1 7 TQ_COLLECT0124_011_01 7824 1 0 1315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
615
1 refs QST_Purpose#TQ0124_012
TQ_TASK0124_012 1 4 TQ_REACH0124_012_01 7824 1 Li Garte Prison Camp 0 1768 0 0 0 0 0 0 0 0 0 0 0 0 0 0
616
1 refs QST_Purpose#TQ9901_001
TQ_TASK9901_001 1 4 TQ_REACH9901_001_01 1 1 1655 0 0 0 0 0 0 0 0 0 0 0 0 0 0
617
1 refs QST_Purpose#TQ9901_002
TQ_TASK9901_002 1 0 TQ_BATTLE9901_002_01 1 1 1656 0 0 0 0 0 0 0 0 0 0 0 0 0 0
618
1 refs QST_Purpose#NQ0301_001
NQ_TASK0301_001 1 1 NQ_TALK0301_001_01 7824 1 0 242 0 0 0 0 0 0 0 0 0 0 0 0 0 0
619
1 refs QST_Purpose#NQ0301_002
NQ_TASK0301_002 1 4 NQ_REACH0301_002_01 7824 1 Central Cell 0 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0
620
1 refs QST_Purpose#NQ0301_003
NQ_TASK0301_003 1 4 NQ_REACH0301_003_01 7824 1 Infiltrate from the Vent Entrance,
and defeat the Prison Warden.
0 244 0 0 0 0 0 0 0 0 0 0 0 0 0 0
621
1 refs QST_Purpose#NQ0301_004
NQ_TASK0301_004 1 0 NQ_BATTLE0301_004_01 7824 1 0 245 0 0 0 0 0 0 0 0 0 0 0 0 0 0
622
1 refs QST_Purpose#NQ0301_005
NQ_TASK0301_005 1 2 NQ_EVENT0301_005_01 7824 1 1 246 0 0 0 0 0 0 0 0 0 0 0 0 0 0
623
1 refs QST_Purpose#NQ0302_001
NQ_TASK0302_001 1 1 NQ_TALK0302_001_01 7824 1 0 248 0 0 0 0 0 0 0 0 0 0 0 0 0 0
624
1 refs QST_Purpose#NQ0302_002
NQ_TASK0302_002 1 4 NQ_REACH0302_002_01 7824 1 Find the Nopon in the
Vista of Rhonnar area.
0 249 0 0 0 0 0 0 0 0 0 0 0 0 0 0
625
1 refs QST_Purpose#NQ0302_003
NQ_TASK0302_003 1 7 NQ_COLLECT0302_003_01 7824 1 Wheelideeli's work tool 0 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
626
1 refs QST_Purpose#NQ0302_004
NQ_TASK0302_004 1 1 NQ_TALK0302_004_01 7824 1 0 251 0 0 0 0 0 0 0 0 0 0 0 0 0 0
627
1 refs QST_Purpose#NQ0302_005
NQ_TASK0302_005 1 4 NQ_REACH0302_005_01 7824 1 Central Cell 0 252 0 0 0 0 0 0 0 0 0 0 0 0 0 0
628
1 refs QST_Purpose#NQ0303_001
NQ_TASK0303_001 1 4 NQ_REACH0303_001_01 7824 1 Central Cell 0 254 0 0 0 0 0 0 0 0 0 0 0 0 0 0
629
1 refs QST_Purpose#NQ0303_002
NQ_TASK0303_002 1 0 NQ_BATTLE0303_002_01 7824 1 0 255 0 NQ_BATTLE0303_002_02 7824 1 0 256 0 NQ_BATTLE0303_002_03 7824 1 0 0 257 0 0 0 0 0
630
1 refs QST_Purpose#NQ0303_003
NQ_TASK0303_003 1 4 NQ_REACH0303_005_01 7824 1 Central Cell 0 258 0 0 0 0 0 0 0 0 0 0 0 0 0 0
631
1 refs QST_Purpose#NQ9959_001
NQ_TASK9959_001 1 11 NQ_CONDITION9959_001_01 7824 1 0 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
632
1 refs QST_Purpose#NQ9960_001
NQ_TASK9960_001 1 11 NQ_CONDITION9960_001_01 7824 1 0 276 0 0 0 0 0 0 0 0 0 0 0 0 0 0
633
1 refs QST_Purpose#NQ9961_001
NQ_TASK9961_001 1 11 NQ_CONDITION9961_001_01 7824 1 0 277 0 0 0 0 0 0 0 0 0 0 0 0 0 0
634
1 refs QST_Purpose#NQ0304_001
NQ_TASK0304_001 1 4 NQ_REACH0304_001_01 7824 1 Speak with No. 15. 0 403 0 0 0 0 0 0 0 0 0 0 0 0 0 0
635
2 refs QST_OverWrite#QUEST_OVERWRITE_152
QST_Purpose#NQ0304_002
NQ_TASK0304_002 1 0 NQ_BATTLE0304_002_01 7824 1 0 404 0 NQ_BATTLE0304_002_02 7824 1 0 405 0 NQ_BATTLE0304_002_03 7824 1 0 0 406 0 NQ_BATTLE0304_002_04 7824 0 0 2 1853
636
1 refs QST_Purpose#NQ0304_003
NQ_TASK0304_003 1 4 NQ_REACH0304_003_01 7824 1 Speak with No. 15 one more time. 0 407 0 0 0 0 0 0 0 0 0 0 0 0 0 0
637
1 refs QST_Purpose#NQ0305_001
NQ_TASK0305_001 1 4 NQ_REACH0305_001_01 1 Ask someone what happened to
No. 9.
0 409 0 0 0 0 0 0 0 0 0 0 0 0 0 0
638
1 refs QST_Purpose#NQ0305_002
NQ_TASK0305_002 1 1 NQ_TALK0305_002_01 1 Ask someone what happened to
No. 9.
0 410 0 0 0 411 0 0 0 0 0 0 0 0 0 0
639
2 refs QST_OverWrite#QUEST_OVERWRITE_057
QST_Purpose#NQ0305_003
NQ_TASK0305_003 1 4 NQ_REACH0305_003_01 1 Go to where Colony 0 used to be. 0 413 0 0 0 0 0 0 0 0 0 0 0 0 0 0
640
1 refs QST_Purpose#NQ0305_004
NQ_TASK0305_004 1 1 NQ_TALK0305_004_01 1 0 414 0 0 0 0 0 0 0 0 0 0 0 0 0 0
641
1 refs QST_Purpose#NQ0305_005
NQ_TASK0305_005 1 7 NQ_COLLECT0305_005_01 1 0 415 0 0 0 0 0 0 0 0 0 0 0 0 0 0
642
1 refs QST_Purpose#NQ0305_006
NQ_TASK0305_006 1 1 NQ_TALK0305_006_01 1 0 416 0 0 0 0 0 0 0 0 0 0 0 0 0 0
643
1 refs QST_Purpose#NQ0305_007
NQ_TASK0305_007 1 1 NQ_TALK0305_007_01 1 0 417 0 0 0 0 0 0 0 0 0 0 0 0 0 0
644
1 refs QST_Purpose#NQ0306_001
NQ_TASK0306_001 1 1 NQ_TALK0306_001_01 1 0 418 0 0 0 0 0 0 0 0 0 0 0 0 0 0
645
1 refs QST_Purpose#NQ0306_002
NQ_TASK0306_002 1 1 NQ_TALK0306_002_01 1 0 419 0 0 0 0 0 0 0 0 0 0 0 0 0 0
646
1 refs QST_Purpose#NQ0306_003
NQ_TASK0306_003 1 1 NQ_TALK0306_003_01 1 0 420 0 0 0 0 0 0 0 0 0 0 0 0 0 0
647
1 refs QST_Purpose#NQ0306_004
NQ_TASK0306_004 1 10 NQ_FOLLOW0306_004_01 1 0 421 0 0 0 0 0 0 0 0 0 0 0 0 0 0
648
1 refs QST_Purpose#NQ0306_005
NQ_TASK0306_005 1 7 NQ_COLLECT0306_005_01 1 0 422 7 NQ_COLLECT0306_005_02 1 0 423 0 0 0 0 0 0 0 0 0 0
649
1 refs QST_Purpose#NQ0306_006
NQ_TASK0306_006 1 1 NQ_TALK0306_006_01 1 0 424 0 0 0 0 0 0 0 0 0 0 0 0 0 0
650
1 refs QST_Purpose#NQ0306_007
NQ_TASK0306_007 1 1 NQ_TALK0306_007_01 1 0 425 0 0 0 0 0 0 0 0 0 0 0 0 0 0
651
1 refs QST_Purpose#NQ0307_001
NQ_TASK0307_001 1 4 NQ_REACH0307_001_01 7824 1 Where the painting is 0 426 4 NQ_REACH0307_001_02 7824 1 Perimeter Woodland 0 427 4 NQ_REACH0307_001_03 7824 1 631 0 428 0 0 0 0 0
652
1 refs QST_Purpose#NQ0307_002
NQ_TASK0307_002 1 4 NQ_REACH0307_002_01 7824 1 Where the flute was 0 429 4 NQ_REACH0307_002_02 7824 1 Wheelideeli's old spot 0 430 0 0 0 0 431 0 0 0 0 0
653
1 refs QST_Purpose#NQ0307_003
NQ_TASK0307_003 1 3 NQ_ASK0307_003_01 7824 1 0 432 0 0 0 0 0 0 0 0 0 0 0 0 0 0
654
1 refs QST_Purpose#NQ0307_004
NQ_TASK0307_004 1 4 NQ_REACH0307_004_01 7824 1 Central Cell 0 433 0 0 0 0 0 0 0 0 0 0 0 0 0 0
655
1 refs QST_Purpose#NQ0308_001
NQ_TASK0308_001 1 0 NQ_BATTLE0308_001_01 1 0 1724 0 0 0 0 0 0 0 0 0 0 0 0 0 0
656
1 refs QST_Purpose#NQ0308_002
NQ_TASK0308_002 1 2 NQ_EVENT0308_002_01 1 1 1725 0 0 0 0 0 0 0 0 0 0 0 0 0 0
657
1 refs QST_Purpose#NQ0101_001
NQ_TASK0101_001 1 1 NQ_TALK0101_001_01 1 0 1409 0 0 0 0 0 0 0 0 0 0 0 0 0 0
658
1 refs QST_Purpose#NQ0101_002
NQ_TASK0101_002 1 1 NQ_TALK0101_002_01 1 Find Url at Viliera Hill. 0 1410 0 0 0 0 0 0 0 0 0 0 0 0 0 0
659
1 refs QST_Purpose#NQ0101_003
NQ_TASK0101_003 1 1 NQ_TALK0101_003_01 1 0 1411 1 NQ_TALK0101_003_02 1 0 1412 0 0 0 0 0 0 0 0 0 0
660
1 refs QST_Purpose#NQ0101_004
NQ_TASK0101_004 1 3 NQ_ASK0101_004_01 1 0 1413 0 0 0 0 0 0 0 0 0 0 0 0 0 0
661
1 refs QST_Purpose#NQ0101_005
NQ_TASK0101_005 1 1 NQ_TALK0101_005_01 1 0 1414 0 0 0 0 0 0 0 0 0 0 0 0 0 0
662
1 refs QST_Purpose#NQ0101_006
NQ_TASK0101_006 1 4 NQ_REACH0101_006_01 1 Return to Carrie at Viliera Hill. 0 1415 0 0 0 0 0 0 0 0 0 0 0 0 0 0
663
2 refs QST_OverWrite#QUEST_OVERWRITE_052
QST_Purpose#NQ0102_001
NQ_TASK0102_001 2 11 NQ_CONDITION0102_001_01 7822 1 Gather some supplies on the
old battlefields.
0 1416 11 NQ_CONDITION0102_001_02 7822 0 2 1741 0 0 0 0 0 0 0 0 0 0
664
1 refs QST_Purpose#NQ0102_002
NQ_TASK0102_002 1 1 NQ_TALK0102_002_01 7822 1 0 1417 0 0 0 0 0 0 0 0 0 0 0 0 0 0
665
1 refs QST_Purpose#NQ0103_001
NQ_TASK0103_001 2 11 NQ_CONDITION0103_001_01 1 1 1418 11 NQ_CONDITION0103_001_02 2 1 1419 0 0 0 0 0 0 0 0 0 0
666
1 refs QST_Purpose#NQ0103_002
NQ_TASK0103_002 1 1 NQ_TALK0103_002_01 1 0 1420 0 0 0 0 0 0 0 0 0 0 0 0 0 0
667
1 refs QST_Purpose#NQ0103_003
NQ_TASK0103_003 1 4 NQ_REACH0103_003_01 1 Find Fox by the Colony 9 Canteen. 0 1421 0 0 0 0 0 0 0 0 0 0 0 0 0 0
668
1 refs QST_Purpose#NQ0103_004
NQ_TASK0103_004 1 4 NQ_REACH0103_004_01 1 Pursue Fox, and convince him
to come back to Colony 9.
0 1726 0 0 0 0 0 0 0 0 0 0 0 0 0 0
669
1 refs QST_Purpose#NQ0103_005
NQ_TASK0103_005 2 11 NQ_CONDITION0103_004_01 1 1 1422 11 NQ_CONDITION0103_004_02 2 Pursue Fox, and convince him
to come back to Colony 9.
1 1423 0 0 0 0 0 0 0 0 0 0
670
1 refs QST_Purpose#NQ0103_006
NQ_TASK0103_006 1 0 NQ_BATTLE0103_006_01 1 0 1424 0 0 0 0 0 0 0 0 0 0 0 0 0 0
671
1 refs QST_Purpose#NQ0103_007
NQ_TASK0103_007 1 2 NQ_EVENT0103_006_01 1 1 1425 0 0 0 0 0 0 0 0 0 0 0 0 0 0
672
1 refs QST_Purpose#NQ0103_106
NQ_TASK0103_106 1 2 NQ_EVENT0103_105_01 2 1 1426 0 0 0 0 0 0 0 0 0 0 0 0 0 0
673
1 refs QST_Purpose#NQ0104_001
NQ_TASK0104_001 1 1 NQ_TALK0104_001_01 1 0 1427 0 0 0 0 0 0 0 0 0 0 0 0 0 0
674
2 refs QST_OverWrite#QUEST_OVERWRITE_170
QST_Purpose#NQ0104_002
NQ_TASK0104_002 2 4 NQ_REACH0104_002_01 1 Wraiths' Void 0 1428 4 NQ_REACH0104_002_02 0 2 1852 0 0 0 0 0 0 0 0 0 0
675
1 refs QST_Purpose#NQ0104_003
NQ_TASK0104_003 1 0 NQ_BATTLE0104_003_01 7822 1 0 1429 0 0 0 0 0 0 0 0 0 0 0 0 0 0
676
1 refs QST_Purpose#NQ0104_004
NQ_TASK0104_004 1 0 NQ_BATTLE0104_004_01 7822 1 0 1430 0 0 0 0 0 0 0 0 0 0 0 0 0 0
677
1 refs QST_Purpose#NQ0104_005
NQ_TASK0104_005 1 2 NQ_EVENT0104_005_01 1 1 1431 0 0 0 0 0 0 0 0 0 0 0 0 0 0
678
1 refs QST_Purpose#NQ0105_001
NQ_TASK0105_001 1 4 NQ_REACH0105_001_01 7822 1 Colony 9 Command 0 1432 0 0 0 0 0 0 0 0 0 0 0 0 0 0
679
1 refs QST_Purpose#NQ0105_002
NQ_TASK0105_002 2 11 NQ_CONDITION0105_002_01 1 1 1433 11 NQ_CONDITION0105_002_02 2 1 1434 0 0 0 0 0 0 0 0 0 0
680
1 refs QST_Purpose#NQ0105_003
NQ_TASK0105_003 1 1 NQ_TALK0105_003_01 7822 1 0 1436 0 0 0 0 0 0 0 0 0 0 0 0 0 0
681
1 refs QST_Purpose#NQ0105_004
NQ_TASK0105_004 1 4 NQ_REACH0105_004_01 7822 1 Colony 9 Command 0 1727 0 0 0 0 0 0 0 0 0 0 0 0 0 0
682
3 refs QST_OverWrite#QUEST_OVERWRITE_053
QST_OverWrite#QUEST_OVERWRITE_137
QST_Purpose#NQ0105_005
NQ_TASK0105_005 1 7 NQ_COLLECT0105_005_01 1 By the Ferronis hatch 0 1437 7 NQ_COLLECT0105_005_02 1 At the canteen 0 1438 7 NQ_COLLECT0105_005_03 1 1483 0 1439 0 0 0 0 0
683
1 refs QST_Purpose#NQ0105_006
NQ_TASK0105_006 1 3 NQ_ASK0105_005_01 7822 1 0 1440 0 0 0 0 0 0 0 0 0 0 0 0 0 0
684
1 refs QST_Purpose#NQ0105_007
NQ_TASK0105_007 1 4 NQ_REACH0105_007_01 7822 1 Go to the Colony 4 Fields. 0 1441 0 0 0 0 0 0 0 0 0 0 0 0 0 0
685
3 refs QST_OverWrite#QUEST_OVERWRITE_054
QST_Purpose#NQ0105_008
QST_TaskRequest#NQ_REQUEST0105_008_01
NQ_TASK0105_008 1 6 NQ_REQUEST0105_008_01 7822 1 Make a Spongy Spud supper at the
Colony 4 Canteen.
0 1442 0 0 0 0 0 0 0 0 0 0 0 0 0 0
686
1 refs QST_Purpose#NQ0105_103
NQ_TASK0105_103 1 1 NQ_TALK0105_103_01 7822 2 0 1443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
687
1 refs QST_Purpose#NQ0105_104
NQ_TASK0105_104 1 4 NQ_REACH0105_104_01 7822 2 Colony 9 Command 0 1728 0 0 0 0 0 0 0 0 0 0 0 0 0 0
688
3 refs QST_OverWrite#QUEST_OVERWRITE_055
QST_OverWrite#QUEST_OVERWRITE_138
QST_Purpose#NQ0105_105
NQ_TASK0105_105 1 7 NQ_COLLECT0105_105_01 2 Around the Ferronis 0 1444 7 NQ_COLLECT0105_105_02 2 Around the front gate 0 1445 7 NQ_COLLECT0105_105_03 2 1485 0 1446 7 NQ_COLLECT0105_105_04 2 1486 0 1729
689
1 refs QST_Purpose#NQ0105_106
NQ_TASK0105_106 1 3 NQ_ASK0105_105_01 7822 2 0 1447 0 0 0 0 0 0 0 0 0 0 0 0 0 0
690
1 refs QST_Purpose#NQ0105_107
NQ_TASK0105_107 1 4 NQ_REACH0105_107_01 7822 2 Go to the Colony Mu fields. 0 1448 0 0 0 0 0 0 0 0 0 0 0 0 0 0
691
3 refs QST_OverWrite#QUEST_OVERWRITE_056
QST_Purpose#NQ0105_108
QST_TaskRequest#NQ_REQUEST0105_108_01
NQ_TASK0105_108 1 6 NQ_REQUEST0105_108_01 7822 2 Make a Spongy Spud supper at the
Colony Mu Canteen.
0 1449 0 0 0 0 0 0 0 0 0 0 0 0 0 0
692
1 refs QST_Purpose#NQ0106_001
NQ_TASK0106_001 1 4 NQ_REACH0106_001_01 1 Sonata Saddleback 0 212 0 0 0 0 0 0 0 0 0 0 0 0 0 0
693
1 refs QST_Purpose#NQ0106_002
NQ_TASK0106_002 2 11 NQ_CONDITION0106_002_01 1 1 213 11 NQ_CONDITION0106_002_02 2 1 1450 0 0 0 0 0 0 0 0 0 0
694
1 refs QST_Purpose#NQ0106_003
NQ_TASK0106_003 1 0 NQ_BATTLE0106_003_01 1 0 214 0 0 0 0 0 0 0 0 0 0 0 0 0 0
695
1 refs QST_Purpose#NQ0106_004
NQ_TASK0106_004 1 9 NQ_GIMMICK0106_004_01 1 See off Lenny's squad. 0 216 0 0 0 0 0 0 0 0 0 0 0 0 0 0
696
1 refs QST_Purpose#NQ0106_005
NQ_TASK0106_005 1 1 NQ_TALK0106_005_01 1 0 217 0 0 0 0 0 0 0 0 0 0 0 0 0 0
697
1 refs QST_Purpose#NQ0106_103
NQ_TASK0106_103 1 0 NQ_BATTLE0106_103_01 2 0 215 0 0 0 0 0 0 0 0 0 0 0 0 0 0
698
1 refs QST_Purpose#NQ0106_104
NQ_TASK0106_104 1 9 NQ_GIMMICK0106_104_01 2 See off Lenny's squad. 0 1826 0 0 0 0 0 0 0 0 0 0 0 0 0 0
699
1 refs QST_Purpose#NQ0106_105
NQ_TASK0106_105 1 1 NQ_TALK0106_105_01 2 0 1827 0 0 0 0 0 0 0 0 0 0 0 0 0 0
700
1 refs QST_Purpose#NQ0107_001
NQ_TASK0107_001 1 4 NQ_REACH0107_001_01 1 Murmur Rise 0 1451 0 0 0 0 0 0 0 0 0 0 0 0 0 0
701
1 refs QST_Purpose#NQ0107_002
NQ_TASK0107_002 1 0 NQ_BATTLE0107_002_01 1 0 1452 0 0 0 0 0 0 0 0 0 0 0 0 0 0
702
1 refs QST_Purpose#NQ0107_003
NQ_TASK0107_003 2 11 NQ_CONDITION0107_003_01 1 1 1453 11 NQ_CONDITION0107_003_02 2 1 1454 0 0 0 0 0 0 0 0 0 0
703
1 refs QST_Purpose#NQ0107_004
NQ_TASK0107_004 1 0 NQ_BATTLE0107_004_01 1 0 1455 0 0 0 0 0 0 0 0 0 0 0 0 0 0
704
1 refs QST_Purpose#NQ0107_005
NQ_TASK0107_005 1 7 NQ_COLLECT0107_005_01 1 0 1456 0 0 0 0 0 0 0 0 0 0 0 0 0 0
705
1 refs QST_Purpose#NQ0107_006
NQ_TASK0107_006 1 1 NQ_TALK0107_006_01 1 0 1457 0 0 0 0 0 0 0 0 0 0 0 0 0 0
706
1 refs QST_Purpose#NQ0107_104
NQ_TASK0107_104 1 1 NQ_TALK0107_104_01 2 0 1458 0 0 0 0 0 0 0 0 0 0 0 0 0 0
707
1 refs QST_Purpose#NQ0108_001
NQ_TASK0108_001 1 1 NQ_TALK0108_001_01 1 0 1459 0 0 0 0 0 0 0 0 0 0 0 0 0 0
708
1 refs QST_Purpose#NQ0108_002
NQ_TASK0108_002 1 4 NQ_REACH0108_002_01 1 Flamii Watering Hole 0 1461 0 0 0 0 0 0 0 0 0 0 0 0 0 0
709
1 refs QST_Purpose#NQ0108_003
NQ_TASK0108_003 1 1 NQ_TALK0108_003_01 1 0 1462 0 0 0 0 0 0 0 0 0 0 0 0 0 0
710
1 refs QST_Purpose#NQ0109_001
NQ_TASK0109_001 1 4 NQ_REACH0109_001_01 1 Search for Eilis around the
Li Garte Prison Camp.
0 1463 0 0 0 0 0 0 0 0 0 0 0 0 0 0
711
1 refs QST_Purpose#NQ0109_002
NQ_TASK0109_002 1 7 NQ_COLLECT0109_002_01 1 0 1464 7 NQ_COLLECT0109_002_02 1 0 1465 7 NQ_COLLECT0109_002_03 1 0 0 1466 0 0 0 0 0
712
1 refs QST_Purpose#NQ0109_003
NQ_TASK0109_003 1 4 NQ_REACH0109_003_01 1 Return to where Eilis's Levnis is. 0 1467 0 0 0 0 0 0 0 0 0 0 0 0 0 0
713
1 refs QST_Purpose#NQ0110_001
NQ_TASK0110_001 1 9 NQ_GIMMICK0110_001_01 1 Open the supply drop container. 0 1750 0 0 0 0 0 0 0 0 0 0 0 0 0 0
714
1 refs QST_Purpose#NQ0111_001
NQ_TASK0111_001 1 0 NQ_BATTLE0111_001_01 1 Save the 16th Support Platoon. 0 1751 0 0 0 0 0 0 0 0 0 0 0 0 0 0
715
1 refs QST_Purpose#NQ0111_002
NQ_TASK0111_002 1 2 NQ_EVENT0111_002_01 1 1 1756 0 0 0 0 0 0 0 0 0 0 0 0 0 0
716
1 refs QST_Purpose#NQ0301_006
NQ_TASK0301_006 1 4 NQ_REACH0301_006_01 7824 1 Infiltrate from the Vent Entrance,
and defeat the Prison Warden.
0 1851 0 0 0 0 0 0 0 0 0 0 0 0 0 0
717
1 refs QST_Purpose#SQ0001_001
SQ_TASK0001_001 2 1 SQ_TALK0001_001_01 1 Go and talk to Camilla at the
Colony 9 Assembly Square.
0 259 0 0 0 0 0 0 0 0 0 0 0 0 0 0
718
1 refs QST_Purpose#SQ0001_002
SQ_TASK0001_002 2 7 SQ_COLLECT0001_002_01 1 Buy a Bronze Temple Guard from
Camilla.
0 260 0 0 0 0 0 0 0 0 0 0 0 0 0 0
719
2 refs MNU_QuestTask#1
QST_Purpose#SQ0001_003
SQ_TASK0001_003 2 11 SQ_CONDITION0001_003_01 1 Have Noah equip your new
Bronze Temple Guard.
0 261 0 0 0 0 0 0 0 0 0 0 0 0 0 0
720
1 refs QST_Purpose#SQ0001_004
SQ_TASK0001_004 2 1 SQ_TALK0001_004_01 1 0 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
721
2 refs MNU_QuestTask#2
QST_Purpose#SQ0001_005
SQ_TASK0001_005 2 11 SQ_CONDITION0001_005_01 1 Check Roald's Collectopaedia Card. 0 263 0 0 0 0 0 0 0 0 0 0 0 0 0 0
722
1 refs QST_Purpose#SQ0001_006
SQ_TASK0001_006 1 7 SQ_COLLECT0001_006_01 1 0 264 7 SQ_COLLECT0001_006_02 1 0 401 7 SQ_COLLECT0001_006_03 1 0 0 402 0 0 0 0 0
723
1 refs QST_Purpose#SQ0001_007
SQ_TASK0001_007 2 8 SQ_COLLEPEDIA0001_007_01 1 Register the collected materials
onto Roald's Collectopaedia Card.
0 265 0 0 0 0 0 0 0 0 0 0 0 0 0 0
724
1 refs QST_Purpose#SQ0001_008
SQ_TASK0001_008 2 1 SQ_TALK0001_008_01 1 0 266 0 0 0 0 0 0 0 0 0 0 0 0 0 0
725
1 refs QST_Purpose#SQ0002_001
SQ_TASK0002_001 2 4 SQ_REACH0002_001_01 1 Hillside Ferronis Hulk 0 534 0 0 0 0 0 0 0 0 0 0 0 0 0 0
726
2 refs QST_OverWrite#QUEST_OVERWRITE_114
QST_Purpose#SQ0002_002
SQ_TASK0002_002 2 0 SQ_BATTLE0002_002_01 1 0 535 0 0 0 0 0 0 0 0 0 0 0 0 0 0
727
1 refs QST_Purpose#SQ0002_003
SQ_TASK0002_003 2 4 SQ_REACH0002_003_01 1 Check the containers. 0 536 0 0 0 0 0 0 0 0 0 0 0 0 0 0
728
1 refs QST_Purpose#SQ0002_004
SQ_TASK0002_004 2 4 SQ_REACH0002_004_01 1 Check the power compartment. 0 537 0 0 0 0 0 0 0 0 0 0 0 0 0 0
729
1 refs QST_Purpose#SQ0002_005
SQ_TASK0002_005 2 9 SQ_GIMMICK0002_005_01 1 Go to the ether channel and harvest
some ether.
0 539 0 0 0 0 0 0 0 0 0 0 0 0 0 0
730
1 refs QST_Purpose#SQ0002_006
SQ_TASK0002_006 2 11 SQ_CONDITION0002_006_01 1 Return to the Ferronis hulk,
and insert the ether cylinder.
0 540 0 0 0 0 0 0 0 0 0 0 0 0 0 0
731
1 refs QST_Purpose#SQ0002_007
SQ_TASK0002_007 1 11 SQ_CONDITION0002_007_01 1 Use the fabricator. 0 541 9 SQ_GIMMICK0002_007_02 1 Open container 1. 0 542 9 SQ_GIMMICK0002_007_03 1 188 0 543 0 0 0 0 0
732
2 refs MNU_QuestTask#5
QST_Purpose#SQ0003_001
SQ_TASK0003_001 2 11 SQ_CONDITION0003_001_01 1 Cook up a meal at the Lake
Rezzento Camp.
0 545 0 0 0 0 0 0 0 0 0 0 0 0 0 0
733
1 refs QST_Purpose#SQ0003_002
SQ_TASK0003_002 2 7 SQ_COLLECT0003_002_01 1 0 546 0 0 0 0 0 0 0 0 0 0 0 0 0 0
734
1 refs QST_Purpose#SQ0003_003
SQ_TASK0003_003 2 4 SQ_REACH0003_003_01 1 Return to the Lake Rezzento Camp. 0 547 0 0 0 0 0 0 0 0 0 0 0 0 0 0
735
2 refs MNU_QuestTask#6
QST_Purpose#SQ0003_004
SQ_TASK0003_004 2 11 SQ_CONDITION0003_004_01 1 Craft a gem at the Lake Rezzento
Camp.
0 548 0 0 0 0 0 0 0 0 0 0 0 0 0 0
736
2 refs MNU_QuestTask#7
QST_Purpose#SQ0003_005
SQ_TASK0003_005 2 11 SQ_CONDITION0003_005_01 1 Equip the crafted gem. 0 549 0 0 0 0 0 0 0 0 0 0 0 0 0 0
737
1 refs QST_Purpose#SQ0004_001
SQ_TASK0004_001 2 11 SQ_CONDITION0004_001_01 1 Gather up info in Colony 4. 0 707 0 0 0 0 0 0 0 0 0 0 0 0 0 0
738
2 refs QST_OverWrite#QUEST_OVERWRITE_108
QST_Purpose#SQ0004_002
SQ_TASK0004_002 2 11 SQ_CONDITION0004_002_01 1 Gather up info in Colony 4. 0 708 1 SQ_TALK0004_002_02 0 2 1755 0 0 0 0 0 0 0 0 0 0
739
1 refs QST_Purpose#SQ0004_003
SQ_TASK0004_003 2 11 SQ_CONDITION0004_003_01 1 Gather up info in Colony 4. 0 709 0 0 0 0 0 0 0 0 0 0 0 0 0 0
740
2 refs QST_OverWrite#QUEST_OVERWRITE_175
QST_Purpose#SQ0004_004
SQ_TASK0004_004 2 11 SQ_CONDITION0004_004_01 1 Discuss Colony 4's issues at the
canteen.
0 710 0 0 0 0 0 0 0 0 0 0 0 0 0 0
741
1 refs QST_Purpose#SQ0005_001
SQ_TASK0005_001 1 7 SQ_COLLECT0005_001_01 1 0 550 7 SQ_COLLECT0005_001_02 1 0 551 7 SQ_COLLECT0005_001_03 1 0 0 552 7 SQ_COLLECT0005_001_04 1 0 0 553
742
1 refs QST_Purpose#SQ0006_001
SQ_TASK0006_001 2 7 SQ_COLLECT0006_001_01 1 0 555 0 0 0 0 0 0 0 0 0 0 0 0 0 0
743
1 refs QST_Purpose#SQ0006_002
SQ_TASK0006_002 2 7 SQ_COLLECT0006_002_01 1 0 556 0 0 0 0 0 0 0 0 0 0 0 0 0 0
744
1 refs QST_Purpose#SQ0007_001
SQ_TASK0007_001 2 1 SQ_TALK0007_001_01 1 0 557 0 0 0 0 0 0 0 0 0 0 0 0 0 0
745
1 refs QST_Purpose#SQ0007_002
SQ_TASK0007_002 2 1 SQ_TALK0007_002_01 1 0 558 0 0 0 0 0 0 0 0 0 0 0 0 0 0
746
1 refs QST_Purpose#SQ0007_003
SQ_TASK0007_003 2 1 SQ_TALK0007_003_01 1 0 559 0 0 0 0 0 0 0 0 0 0 0 0 0 0
747
1 refs QST_Purpose#SQ0007_004
SQ_TASK0007_004 2 0 SQ_BATTLE0007_004_01 1 0 560 0 0 0 0 0 0 0 0 0 0 0 0 0 0
748
1 refs QST_Purpose#SQ0007_005
SQ_TASK0007_005 2 1 SQ_TALK0007_005_01 1 0 561 0 0 0 0 0 0 0 0 0 0 0 0 0 0
749
1 refs QST_Purpose#SQ0008_001
SQ_TASK0008_001 2 4 SQ_REACH0008_001_01 1 Vinisog Holm 0 562 0 0 0 0 0 0 0 0 0 0 0 0 0 0
750
1 refs QST_Purpose#SQ0008_002
SQ_TASK0008_002 2 4 SQ_REACH0008_002_01 1 Rendezvous with the Lost Numbers
soldier at Vinisog Holm.
0 563 0 0 0 0 0 0 0 0 0 0 0 0 0 0
751
2 refs QST_OverWrite#QUEST_OVERWRITE_013
QST_Purpose#SQ0008_003
SQ_TASK0008_003 2 11 SQ_CONDITION0008_003_03 1 Collect intel on the prison camp. 0 1697 11 SQ_CONDITION0008_003_02 0 2 565 11 SQ_CONDITION0008_003_01 0 0 1 564 0 0 0 0 0
752
2 refs QST_OverWrite#QUEST_OVERWRITE_176
QST_Purpose#SQ0008_004
SQ_TASK0008_004 2 11 SQ_CONDITION0008_004_01 1 At Vinisog Holm Camp, discuss
"Li Garte Prison Information".
0 566 0 0 0 0 0 0 0 0 0 0 0 0 0 0
753
1 refs QST_Purpose#SQ0009_001
SQ_TASK0009_001 1 7 SQ_COLLECT0009_001_01 1 0 567 7 SQ_COLLECT0009_001_02 1 0 568 7 SQ_COLLECT0009_001_03 1 0 0 569 7 SQ_COLLECT0009_001_04 1 0 0 570
754
1 refs QST_Purpose#SQ0009_002
SQ_TASK0009_002 2 1 SQ_TALK0009_002_01 1 0 571 0 0 0 0 0 0 0 0 0 0 0 0 0 0
755
1 refs QST_Purpose#SQ0010_001
SQ_TASK0010_001 2 4 SQ_REACH0010_001_01 1 Look for an enraged Feris. 0 572 0 0 0 0 0 0 0 0 0 0 0 0 0 0
756
1 refs QST_Purpose#SQ0010_002
SQ_TASK0010_002 2 0 SQ_BATTLE0010_002_01 1 0 573 0 0 0 0 0 0 0 0 0 0 0 0 0 0
757
2 refs QST_OverWrite#QUEST_OVERWRITE_078
QST_Purpose#SQ0010_003
SQ_TASK0010_003 2 5 SQ_CHASE0010_003_01 1 0 574 4 SQ_REACH0010_003_02 1 1 1749 0 0 0 0 0 0 0 0 0 0
758
1 refs QST_Purpose#SQ0010_004
SQ_TASK0010_004 2 0 SQ_BATTLE0010_004_01 1 0 575 0 0 0 0 0 0 0 0 0 0 0 0 0 0
759
1 refs QST_Purpose#SQ0010_005
SQ_TASK0010_005 2 1 SQ_TALK0010_005_01 1 0 576 0 0 0 0 0 0 0 0 0 0 0 0 0 0
760
1 refs QST_Purpose#SQ0010_006
SQ_TASK0010_006 2 4 SQ_REACH0010_006_01 1 Take back some evidence that you
took down the Basreek Feris.
0 577 0 0 0 0 0 0 0 0 0 0 0 0 0 0
761
1 refs QST_Purpose#SQ0010_007
SQ_TASK0010_007 2 1 SQ_TALK0010_007_01 1 0 578 0 0 0 0 0 0 0 0 0 0 0 0 0 0
762
1 refs QST_Purpose#SQ0011_001
SQ_TASK0011_001 2 0 SQ_BATTLE0011_001_01 2 Kaalm Garaffa 0 579 0 0 0 0 0 0 0 0 0 0 0 0 0 0
763
1 refs QST_Purpose#SQ0011_002
SQ_TASK0011_002 2 11 SQ_CONDITION0011_002_01 1 0 580 0 0 0 0 0 0 0 0 0 0 0 0 0 0
764
1 refs QST_Purpose#SQ0011_102
SQ_TASK0011_102 2 2 SQ_EVENT0011_102_01 2 0 581 0 0 0 0 0 0 0 0 0 0 0 0 0 0
765
1 refs QST_Purpose#SQ0011_003
SQ_TASK0011_003 2 11 SQ_CONDITION0011_003_01 1 0 582 0 0 0 0 0 0 0 0 0 0 0 0 0 0
766
1 refs QST_Purpose#SQ0011_004
SQ_TASK0011_004 2 11 SQ_CONDITION0011_004_01 1 0 583 0 0 0 0 0 0 0 0 0 0 0 0 0 0
767
1 refs QST_Purpose#SQ0011_005
SQ_TASK0011_005 2 11 SQ_CONDITION0011_005_01 1 0 584 0 0 0 0 0 0 0 0 0 0 0 0 0 0
768
2 refs QST_OverWrite#QUEST_OVERWRITE_023
QST_Purpose#SQ0012_001
SQ_TASK0012_001 2 11 SQ_CONDITION0012_001_01 1 Cloudkeep 0 585 0 0 0 0 0 0 0 0 0 0 0 0 0 0
769
3 refs QST_OverWrite#QUEST_OVERWRITE_024
QST_OverWrite#QUEST_OVERWRITE_061
QST_Purpose#SQ0012_002
SQ_TASK0012_002 1 11 SQ_CONDITION0012_002_01 1 Everblight Plain 0 586 11 SQ_CONDITION0012_002_02 1 Cape Arcaphor 0 587 0 0 0 0 0 0 0 0 0 0
770
3 refs QST_OverWrite#QUEST_OVERWRITE_025
QST_OverWrite#QUEST_OVERWRITE_062
QST_Purpose#SQ0012_003
SQ_TASK0012_003 1 11 SQ_CONDITION0012_003_01 1 Zain's Talon 0 588 11 SQ_CONDITION0012_003_02 1 Low Maktha Wildwood 0 589 0 0 0 0 0 0 0 0 0 0
771
1 refs QST_Purpose#SQ0012_004
SQ_TASK0012_004 2 11 SQ_CONDITION0012_004_01 1 Complete "Side Story: Noah". 0 590 0 0 0 0 0 0 0 0 0 0 0 0 0 0
772
1 refs QST_Purpose#SQ0012_005
SQ_TASK0012_005 2 1 SQ_TALK0012_005_01 1 0 1174 0 0 0 0 0 0 0 0 0 0 0 0 0 0
773
1 refs QST_Purpose#SQ0012_006
SQ_TASK0012_006 2 11 SQ_CONDITION0012_006_01 1 1 1587 11 SQ_CONDITION0012_006_02 2 1 1588 0 0 0 0 0 0 0 0 0 0
774
1 refs QST_Purpose#SQ0013_001
SQ_TASK0013_001 2 0 SQ_BATTLE0013_001_01 1 0 1317 0 0 0 0 0 0 0 0 0 0 0 0 0 0
775
1 refs QST_Purpose#SQ0013_002
SQ_TASK0013_002 2 2 SQ_EVENT0013_002_01 1 1 1318 0 0 0 0 0 0 0 0 0 0 0 0 0 0
776
1 refs QST_Purpose#TQ0007_001
TQ_TASK0007_001 2 4 TQ_REACH0007_001_01 1 Galghour's Menhir 0 719 0 0 0 0 0 0 0 0 0 0 0 0 0 0
777
1 refs QST_Purpose#TQ0007_002
TQ_TASK0007_002 2 4 TQ_REACH0007_002_01 14062 1 Search for the dropped supplies. 0 720 0 0 0 0 0 0 0 0 0 0 0 0 0 0
778
1 refs QST_Purpose#TQ0007_003
TQ_TASK0007_003 2 0 TQ_BATTLE0007_003_01 14062 1 0 721 0 0 0 0 0 0 0 0 0 0 0 0 0 0
779
1 refs QST_Purpose#TQ0007_004
TQ_TASK0007_004 2 9 TQ_GIMMICK0007_004_01 14062 1 Retrieve the supply drop. 0 722 0 0 0 0 0 0 0 0 0 0 0 0 0 0
780
1 refs QST_Purpose#TQ0007_005
TQ_TASK0007_005 2 4 TQ_REACH0007_005_01 14062 1 Colony 4 Checkpoint 0 723 0 0 0 0 0 0 0 0 0 0 0 0 0 0
781
1 refs QST_Purpose#TQ0007_006
TQ_TASK0007_006 2 11 TQ_CONDITION0007_006_01 1 Confirm the airdrop point. 0 1733 0 0 0 0 0 0 0 0 0 0 0 0 0 0
782
1 refs QST_Purpose#SQ9901_001
SQ_TASK9901_001 2 4 SQ_REACH9901_001_01 1 2 724 0 0 0 0 0 0 0 0 0 0 0 0 0 0
783
1 refs QST_Purpose#SQ9901_002
SQ_TASK9901_002 2 0 SQ_BATTLE9901_002_01 1 2 725 0 0 0 0 0 0 0 0 0 0 0 0 0 0
784
1 refs QST_Purpose#SQ9902_001
SQ_TASK9902_001 2 0 SQ_BATTLE9902_001_01 1 1 726 11 SQ_CONDITION9902_001_02 2 1 727 0 0 0 0 0 0 0 0 0 0
785
1 refs QST_Purpose#SQ9903_001
SQ_TASK9903_001 2 4 SQ_REACH9903_001_01 1 194 2 786 0 0 0 0 0 0 0 0 0 0 0 0 0 0
786
1 refs QST_Purpose#SQ9903_002
SQ_TASK9903_002 2 11 SQ_CONDITION9903_002_01 1 194 2 728 0 SQ_BATTLE9903_002_02 0 2 1787 0 0 0 0 0 0 0 0 0 0
787
1 refs QST_Purpose#SQ9903_003
SQ_TASK9903_003 2 0 SQ_BATTLE9903_003_01 1 194 2 729 0 0 0 0 0 0 0 0 0 0 0 0 0 0
788
1 refs QST_Purpose#SQ9905_001
SQ_TASK9905_001 2 4 SQ_REACH9905_002_01 1 2 1789 0 0 0 0 0 0 0 0 0 0 0 0 0 0
789
1 refs QST_Purpose#SQ9906_001
SQ_TASK9906_001 2 4 SQ_REACH9906_002_01 1 2 1790 0 0 0 0 0 0 0 0 0 0 0 0 0 0
790
1 refs QST_Purpose#SQ9907_001
SQ_TASK9907_001 2 4 SQ_REACH9907_002_01 1 2 1791 0 0 0 0 0 0 0 0 0 0 0 0 0 0
791
1 refs QST_Purpose#SQ9908_001
SQ_TASK9908_001 2 4 SQ_REACH9908_002_01 1 2 1792 0 0 0 0 0 0 0 0 0 0 0 0 0 0
792
1 refs QST_Purpose#NQ1101_001
NQ_TASK1101_001 2 4 NQ_REACH1101_001_01 1 Barren Knoll 0 1062 0 0 0 0 0 0 0 0 0 0 0 0 0 0
793
1 refs QST_Purpose#NQ1101_002
NQ_TASK1101_002 2 0 NQ_BATTLE1101_002_01 1 0 1063 0 0 0 0 0 0 0 0 0 0 0 0 0 0
794
1 refs QST_Purpose#NQ1101_003
NQ_TASK1101_003 2 2 NQ_EVENT1101_003_01 1 1 1064 0 0 0 0 0 0 0 0 0 0 0 0 0 0
795
1 refs QST_Purpose#NQ1102_001
NQ_TASK1102_001 2 1 NQ_TALK1102_001_01 1 0 1065 0 0 0 0 0 0 0 0 0 0 0 0 0 0
796
1 refs QST_Purpose#NQ1102_002
NQ_TASK1102_002 1 11 NQ_CONDITION1102_002_01 1 Jeremy's Request 0 1066 11 NQ_CONDITION1102_002_02 1 Fla'ran's Request 0 1067 11 NQ_CONDITION1102_002_03 1 1034 0 1068 0 0 0 0 0
797
1 refs QST_Purpose#NQ1102_004
NQ_TASK1102_004 2 1 NQ_TALK1102_004_01 1 0 1072 0 0 0 0 0 0 0 0 0 0 0 0 0 0
798
1 refs QST_Purpose#NQ1102_005
NQ_TASK1102_005 2 1 NQ_TALK1102_005_01 1 0 1073 0 0 0 0 0 0 0 0 0 0 0 0 0 0
799
1 refs QST_Purpose#NQ1103_001
NQ_TASK1103_001 2 4 NQ_REACH1103_001_01 1 Colony 4 Medical Quarter 0 1074 0 0 0 0 0 0 0 0 0 0 0 0 0 0
800
1 refs QST_Purpose#NQ1103_002
NQ_TASK1103_002 2 4 NQ_REACH1103_002_01 1 Murmur Rise 0 1075 0 0 0 0 0 0 0 0 0 0 0 0 0 0
801
1 refs QST_Purpose#NQ1103_003
NQ_TASK1103_003 2 0 NQ_BATTLE1103_003_01 1 Mysterious Raider 0 1076 0 0 0 0 0 0 0 0 0 0 0 0 0 0
802
3 refs QST_OverWrite#QUEST_OVERWRITE_060
QST_OverWrite#QUEST_OVERWRITE_142
QST_Purpose#NQ1103_004
NQ_TASK1103_004 2 11 NQ_CONDITION1103_004_01 1 Mysterious Raider 0 1077 0 NQ_BATTLE1103_004_01 0 2 1824 0 0 0 0 0 0 0 0 0 0
803
1 refs QST_Purpose#NQ1103_005
NQ_TASK1103_005 2 9 NQ_GIMMICK1103_005_01 1 See off Maxie's subordinates. 0 1078 0 0 0 0 0 0 0 0 0 0 0 0 0 0
804
1 refs QST_Purpose#NQ1104_001
NQ_TASK1104_001 2 1 NQ_TALK1104_001_01 1 0 1079 0 0 0 0 0 0 0 0 0 0 0 0 0 0
805
1 refs QST_Purpose#NQ1104_002
NQ_TASK1104_002 2 4 NQ_REACH1104_002_01 1 Engardo Pass 0 1080 0 0 0 0 0 0 0 0 0 0 0 0 0 0
806
1 refs QST_Purpose#NQ1104_003
NQ_TASK1104_003 2 0 NQ_BATTLE1104_003_01 1 0 1081 0 0 0 0 0 0 0 0 0 0 0 0 0 0
807
1 refs QST_Purpose#NQ1104_004
NQ_TASK1104_004 2 4 NQ_REACH1104_004_01 1 Colony 4 Council Room 0 1082 0 0 0 0 0 0 0 0 0 0 0 0 0 0
808
1 refs QST_Purpose#NQ1105_001
NQ_TASK1105_001 2 4 NQ_REACH1105_001_01 1 Colony 4 Canteen 0 1083 0 0 0 0 0 0 0 0 0 0 0 0 0 0
809
1 refs QST_Purpose#NQ1105_002
NQ_TASK1105_002 2 1 NQ_TALK1105_002_01 1 0 1507 0 0 0 0 0 0 0 0 0 0 0 0 0 0
810
1 refs QST_Purpose#NQ1105_003
NQ_TASK1105_003 2 4 NQ_REACH1105_003_01 1 Colony 4 Command 0 1084 0 0 0 0 0 0 0 0 0 0 0 0 0 0
811
2 refs QST_OverWrite#QUEST_OVERWRITE_014
QST_Purpose#NQ1105_004
NQ_TASK1105_004 2 11 NQ_CONDITION1105_004_01 1 Gather info in Colony 4 on the true
villain.
0 1698 1 NQ_TALK1105_004_02 0 2 1085 1 NQ_TALK1105_004_03 0 0 2 1086 1 NQ_TALK1105_004_04 0 0 2 1087
812
1 refs QST_Purpose#NQ1105_005
NQ_TASK1105_005 2 3 NQ_ASK1105_005_01 1 0 1088 0 0 0 0 0 0 0 0 0 0 0 0 0 0
813
1 refs QST_Purpose#NQ1105_006
NQ_TASK1105_006 2 1 NQ_TALK1105_006_01 1 0 1508 0 0 0 0 0 0 0 0 0 0 0 0 0 0
814
1 refs QST_Purpose#NQ1105_007
NQ_TASK1105_007 2 1 NQ_TALK1105_007_01 1 0 1089 0 0 0 0 0 0 0 0 0 0 0 0 0 0
815
1 refs QST_Purpose#NQ1105_008
NQ_TASK1105_008 2 4 NQ_REACH1105_008_01 1 Namba Mound 0 1090 0 0 0 0 0 0 0 0 0 0 0 0 0 0
816
1 refs QST_Purpose#NQ1105_009
NQ_TASK1105_009 2 5 NQ_CHASE1105_009_01 1 0 1091 0 0 0 0 0 0 0 0 0 0 0 0 0 0
817
1 refs QST_Purpose#NQ1105_010
NQ_TASK1105_010 2 0 NQ_BATTLE1105_010_01 1 0 1092 0 0 0 0 0 0 0 0 0 0 0 0 0 0
818
1 refs QST_Purpose#NQ1105_011
NQ_TASK1105_011 2 2 NQ_EVENT1105_011_01 1 0 1093 0 0 0 0 0 0 0 0 0 0 0 0 0 0
819
1 refs QST_Purpose#NQ1106_001
NQ_TASK1106_001 2 1 NQ_TALK1106_001_01 1 0 1094 0 0 0 0 0 0 0 0 0 0 0 0 0 0
820
1 refs QST_Purpose#NQ1106_002
NQ_TASK1106_002 2 1 NQ_TALK1106_002_01 1 0 1095 1 NQ_TALK1106_002_02 2 0 1096 0 0 0 0 0 0 0 0 0 0
821
2 refs QST_Purpose#NQ1106_003
QST_TaskRequest#NQ_REQUEST1106_003_01
NQ_TASK1106_003 2 6 NQ_REQUEST1106_003_01 1 0 1097 0 0 0 0 0 0 0 0 0 0 0 0 0 0
822
1 refs QST_Purpose#NQ1106_004
NQ_TASK1106_004 2 1 NQ_TALK1106_004_01 1 0 1098 0 0 0 0 0 0 0 0 0 0 0 0 0 0
823
2 refs QST_Purpose#NQ1106_005
QST_TaskRequest#NQ_REQUEST1106_005_01
NQ_TASK1106_005 2 6 NQ_REQUEST1106_005_01 1 0 1099 0 0 0 0 0 0 0 0 0 0 0 0 0 0
824
1 refs QST_Purpose#NQ1106_006
NQ_TASK1106_006 2 10 NQ_FOLLOW1106_006_01 1 0 1100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
825
2 refs QST_Purpose#NQ1106_103
QST_TaskRequest#NQ_REQUEST1106_103_01
NQ_TASK1106_103 2 6 NQ_REQUEST1106_103_01 2 0 1101 0 0 0 0 0 0 0 0 0 0 0 0 0 0
826
1 refs QST_Purpose#NQ1106_104
NQ_TASK1106_104 2 10 NQ_FOLLOW1106_104_01 2 0 1102 0 0 0 0 0 0 0 0 0 0 0 0 0 0
827
1 refs QST_Purpose#NQ1106_105
NQ_TASK1106_105 2 1 NQ_TALK1106_105_01 2 0 1103 0 0 0 0 0 0 0 0 0 0 0 0 0 0
828
2 refs QST_Purpose#NQ1106_106
QST_TaskRequest#NQ_REQUEST1106_106_01
NQ_TASK1106_106 2 6 NQ_REQUEST1106_106_01 1 0 1104 0 0 0 0 0 0 0 0 0 0 0 0 0 0
829
1 refs QST_Purpose#NQ1106_007
NQ_TASK1106_007 2 1 NQ_TALK1106_007_01 1 0 1105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
830
2 refs QST_Purpose#NQ1107_001
QST_TaskRequest#NQ_REQUEST1107_001_01
NQ_TASK1107_001 2 6 NQ_REQUEST1107_001_01 1 0 1106 0 0 0 0 0 0 0 0 0 0 0 0 0 0
831
2 refs QST_OverWrite#QUEST_OVERWRITE_146
QST_Purpose#NQ1107_002
NQ_TASK1107_002 2 2 NQ_EVENT1107_002_01 1 1 1825 0 0 0 0 0 0 0 0 0 0 0 0 0 0
832
1 refs QST_Purpose#NQ1108_001
NQ_TASK1108_001 2 4 NQ_REACH1108_001_01 1 Search for the Mechapod Carthegia
in Lavi Sandbar.
0 1114 0 0 0 0 0 0 0 0 0 0 0 0 0 0
833
1 refs QST_Purpose#NQ1108_002
NQ_TASK1108_002 2 7 NQ_COLLECT1108_002_01 1 0 1115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
834
1 refs QST_Purpose#NQ1108_003
NQ_TASK1108_003 2 1 NQ_TALK1108_003_01 1 0 1116 0 0 0 0 0 0 0 0 0 0 0 0 0 0
835
1 refs QST_Purpose#NQ1109_001
NQ_TASK1109_001 2 1 NQ_TALK1109_001_01 1 0 1123 0 0 0 0 0 0 0 0 0 0 0 0 0 0
836
1 refs QST_Purpose#NQ1109_002
NQ_TASK1109_002 2 1 NQ_TALK1109_002_01 1 0 1124 0 0 0 0 0 0 0 0 0 0 0 0 0 0
837
1 refs QST_Purpose#NQ1109_003
NQ_TASK1109_003 2 4 NQ_REACH1109_003_01 1 Llyn Nyddwr 0 1125 0 0 0 0 0 0 0 0 0 0 0 0 0 0
838
1 refs QST_Purpose#NQ1109_004
NQ_TASK1109_004 2 0 NQ_BATTLE1109_004_01 1 Larm Ansel 0 1126 0 0 0 0 0 0 0 0 0 0 0 0 0 0
839
1 refs QST_Purpose#NQ1109_005
NQ_TASK1109_005 2 7 NQ_COLLECT1109_005_01 1 0 1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
840
1 refs QST_Purpose#NQ1109_006
NQ_TASK1109_006 2 4 NQ_REACH1109_006_01 1 Llyn Nyddwr Camp 0 1128 0 0 0 0 0 0 0 0 0 0 0 0 0 0
841
1 refs QST_Purpose#NQ1109_007
NQ_TASK1109_007 2 4 NQ_REACH1109_007_01 1 Colony 4 Central Yard 0 1129 0 0 0 0 0 0 0 0 0 0 0 0 0 0
842
1 refs QST_Purpose#NQ1109_008
NQ_TASK1109_008 2 4 NQ_REACH1109_008_01 1 Chase down the runaway Levnis. 0 1130 0 0 0 0 0 0 0 0 0 0 0 0 0 0
843
1 refs QST_Purpose#NQ1111_001
NQ_TASK1111_001 2 4 NQ_REACH1111_001_01 1 Search for the source of the
mysterious noise.
0 1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
844
1 refs QST_Purpose#NQ1111_002
NQ_TASK1111_002 2 7 NQ_COLLECT1111_002_01 1 0 1132 0 0 0 0 0 0 0 0 0 0 0 0 0 0
845
1 refs QST_Purpose#NQ1111_003
NQ_TASK1111_003 2 4 NQ_REACH1111_003_01 1 Return to the broken supply
container.
0 1133 0 0 0 0 0 0 0 0 0 0 0 0 0 0
846
1 refs QST_Purpose#NQ1111_004
NQ_TASK1111_004 2 0 NQ_BATTLE1111_004_01 1 0 1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
847
1 refs QST_Purpose#NQ1111_005
NQ_TASK1111_005 2 2 NQ_EVENT1111_005_01 1 0 1135 0 0 0 0 0 0 0 0 0 0 0 0 0 0
848
1 refs QST_Purpose#NQ1112_001
NQ_TASK1112_001 2 7 NQ_COLLECT1112_001_01 1 0 1136 0 0 0 0 0 0 0 0 0 0 0 0 0 0
849
1 refs QST_Purpose#NQ1112_002
NQ_TASK1112_002 2 4 NQ_REACH1112_002_01 1 Old Way Camp 0 1137 0 0 0 0 0 0 0 0 0 0 0 0 0 0
850
2 refs QST_OverWrite#QUEST_OVERWRITE_151
QST_Purpose#NQ1112_003
NQ_TASK1112_003 2 4 NQ_REACH1112_003_01 1 Smear the tree in Bubblesia nectar. 0 1138 0 0 0 0 0 0 0 0 0 0 0 0 0 0
851
1 refs QST_Purpose#NQ1112_004
NQ_TASK1112_004 2 0 NQ_BATTLE1112_004_01 1 0 1139 0 0 0 0 0 0 0 0 0 0 0 0 0 0
852
1 refs QST_Purpose#NQ1112_005
NQ_TASK1112_005 2 4 NQ_REACH1112_005_01 1 Old Way Camp 0 1140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
853
1 refs QST_Purpose#NQ1113_001
NQ_TASK1113_001 2 4 NQ_REACH1113_001_01 1 Check the camp surroundings. 0 1141 0 0 0 0 0 0 0 0 0 0 0 0 0 0
854
1 refs QST_Purpose#NQ1113_002
NQ_TASK1113_002 2 5 NQ_CHASE1113_002_01 1 0 1142 0 0 0 0 0 0 0 0 0 0 0 0 0 0
855
1 refs QST_Purpose#NQ1113_003
NQ_TASK1113_003 2 4 NQ_REACH1113_003_01 1 Find the Merignas. 0 1143 0 0 0 0 0 0 0 0 0 0 0 0 0 0
856
1 refs QST_Purpose#NQ1113_004
NQ_TASK1113_004 2 0 NQ_BATTLE1113_004_01 1 0 1144 0 0 0 0 0 0 0 0 0 0 0 0 0 0
857
1 refs QST_Purpose#NQ1113_005
NQ_TASK1113_005 2 2 NQ_EVENT1113_005_01 1 0 1145 0 0 0 0 0 0 0 0 0 0 0 0 0 0
858
1 refs QST_Purpose#NQ1114_001
NQ_TASK1114_001 2 4 NQ_REACH1114_001_01 1 Where the giant monster was seen 0 1146 0 0 0 0 0 0 0 0 0 0 0 0 0 0
859
1 refs QST_Purpose#NQ1114_002
NQ_TASK1114_002 2 7 NQ_COLLECT1114_002_01 1 0 1147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
860
2 refs QST_OverWrite#QUEST_OVERWRITE_173
QST_Purpose#NQ1114_003
NQ_TASK1114_003 2 4 NQ_REACH1114_003_01 1 Prepare the acquired meat. 0 1148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
861
2 refs QST_OverWrite#QUEST_OVERWRITE_174
QST_Purpose#NQ1114_004
NQ_TASK1114_004 2 4 NQ_REACH1114_004_01 1 Set the bait. 0 1149 0 0 0 0 0 0 0 0 0 0 0 0 0 0
862
1 refs QST_Purpose#NQ1114_005
NQ_TASK1114_005 2 0 NQ_BATTLE1114_005_01 1 0 1150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
863
1 refs QST_Purpose#NQ1114_006
NQ_TASK1114_006 2 2 NQ_EVENT1114_006_01 1 0 1151 0 0 0 0 0 0 0 0 0 0 0 0 0 0
864
1 refs QST_Purpose#NQ1115_001
NQ_TASK1115_001 2 4 NQ_REACH1115_001_01 1 Colony 4 Medical Quarter 0 1152 0 0 0 0 0 0 0 0 0 0 0 0 0 0
865
1 refs QST_Purpose#NQ1115_002
NQ_TASK1115_002 2 4 NQ_REACH1115_002_01 1 Hovering Reef 1 0 1153 0 0 0 0 0 0 0 0 0 0 0 0 0 0
866
1 refs QST_Purpose#NQ1115_003
NQ_TASK1115_003 2 0 NQ_BATTLE1115_003_01 1 0 1154 0 0 0 0 0 0 0 0 0 0 0 0 0 0
867
1 refs QST_Purpose#NQ1115_004
NQ_TASK1115_004 2 4 NQ_REACH1115_004_01 1 Colony 4 Medical Quarter 0 1155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
868
1 refs QST_Purpose#NQ1116_001
NQ_TASK1116_001 2 11 NQ_CONDITION1116_001_01 1 1141 1 1159 11 NQ_CONDITION1116_001_02 2 1142 1 1160 0 0 0 0 0 0 0 0 0 0
869
1 refs QST_Purpose#NQ1116_002
NQ_TASK1116_002 2 4 NQ_REACH1116_002_01 1 1143 0 1161 0 0 0 0 0 0 0 0 0 0 0 0 0 0
870
1 refs QST_Purpose#NQ1116_003
NQ_TASK1116_003 2 4 NQ_REACH1116_003_01 1 1144 0 1162 0 0 0 0 0 0 0 0 0 0 0 0 0 0
871
1 refs QST_Purpose#NQ1116_102
NQ_TASK1116_102 2 4 NQ_REACH1116_102_01 1 1145 0 1163 0 0 0 0 0 0 0 0 0 0 0 0 0 0
872
1 refs QST_Purpose#NQ1116_004
NQ_TASK1116_004 2 4 NQ_REACH1116_004_01 1 1146 0 1164 0 0 0 0 0 0 0 0 0 0 0 0 0 0
873
1 refs QST_Purpose#NQ1116_005
NQ_TASK1116_005 2 4 NQ_REACH1116_005_01 1 1147 0 1165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
874
1 refs QST_Purpose#NQ1116_006
NQ_TASK1116_006 2 0 NQ_BATTLE1116_006_01 1 1148 0 1166 0 0 0 0 0 0 0 0 0 0 0 0 0 0
875
1 refs QST_Purpose#NQ1116_007
NQ_TASK1116_007 2 4 NQ_REACH1116_007_01 1 1149 0 1167 0 0 0 0 0 0 0 0 0 0 0 0 0 0
876
1 refs QST_Purpose#NQ1117_001
NQ_TASK1117_001 2 9 NQ_GIMMICK1117_001_01 1 Send off the husks by
Singbreeze Funnel.
0 1534 0 0 0 0 0 0 0 0 0 0 0 0 0 0
877
1 refs QST_Purpose#NQ1118_001
NQ_TASK1118_001 2 1 NQ_TALK1118_001_01 1 0 1709 0 0 0 0 0 0 0 0 0 0 0 0 0 0
878
1 refs QST_Purpose#NQ1118_002
NQ_TASK1118_002 2 0 NQ_BATTLE1118_002_01 1 0 1069 0 0 0 0 0 0 0 0 0 0 0 0 0 0
879
1 refs QST_Purpose#NQ1119_001
NQ_TASK1119_001 2 1 NQ_TALK1119_001_01 1 0 1710 0 0 0 0 0 0 0 0 0 0 0 0 0 0
880
1 refs QST_Purpose#NQ1119_002
NQ_TASK1119_002 2 0 NQ_BATTLE1119_002_01 1 Arachno horde 0 1070 0 0 0 0 0 0 0 0 0 0 0 0 0 0
881
1 refs QST_Purpose#NQ1120_001
NQ_TASK1120_001 2 1 NQ_TALK1120_001_01 1 0 1711 0 0 0 0 0 0 0 0 0 0 0 0 0 0
882
1 refs QST_Purpose#NQ1120_002
NQ_TASK1120_002 2 0 NQ_BATTLE1120_002_01 1 0 1071 0 0 0 0 0 0 0 0 0 0 0 0 0 0
883
1 refs QST_Purpose#TQ0114_001
TQ_TASK0114_001 2 4 TQ_REACH0114_001_01 14078 1 The Cavity 0 1168 0 0 0 0 0 0 0 0 0 0 0 0 0 0
884
1 refs QST_Purpose#SQ9905_002
SQ_TASK9905_002 2 0 SQ_BATTLE9905_001_01 1 2 732 0 0 0 0 0 0 0 0 0 0 0 0 0 0
885
1 refs QST_Purpose#SQ9906_002
SQ_TASK9906_002 2 4 SQ_REACH9906_001_01 1 2 793 0 0 0 0 0 0 0 0 0 0 0 0 0 0
886
1 refs QST_Purpose#SQ9907_002
SQ_TASK9907_002 2 4 SQ_REACH9907_001_01 1 2 794 0 0 0 0 0 0 0 0 0 0 0 0 0 0
887
1 refs QST_Purpose#SQ9908_002
SQ_TASK9908_002 2 11 SQ_CONDITION9908_001_01 1 2 795 0 0 0 0 0 0 0 0 0 0 0 0 0 0
888
1 refs QST_Purpose#NQ1201_001
NQ_TASK1201_001 1 1 NQ_TALK1201_001_01 1 0 218 0 0 0 0 0 0 0 0 0 0 0 0 0 0
889
1 refs QST_Purpose#NQ1201_002
NQ_TASK1201_002 1 1 NQ_TALK1201_002_01 1 0 219 1 NQ_TALK1201_002_02 1 0 220 0 0 0 0 0 0 0 0 0 0
890
1 refs QST_Purpose#NQ1201_003
NQ_TASK1201_003 1 1 NQ_TALK1201_003_01 1 0 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
891
1 refs QST_Purpose#NQ1201_004
NQ_TASK1201_004 1 4 NQ_REACH1201_004_01 1 Rutez Barr 0 222 0 0 0 0 0 0 0 0 0 0 0 0 0 0
892
1 refs QST_Purpose#NQ1202_001
NQ_TASK1202_001 1 4 NQ_REACH1202_001_01 1 Dannagh Desert 0 336 0 0 0 0 0 0 0 0 0 0 0 0 0 0
893
1 refs QST_Purpose#NQ1202_002
NQ_TASK1202_002 1 0 NQ_BATTLE1202_002_01 1 0 337 0 0 0 0 0 0 0 0 0 0 0 0 0 0
894
1 refs QST_Purpose#NQ1202_003
NQ_TASK1202_003 1 2 NQ_EVENT1202_003_01 1 1 338 0 0 0 0 0 0 0 0 0 0 0 0 0 0
895
1 refs QST_Purpose#NQ1203_001
NQ_TASK1203_001 1 1 NQ_TALK1203_001_01 14082 1 0 339 0 0 0 0 0 0 0 0 0 0 0 0 0 0
896
2 refs QST_Purpose#NQ1203_002
QST_TaskRequest#NQ_REQUEST1203_002_01
NQ_TASK1203_002 1 6 NQ_REQUEST1203_002_01 14082 1 0 340 0 0 0 0 0 0 0 0 0 0 0 0 0 0
897
1 refs QST_Purpose#NQ1203_003
NQ_TASK1203_003 1 2 NQ_EVENT1203_003_01 14082 1 1 341 0 0 0 0 0 0 0 0 0 0 0 0 0 0
898
2 refs QST_OverWrite#QUEST_OVERWRITE_143
QST_Purpose#NQ1204_001
NQ_TASK1204_001 1 11 NQ_CONDITION1204_001_01 1 Gather enough "Parts Gone Missing"
info fragments.
0 342 1 NQ_TALK1204_001_02 1 2 343 1 NQ_TALK1204_001_03 1 0 2 344 1 NQ_TALK1204_001_04 1 0 2 1722
899
1 refs QST_Purpose#NQ1204_002
NQ_TASK1204_002 1 3 NQ_ASK1204_002_01 1 0 345 0 0 0 0 0 0 0 0 0 0 0 0 0 0
900
1 refs QST_Purpose#NQ1204_003
NQ_TASK1204_003 1 4 NQ_REACH1204_003_01 1 Sparres Barr Area 0 346 4 NQ_REACH1204_003_02 1 Bittley Slope Area 0 347 4 NQ_REACH1204_003_03 1 673 0 348 0 0 0 0 0
901
1 refs QST_Purpose#NQ1204_004
NQ_TASK1204_004 1 1 NQ_TALK1204_004_01 1 0 349 0 0 0 0 0 0 0 0 0 0 0 0 0 0
902
1 refs QST_Purpose#NQ1204_005
NQ_TASK1204_005 1 1 NQ_TALK1204_005_01 1 0 350 1 NQ_TALK1204_005_02 1 0 351 0 0 0 0 0 0 0 0 0 0
903
1 refs QST_Purpose#NQ1204_006
NQ_TASK1204_006 1 1 NQ_TALK1204_006_01 1 0 352 0 0 0 0 0 0 0 0 0 0 0 0 0 0
904
2 refs QST_OverWrite#QUEST_OVERWRITE_134
QST_Purpose#NQ1205_001
NQ_TASK1205_001 1 1 NQ_TALK1205_001_01 1 0 353 0 0 0 0 0 0 0 0 0 0 0 0 0 0
905
2 refs QST_OverWrite#QUEST_OVERWRITE_135
QST_Purpose#NQ1205_002
NQ_TASK1205_002 2 5 NQ_CHASE1205_002_01 1 0 354 4 NQ_REACH1205_002_02 1 1 1715 0 0 0 0 0 0 0 0 0 0
906
1 refs QST_Purpose#NQ1205_003
NQ_TASK1205_003 1 1 NQ_TALK1205_003_01 1 0 355 0 0 0 0 0 0 0 0 0 0 0 0 0 0
907
1 refs QST_Purpose#NQ1206_001
NQ_TASK1206_001 1 1 NQ_TALK1206_001_01 14082 1 0 356 1 NQ_TALK1206_001_02 14082 1 0 357 1 NQ_TALK1206_001_03 14082 1 0 0 358 0 0 0 0 0
908
2 refs QST_OverWrite#QUEST_OVERWRITE_126
QST_Purpose#NQ1206_002
NQ_TASK1206_002 1 1 NQ_TALK1206_002_01 14082 1 Talk with Repapa about the Nopon
dispatch.
0 359 0 0 0 0 0 0 0 0 0 0 0 0 0 0
909
1 refs QST_Purpose#NQ1206_003
NQ_TASK1206_003 2 1 NQ_TALK1206_003_01 14082 1 0 360 1 NQ_TALK1206_003_02 14082 1 0 361 1 NQ_TALK1206_003_03 14082 1 0 0 362 1 NQ_TALK1206_003_04 14082 1 0 0 363
910
2 refs QST_OverWrite#QUEST_OVERWRITE_127
QST_Purpose#NQ1206_004
NQ_TASK1206_004 2 11 NQ_CONDITION1206_004_01 14082 1 Count the ether cylinders gathered
by Colony 30's Nopon dispatch.
0 364 11 NQ_CONDITION1206_004_02 14082 2 1 365 0 0 0 0 0 0 0 0 0 0
911
1 refs QST_Purpose#NQ1206_005
NQ_TASK1206_005 1 2 NQ_EVENT1206_005_01 14082 1 1 366 0 0 0 0 0 0 0 0 0 0 0 0 0 0
912
2 refs QST_OverWrite#QUEST_OVERWRITE_128
QST_Purpose#NQ1206_105
NQ_TASK1206_105 1 11 NQ_CONDITION1206_105_02 14082 2 Dispatch more Nopon to increase
the cylinder amount to over 2500.
0 1788 1 NQ_TALK1206_105_01 14082 2 Dispatch more Nopon to increase
the cylinder amount to over 2500.
1 367 0 0 0 0 0 0 0 0 0 0
913
1 refs QST_Purpose#NQ1206_106
NQ_TASK1206_106 2 1 NQ_TALK1206_106_01 14082 2 0 368 1 NQ_TALK1206_106_02 14082 2 0 369 1 NQ_TALK1206_106_03 14082 2 0 0 370 1 NQ_TALK1206_106_04 14082 2 0 0 371
914
1 refs QST_Purpose#NQ1206_107
NQ_TASK1206_107 1 1 NQ_TALK1206_107_01 14082 2 0 372 0 0 0 0 0 0 0 0 0 0 0 0 0 0
915
1 refs QST_Purpose#NQ1206_108
NQ_TASK1206_108 1 2 NQ_EVENT1206_108_01 14082 2 1 373 0 0 0 0 0 0 0 0 0 0 0 0 0 0
916
1 refs QST_Purpose#NQ1207_001
NQ_TASK1207_001 1 1 NQ_TALK1207_001_01 14082 1 0 374 0 0 0 0 0 0 0 0 0 0 0 0 0 0
917
1 refs QST_Purpose#NQ1207_002
NQ_TASK1207_002 1 3 NQ_ASK1207_002_01 14082 1 0 375 0 0 0 0 0 0 0 0 0 0 0 0 0 0
918
1 refs QST_Purpose#NQ1207_003
NQ_TASK1207_003 2 11 NQ_CONDITION1207_003_01 1 1 1742 11 NQ_CONDITION1207_003_02 2 1 1743 0 0 0 0 0 0 0 0 0 0
919
1 refs QST_Purpose#NQ1207_004
NQ_TASK1207_004 1 1 NQ_TALK1207_004_01 14082 1 0 376 1 NQ_TALK1207_004_02 14082 0 0 377 1 NQ_TALK1207_004_03 14082 0 0 0 378 0 0 0 0 0
920
1 refs QST_Purpose#NQ1207_005
NQ_TASK1207_005 1 1 NQ_TALK1207_005_01 14082 1 0 379 0 0 0 0 0 0 0 0 0 0 0 0 0 0
921
2 refs QST_Purpose#NQ1207_006
QST_TaskRequest#NQ_REQUEST1207_006_01
NQ_TASK1207_006 1 6 NQ_REQUEST1207_006_01 14082 1 0 380 0 0 0 0 0 0 0 0 0 0 0 0 0 0
922
2 refs QST_Purpose#NQ1207_007
QST_TaskRequest#NQ_REQUEST1207_007_01
NQ_TASK1207_007 1 6 NQ_REQUEST1207_007_01 14082 1 0 381 0 0 0 0 0 0 0 0 0 0 0 0 0 0
923
1 refs QST_Purpose#NQ1207_008
NQ_TASK1207_008 1 2 NQ_EVENT1207_008_01 14082 1 1 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
924
1 refs QST_Purpose#NQ1207_104
NQ_TASK1207_104 1 1 NQ_TALK1207_104_01 14082 2 0 1744 1 NQ_TALK1207_104_02 14082 0 0 1745 1 NQ_TALK1207_104_03 14082 0 0 0 1746 0 0 0 0 0
925
1 refs QST_Purpose#NQ1208_001
NQ_TASK1208_001 1 4 NQ_REACH1208_001_01 14082 1 Terra Wastelands 0 383 0 0 0 0 0 0 0 0 0 0 0 0 0 0
926
1 refs QST_Purpose#NQ1208_002
NQ_TASK1208_002 1 0 NQ_BATTLE1208_002_01 14082 1 0 384 0 0 0 0 0 0 0 0 0 0 0 0 0 0
927
1 refs QST_Purpose#NQ1208_003
NQ_TASK1208_003 1 2 NQ_EVENT1208_003_01 14082 1 1 385 0 0 0 0 0 0 0 0 0 0 0 0 0 0
928
1 refs QST_Purpose#NQ1209_001
NQ_TASK1209_001 1 1 NQ_TALK1209_001_01 1 0 386 0 0 0 0 0 0 0 0 0 0 0 0 0 0
929
1 refs QST_Purpose#NQ1209_002
NQ_TASK1209_002 1 4 NQ_REACH1209_002_01 1 Laprel Knoll 0 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
930
1 refs QST_Purpose#NQ1209_003
NQ_TASK1209_003 1 7 NQ_COLLECT1209_003_01 1 0 388 0 0 0 0 0 0 0 0 0 0 0 0 0 0
931
1 refs QST_Purpose#NQ1209_004
NQ_TASK1209_004 1 1 NQ_TALK1209_004_01 1 0 389 0 0 0 0 0 0 0 0 0 0 0 0 0 0
932
2 refs QST_Purpose#NQ9902_001
QST_TaskRequest#NQ_REQUEST9902_001_01
NQ_TASK9902_001 1 6 NQ_REQUEST9902_001_01 1 2 390 0 0 0 0 0 0 0 0 0 0 0 0 0 0
933
1 refs QST_Purpose#NQ9902_002
NQ_TASK9902_002 1 11 NQ_CONDITION9902_002_01 1 1 391 0 0 0 0 0 0 0 0 0 0 0 0 0 0
934
2 refs QST_Purpose#NQ9902_003
QST_TaskRequest#NQ_REQUEST9902_003_01
NQ_TASK9902_003 1 6 NQ_REQUEST9902_003_01 1 2 392 0 0 0 0 0 0 0 0 0 0 0 0 0 0
935
1 refs QST_Purpose#NQ9902_004
NQ_TASK9902_004 1 11 NQ_CONDITION9902_004_01 1 1 393 0 0 0 0 0 0 0 0 0 0 0 0 0 0
936
2 refs QST_Purpose#NQ9902_005
QST_TaskRequest#NQ_REQUEST9902_005_01
NQ_TASK9902_005 1 6 NQ_REQUEST9902_005_01 1 2 394 0 0 0 0 0 0 0 0 0 0 0 0 0 0
937
1 refs QST_Purpose#NQ9902_006
NQ_TASK9902_006 1 11 NQ_CONDITION9902_006_01 1 1 395 0 0 0 0 0 0 0 0 0 0 0 0 0 0
938
2 refs QST_Purpose#NQ9902_007
QST_TaskRequest#NQ_REQUEST9902_007_01
NQ_TASK9902_007 1 6 NQ_REQUEST9902_007_01 1 2 396 0 0 0 0 0 0 0 0 0 0 0 0 0 0
939
1 refs QST_Purpose#NQ9902_008
NQ_TASK9902_008 1 11 NQ_CONDITION9902_008_01 1 1 397 0 0 0 0 0 0 0 0 0 0 0 0 0 0
940
2 refs QST_Purpose#NQ9902_009
QST_TaskRequest#NQ_REQUEST9902_009_01
NQ_TASK9902_009 1 6 NQ_REQUEST9902_009_01 1 2 398 0 0 0 0 0 0 0 0 0 0 0 0 0 0
941
2 refs QST_Purpose#NQ9902_010
QST_TaskRequest#NQ_REQUEST9902_010_01
NQ_TASK9902_010 1 6 NQ_REQUEST9902_010_01 1 2 399 11 NQ_CONDITION9902_010_02 1 0 1700 0 0 0 0 0 0 0 0 0 0
942
1 refs QST_Purpose#NQ9902_011
NQ_TASK9902_011 1 2 NQ_EVENT9902_011_01 1 1 1701 0 0 0 0 0 0 0 0 0 0 0 0 0 0
943
1 refs QST_Purpose#TQ0009_001
TQ_TASK0009_001 2 4 TQ_REACH0009_001_01 COND_0019_PT_IN_ISURUGI 1 Mine No. 3 Area 0 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
944
1 refs QST_Purpose#TQ0009_002
TQ_TASK0009_002 2 9 TQ_GIMMICK0009_002_01 COND_0019_PT_IN_ISURUGI 1 Work together to remove the
boulder blocking the way.
0 304 0 0 0 0 0 0 0 0 0 0 0 0 0 0
945
1 refs QST_Purpose#TQ0009_003
TQ_TASK0009_003 2 4 TQ_REACH0009_003_01 COND_0019_PT_IN_ISURUGI 1 Mine No. 2 0 305 0 0 0 0 0 0 0 0 0 0 0 0 0 0
946
1 refs QST_Purpose#TQ0009_004
TQ_TASK0009_004 2 0 TQ_BATTLE0009_004_01 COND_0019_PT_IN_ISURUGI 1 Drifter Scorpox 0 306 0 0 0 0 0 0 0 0 0 0 0 0 0 0
947
1 refs QST_Purpose#TQ0009_005
TQ_TASK0009_005 2 4 TQ_REACH0009_005_01 1 Isurd in the Commander's Office 0 307 0 0 0 0 0 0 0 0 0 0 0 0 0 0
948
1 refs QST_Purpose#TQ0009_006
TQ_TASK0009_006 2 4 TQ_REACH0009_006_01 COND_0019_PT_IN_ISURUGI 1 Cave at Pira Bluffs 0 435 0 0 0 0 0 0 0 0 0 0 0 0 0 0
949
1 refs QST_Purpose#TQ0009_007
TQ_TASK0009_007 2 0 TQ_BATTLE0009_007_01 COND_0019_PT_IN_ISURUGI 1 Armadillo 0 436 0 0 0 0 0 0 0 0 0 0 0 0 0 0
950
1 refs QST_Purpose#TQ0009_008
TQ_TASK0009_008 2 2 TQ_EVENT0009_008_01 COND_0019_PT_IN_ISURUGI 1 1 437 0 0 0 0 0 0 0 0 0 0 0 0 0 0
951
2 refs QST_OverWrite#QUEST_OVERWRITE_139
QST_Purpose#TQ0109_001
TQ_TASK0109_001 1 11 TQ_CONDITION0109_001_01 COND_0019_PT_IN_ISURUGI 1 Gather enough "About Natural Spas"
info fragments.
0 711 1 TQ_TALK0109_001_02 COND_0019_PT_IN_ISURUGI 0 2 712 1 TQ_TALK0109_001_03 COND_0019_PT_IN_ISURUGI 0 0 2 713 1 TQ_TALK0109_001_04 COND_0019_PT_IN_ISURUGI 0 0 2 1721
952
1 refs QST_Purpose#TQ0109_002
TQ_TASK0109_002 2 3 TQ_ASK0109_002_01 COND_0019_PT_IN_ISURUGI 1 0 714 0 0 0 0 0 0 0 0 0 0 0 0 0 0
953
1 refs QST_Purpose#TQ0109_003
TQ_TASK0109_003 2 1 TQ_TALK0109_003_01 COND_0019_PT_IN_ISURUGI 1 0 715 0 0 0 0 0 0 0 0 0 0 0 0 0 0
954
1 refs QST_Purpose#TQ0109_004
TQ_TASK0109_004 2 4 TQ_REACH0109_004_01 COND_0019_PT_IN_ISURUGI 1 Brasa Spa 0 716 0 0 0 0 0 0 0 0 0 0 0 0 0 0
955
1 refs QST_Purpose#TQ0109_005
TQ_TASK0109_005 2 0 TQ_BATTLE0109_005_01 COND_0019_PT_IN_ISURUGI 1 0 717 0 0 0 0 0 0 0 0 0 0 0 0 0 0
956
1 refs QST_Purpose#TQ0109_006
TQ_TASK0109_006 2 2 TQ_EVENT0109_006_01 COND_0019_PT_IN_ISURUGI 1 1 718 0 0 0 0 0 0 0 0 0 0 0 0 0 0
957
1 refs QST_Purpose#NQ2101_001
NQ_TASK2101_001 2 1 NQ_TALK2101_001_01 1 0 981 0 0 0 0 0 0 0 0 0 0 0 0 0 0
958
1 refs QST_Purpose#NQ2101_002
NQ_TASK2101_002 1 1 NQ_TALK2101_002_01 1 0 982 1 NQ_TALK2101_002_02 1 0 983 1 NQ_TALK2101_002_03 1 0 0 984 0 0 0 0 0
959
1 refs QST_Purpose#NQ2101_003
NQ_TASK2101_003 2 1 NQ_TALK2101_003_01 1 0 985 0 0 0 0 0 0 0 0 0 0 0 0 0 0
960
1 refs QST_Purpose#NQ2101_004
NQ_TASK2101_004 2 11 NQ_CONDITION2101_004_01 1 1 986 11 NQ_CONDITION2101_004_02 2 1 989 0 0 0 0 0 0 0 0 0 0
961
2 refs QST_OverWrite#QUEST_OVERWRITE_112
QST_Purpose#NQ2101_005
NQ_TASK2101_005 2 1 NQ_TALK2101_005_01 1 0 987 4 NQ_REACH2101_005_02 1 1 1758 0 0 0 0 0 0 0 0 0 0
962
1 refs QST_Purpose#NQ2101_006
NQ_TASK2101_006 2 1 NQ_TALK2101_006_01 1 0 988 0 0 0 0 0 0 0 0 0 0 0 0 0 0
963
1 refs QST_Purpose#NQ2101_105
NQ_TASK2101_105 2 4 NQ_REACH2101_105_01 2 Lambda Commander's Office 0 990 0 0 0 0 0 0 0 0 0 0 0 0 0 0
964
1 refs QST_Purpose#NQ2101_106
NQ_TASK2101_106 2 1 NQ_TALK2101_106_01 2 0 991 0 0 0 0 0 0 0 0 0 0 0 0 0 0
965
2 refs QST_OverWrite#QUEST_OVERWRITE_133
QST_Purpose#NQ2102_001
NQ_TASK2102_001 2 1 NQ_TALK2102_001_01 1 Look for the missing off-seer
in the Urayan Tunnel Facility.
0 992 0 0 0 0 0 0 0 0 0 0 0 0 0 0
966
1 refs QST_Purpose#NQ2102_002
NQ_TASK2102_002 2 1 NQ_TALK2102_002_01 1 0 993 0 0 0 0 0 0 0 0 0 0 0 0 0 0
967
1 refs QST_Purpose#NQ2102_003
NQ_TASK2102_003 2 4 NQ_REACH2102_003_01 1 Moraine at the U. Tunnel Facility 0 994 0 0 0 0 0 0 0 0 0 0 0 0 0 0
968
1 refs QST_Purpose#NQ2102_004
NQ_TASK2102_004 2 0 NQ_BATTLE2102_004_01 1 0 995 0 0 0 0 0 0 0 0 0 0 0 0 0 0
969
2 refs QST_OverWrite#QUEST_OVERWRITE_104
QST_Purpose#NQ2102_005
NQ_TASK2102_005 2 11 NQ_CONDITION2102_005_02 0 Find and speak to Moraine. 0 1753 1 NQ_TALK2102_005_01 1 1 996 0 0 0 0 0 0 0 0 0 0
970
1 refs QST_Purpose#NQ2103_001
NQ_TASK2103_001 2 1 NQ_TALK2103_001_01 1 0 997 0 0 0 0 0 0 0 0 0 0 0 0 0 0
971
1 refs QST_Purpose#NQ2103_002
NQ_TASK2103_002 2 1 NQ_TALK2103_002_01 1 0 998 0 0 0 0 0 0 0 0 0 0 0 0 0 0
972
1 refs QST_Purpose#NQ2103_003
NQ_TASK2103_003 2 4 NQ_REACH2103_003_01 1 Lure over the Mine No. 3
enemy soldiers.
0 999 0 0 0 0 0 0 0 0 0 0 0 0 0 0
973
1 refs QST_Purpose#NQ2103_004
NQ_TASK2103_004 2 0 NQ_BATTLE2103_004_01 1 0 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0
974
1 refs QST_Purpose#NQ2103_005
NQ_TASK2103_005 2 1 NQ_TALK2103_005_01 1 0 1001 0 0 0 0 0 0 0 0 0 0 0 0 0 0
975
1 refs QST_Purpose#NQ2104_001
NQ_TASK2104_001 2 4 NQ_REACH2104_001_01 1 Elsayer Cape 0 592 0 0 0 0 0 0 0 0 0 0 0 0 0 0
976
1 refs QST_Purpose#NQ2104_002
NQ_TASK2104_002 2 0 NQ_BATTLE2104_002_01 1 Enemies aiming for the supplies 0 593 0 0 0 0 0 0 0 0 0 0 0 0 0 0
977
1 refs QST_Purpose#NQ2104_003
NQ_TASK2104_003 2 2 NQ_EVENT2104_003_01 1 0 595 0 0 0 0 0 0 0 0 0 0 0 0 0 0
978
1 refs QST_Purpose#NQ2105_001
NQ_TASK2105_001 2 1 NQ_TALK2105_001_01 1 0 1478 0 0 0 0 0 0 0 0 0 0 0 0 0 0
979
1 refs QST_Purpose#NQ2105_002
NQ_TASK2105_002 2 1 NQ_TALK2105_002_01 1 0 1479 0 0 0 0 0 0 0 0 0 0 0 0 0 0
980
1 refs QST_Purpose#NQ2105_003
NQ_TASK2105_003 2 1 NQ_TALK2105_003_01 1 0 1480 0 0 0 0 0 0 0 0 0 0 0 0 0 0
981
1 refs QST_Purpose#NQ2105_004
NQ_TASK2105_004 2 4 NQ_REACH2105_004_01 1 Koji at Colony Lambda 0 1481 0 0 0 0 0 0 0 0 0 0 0 0 0 0
982
1 refs QST_Purpose#NQ2106_001
NQ_TASK2106_001 2 1 NQ_TALK2106_001_01 1 0 1482 0 0 0 0 0 0 0 0 0 0 0 0 0 0
983
1 refs QST_Purpose#NQ2106_002
NQ_TASK2106_002 2 4 NQ_REACH2106_002_01 1 Old Cliffside Way 0 1483 0 0 0 0 0 0 0 0 0 0 0 0 0 0
984
1 refs QST_Purpose#NQ2106_003
NQ_TASK2106_003 2 4 NQ_REACH2106_003_01 1 Mine No. 3 Area 0 1484 0 0 0 0 0 0 0 0 0 0 0 0 0 0
985
1 refs QST_Purpose#NQ2106_004
NQ_TASK2106_004 2 4 NQ_REACH2106_004_01 1 Great Cotte Falls Area 0 1485 0 0 0 0 0 0 0 0 0 0 0 0 0 0
986
1 refs QST_Purpose#NQ2106_005
NQ_TASK2106_005 2 4 NQ_REACH2106_005_01 1 Old Cliffside Way 0 1486 0 0 0 0 0 0 0 0 0 0 0 0 0 0
987
1 refs QST_Purpose#NQ2106_006
NQ_TASK2106_006 2 1 NQ_TALK2106_006_01 1 0 1487 0 0 0 0 0 0 0 0 0 0 0 0 0 0
988
1 refs QST_Purpose#NQ2107_001
NQ_TASK2107_001 2 1 NQ_TALK2107_001_01 1 0 1488 0 0 0 0 0 0 0 0 0 0 0 0 0 0
989
1 refs QST_Purpose#NQ2107_002
NQ_TASK2107_002 2 4 NQ_REACH2107_002_01 1 Colony Lambda Commander's Office 0 1489 0 0 0 0 0 0 0 0 0 0 0 0 0 0
990
1 refs QST_Purpose#NQ2107_003
NQ_TASK2107_003 2 4 NQ_REACH2107_003_01 1 Colony Lambda, Cave Mouth 0 1490 0 0 0 0 0 0 0 0 0 0 0 0 0 0
991
1 refs QST_Purpose#NQ2107_004
NQ_TASK2107_004 2 0 NQ_BATTLE2107_004_01 1 0 1491 0 0 0 0 0 0 0 0 0 0 0 0 0 0
992
1 refs QST_Purpose#NQ2107_005
NQ_TASK2107_005 2 1 NQ_TALK2107_005_01 1 0 1492 0 0 0 0 0 0 0 0 0 0 0 0 0 0
993
1 refs QST_Purpose#NQ2107_006
NQ_TASK2107_006 2 4 NQ_REACH2107_006_01 1 Colony Lambda Canteen 0 1493 0 0 0 0 0 0 0 0 0 0 0 0 0 0
994
1 refs QST_Purpose#NQ2107_007
NQ_TASK2107_007 2 4 NQ_REACH2107_007_01 1 Clearwater Shelf 0 1494 0 0 0 0 0 0 0 0 0 0 0 0 0 0
995
1 refs QST_Purpose#NQ2107_008
NQ_TASK2107_008 2 0 NQ_BATTLE2107_008_01 1 0 1495 0 0 0 0 0 0 0 0 0 0 0 0 0 0
996
1 refs QST_Purpose#NQ2107_009
NQ_TASK2107_009 2 4 NQ_REACH2107_009_01 1 Clearwater Shelf 0 1496 0 0 0 0 0 0 0 0 0 0 0 0 0 0
997
1 refs QST_Purpose#NQ2108_001
NQ_TASK2108_001 2 4 NQ_REACH2108_001_01 COND_0019_PT_IN_ISURUGI 1 Clearwater Shelf 0 1497 0 0 0 0 0 0 0 0 0 0 0 0 0 0
998
1 refs QST_Purpose#NQ2108_002
NQ_TASK2108_002 2 1 NQ_TALK2108_002_01 COND_0019_PT_IN_ISURUGI 1 0 1498 0 0 0 0 0 0 0 0 0 0 0 0 0 0
999
1 refs QST_Purpose#NQ2108_003
NQ_TASK2108_003 2 5 NQ_CHASE2108_003_01 COND_0019_PT_IN_ISURUGI 1 0 1499 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1000
1 refs QST_Purpose#NQ2108_004
NQ_TASK2108_004 2 4 NQ_REACH2108_004_01 COND_0019_PT_IN_ISURUGI 1 Low Maktha Wildwood 0 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1001
1 refs QST_Purpose#NQ2108_005
NQ_TASK2108_005 2 0 NQ_BATTLE2108_005_01 COND_0019_PT_IN_ISURUGI 1 0 1501 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1002
1 refs QST_Purpose#NQ2108_006
NQ_TASK2108_006 2 4 NQ_REACH2108_006_01 COND_0019_PT_IN_ISURUGI 1 Clearwater Shelf 0 1502 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1003
2 refs QST_OverWrite#QUEST_OVERWRITE_115
QST_Purpose#NQ4002_001
NQ_TASK4002_001 1 0 NQ_BATTLE4002_001_01 1 Monsters near the Ferronis hulk 0 1672 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1004
1 refs QST_Purpose#NQ4002_002
NQ_TASK4002_002 1 11 NQ_CONDITION4002_002_01 1 Reactivate the Ferronis. 0 1673 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1005
2 refs QST_OverWrite#QUEST_OVERWRITE_116
QST_Purpose#NQ4003_001
NQ_TASK4003_001 1 0 NQ_BATTLE4003_001_01 1 Monsters near the Ferronis hulk 0 1674 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1006
1 refs QST_Purpose#NQ4003_002
NQ_TASK4003_002 1 11 NQ_CONDITION4003_002_01 1 Reactivate the Ferronis. 0 1675 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1007
2 refs QST_OverWrite#QUEST_OVERWRITE_117
QST_Purpose#NQ4004_001
NQ_TASK4004_001 1 0 NQ_BATTLE4004_001_01 1 Monsters near the Ferronis hulk 0 1676 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1008
1 refs QST_Purpose#NQ4004_002
NQ_TASK4004_002 1 11 NQ_CONDITION4004_002_01 1 Reactivate the Ferronis. 0 1677 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1009
2 refs QST_OverWrite#QUEST_OVERWRITE_118
QST_Purpose#NQ4005_001
NQ_TASK4005_001 1 0 NQ_BATTLE4005_001_01 1 Monsters near the Ferronis hulk 0 1678 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1010
1 refs QST_Purpose#NQ4005_002
NQ_TASK4005_002 1 11 NQ_CONDITION4005_002_01 1 Reactivate the Ferronis. 0 1679 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1011
2 refs QST_OverWrite#QUEST_OVERWRITE_119
QST_Purpose#NQ4006_001
NQ_TASK4006_001 1 0 NQ_BATTLE4006_001_01 1 Monsters near the Ferronis hulk 0 1680 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1012
1 refs QST_Purpose#NQ4006_002
NQ_TASK4006_002 1 11 NQ_CONDITION4006_002_01 1 Reactivate the Ferronis. 0 1681 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1013
2 refs QST_OverWrite#QUEST_OVERWRITE_120
QST_Purpose#NQ4007_001
NQ_TASK4007_001 1 0 NQ_BATTLE4007_001_01 1 Monsters near the Ferronis hulk 0 1682 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1014
1 refs QST_Purpose#NQ4007_002
NQ_TASK4007_002 1 11 NQ_CONDITION4007_002_01 1 Reactivate the Ferronis. 0 1683 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1015
2 refs QST_OverWrite#QUEST_OVERWRITE_121
QST_Purpose#NQ4008_001
NQ_TASK4008_001 1 0 NQ_BATTLE4008_001_01 1 Monsters near the Ferronis hulk 0 1684 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1016
1 refs QST_Purpose#NQ4008_002
NQ_TASK4008_002 1 11 NQ_CONDITION4008_002_01 1 Reactivate the Ferronis. 0 1685 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1017
1 refs QST_Purpose#NQ4101_001
NQ_TASK4101_001 1 0 NQ_BATTLE4101_001_01 1 1 1714 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1018
1 refs QST_Purpose#NQ4201_001
NQ_TASK4201_001 1 0 NQ_BATTLE4201_001_01 1 1 1734 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1019
1 refs QST_Purpose#NQ4202_001
NQ_TASK4202_001 1 0 NQ_BATTLE4202_001_01 1 1 1735 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1020
1 refs QST_Purpose#CQ0004_001
CQ_TASK0004_001 2 4 CQ_REACH0004_001_01 1852 1 Clearwater Shelf Area 0 606 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1021
1 refs QST_Purpose#CQ0004_002
CQ_TASK0004_002 2 3 CQ_ASK0004_002_01 1852 1 0 607 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1022
1 refs QST_Purpose#CQ0004_003
CQ_TASK0004_003 2 1 CQ_TALK0004_003_01 1852 1 0 608 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1023
1 refs QST_Purpose#CQ0004_004
CQ_TASK0004_004 2 4 CQ_REACH0004_004_01 1852 1 Hermit's Inlet 0 609 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1024
1 refs QST_Purpose#CQ0004_005
CQ_TASK0004_005 2 4 CQ_REACH0004_005_01 1852 1 East of Farlaine Underpass 0 610 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1025
1 refs QST_Purpose#CQ0004_006
CQ_TASK0004_006 2 0 CQ_BATTLE0004_006_01 1852 1 0 611 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1026
2 refs QST_OverWrite#QUEST_OVERWRITE_028
QST_Purpose#CQ0004_007
CQ_TASK0004_007 2 4 CQ_REACH0004_007_01 1852 1 East of Farlaine Underpass 0 612 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1027
2 refs QST_OverWrite#QUEST_OVERWRITE_029
QST_Purpose#CQ0004_008
CQ_TASK0004_008 2 4 CQ_REACH0004_008_01 1852 1 East of Farlaine Underpass 0 613 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1028
2 refs QST_OverWrite#QUEST_OVERWRITE_030
QST_Purpose#CQ0004_009
CQ_TASK0004_009 2 10 CQ_FOLLOW0004_009_01 1852 1 0 614 4 CQ_REACH0004_009_01 1852 1 1 1774 0 0 0 0 0 0 0 0 0 0
1029
1 refs QST_Purpose#CQ0004_010
CQ_TASK0004_010 2 1 CQ_TALK0004_010_01 1852 1 0 615 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1030
1 refs QST_Purpose#CQ0004_011
CQ_TASK0004_011 2 4 CQ_REACH0004_011_01 1852 1 Lost Colony Barracks 0 616 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1031
1 refs QST_Purpose#CQ0004_012
CQ_TASK0004_012 2 4 CQ_REACH0004_012_01 1852 1 Lost Colony Barracks 0 617 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1032
1 refs QST_Purpose#CQ0004_013
CQ_TASK0004_013 2 4 CQ_REACH0004_013_01 1852 1 Lost Colony Ferronis 0 618 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1033
1 refs QST_Purpose#CQ0004_014
CQ_TASK0004_014 1 7 CQ_COLLECT0004_014_01 1 0 619 7 CQ_COLLECT0004_014_02 1 0 620 7 CQ_COLLECT0004_014_03 1 0 0 621 7 CQ_COLLECT0004_014_04 1 0 0 622
1034
1 refs QST_Purpose#CQ0004_015
CQ_TASK0004_015 2 4 CQ_REACH0004_015_01 1852 1 Lost Colony Ferronis 0 623 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1035
1 refs QST_Purpose#CQ0004_016
CQ_TASK0004_016 2 4 CQ_REACH0004_016_01 1852 1 Farlaine Underpass 0 624 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1036
1 refs QST_Purpose#CQ0004_017
CQ_TASK0004_017 2 4 CQ_REACH0004_017_01 1852 1 Consul V 0 625 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1037
1 refs QST_Purpose#CQ0004_018
CQ_TASK0004_018 2 0 CQ_BATTLE0004_018_01 1852 1 Moebius V 0 626 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1038
1 refs QST_Purpose#CQ0004_019
CQ_TASK0004_019 2 2 CQ_EVENT0004_019_01 1852 1 1 627 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1039
2 refs QST_OverWrite#QUEST_OVERWRITE_035
QST_Purpose#TQ0008_001
TQ_TASK0008_001 2 4 TQ_REACH0008_001_01 1 Elevator No. 1 0 628 11 TQ_COND0008_002_01 2 1 629 0 0 0 0 0 0 0 0 0 0
1040
1 refs QST_Purpose#TQ0008_002
TQ_TASK0008_002 2 11 TQ_COND0008_002_01 1 Start up Elevator No. 1 0 630 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1041
1 refs QST_Purpose#TQ0008_003
TQ_TASK0008_003 2 4 TQ_REACH0008_003_01 1 Elevator No. 1 0 631 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1042
1 refs QST_Purpose#TQ0008_004
TQ_TASK0008_004 2 4 TQ_REACH0008_004_01 1 Mine No. 1 0 632 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1043
2 refs QST_OverWrite#QUEST_OVERWRITE_015
QST_Purpose#TQ0008_005
TQ_TASK0008_005 1 4 TQ_REACH0008_005_01 1 0 633 4 TQ_REACH0008_005_02 1 0 734 4 TQ_REACH0008_005_03 1 0 0 735 0 0 0 0 0
1044
1 refs QST_Purpose#TQ0008_006
TQ_TASK0008_006 2 4 TQ_REACH0008_006_01 1 Ruins of Seebu Area 0 634 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1045
1 refs QST_Purpose#TQ0008_007
TQ_TASK0008_007 2 11 TQ_COND0008_007_01 1 Rest up at the Ruins of Seebu
Camp.
0 635 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1046
1 refs QST_Purpose#TQ0008_008
TQ_TASK0008_008 2 4 TQ_REACH0008_008_01 1 South of Ruins of Seebu 0 636 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1047
1 refs QST_Purpose#TQ0008_009
TQ_TASK0008_009 2 0 TQ_BATTLE0008_009_01 1852 1 0 637 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1048
1 refs QST_Purpose#TQ0008_010
TQ_TASK0008_010 2 2 TQ_EVENT0008_010_01 1852 1 1 638 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1049
1 refs QST_Purpose#TQ0019_001
TQ_TASK0019_001 2 0 TQ_BATTLE0019_001_01 1 0 639 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1050
1 refs QST_Purpose#TQ0019_002
TQ_TASK0019_002 2 0 TQ_BATTLE0019_002_01 1 Moebius E 0 640 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1051
2 refs QST_OverWrite#QUEST_OVERWRITE_031
QST_Purpose#TQ0019_003
TQ_TASK0019_003 2 10 TQ_FOLLOW0019_003_01 1 0 641 4 TQ_REACH0019_003_01 1 1 1775 0 0 0 0 0 0 0 0 0 0
1052
1 refs QST_Purpose#TQ0019_004
TQ_TASK0019_004 2 4 TQ_REACH0019_004_01 1 Colony Iota Ferronis 0 642 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1053
2 refs QST_OverWrite#QUEST_OVERWRITE_036
QST_Purpose#TQ0023_001
TQ_TASK0023_001 2 4 TQ_REACH0023_001_01 14096 1 Help Fiona save the people of
Colony Mu.
0 643 9 TQ_GIMMICK0023_001_02 0 2 644 9 TQ_GIMMICK0023_001_03 0 0 2 645 9 TQ_GIMMICK0023_001_04 0 0 2 646
1054
1 refs QST_Purpose#TQ0023_002
TQ_TASK0023_002 2 0 TQ_BATTLE0023_002_01 14096 1 0 647 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1055
1 refs QST_Purpose#TQ0023_003
TQ_TASK0023_003 2 4 TQ_REACH0023_003_01 1 Fiona at Colony Mu 0 648 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1056
1 refs QST_Purpose#TQ0023_004
TQ_TASK0023_004 2 4 TQ_REACH0023_004_01 1 Colony Mu Viewing Deck 0 649 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1057
2 refs QST_OverWrite#QUEST_OVERWRITE_042
QST_Purpose#TQ0023_005
TQ_TASK0023_005 2 11 TQ_COND0023_005_01 1 Gather enough "Colony Mu
Investigation" info fragments.
0 1692 7 TQ_COLLECT0023_005_01 0 2 650 7 TQ_COLLECT0023_005_02 0 0 2 651 0 0 0 0 0
1058
1 refs QST_Purpose#TQ0023_006
TQ_TASK0023_006 2 3 TQ_ASK0023_006_01 1 0 652 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1059
1 refs QST_Purpose#TQ0023_007
TQ_TASK0023_007 2 4 TQ_REACH0023_007_01 1 Fiona at Colony Mu 0 653 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1060
1 refs QST_Purpose#TQ0023_008
TQ_TASK0023_008 2 0 TQ_BATTLE0023_008_01 14096 1 0 654 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1061
1 refs QST_Purpose#TQ0023_009
TQ_TASK0023_009 2 4 TQ_REACH0023_009_01 1 Fiona at Colony Mu 0 655 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1062
1 refs QST_Purpose#TQ0108_001
TQ_TASK0108_001 2 4 TQ_REACH0108_001_01 1859 1 Daedal Isle Interior 0 656 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1063
1 refs QST_Purpose#TQ0108_002
TQ_TASK0108_002 2 0 TQ_BATTLE0108_002_01 1859 1 0 657 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1064
2 refs QST_Purpose#TQ0108_003
QST_TaskRequest#TQ_REQUEST0108_003_01
TQ_TASK0108_003 2 11 TQ_COND0108_003_01 1859 1 Have Manana prepare a meal
that will impress Tempapa.
0 658 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1065
2 refs QST_OverWrite#QUEST_OVERWRITE_032
QST_Purpose#TQ0108_004
TQ_TASK0108_004 2 10 TQ_FOLLOW0108_004_01 1859 1 0 659 4 TQ_REACH0108_004_01 1859 1 1 1770 0 0 0 0 0 0 0 0 0 0
1066
1 refs QST_Purpose#TQ0108_005
TQ_TASK0108_005 1 7 TQ_COLLECT0108_005_01 1859 1 0 660 7 TQ_COLLECT0108_005_02 1859 1 0 661 7 TQ_COLLECT0108_005_03 1859 1 0 0 662 7 TQ_COLLECT0108_005_04 1859 1 0 0 663
1067
1 refs QST_Purpose#TQ0108_006
TQ_TASK0108_006 2 1 TQ_TALK0108_009_01 1859 1 Hand over the collected ingredients
to the legendary chef.
0 664 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1068
1 refs QST_Purpose#TQ0119_001
TQ_TASK0119_001 2 4 TQ_REACH0119_001_01 1861 1 Colony 30 0 665 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1069
2 refs QST_OverWrite#QUEST_OVERWRITE_033
QST_Purpose#TQ0119_002
TQ_TASK0119_002 2 10 TQ_FOLLOW0119_002_01 1861 1 0 666 4 TQ_REACH0119_002_01 1861 1 1 1776 0 0 0 0 0 0 0 0 0 0
1070
2 refs QST_OverWrite#QUEST_OVERWRITE_034
QST_Purpose#TQ0119_003
TQ_TASK0119_003 2 10 TQ_FOLLOW0119_003_01 1861 1 0 667 4 TQ_REACH0119_003_01 1861 1 1 1777 0 0 0 0 0 0 0 0 0 0
1071
1 refs QST_Purpose#TQ0119_004
TQ_TASK0119_004 2 0 TQ_BATTLE0119_004_01 1861 1 0 668 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1072
2 refs QST_OverWrite#QUEST_OVERWRITE_129
QST_Purpose#TQ0119_005
TQ_TASK0119_005 2 5 TQ_CHASE0119_005_01 1861 1 0 669 4 TQ_REACH0119_005_01 1861 1 1 1778 0 0 0 0 0 0 0 0 0 0
1073
1 refs QST_Purpose#TQ0119_006
TQ_TASK0119_006 2 0 TQ_BATTLE0119_006_01 1861 1 0 670 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1074
1 refs QST_Purpose#TQ0119_007
TQ_TASK0119_007 2 4 TQ_REACH0119_007_01 1861 1 Colony 30 0 671 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1075
1 refs QST_Purpose#TQ0123_001
TQ_TASK0123_001 2 4 TQ_REACH0123_001_01 1 Bed of Woes and Wishes 0 672 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1076
3 refs QST_OverWrite#QUEST_OVERWRITE_020
QST_OverWrite#QUEST_OVERWRITE_037
QST_Purpose#TQ0123_002
TQ_TASK0123_002 2 4 TQ_REACH0123_002_01 1863 1 Data Archives PC 0 673 9 TQ_GIMMICK0123_004_01 1863 2 1 674 0 0 0 0 0 0 0 0 0 0
1077
1 refs QST_Purpose#TQ0123_003
TQ_TASK0123_003 2 0 TQ_BATTLE0123_003_01 1863 1 0 675 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1078
1 refs QST_Purpose#TQ0123_004
TQ_TASK0123_004 2 9 TQ_GIMMICK0123_004_01 1863 1 Patulia Bay Door 0 676 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1079
2 refs QST_OverWrite#QUEST_OVERWRITE_021
QST_Purpose#TQ0123_005
TQ_TASK0123_005 2 4 TQ_REACH0123_005_01 1863 1 0 677 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1080
1 refs QST_Purpose#TQ0123_006
TQ_TASK0123_006 2 4 TQ_REACH0123_006_01 1863 1 Bed of Woes and Wishes 0 678 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1081
1 refs QST_Purpose#TQ0125_001
TQ_TASK0125_001 2 4 TQ_REACH0125_001_01 1865 1 Singbreeze Funnel Area 0 679 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1082
1 refs QST_Purpose#TQ0125_002
TQ_TASK0125_002 2 4 TQ_REACH0125_002_01 1865 1 Singbreeze Funnel 0 680 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1083
1 refs QST_Purpose#TQ0125_003
TQ_TASK0125_003 2 0 TQ_BATTLE0125_003_01 1865 1 0 681 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1084
2 refs QST_OverWrite#QUEST_OVERWRITE_149
QST_Purpose#TQ0125_004
TQ_TASK0125_004 2 5 TQ_CHASE0125_004_01 1865 1 0 682 4 TQ_REACH0125_004_01 1865 1 1 1828 0 0 0 0 0 0 0 0 0 0
1085
1 refs QST_Purpose#TQ0125_005
TQ_TASK0125_005 1 7 TQ_COLLECT0125_005_01 1865 1 0 683 7 TQ_COLLECT0125_005_02 1865 1 0 684 7 TQ_COLLECT0125_005_03 1865 1 0 0 685 0 0 0 0 0
1086
1 refs QST_Purpose#TQ0125_006
TQ_TASK0125_006 2 4 TQ_REACH0125_006_01 1865 1 Visura Parkland Camp, North 0 686 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1087
1 refs QST_Purpose#TQ0125_007
TQ_TASK0125_007 2 4 TQ_REACH0125_007_01 1865 1 Visura Parkland Camp, North 0 687 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1088
1 refs QST_Purpose#TQ0125_008
TQ_TASK0125_008 2 0 TQ_BATTLE0125_008_01 1865 1 0 688 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1089
1 refs QST_Purpose#TQ0125_009
TQ_TASK0125_009 2 2 TQ_EVENT0125_009_01 1865 1 1 689 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1090
1 refs QST_Purpose#NQ3301_001
NQ_TASK3301_001 2 1 NQ_TALK3301_001_01 14096 1 0 690 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1091
1 refs QST_Purpose#NQ3301_002
NQ_TASK3301_002 1 1 NQ_TALK3301_002_01 14096 1 0 691 1 NQ_TALK3301_002_02 14096 1 0 692 1 NQ_TALK3301_002_03 14096 1 0 0 693 1 NQ_TALK3301_002_04 14096 1 0 0 694
1092
1 refs QST_Purpose#NQ3301_003
NQ_TASK3301_003 2 4 NQ_REACH3301_003_01 14096 1 Colony Mu Viewing Deck 0 695 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1093
1 refs QST_Purpose#NQ3301_004
NQ_TASK3301_004 1 7 NQ_COLLECT3301_004_01 1 0 696 7 NQ_COLLECT3301_004_02 1 0 697 7 NQ_COLLECT3301_004_03 1 0 0 698 0 0 0 0 0
1094
1 refs QST_Purpose#NQ3301_005
NQ_TASK3301_005 2 4 NQ_REACH3301_005_01 14096 1 Colony Mu Viewing Deck 0 699 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1095
1 refs QST_Purpose#NQ3302_001
NQ_TASK3302_001 2 4 NQ_REACH3302_001_01 14096 1 Colony Mu Canteen 0 806 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1096
2 refs QST_OverWrite#QUEST_OVERWRITE_038
QST_Purpose#NQ3302_002
NQ_TASK3302_002 2 7 NQ_COLLECT3302_002_01 14096 1 Make contributions to Colony Mu
to get Point Stickers from Tallow.
0 807 11 NQ_COND3302_002_02 14096 2 2 808 0 0 0 0 0 0 0 0 0 0
1097
1 refs QST_Purpose#NQ3302_003
NQ_TASK3302_003 2 1 NQ_TALK3302_003_01 14096 1 0 809 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1098
1 refs QST_Purpose#NQ3302_103
NQ_TASK3302_103 2 1 NQ_TALK3302_103_01 14096 2 0 810 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1099
1 refs QST_Purpose#NQ3303_001
NQ_TASK3303_001 2 1 NQ_TALK3303_001_01 1 0 811 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1100
1 refs QST_Purpose#NQ3303_002
NQ_TASK3303_002 1 7 NQ_COLLECT3303_002_01 1 0 812 7 NQ_COLLECT3303_002_02 1 0 813 0 0 0 0 0 0 0 0 0 0
1101
2 refs QST_Purpose#NQ3303_003
QST_TaskRequest#NQ_REQUEST3303_003_01
NQ_TASK3303_003 2 6 NQ_REQUEST3303_003_01 1 0 814 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1102
2 refs QST_Purpose#NQ3303_004
QST_TaskRequest#NQ_REQUEST3303_004_01
NQ_TASK3303_004 2 6 NQ_REQUEST3303_004_01 1 0 815 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1103
1 refs QST_Purpose#NQ3303_005
NQ_TASK3303_005 2 11 NQ_COND3303_005_01 1 Wait for a rainy day. 0 816 11 NQ_COND3303_005_02 2 Make it rain. 0 817 0 0 0 0 0 0 0 0 0 0
1104
1 refs QST_Purpose#NQ3303_006
NQ_TASK3303_006 2 4 NQ_REACH3303_006_01 1 West of Colony Mu Main Gate 0 818 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1105
1 refs QST_Purpose#NQ3304_001
NQ_TASK3304_001 2 1 NQ_TALK3304_001_01 14096 1 0 819 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1106
1 refs QST_Purpose#NQ3304_002
NQ_TASK3304_002 2 11 NQ_COND3304_002_01 14096 1 Talk to Nico to start training. 0 820 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1107
2 refs QST_OverWrite#QUEST_OVERWRITE_026
QST_Purpose#NQ3304_003
NQ_TASK3304_003 2 0 NQ_BATTLE3304_003_01 14096 1 Colony Mu 0 821 11 NQ_COND3304_003_02 14096 2 2 822 0 0 0 0 0 0 0 0 0 0
1108
1 refs QST_Purpose#NQ3304_004
NQ_TASK3304_004 2 2 NQ_EVENT3304_004_01 14096 1 1 823 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1109
1 refs QST_Purpose#NQ3305_001
NQ_TASK3305_001 2 1 NQ_TALK3305_001_01 14096 1 0 824 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1110
1 refs QST_Purpose#NQ3305_002
NQ_TASK3305_002 2 1 NQ_TALK3305_002_01 14096 1 0 825 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1111
1 refs QST_Purpose#NQ3305_003
NQ_TASK3305_003 2 10 NQ_FOLLOW3305_003_01 14096 1 0 826 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1112
1 refs QST_Purpose#NQ3305_004
NQ_TASK3305_004 2 1 NQ_TALK3305_004_01 14096 1 0 827 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1113
1 refs QST_Purpose#NQ3305_005
NQ_TASK3305_005 2 10 NQ_FOLLOW3305_005_01 14096 1 0 828 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1114
2 refs QST_OverWrite#QUEST_OVERWRITE_022
QST_Purpose#NQ3305_006
NQ_TASK3305_006 1 4 NQ_REACH3305_006_01 14096 1 0 829 4 NQ_REACH3305_006_02 14096 1 0 830 0 0 0 0 0 0 0 0 0 0
1115
1 refs QST_Purpose#NQ3305_007
NQ_TASK3305_007 2 1 NQ_TALK3305_007_01 14096 1 0 831 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1116
1 refs QST_Purpose#NQ3305_008
NQ_TASK3305_008 2 7 NQ_COLLECT3305_008_01 14096 1 0 832 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1117
2 refs QST_Purpose#NQ3305_009
QST_TaskRequest#NQ_REQUEST3305_009_01
NQ_TASK3305_009 2 6 NQ_REQUEST3305_009_01 14096 1 0 833 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1118
1 refs QST_Purpose#NQ3306_001
NQ_TASK3306_001 2 4 NQ_REACH3306_001_01 14096 1 Colony Mu, Tallow 0 834 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1119
2 refs QST_OverWrite#QUEST_OVERWRITE_039
QST_Purpose#NQ3306_002
NQ_TASK3306_002 2 4 NQ_REACH3306_002_01 14096 1 Patrol the Colony Mu area by boat. 0 835 4 NQ_REACH3306_002_02 14096 0 2 836 4 NQ_REACH3306_002_03 14096 0 0 2 837 0 0 0 0 0
1120
2 refs QST_OverWrite#QUEST_OVERWRITE_040
QST_Purpose#NQ3306_003
NQ_TASK3306_003 2 4 NQ_REACH3306_003_01 14096 1 Clean up any debris around
Colony Mu.
0 838 11 NQ_COND3306_003_02 14096 0 2 839 11 NQ_COND3306_003_03 14096 0 0 2 840 0 0 0 0 0
1121
1 refs QST_Purpose#NQ3306_004
NQ_TASK3306_004 2 1 NQ_TALK3306_004_01 14096 1 0 841 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1122
1 refs QST_Purpose#NQ3306_005
NQ_TASK3306_005 2 1 NQ_TALK3306_005_01 14096 1 0 842 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1123
1 refs QST_Purpose#NQ3306_006
NQ_TASK3306_006 2 4 NQ_REACH3306_006_01 14096 1 Colony Mu Canteen 0 843 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1124
1 refs QST_Purpose#NQ3401_001
NQ_TASK3401_001 2 1 NQ_TALK3401_001_01 1 0 844 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1125
2 refs QST_OverWrite#QUEST_OVERWRITE_123
QST_Purpose#NQ3401_002
NQ_TASK3401_002 1 2 NQ_EVENT3401_002_01 1 Open the floodgates. 1 845 9 NQ_GIMMICK3401_002_02 1 Open the floodgates. 0 1780 0 0 0 0 0 0 0 0 0 0
1126
1 refs QST_Purpose#NQ3401_003
NQ_TASK3401_003 2 1 NQ_TALK3401_003_01 1 0 846 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1127
2 refs QST_OverWrite#QUEST_OVERWRITE_027
QST_Purpose#NQ3401_004
NQ_TASK3401_004 2 0 NQ_BATTLE3401_004_01 1 Farview Cape 0 847 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1128
1 refs QST_Purpose#NQ3401_005
NQ_TASK3401_005 2 11 NQ_COND3401_005_01 1 Let the Armory pilot transport you
to the City.
0 848 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1129
1 refs QST_Purpose#NQ3401_006
NQ_TASK3401_006 2 2 NQ_EVENT3401_006_01 1 1 849 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1130
1 refs QST_Purpose#NQ3402_001
NQ_TASK3402_001 2 11 NQ_COND3402_001_01 1 Gather enough "Seeker's Identity"
info fragments.
0 1693 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1131
1 refs QST_Purpose#NQ3402_002
NQ_TASK3402_002 2 3 NQ_ASK3402_002_01 1 0 854 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1132
1 refs QST_Purpose#NQ3402_003
NQ_TASK3402_003 2 1 NQ_TALK3402_003_01 1 0 855 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1133
3 refs QST_OverWrite#QUEST_OVERWRITE_046
QST_Purpose#NQ3402_004
QST_TaskRequest#NQ_REQUEST3402_004_01
NQ_TASK3402_004 2 6 NQ_REQUEST3402_004_01 1 0 856 11 NQ_COND3402_004_02 0 1 857 11 NQ_COND3402_004_03 0 0 1 858 11 NQ_COND3402_004_04 0 0 1 859
1134
1 refs QST_Purpose#NQ3402_005
NQ_TASK3402_005 2 1 NQ_TALK3402_005_01 1 0 860 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1135
1 refs QST_Purpose#NQ3403_001
NQ_TASK3403_001 2 1 NQ_TALK3403_001_01 1 0 861 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1136
1 refs QST_Purpose#NQ3403_002
NQ_TASK3403_002 1 11 NQ_COND3403_002_01 1 Help Grover. 0 862 11 NQ_COND3403_002_02 1 Help Kaye. 0 863 11 NQ_COND3403_002_03 1 792 0 864 0 0 0 0 0
1137
1 refs QST_Purpose#NQ3403_003
NQ_TASK3403_003 2 11 NQ_COND3403_003_01 1 Hand over the ether cylinders to
Dana.
0 865 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1138
1 refs QST_Purpose#NQ3403_004
NQ_TASK3403_004 2 1 NQ_TALK3403_004_01 1 0 866 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1139
1 refs QST_Purpose#NQ3404_001
NQ_TASK3404_001 2 4 NQ_REACH3404_001_01 1 Missing Agnus boat 0 867 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1140
1 refs QST_Purpose#NQ3404_002
NQ_TASK3404_002 2 0 NQ_BATTLE3404_002_01 1 0 868 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1141
1 refs QST_Purpose#NQ3404_003
NQ_TASK3404_003 2 2 NQ_EVENT3404_003_01 1 1 869 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1142
1 refs QST_Purpose#NQ3405_001
NQ_TASK3405_001 2 4 NQ_REACH3405_001_01 1 Breakroom Area 0 870 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1143
2 refs QST_OverWrite#QUEST_OVERWRITE_132
QST_Purpose#NQ3405_002
NQ_TASK3405_002 2 11 NQ_COND3405_002_01 1 Solve Soona's worry. 0 871 11 NQ_COND3405_002_02 2 Solve Soona's worry. 1 872 0 0 0 0 0 0 0 0 0 0
1144
1 refs QST_Purpose#NQ3405_003
NQ_TASK3405_003 2 0 NQ_BATTLE3405_003_01 1 0 873 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1145
1 refs QST_Purpose#NQ3405_004
NQ_TASK3405_004 2 2 NQ_EVENT3405_004_01 1 1 874 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1146
1 refs QST_Purpose#NQ3405_103
NQ_TASK3405_103 2 1 NQ_TALK3405_103_01 2 0 875 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1147
1 refs QST_Purpose#NQ3406_001
NQ_TASK3406_001 2 1 NQ_TALK3406_001_01 14100 1 0 876 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1148
2 refs QST_OverWrite#QUEST_OVERWRITE_041
QST_Purpose#NQ3406_002
NQ_TASK3406_002 2 11 NQ_COND3406_002_01 14100 1 Let the Armory pilot transport you
to the City.
0 877 4 NQ_REACH3406_002_02 14100 1 1 878 0 0 0 0 0 0 0 0 0 0
1149
1 refs QST_Purpose#NQ3406_003
NQ_TASK3406_003 2 10 NQ_FOLLOW3406_003_01 14100 1 0 879 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1150
1 refs QST_Purpose#NQ3406_004
NQ_TASK3406_004 2 7 NQ_COLLECT3406_004_01 14100 1 0 880 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1151
2 refs QST_Purpose#NQ3406_005
QST_TaskRequest#NQ_REQUEST3406_005_01
NQ_TASK3406_005 2 6 NQ_REQUEST3406_005_01 14100 1 0 881 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1152
1 refs QST_Purpose#NQ3406_006
NQ_TASK3406_006 2 10 NQ_FOLLOW3406_006_01 14100 1 0 882 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1153
1 refs QST_Purpose#NQ9901_001
NQ_TASK9901_001 2 0 NQ_BATTLE9901_001_01 1 1 700 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1154
1 refs QST_Purpose#NQ9901_002
NQ_TASK9901_002 1 0 NQ_BATTLE9901_002_01 1 1 701 0 NQ_BATTLE9901_002_02 1 1 702 0 NQ_BATTLE9901_002_03 1 0 1 703 0 NQ_BATTLE9901_002_04 1 0 1 704
1155
2 refs QST_Purpose#NQ9903_001
QST_TaskRequest#NQ_REQUEST9903_001_01
NQ_TASK9903_001 2 6 NQ_REQUEST9903_001_01 1 0 883 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1156
2 refs QST_Purpose#NQ9903_002
QST_TaskRequest#NQ_REQUEST9903_002_01
NQ_TASK9903_002 2 6 NQ_REQUEST9903_002_01 1 0 884 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1157
2 refs QST_Purpose#NQ9903_003
QST_TaskRequest#NQ_REQUEST9903_003_01
NQ_TASK9903_003 2 6 NQ_REQUEST9903_003_01 1 0 885 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1158
1 refs QST_Purpose#NQ9903_004
NQ_TASK9903_004 2 11 NQ_COND9903_004_01 1 0 886 11 NQ_COND9903_004_02 2 0 887 0 0 0 0 0 0 0 0 0 0
1159
1 refs QST_Purpose#NQ9903_005
NQ_TASK9903_005 2 1 NQ_TALK9903_005_01 1 0 888 11 NQ_COND9903_005_02 2 1 889 0 0 0 0 0 0 0 0 0 0
1160
1 refs QST_Purpose#NQ9903_106
NQ_TASK9903_106 2 4 NQ_REACH9903_106_01 2 0 890 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1161
1 refs QST_Purpose#NQ9903_107
NQ_TASK9903_107 2 0 NQ_BATTLE9903_107_01 2 0 891 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1162
1 refs QST_Purpose#NQ9903_108
NQ_TASK9903_108 2 2 NQ_EVENT9903_108_01 2 0 892 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1163
1 refs QST_Purpose#NQ9904_001
NQ_TASK9904_001 2 1 NQ_TALK9904_001_01 14096 1 0 893 11 NQ_COND9904_001_02 2 1 1800 0 0 0 0 0 0 0 0 0 0
1164
2 refs QST_Purpose#NQ9904_002
QST_TaskRequest#NQ_REQUEST9904_002_01
NQ_TASK9904_002 2 6 NQ_REQUEST9904_002_01 14096 1 0 894 11 NQ_COND9904_002_02 2 1 1801 0 0 0 0 0 0 0 0 0 0
1165
1 refs QST_Purpose#NQ9904_003
NQ_TASK9904_003 2 1 NQ_TALK9904_003_01 14096 1 0 895 11 NQ_COND9904_003_02 2 1 1802 0 0 0 0 0 0 0 0 0 0
1166
1 refs QST_Purpose#NQ9905_001
NQ_TASK9905_001 2 4 NQ_REACH9905_001_01 14096 1 0 896 11 NQ_COND9905_001_02 2 1 1803 0 0 0 0 0 0 0 0 0 0
1167
1 refs QST_Purpose#NQ9905_002
NQ_TASK9905_002 2 0 NQ_BATTLE9905_002_01 14096 1 0 897 11 NQ_COND9905_002_02 2 1 1804 0 0 0 0 0 0 0 0 0 0
1168
1 refs QST_Purpose#NQ9905_003
NQ_TASK9905_003 2 1 NQ_TALK9905_003_01 14096 1 0 898 11 NQ_COND9905_003_02 2 1 1805 0 0 0 0 0 0 0 0 0 0
1169
1 refs QST_Purpose#NQ9906_001
NQ_TASK9906_001 2 1 NQ_TALK9906_001_01 14096 1 0 899 11 NQ_COND9906_001_02 2 1 1806 0 0 0 0 0 0 0 0 0 0
1170
1 refs QST_Purpose#NQ9906_002
NQ_TASK9906_002 1 0 NQ_BATTLE9906_002_01 14096 1 0 900 0 NQ_BATTLE9906_002_02 14096 1 0 1384 0 NQ_BATTLE9906_002_03 14096 1 0 0 1385 0 0 0 0 0
1171
1 refs QST_Purpose#NQ9906_003
NQ_TASK9906_003 2 1 NQ_TALK9906_003_01 14096 1 0 901 11 NQ_COND9906_003_02 2 1 1808 0 0 0 0 0 0 0 0 0 0
1172
1 refs QST_Purpose#NQ9906_004
NQ_TASK9906_004 2 1 NQ_TALK9906_004_01 14096 1 0 902 11 NQ_COND9906_004_02 2 1 1809 0 0 0 0 0 0 0 0 0 0
1173
1 refs QST_Purpose#NQ9907_001
NQ_TASK9907_001 2 1 NQ_TALK9907_001_01 14096 1 0 903 11 NQ_COND9907_001_02 2 1 1810 0 0 0 0 0 0 0 0 0 0
1174
1 refs QST_Purpose#NQ9907_002
NQ_TASK9907_002 2 7 NQ_COLLECT9907_002_01 14096 1 0 904 11 NQ_COND9907_002_02 2 1 1811 0 0 0 0 0 0 0 0 0 0
1175
1 refs QST_Purpose#NQ9907_003
NQ_TASK9907_003 2 1 NQ_TALK9907_003_01 14096 1 0 905 11 NQ_COND9907_003_02 2 1 1812 0 0 0 0 0 0 0 0 0 0
1176
1 refs QST_Purpose#NQ9907_004
NQ_TASK9907_004 2 1 NQ_TALK9907_004_01 14096 1 0 906 11 NQ_COND9907_004_02 2 1 1813 0 0 0 0 0 0 0 0 0 0
1177
1 refs QST_Purpose#NQ9908_001
NQ_TASK9908_001 2 7 NQ_COLLECT9908_001_01 14096 1 0 907 11 NQ_COND9908_001_02 2 1 1814 0 0 0 0 0 0 0 0 0 0
1178
1 refs QST_Purpose#NQ9908_002
NQ_TASK9908_002 2 1 NQ_TALK9908_002_01 14096 1 0 908 11 NQ_COND9908_002_02 2 1 1815 0 0 0 0 0 0 0 0 0 0
1179
1 refs QST_Purpose#NQ9908_003
NQ_TASK9908_003 2 1 NQ_TALK9908_003_01 14096 1 0 909 11 NQ_COND9908_003_02 2 1 1816 0 0 0 0 0 0 0 0 0 0
1180
1 refs QST_Purpose#NQ9909_001
NQ_TASK9909_001 2 11 NQ_COND9909_001_01 14096 1 0 910 11 NQ_COND9909_001_02 14096 2 0 911 11 NQ_COND9909_001_03 2 0 1 1817 0 0 0 0 0
1181
1 refs QST_Purpose#NQ9909_002
NQ_TASK9909_002 2 1 NQ_TALK9909_002_01 14096 1 0 912 11 NQ_COND9909_002_02 2 1 1818 0 0 0 0 0 0 0 0 0 0
1182
1 refs QST_Purpose#NQ9909_102
NQ_TASK9909_102 2 1 NQ_TALK9909_102_01 14096 2 0 913 11 NQ_COND9909_102_02 2 1 1819 0 0 0 0 0 0 0 0 0 0
1183
1 refs QST_Purpose#NQ9910_001
NQ_TASK9910_001 2 1 NQ_TALK9910_001_01 14096 1 0 914 11 NQ_COND9910_001_02 2 1 1820 0 0 0 0 0 0 0 0 0 0
1184
1 refs QST_Purpose#NQ9910_002
NQ_TASK9910_002 2 1 NQ_TALK9910_002_01 14096 1 0 915 11 NQ_COND9910_002_02 2 1 1821 0 0 0 0 0 0 0 0 0 0
1185
1 refs QST_Purpose#NQ9948_001
NQ_TASK9948_001 2 1 NQ_TALK9948_001_01 1 0 916 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1186
1 refs QST_Purpose#NQ9948_002
NQ_TASK9948_002 2 4 NQ_REACH9948_002_01 1 0 917 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1187
1 refs QST_Purpose#NQ9948_003
NQ_TASK9948_003 2 0 NQ_BATTLE9948_003_01 1 0 918 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1188
1 refs QST_Purpose#NQ9949_001
NQ_TASK9949_001 2 1 NQ_TALK9949_001_01 1 0 919 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1189
1 refs QST_Purpose#NQ9949_002
NQ_TASK9949_002 2 7 NQ_COLLECT9949_002_01 1 0 920 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1190
1 refs QST_Purpose#NQ9949_003
NQ_TASK9949_003 2 7 NQ_COLLECT9949_003_01 1 0 921 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1191
1 refs QST_Purpose#NQ9949_004
NQ_TASK9949_004 2 7 NQ_COLLECT9949_004_01 1 0 922 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1192
1 refs QST_Purpose#NQ9949_005
NQ_TASK9949_005 2 7 NQ_COLLECT9949_005_01 1 0 923 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1193
1 refs QST_Purpose#NQ9949_006
NQ_TASK9949_006 2 0 NQ_BATTLE9949_006_01 1 0 924 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1194
1 refs QST_Purpose#NQ9949_007
NQ_TASK9949_007 2 1 NQ_TALK9949_007_01 1 0 925 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1195
1 refs QST_Purpose#NQ9950_001
NQ_TASK9950_001 2 1 NQ_TALK9950_001_01 1 0 926 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1196
1 refs QST_Purpose#NQ9950_002
NQ_TASK9950_002 2 7 NQ_COLLECT9950_002_01 1 0 927 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1197
1 refs QST_Purpose#NQ9950_003
NQ_TASK9950_003 2 1 NQ_TALK9950_003_01 1 0 928 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1198
2 refs QST_OverWrite#QUEST_OVERWRITE_043
QST_Purpose#NQ9951_001
NQ_TASK9951_001 2 11 NQ_COND9951_001_01 1 Gather enough "Tohma's Situation"
info fragments.
0 1694 7 NQ_COLLECT9951_001_01 0 2 929 7 NQ_COLLECT9951_001_02 0 0 2 930 0 0 0 0 0
1199
2 refs QST_OverWrite#QUEST_OVERWRITE_157
QST_Purpose#NQ9951_002
NQ_TASK9951_002 2 3 NQ_ASK9951_002_01 1 0 932 11 NQ_CONDITION9951_002_01 2 1 1830 0 0 0 0 0 0 0 0 0 0
1200
2 refs QST_OverWrite#QUEST_OVERWRITE_158
QST_Purpose#NQ9951_003
NQ_TASK9951_003 2 11 NQ_COND9951_003_01 1 Check Tohma's situation. 0 933 11 NQ_CONDITION9951_003_01 2 1 1831 0 0 0 0 0 0 0 0 0 0
1201
1 refs QST_Purpose#NQ9951_004
NQ_TASK9951_004 2 2 NQ_EVENT9951_004_01 1 1 934 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1202
2 refs QST_OverWrite#QUEST_OVERWRITE_044
QST_Purpose#NQ9952_001
NQ_TASK9952_001 2 11 NQ_COND9952_001_01 1 Gather enough "Xera's Situation"
info fragments.
0 1695 7 NQ_COLLECT9952_001_01 0 2 935 7 NQ_COLLECT9952_001_02 0 0 2 936 7 NQ_COLLECT9952_001_03 0 0 2 937
1203
2 refs QST_OverWrite#QUEST_OVERWRITE_159
QST_Purpose#NQ9952_002
NQ_TASK9952_002 2 3 NQ_ASK9952_002_01 1 0 938 11 NQ_CONDITION9952_002_01 2 1 1832 0 0 0 0 0 0 0 0 0 0
1204
2 refs QST_OverWrite#QUEST_OVERWRITE_160
QST_Purpose#NQ9952_003
NQ_TASK9952_003 2 11 NQ_COND9952_003_01 1 Check Xera's situation. 0 939 11 NQ_CONDITION9952_003_01 2 1 1833 0 0 0 0 0 0 0 0 0 0
1205
1 refs QST_Purpose#NQ9952_004
NQ_TASK9952_004 2 2 NQ_EVENT9952_004_01 1 1 940 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1206
2 refs QST_OverWrite#QUEST_OVERWRITE_045
QST_Purpose#NQ9953_001
NQ_TASK9953_001 2 11 NQ_COND9953_001_01 1 Gather enough "Jhodor's Situation"
info fragments.
0 1696 7 NQ_COLLECT9953_001_01 0 2 941 7 NQ_COLLECT9953_001_02 0 0 2 942 7 NQ_COLLECT9953_001_03 0 0 2 943
1207
2 refs QST_OverWrite#QUEST_OVERWRITE_161
QST_Purpose#NQ9953_002
NQ_TASK9953_002 2 3 NQ_ASK9953_002_01 1 0 944 11 NQ_CONDITION9953_002_01 2 1 1834 0 0 0 0 0 0 0 0 0 0
1208
2 refs QST_OverWrite#QUEST_OVERWRITE_162
QST_Purpose#NQ9953_003
NQ_TASK9953_003 2 11 NQ_COND9953_003_01 1 Check Jhodor's situation. 0 1379 11 NQ_CONDITION9953_003_01 2 1 1835 0 0 0 0 0 0 0 0 0 0
1209
1 refs QST_Purpose#NQ9953_004
NQ_TASK9953_004 2 2 NQ_EVENT9953_004_01 1 1 1380 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1210
1 refs QST_Purpose#NQ9975_001
NQ_TASK9975_001 1 7 NQ_COLLECT3402_001_01 1 2 850 7 NQ_COLLECT3402_001_02 1 2 851 7 NQ_COLLECT3402_001_03 1 0 2 852 7 NQ_COLLECT3402_001_04 1 0 2 853
1211
1 refs QST_Purpose#TQ0022_001
TQ_TASK0022_001 2 4 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1212
1 refs QST_Purpose#TQ0022_002
TQ_TASK0022_002 2 1 TQ_TALK0022_002_01 1 0 1010 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1213
1 refs QST_Purpose#TQ0022_003
TQ_TASK0022_003 1 0 TQ_BATTLE0022_003_01 1 0 1011 0 TQ_BATTLE0022_003_02 1 0 1012 0 TQ_BATTLE0022_003_03 1 0 0 1013 0 TQ_BATTLE0022_003_04 1 0 0 1014
1214
1 refs QST_Purpose#TQ0022_004
TQ_TASK0022_004 2 1 TQ_TALK0022_004_01 1 0 1015 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1215
1 refs QST_Purpose#TQ0022_005
TQ_TASK0022_005 2 1 TQ_TALK0022_005_01 1 0 1016 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1216
1 refs QST_Purpose#TQ0022_006
TQ_TASK0022_006 2 3 TQ_ASK0022_006_01 1 0 1017 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1217
1 refs QST_Purpose#TQ0022_007
TQ_TASK0022_007 1 7 TQ_COLLECT0022_007_01 1 0 1018 7 TQ_COLLECT0022_007_02 1 0 1019 7 TQ_COLLECT0022_007_03 1 0 0 1020 0 0 0 0 0
1218
1 refs QST_Purpose#TQ0022_008
TQ_TASK0022_008 2 1 TQ_TALK0022_008_01 1 0 1021 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1219
1 refs QST_Purpose#TQ0022_009
TQ_TASK0022_009 2 1 TQ_TALK0022_009_01 1 0 1022 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1220
2 refs QST_OverWrite#QUEST_OVERWRITE_016
QST_Purpose#TQ0022_010
TQ_TASK0022_010 2 4 TQ_REACH0022_010_01 1 0 1023 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1221
1 refs QST_Purpose#TQ0022_011
TQ_TASK0022_011 2 5 TQ_CHASE0022_011_01 1 0 1024 5 TQ_CHASE0022_011_02 2 0 1025 4 TQ_REACH0022_011_03 2 0 1 1848 0 0 0 0 0
1222
1 refs QST_Purpose#TQ0022_111
TQ_TASK0022_111 2 5 TQ_CHASE0022_111_01 2 0 1026 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1223
1 refs QST_Purpose#TQ0022_012
TQ_TASK0022_012 2 0 TQ_BATTLE0022_012_01 1 0 1027 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1224
1 refs QST_Purpose#TQ0022_013
TQ_TASK0022_013 2 4 TQ_REACH0022_013_01 1 Colony 15 0 1028 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1225
1 refs QST_Purpose#TQ0022_014
TQ_TASK0022_014 2 0 TQ_BATTLE0022_014_01 1 0 1029 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1226
1 refs QST_Purpose#TQ0022_015
TQ_TASK0022_015 2 2 TQ_EVENT0022_015_01 1 1 1030 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1227
2 refs QST_OverWrite#QUEST_OVERWRITE_017
QST_Purpose#TQ0122_001
TQ_TASK0122_001 2 4 TQ_REACH0122_001_01 1867 1 0 1031 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1228
1 refs QST_Purpose#TQ0122_002
TQ_TASK0122_002 2 0 TQ_BATTLE0122_002_01 1867 1 0 1032 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1229
2 refs QST_OverWrite#QUEST_OVERWRITE_018
QST_Purpose#TQ0122_003
TQ_TASK0122_003 2 4 TQ_REACH0122_003_01 1867 1 0 1033 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1230
1 refs QST_Purpose#TQ0122_004
TQ_TASK0122_004 2 0 TQ_BATTLE0122_004_01 1867 1 0 1034 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1231
2 refs QST_OverWrite#QUEST_OVERWRITE_019
QST_Purpose#TQ0122_005
TQ_TASK0122_005 2 4 TQ_REACH0122_005_01 1867 1 0 1035 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1232
1 refs QST_Purpose#TQ0122_006
TQ_TASK0122_006 2 0 TQ_BATTLE0122_006_01 1867 1 0 1036 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1233
1 refs QST_Purpose#TQ0122_007
TQ_TASK0122_007 2 2 TQ_EVENT0122_007_01 1867 1 1 1037 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1234
1 refs QST_Purpose#NQ3305_010
NQ_TASK3305_010 2 1 NQ_TALK3305_010_01 14096 1 0 1798 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1235
1 refs QST_Purpose#NQ3305_011
NQ_TASK3305_011 2 10 NQ_FOLLOW3305_011_01 14096 1 0 1799 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1236
2 refs QST_OverWrite#QUEST_OVERWRITE_141
QST_Purpose#NQ3304_104
NQ_TASK3304_104 2 11 NQ_COND3304_104_001 14096 1 Ask Nico to restart the training. 0 1822 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1237
1 refs QST_Purpose#NQ9949_000
NQ_TASK9949_000 2 9 NQ_GIMMICK9949_000_01 1 0 1823 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1238
1 refs QST_Purpose#NQ9951_101
NQ_TASK9951_101 2 0 NQ_BATTLE9951_101_01 2 0 1836 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1239
1 refs QST_Purpose#NQ9952_101
NQ_TASK9952_101 2 0 NQ_BATTLE9952_101_01 2 0 1837 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1240
1 refs QST_Purpose#NQ9953_101
NQ_TASK9953_101 2 0 NQ_BATTLE9953_101_01 2 0 1838 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1241
1 refs QST_Purpose#NQ9951_102
NQ_TASK9951_102 2 11 NQ_CONDITION9951_102_01 2 1 1839 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1242
1 refs QST_Purpose#NQ9952_102
NQ_TASK9952_102 2 11 NQ_CONDITION9952_102_01 2 1 1840 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1243
1 refs QST_Purpose#NQ9953_102
NQ_TASK9953_102 2 11 NQ_CONDITION9953_102_01 2 1 1841 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1244
1 refs QST_Purpose#NQ2301_003
NQ_TASK2301_003 1 11 NQ_CONDITION2301_003_01 1 Gain the Three Ravens' Trust. 0 747 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1245
1 refs QST_Purpose#NQ2301_004
NQ_TASK2301_004 1 4 NQ_REACH2301_004_01 14092 1 Colony 11, Training Pit 0 748 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1246
1 refs QST_Purpose#NQ2301_005
NQ_TASK2301_005 1 4 NQ_REACH2301_005_01 14092 1 First Ixia Bridge 0 749 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1247
1 refs QST_Purpose#NQ2301_006
NQ_TASK2301_006 1 0 NQ_BATTLE2301_006_01 14092 1 0 750 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1248
1 refs QST_Purpose#NQ2301_007
NQ_TASK2301_007 1 2 NQ_EVENT2301_007_01 1 1 751 0 0 1 0 0 0 0 0 0 0 0 0 0 0
1249
1 refs QST_Purpose#CQ0002_001
CQ_TASK0002_001 1 4 CQ_REACH0002_001_01 1 0 752 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1250
1 refs QST_Purpose#CQ0002_002
CQ_TASK0002_002 1 4 CQ_REACH0002_002_01 1 Colony Omega 0 753 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1251
1 refs QST_Purpose#CQ0002_003
CQ_TASK0002_003 1 4 CQ_REACH0002_003_01 1 Colony Omega 0 754 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1252
1 refs QST_Purpose#CQ0002_004
CQ_TASK0002_004 1 11 CQ_CONDITION0002_004_01 1 Rest up at Tsang Camp. 0 755 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1253
1 refs QST_Purpose#CQ0002_005
CQ_TASK0002_005 1 4 CQ_REACH0002_005_01 1 Colony Omega 0 756 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1254
1 refs QST_Purpose#CQ0002_006
CQ_TASK0002_006 1 0 CQ_BATTLE0002_006_01 1 0 757 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1255
1 refs QST_Purpose#CQ0002_007
CQ_TASK0002_007 1 4 CQ_REACH0002_007_01 1 Colony Omega Flame Clock 0 758 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1256
1 refs QST_Purpose#CQ0002_008
CQ_TASK0002_008 1 0 CQ_BATTLE0002_008_01 1 0 759 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1257
1 refs QST_Purpose#CQ0002_009
CQ_TASK0002_009 1 0 CQ_BATTLE0002_009_01 1 0 760 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1258
1 refs QST_Purpose#CQ0002_010
CQ_TASK0002_010 1 0 CQ_BATTLE0002_010_01 1 0 761 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1259
1 refs QST_Purpose#CQ0002_011
CQ_TASK0002_011 1 2 CQ_EVENT0002_011_01 1 1 762 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1260
1 refs QST_Purpose#TQ0021_001
TQ_TASK0021_001 1 0 TQ_BATTLE0021_001_01 14092 1 0 778 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1261
1 refs QST_Purpose#TQ0021_002
TQ_TASK0021_002 1 4 TQ_REACH0021_002_01 1 Ashera at First Ixia Bridge 0 779 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1262
1 refs QST_Purpose#TQ0021_003
TQ_TASK0021_003 1 0 TQ_BATTLE0021_003_01 14092 1 0 780 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1263
1 refs QST_Purpose#TQ0021_004
TQ_TASK0021_004 1 0 TQ_BATTLE0021_004_01 14092 1 0 781 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1264
1 refs QST_Purpose#TQ0021_005
TQ_TASK0021_005 1 0 TQ_BATTLE0021_005_01 14092 1 0 782 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1265
1 refs QST_Purpose#TQ0021_006
TQ_TASK0021_006 1 4 TQ_REACH0021_006_01 14092 1 Colony 11 0 783 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1266
1 refs QST_Purpose#TQ0021_007
TQ_TASK0021_007 1 0 TQ_BATTLE0021_007_01 14092 1 0 784 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1267
1 refs QST_Purpose#TQ0021_008
TQ_TASK0021_008 1 4 TQ_REACH0021_008_01 1 Ashera at Colony 11 0 785 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1268
1 refs QST_Purpose#TQ0121_001
TQ_TASK0121_001 1 4 TQ_REACH0121_001_01 14092 1 Penshia Portal Area 0 796 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1269
1 refs QST_Purpose#TQ0121_002
TQ_TASK0121_002 1 4 TQ_REACH0121_002_01 14092 1 Rendezvous with Zoren, Easel and
Clad at the First Ixia Bridge.
0 797 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1270
1 refs QST_Purpose#TQ0121_003
TQ_TASK0121_003 1 0 TQ_BATTLE0121_003_01 14092 1 0 798 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1271
1 refs QST_Purpose#TQ0121_004
TQ_TASK0121_004 1 0 TQ_BATTLE0121_004_01 14092 1 0 799 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1272
1 refs QST_Purpose#TQ0121_005
TQ_TASK0121_005 1 4 TQ_REACH0121_005_01 14092 1 Colony 11: West Gate 0 800 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1273
1 refs QST_Purpose#TQ0121_006
TQ_TASK0121_006 1 4 TQ_REACH0121_006_01 14092 1 Rendezvous with Zoren, Easel and
Clad at the Colony 11 Training Pit.
0 801 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1274
1 refs QST_Purpose#TQ0121_007
TQ_TASK0121_007 1 4 TQ_REACH0121_007_01 1 Ashera at Colony 11 0 802 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1275
1 refs QST_Purpose#TQ0121_008
TQ_TASK0121_008 1 4 TQ_REACH0121_008_01 14092 1 Hovering Reef 0 0 803 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1276
1 refs QST_Purpose#TQ0121_009
TQ_TASK0121_009 1 0 TQ_BATTLE0121_009_01 1 0 804 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1277
1 refs QST_Purpose#TQ0121_010
TQ_TASK0121_010 1 0 TQ_BATTLE0121_010_01 14092 1 0 805 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1278
1 refs QST_Purpose#NQ2302_001
NQ_TASK2302_001 1 4 NQ_REACH2302_001_01 1 Colony 11: West Gate 0 1002 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1279
1 refs QST_Purpose#NQ2302_002
NQ_TASK2302_002 1 4 NQ_REACH2302_002_02 1 Around Colony Lambda 0 1003 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1280
2 refs QST_OverWrite#QUEST_OVERWRITE_155
QST_Purpose#NQ2302_003
NQ_TASK2302_003 2 11 NQ_CONDITION2302_003_03 1 Search for Widow. 0 1005 11 NQ_CONDITION2302_003_04 2 1 1004 11 NQ_CONDITION2302_003_05 0 0 2 1783 11 NQ_CONDITION2302_003_06 0 0 2 1784
1281
2 refs QST_OverWrite#QUEST_OVERWRITE_156
QST_Purpose#NQ2302_104
NQ_TASK2302_104 1 11 NQ_CONDITION2302_104_05 2 Search for Widow. 0 1006 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1282
1 refs QST_Purpose#NQ2302_005
NQ_TASK2302_005 1 4 NQ_REACH2302_005_06 1 Around Colony Lambda 0 1007 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1283
1 refs QST_Purpose#NQ2302_006
NQ_TASK2302_006 1 0 NQ_BATTLE2302_006_07 1 0 1008 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1284
1 refs QST_Purpose#NQ2302_007
NQ_TASK2302_007 1 0 NQ_BATTLE2302_007_08 1 0 1009 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1285
1 refs QST_Purpose#NQ2302_008
NQ_TASK2302_008 1 0 NQ_BATTLE2302_008_09 1 0 1342 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1286
1 refs QST_Purpose#NQ2302_009
NQ_TASK2302_009 1 2 NQ_EVENT2302_009_10 1 1 1343 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1287
1 refs QST_Purpose#NQ2303_001
NQ_TASK2303_001 1 4 NQ_REACH2303_001_01 1 Colony 11 Canteen 0 1038 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1288
1 refs QST_Purpose#NQ2303_002
NQ_TASK2303_002 1 7 NQ_COLLECT2303_002_01 1 0 1039 7 NQ_COLLECT2303_002_02 1 0 1045 0 0 0 0 0 0 0 0 0 0
1289
1 refs QST_Purpose#NQ2303_003
NQ_TASK2303_003 1 1 NQ_TALK2303_003_01 1 0 1040 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1290
1 refs QST_Purpose#NQ2303_004
NQ_TASK2303_004 1 4 NQ_REACH2303_004_01 1 Easel at Caitlin Drum 0 1041 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1291
1 refs QST_Purpose#NQ2303_005
NQ_TASK2303_005 1 5 NQ_CHASE2303_005_01 1 0 1042 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1292
1 refs QST_Purpose#NQ2303_006
NQ_TASK2303_006 1 0 NQ_BATTLE2303_006_01 1 0 1043 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1293
1 refs QST_Purpose#NQ2303_007
NQ_TASK2303_007 1 4 NQ_REACH2303_007_01 1 Colony 11 Canteen 0 1044 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1294
1 refs QST_Purpose#NQ2304_001
NQ_TASK2304_001 1 4 NQ_REACH2304_001_01 1 Colony 11, Training Pit 0 1046 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1295
1 refs QST_Purpose#NQ2304_002
NQ_TASK2304_002 1 0 NQ_BATTLE2304_002_01 1 Equites 0 1047 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1296
1 refs QST_Purpose#NQ2304_003
NQ_TASK2304_003 1 0 NQ_BATTLE2304_003_01 1 0 1048 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1297
1 refs QST_Purpose#NQ2304_004
NQ_TASK2304_004 1 2 NQ_EVENT2304_004_01 1 1 1049 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1298
1 refs QST_Purpose#NQ2305_001
NQ_TASK2305_001 1 4 NQ_REACH2305_001_01 1 Engardo Pass 0 1050 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1299
1 refs QST_Purpose#NQ2305_002
NQ_TASK2305_002 1 5 NQ_CHASE2305_002_01 1 0 1051 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1300
1 refs QST_Purpose#NQ2305_003
NQ_TASK2305_003 1 5 NQ_CHASE2305_003_01 1 0 1052 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1301
1 refs QST_Purpose#NQ2305_004
NQ_TASK2305_004 1 0 NQ_BATTLE2305_004_01 1 0 1377 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1302
1 refs QST_Purpose#NQ2305_005
NQ_TASK2305_005 1 2 NQ_EVENT2305_005_01 1 1 1378 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1303
1 refs QST_Purpose#NQ2306_001
NQ_TASK2306_001 1 1 NQ_TALK2306_001_01 14086 1 0 1053 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1304
1 refs QST_Purpose#NQ2306_002
NQ_TASK2306_002 1 0 NQ_BATTLE2306_002_01 14086 1 0 1054 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1305
1 refs QST_Purpose#NQ2306_003
NQ_TASK2306_003 1 1 NQ_TALK2306_003_01 14086 1 0 1055 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1306
1 refs QST_Purpose#NQ2306_004
NQ_TASK2306_004 1 0 NQ_BATTLE2306_004_01 14086 1 0 1056 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1307
1 refs QST_Purpose#NQ2306_005
NQ_TASK2306_005 1 1 NQ_TALK2306_005_01 14086 1 0 1057 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1308
1 refs QST_Purpose#NQ2306_006
NQ_TASK2306_006 1 0 NQ_BATTLE2306_006_01 14086 1 0 1058 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1309
1 refs QST_Purpose#NQ2306_007
NQ_TASK2306_007 1 1 NQ_TALK2306_007_01 14086 1 0 1059 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1310
1 refs QST_Purpose#NQ2306_008
NQ_TASK2306_008 1 0 NQ_BATTLE2306_008_01 14086 1 0 1060 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1311
1 refs QST_Purpose#NQ2306_009
NQ_TASK2306_009 1 2 NQ_EVENT2306_009_01 14086 1 1 1061 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1312
1 refs QST_Purpose#NQ2307_001
NQ_TASK2307_001 1 1 NQ_TALK2307_001_01 1 0 1175 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1313
1 refs QST_Purpose#NQ2307_002
NQ_TASK2307_002 1 4 NQ_REACH2307_002_01 1 Sigrún at Fort O'Virbus 0 1176 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1314
1 refs QST_Purpose#NQ2307_003
NQ_TASK2307_003 1 4 NQ_REACH2307_003_01 1 Sigrún at Fort O'Virbus 0 1713 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1315
1 refs QST_Purpose#NQ2307_004
NQ_TASK2307_004 1 11 NQ_CONDITION2307_003_01 1 Resolve the problem at Fort
O'Virbus.
0 1177 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1316
1 refs QST_Purpose#NQ2307_005
NQ_TASK2307_005 1 4 NQ_REACH2307_004_01 1 Sigrún at Fort O'Virbus 0 1178 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1317
1 refs QST_Purpose#NQ9913_001
NQ_TASK9913_001 1 4 NQ_REACH9913_001_01 1 2 1179 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1318
1 refs QST_Purpose#NQ9913_002
NQ_TASK9913_002 1 0 NQ_BATTLE9913_002_01 1 2 1181 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1319
1 refs QST_Purpose#NQ9913_003
NQ_TASK9913_003 1 2 NQ_EVENT9913_003_01 1 2 1182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1320
1 refs QST_Purpose#NQ9914_001
NQ_TASK9914_001 1 4 NQ_REACH9914_001_01 1 2 1390 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1321
1 refs QST_Purpose#NQ9914_002
NQ_TASK9914_002 1 0 NQ_BATTLE9914_002_01 1 2 1391 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1322
1 refs QST_Purpose#NQ9914_003
NQ_TASK9914_003 1 5 NQ_CHASE9914_003_01 1 2 1392 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1323
1 refs QST_Purpose#NQ9914_004
NQ_TASK9914_004 1 4 NQ_REACH9914_004_01 1 2 1393 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1324
1 refs QST_Purpose#NQ9914_005
NQ_TASK9914_005 1 0 NQ_BATTLE9914_005_01 1 2 1394 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1325
1 refs QST_Purpose#NQ9914_006
NQ_TASK9914_006 1 2 NQ_EVENT9914_006_01 1 2 1395 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1326
1 refs QST_Purpose#NQ9915_001
NQ_TASK9915_001 1 4 NQ_REACH9915_001_01 1 2 1387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1327
1 refs QST_Purpose#NQ9915_002
NQ_TASK9915_002 1 1 NQ_TALK9915_002_01 1 2 1388 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1328
1 refs QST_Purpose#NQ9915_003
NQ_TASK9915_003 1 1 NQ_TALK9915_003_01 1 2 1389 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1329
1 refs QST_Purpose#NQ9917_001
NQ_TASK9917_001 1 4 NQ_REACH9917_001_01 1 2 1381 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1330
1 refs QST_Purpose#NQ9917_002
NQ_TASK9917_002 1 0 NQ_BATTLE9917_002_01 1 2 1382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1331
1 refs QST_Purpose#NQ9917_003
NQ_TASK9917_003 1 0 NQ_BATTLE9917_003_01 1 2 1383 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1332
1 refs QST_Purpose#NQ9917_004
NQ_TASK9917_004 1 2 NQ_EVENT9917_004_01 1 2 1386 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1333
1 refs QST_Purpose#TQ0110_001
TQ_TASK0110_001 1 11 TQ_CONDITION0110_001_01 14070 1 Gather info about the
cooking contest.
0 308 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1334
3 refs QST_OverWrite#QUEST_OVERWRITE_147
QST_OverWrite#QUEST_OVERWRITE_177
QST_Purpose#TQ0110_002
TQ_TASK0110_002 2 11 TQ_CONDITION0110_002_01 14070 1 Discuss the cooking contest. 0 312 11 TQ_CONDITION0110_002_02 14070 2 1 313 0 0 0 0 0 0 0 0 0 0
1335
1 refs QST_Purpose#TQ0110_003
TQ_TASK0110_003 1 7 TQ_COLLECT0110_003_01 14070 1 0 314 7 TQ_COLLECT0110_003_02 14070 1 0 315 7 TQ_COLLECT0110_003_03 14070 1 0 0 316 7 TQ_COLLECT0110_003_04 14070 1 0 0 317
1336
1 refs QST_Purpose#TQ0110_004
TQ_TASK0110_004 1 4 TQ_REACH0110_004_01 14070 1 Go and take the ingredients to
Michiba Canteen.
0 318 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1337
1 refs QST_Purpose#TQ0110_005
TQ_TASK0110_005 1 7 TQ_COLLECT0110_005_01 14070 1 0 319 7 TQ_COLLECT0110_005_02 14070 1 0 320 7 TQ_COLLECT0110_005_03 14070 1 0 0 321 4 TQ_REACH0110_005_04 14070 1 1178 0 322
1338
1 refs QST_Purpose#TQ0110_103
TQ_TASK0110_103 1 7 TQ_COLLECT0110_103_01 14070 2 0 323 7 TQ_COLLECT0110_103_02 14070 2 0 324 7 TQ_COLLECT0110_103_03 14070 1 0 0 325 4 TQ_REACH0110_103_04 14070 2 1178 0 326
1339
1 refs QST_Purpose#TQ0110_104
TQ_TASK0110_104 1 4 TQ_REACH0110_104_01 14070 2 Go and take the ingredients to
Michiba Canteen.
0 327 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1340
1 refs QST_Purpose#TQ0110_105
TQ_TASK0110_105 1 7 TQ_COLLECT0110_105_01 14070 2 0 328 7 TQ_COLLECT0110_105_02 14070 2 0 329 7 TQ_COLLECT0110_105_03 14070 1 0 0 330 7 TQ_COLLECT0110_105_04 14070 2 0 0 331
1341
2 refs QST_OverWrite#QUEST_OVERWRITE_148
QST_Purpose#TQ0110_006
TQ_TASK0110_006 2 11 TQ_CONDITION0110_006_01 14070 1 Go and take the ingredients to
Michiba Canteen.
0 332 11 TQ_CONDITION0110_006_02 14070 2 1 333 0 0 0 0 0 0 0 0 0 0
1342
1 refs QST_Purpose#TQ0110_007
TQ_TASK0110_007 1 1 TQ_TALK0110_007_01 14070 2 0 334 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1343
1 refs QST_Purpose#NQ9984_001
NQ_TASK9984_001 1 1 TQ_TALK9984_001_01 14070 1 0 309 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1344
1 refs QST_Purpose#NQ9985_001
NQ_TASK9985_001 1 1 TQ_TALK9985_001_01 14070 1 0 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1345
1 refs QST_Purpose#NQ9986_001
NQ_TASK9986_001 1 1 TQ_TALK9986_001_01 14070 1 0 311 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1346
1 refs QST_Purpose#NQ9987_001
NQ_TASK9987_001 1 1 TQ_TALK9987_001_01 14070 1 0 1748 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1347
1 refs QST_Purpose#TQ0018_001
TQ_TASK0018_001 1 0 TQ_BATTLE0018_001_01 1 0 1211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1348
1 refs QST_Purpose#TQ0018_002
TQ_TASK0018_002 1 4 TQ_REACH0018_002_01 1 Colony Gamma 0 1212 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1349
2 refs QST_OverWrite#QUEST_OVERWRITE_181
QST_Purpose#TQ0018_003
TQ_TASK0018_003 1 11 TQ_CONDITION0018_003_04 1 Gather info from the Colony
Gamma soldiers.
0 1747 1 TQ_TALK0018_003_01 1 2 1213 1 TQ_TALK0018_003_02 1 0 2 1214 1 TQ_TALK0018_003_03 1 0 2 1215
1350
1 refs QST_Purpose#TQ0018_004
TQ_TASK0018_004 1 3 TQ_ASK0018_004_01 1 0 1216 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1351
1 refs QST_Purpose#TQ0018_005
TQ_TASK0018_005 1 4 TQ_REACH0018_005_01 1 Teach at the Commander's Office 0 1217 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1352
1 refs QST_Purpose#TQ0018_006
TQ_TASK0018_006 1 4 TQ_REACH0018_006_01 1 Gamma, Back Way 0 1218 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1353
1 refs QST_Purpose#TQ0018_007
TQ_TASK0018_007 1 4 TQ_REACH0018_007_01 14086 1 Head to the "good place" Teach
mentioned.
0 1316 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1354
1 refs QST_Purpose#TQ0018_008
TQ_TASK0018_008 1 4 TQ_REACH0018_008_01 14086 1 Head to the "good place" Teach
mentioned.
0 1219 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1355
1 refs QST_Purpose#TQ0018_009
TQ_TASK0018_009 1 4 TQ_REACH0018_009_01 14086 1 Head to the "good place" Teach
mentioned.
0 1220 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1356
1 refs QST_Purpose#TQ0018_010
TQ_TASK0018_010 1 0 TQ_BATTLE0018_010_01 1 0 1221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1357
1 refs QST_Purpose#TQ0018_011
TQ_TASK0018_011 1 0 TQ_BATTLE0018_011_01 14086 1 0 1222 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1358
1 refs QST_Purpose#TQ0018_012
TQ_TASK0018_012 1 4 TQ_REACH0018_012_01 14086 1 Gamma, Assembly Yard 0 1223 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1359
1 refs QST_Purpose#TQ0118_001
TQ_TASK0118_001 1 4 TQ_REACH0118_001_01 14086 1 Everblight Plain 0 1224 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1360
1 refs QST_Purpose#TQ0118_002
TQ_TASK0118_002 1 9 TQ_GIMMICK0118_002_01 14086 1 Get the first drop. 0 1225 9 TQ_GIMMICK0118_002_02 14086 1 Get the second drop. 0 1226 9 TQ_GIMMICK0118_002_03 14086 1 1243 0 1227 0 0 0 0 0
1361
1 refs QST_Purpose#TQ0118_003
TQ_TASK0118_003 1 4 TQ_REACH0118_003_01 14086 1 Everblight Plain 0 1228 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1362
1 refs QST_Purpose#TQ0118_004
TQ_TASK0118_004 1 4 TQ_REACH0118_004_01 14086 1 Kyrie on Everblight Plain 0 1229 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1363
1 refs QST_Purpose#TQ0118_005
TQ_TASK0118_005 1 4 TQ_REACH0118_005_01 14086 1 Kyrie on Everblight Plain 0 1230 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1364
2 refs QST_OverWrite#QUEST_OVERWRITE_145
QST_Purpose#TQ0118_006
TQ_TASK0118_006 1 11 TQ_CONDITION0118_006_01 14086 1 Avenger 0 1231 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1365
1 refs QST_Purpose#TQ0118_007
TQ_TASK0118_007 1 0 TQ_BATTLE0118_007_01 14086 1 0 1232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1366
1 refs QST_Purpose#TQ0118_008
TQ_TASK0118_008 1 2 TQ_EVENT0118_008_01 1 1 1233 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1367
1 refs QST_Purpose#NQ9965_001
TQ_TASK9965_001 1 0 TQ_BATTLE9965_001_01 1 1 1338 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1368
1 refs QST_Purpose#NQ9966_001
TQ_TASK9966_001 1 0 TQ_BATTLE9966_001_01 1 1 1339 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1369
1 refs QST_Purpose#NQ9967_001
TQ_TASK9967_001 1 4 TQ_REACH9967_001_01 1 1 1340 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1370
1 refs QST_Purpose#NQ9967_002
TQ_TASK9967_002 1 0 TQ_BATTLE9967_002_01 1 1 1341 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1371
1 refs QST_Purpose#NQ0201_001
NQ_TASK0201_001 1 11 NQ_CONDITION0201_001_01 1 Instruct the newbies' teams. 0 1344 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1372
1 refs QST_Purpose#NQ0201_002
NQ_TASK0201_002 1 4 NQ_REACH0201_002_01 1 Gamma, Assembly Yard 0 1345 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1373
2 refs QST_OverWrite#QUEST_OVERWRITE_178
QST_Purpose#NQ0202_001
NQ_TASK0202_001 2 11 NQ_CONDITION0202_001_01 1 Speak to Foots, Nagumo or Ysorra. 0 1346 11 NQ_CONDITION0202_001_02 0 2 1401 11 NQ_CONDITION0202_001_03 0 0 2 1402 0 0 0 0 0
1374
1 refs QST_Purpose#NQ0202_002
NQ_TASK0202_002 1 4 NQ_REACH0202_002_01 1 Gamma, Staging Yard 0 1347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1375
1 refs QST_Purpose#NQ0202_003
NQ_TASK0202_003 1 0 NQ_BATTLE0202_003_01 1 0 1348 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1376
1 refs QST_Purpose#NQ0202_004
NQ_TASK0202_004 1 0 NQ_BATTLE0202_004_01 1 0 1349 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1377
1 refs QST_Purpose#NQ0202_005
NQ_TASK0202_005 1 0 NQ_BATTLE0202_005_01 1 0 1350 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1378
1 refs QST_Purpose#NQ0202_006
NQ_TASK0202_006 1 2 NQ_EVENT0202_006_01 1 1 1351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1379
2 refs QST_OverWrite#QUEST_OVERWRITE_179
QST_Purpose#NQ0203_001
NQ_TASK0203_001 2 11 NQ_CONDITION0203_001_01 1 Talk to Zakir, Mina or Schoon. 0 1352 11 NQ_CONDITION0203_001_02 0 2 1403 11 NQ_CONDITION0203_001_03 0 0 2 1404 0 0 0 0 0
1380
2 refs QST_OverWrite#QUEST_OVERWRITE_154
QST_Purpose#NQ0203_002
NQ_TASK0203_002 2 11 NQ_CONDITION0203_002_01 1 Talk to Zakir, Mina or Schoon. 0 1353 11 NQ_CONDITION0203_002_02 0 2 1405 11 NQ_CONDITION0203_002_03 0 0 2 1406 0 0 0 0 0
1381
2 refs QST_OverWrite#QUEST_OVERWRITE_153
QST_Purpose#NQ0203_003
NQ_TASK0203_003 2 11 NQ_CONDITION0203_003_01 1 Talk to Zakir, Mina or Schoon. 0 1354 11 NQ_CONDITION0203_003_02 2 2 1407 11 NQ_CONDITION0203_003_03 0 0 2 1408 0 0 0 0 0
1382
1 refs QST_Purpose#NQ0204_001
NQ_TASK0204_001 1 1 NQ_TALK0204_001_01 1 0 1355 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1383
1 refs QST_Purpose#NQ0204_002
NQ_TASK0204_002 1 4 NQ_REACH0204_002_01 1 Coolley Pool 0 1356 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1384
1 refs QST_Purpose#NQ0204_003
NQ_TASK0204_003 1 9 NQ_GIMMICK0204_003_01 1 See off the 1st husks. 0 1357 9 NQ_GIMMICK0204_003_02 1 See off the 2nd husks. 0 1358 9 NQ_GIMMICK0204_003_03 1 1276 0 1359 0 0 0 0 0
1385
1 refs QST_Purpose#NQ0205_001
NQ_TASK0205_001 1 4 NQ_REACH0205_001_01 1 Namuki at Gamma, Assembly Yard 0 1396 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1386
1 refs QST_Purpose#NQ0205_002
NQ_TASK0205_002 1 4 NQ_REACH0205_002_01 1 Gamma, Staging Yard 0 1397 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1387
1 refs QST_Purpose#NQ0205_003
NQ_TASK0205_003 1 0 NQ_BATTLE0205_003_01 1 0 1398 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1388
1 refs QST_Purpose#NQ0205_004
NQ_TASK0205_004 1 2 NQ_EVENT0205_004_01 1 1 1399 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1389
1 refs QST_Purpose#NQ0206_001
NQ_TASK0206_001 1 4 NQ_REACH0206_001_01 1 Gamma, Assembly Yard 0 1400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1390
2 refs QST_OverWrite#QUEST_OVERWRITE_163
QST_Purpose#NQ0206_002
NQ_TASK0206_002 2 10 NQ_FOLLOW0206_002_01 1 0 1518 4 NQ_REACH0206_002_02 1 1 1842 0 0 0 0 0 0 0 0 0 0
1391
1 refs QST_Purpose#NQ0206_003
NQ_TASK0206_003 2 11 NQ_CONDITION0206_003_01 1 1 1519 11 NQ_CONDITION0206_003_02 2 1292 1 1520 0 0 0 0 0 0 0 0 0 0
1392
2 refs QST_OverWrite#QUEST_OVERWRITE_164
QST_Purpose#NQ0206_004
NQ_TASK0206_004 2 10 NQ_FOLLOW0206_004_01 1 0 1521 4 NQ_REACH0206_004_02 1 1 1843 0 0 0 0 0 0 0 0 0 0
1393
1 refs QST_Purpose#NQ0206_005
NQ_TASK0206_005 1 0 NQ_BATTLE0206_005_01 1 Avee Volff 0 1522 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1394
1 refs QST_Purpose#NQ0206_006
NQ_TASK0206_006 1 0 NQ_BATTLE0206_006_01 1 0 1524 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1395
2 refs QST_OverWrite#QUEST_OVERWRITE_165
QST_Purpose#NQ0206_007
NQ_TASK0206_007 2 10 NQ_FOLLOW0206_007_01 1 0 1525 4 NQ_REACH0206_007_02 1 1 1846 0 0 0 0 0 0 0 0 0 0
1396
1 refs QST_Purpose#NQ0206_104
NQ_TASK0206_104 1 7 NQ_COLLECT0206_104_01 2 0 1526 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1397
2 refs QST_OverWrite#QUEST_OVERWRITE_166
QST_Purpose#NQ0206_105
NQ_TASK0206_105 2 10 NQ_FOLLOW0206_105_01 2 0 1527 4 NQ_REACH0206_105_02 2 1 1845 0 0 0 0 0 0 0 0 0 0
1398
1 refs QST_Purpose#NQ0206_106
NQ_TASK0206_106 1 0 NQ_BATTLE0206_106_01 2 0 1528 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1399
2 refs QST_OverWrite#QUEST_OVERWRITE_167
QST_Purpose#NQ0206_107
NQ_TASK0206_107 2 10 NQ_FOLLOW0206_107_01 2 0 1529 4 NQ_REACH0206_107_02 2 1 1844 0 0 0 0 0 0 0 0 0 0
1400
1 refs QST_Purpose#NQ0206_108
NQ_TASK0206_108 1 0 NQ_BATTLE0206_108_01 2 Avee Volff 0 1530 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1401
2 refs QST_OverWrite#QUEST_OVERWRITE_168
QST_Purpose#NQ0206_109
NQ_TASK0206_109 2 10 NQ_FOLLOW0206_109_01 2 0 1531 4 NQ_REACH0206_109_02 2 1 1847 0 0 0 0 0 0 0 0 0 0
1402
1 refs QST_Purpose#NQ0207_001
NQ_TASK0207_001 1 1 NQ_TALK0207_001_01 14086 1 0 1503 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1403
1 refs QST_Purpose#NQ0207_002
NQ_TASK0207_002 1 1 NQ_TALK0207_002_01 14086 1 0 1504 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1404
1 refs QST_Purpose#NQ0207_003
NQ_TASK0207_003 1 4 NQ_REACH0207_003_01 14086 1 Ysorra at Colony Gamma 0 1505 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1405
1 refs QST_Purpose#NQ2404_001
NQ_TASK2404_001 1 1 NQ_TALK2404_001_01 1 0 513 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1406
1 refs QST_Purpose#NQ2404_002
NQ_TASK2404_002 1 1 NQ_TALK2404_002_01 1 0 514 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1407
1 refs QST_Purpose#NQ2404_003
NQ_TASK2404_003 1 1 NQ_TALK2404_003_01 1 0 515 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1408
1 refs QST_Purpose#NQ2404_004
NQ_TASK2404_004 1 1 NQ_TALK2404_004_01 1 Bring a model who will fit Stefaan's
next painting, then talk to him.
0 516 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1409
1 refs QST_Purpose#NQ2405_001
NQ_TASK2405_001 1 4 NQ_REACH2405_001_01 1 Kite at Colony 9 Command 0 517 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1410
1 refs QST_Purpose#NQ2405_002
NQ_TASK2405_002 1 1 NQ_TALK2405_002_01 1 0 518 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1411
1 refs QST_Purpose#NQ2405_003
NQ_TASK2405_003 1 4 NQ_REACH2405_003_01 1 Colony Gamma 0 519 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1412
1 refs QST_Purpose#NQ2405_004
NQ_TASK2405_004 1 4 NQ_REACH2405_004_01 1 Ascension Grounds 0 520 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1413
1 refs QST_Purpose#NQ2406_001
NQ_TASK2406_001 1 1 NQ_TALK2406_001_01 1 0 521 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1414
3 refs QST_OverWrite#QUEST_OVERWRITE_105
QST_OverWrite#QUEST_OVERWRITE_144
QST_Purpose#NQ2406_002
NQ_TASK2406_002 1 7 NQ_COLLECT2406_002_01 1 Gather info by the Ether Mine. 0 522 7 NQ_COLLECT2406_002_02 1 Gather info by the transport. 0 523 7 NQ_COLLECT2406_002_03 1 1326 0 524 0 0 0 0 0
1415
1 refs QST_Purpose#NQ2406_003
NQ_TASK2406_003 1 3 NQ_ASK2406_003_01 1 0 525 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1416
1 refs QST_Purpose#NQ2406_004
NQ_TASK2406_004 1 1 NQ_TALK2406_004_01 1 0 526 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1417
1 refs QST_Purpose#NQ2407_001
NQ_TASK2407_001 1 4 NQ_REACH2407_001_01 1 Fort O'Virbus 0 527 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1418
1 refs QST_Purpose#NQ2407_002
NQ_TASK2407_002 1 0 NQ_BATTLE2407_002_01 1 0 528 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1419
1 refs QST_Purpose#NQ2407_003
NQ_TASK2407_003 1 1 NQ_TALK2407_003_01 1 0 529 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1420
1 refs QST_Purpose#NQ2407_004
NQ_TASK2407_004 1 4 NQ_REACH2407_004_01 1 Central Harbor 0 530 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1421
1 refs QST_Purpose#NQ2407_005
NQ_TASK2407_005 1 0 NQ_BATTLE2407_005_01 1 0 531 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1422
1 refs QST_Purpose#NQ2407_006
NQ_TASK2407_006 1 0 NQ_BATTLE2407_006_01 1 0 532 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1423
1 refs QST_Purpose#NQ2407_007
NQ_TASK2407_007 1 2 NQ_EVENT2407_007_01 1 1 533 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1424
1 refs QST_Purpose#CL4001_001
CL_TASK4001_001 1 0 CL_BATTLE4001_001_01 1 0 1536 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1425
1 refs QST_Purpose#CL4001_002
CL_TASK4001_002 1 0 CL_BATTLE4001_002_01 1 0 1537 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1426
1 refs QST_Purpose#CL4001_003
CL_TASK4001_003 1 0 CL_BATTLE4001_003_01 1 0 1538 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1427
1 refs QST_Purpose#CL4001_004
CL_TASK4001_004 1 2 CL_EVENT4001_004_01 1 0 1539 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1428
1 refs QST_Purpose#CL4002_001
CL_TASK4002_001 1 0 CL_BATTLE4002_001_01 1 0 1541 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1429
1 refs QST_Purpose#CL4002_002
CL_TASK4002_002 1 0 CL_BATTLE4002_002_01 1 0 1542 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1430
1 refs QST_Purpose#CL4002_003
CL_TASK4002_003 1 0 CL_BATTLE4002_003_01 1 0 1543 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1431
1 refs QST_Purpose#CL4002_004
CL_TASK4002_004 1 2 CL_EVENT4002_004_01 1 0 1544 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1432
1 refs QST_Purpose#CL4003_001
CL_TASK4003_001 1 0 CL_BATTLE4003_001_01 1 0 1546 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1433
1 refs QST_Purpose#CL4003_002
CL_TASK4003_002 1 0 CL_BATTLE4003_002_01 1 0 1547 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1434
1 refs QST_Purpose#CL4003_003
CL_TASK4003_003 1 0 CL_BATTLE4003_003_01 1 0 1548 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1435
1 refs QST_Purpose#CL4003_004
CL_TASK4003_004 1 2 CL_EVENT4003_004_01 1 0 1549 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1436
1 refs QST_Purpose#CL4004_001
CL_TASK4004_001 1 0 CL_BATTLE4004_001_01 1 0 1551 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1437
1 refs QST_Purpose#CL4004_002
CL_TASK4004_002 1 0 CL_BATTLE4004_002_01 1 0 1552 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1438
1 refs QST_Purpose#CL4004_003
CL_TASK4004_003 1 0 CL_BATTLE4004_003_01 1 0 1553 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1439
1 refs QST_Purpose#CL4004_004
CL_TASK4004_004 1 2 CL_EVENT4004_004_01 1 0 1554 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1440
1 refs QST_Purpose#CL4005_001
CL_TASK4005_001 1 0 CL_BATTLE4005_001_01 1 0 1556 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1441
1 refs QST_Purpose#CL4005_002
CL_TASK4005_002 1 0 CL_BATTLE4005_002_01 1 0 1557 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1442
1 refs QST_Purpose#CL4005_003
CL_TASK4005_003 1 0 CL_BATTLE4005_003_01 1 0 1558 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1443
1 refs QST_Purpose#CL4005_004
CL_TASK4005_004 1 2 CL_EVENT4005_004_01 1 0 1559 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1444
1 refs QST_Purpose#CL4006_001
CL_TASK4006_001 1 0 CL_BATTLE4006_001_01 1 0 1561 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1445
1 refs QST_Purpose#CL4006_002
CL_TASK4006_002 1 0 CL_BATTLE4006_002_01 1 0 1562 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1446
1 refs QST_Purpose#CL4006_003
CL_TASK4006_003 1 0 CL_BATTLE4006_003_01 1 0 1563 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1447
1 refs QST_Purpose#CL4006_004
CL_TASK4006_004 1 2 CL_EVENT4006_004_01 1 0 1564 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1448
1 refs QST_Purpose#CL4007_001
CL_TASK4007_001 1 0 CL_BATTLE4007_001_01 1 0 1566 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1449
1 refs QST_Purpose#CL4007_002
CL_TASK4007_002 1 0 CL_BATTLE4007_002_01 1 0 1567 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1450
1 refs QST_Purpose#CL4007_003
CL_TASK4007_003 1 0 CL_BATTLE4007_003_01 1 0 1568 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1451
1 refs QST_Purpose#CL4007_004
CL_TASK4007_004 1 2 CL_EVENT4007_004_01 1 0 1569 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1452
1 refs QST_Purpose#CL4008_001
CL_TASK4008_001 1 0 CL_BATTLE4008_001_01 1 0 1571 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1453
1 refs QST_Purpose#CL4008_002
CL_TASK4008_002 1 0 CL_BATTLE4008_002_01 1 0 1572 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1454
1 refs QST_Purpose#CL4008_003
CL_TASK4008_003 1 0 CL_BATTLE4008_003_01 1 0 1573 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1455
1 refs QST_Purpose#CL4008_004
CL_TASK4008_004 1 2 CL_EVENT4008_004_01 1 0 1574 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1456
1 refs QST_Purpose#NQ0001_001
NQ_TASK0001_001 1 11 NQ_CONDITION0001_001_01 1 Complete the Nopon Caravan
register.
0 1603 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1457
1 refs QST_Purpose#NQ0001_002
NQ_TASK0001_002 1 1 NQ_TALK0001_002_01 1 0 1604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1458
2 refs QST_Purpose#NQ1001_001
QST_TaskRequest#NQ_REQUEST1001_001_01
NQ_TASK1001_001 1 6 NQ_REQUEST1001_001_01 1 0 1605 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1459
1 refs QST_Purpose#NQ1002_001
NQ_TASK1002_001 1 7 NQ_COLLECT1002_001_01 1 0 1606 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1460
1 refs QST_Purpose#NQ1002_002
NQ_TASK1002_002 1 1 NQ_TALK1002_002_01 1 0 1607 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1461
1 refs QST_Purpose#NQ1002_003
NQ_TASK1002_003 1 1 NQ_TALK1002_003_01 1 0 1608 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1462
1 refs QST_Purpose#NQ1002_004
NQ_TASK1002_004 1 1 NQ_TALK1002_004_01 1 Talk to Seekseek and trade in
Nopon Coins for items.
0 1609 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1463
1 refs QST_Purpose#NQ1002_005
NQ_TASK1002_005 1 1 NQ_TALK1002_005_01 1 0 1610 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1464
1 refs QST_Purpose#NQ2001_001
NQ_TASK2001_001 1 5 NQ_CHASE2001_001_01 1 0 1611 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1465
1 refs QST_Purpose#NQ2001_002
NQ_TASK2001_002 1 5 NQ_CHASE2001_002_01 1 0 1612 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1466
1 refs QST_Purpose#NQ2001_003
NQ_TASK2001_003 1 5 NQ_CHASE2001_003_01 1 0 1613 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1467
1 refs QST_Purpose#NQ2001_004
NQ_TASK2001_004 1 5 NQ_CHASE2001_004_01 1 0 1614 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1468
1 refs QST_Purpose#NQ3001_001
NQ_TASK3001_001 1 1 NQ_TALK3001_001_01 1 0 1615 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1469
1 refs QST_Purpose#NQ3001_002
NQ_TASK3001_002 1 4 NQ_REACH3001_002_01 1 Head to the spot in the Erythia Sea
shrouded in white fog.
0 1616 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1470
1 refs QST_Purpose#NQ3001_003
NQ_TASK3001_003 1 4 NQ_REACH3001_003_01 1 Head to the spot in the Erythia Sea
shrouded in white fog.
0 1617 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1471
1 refs QST_Purpose#NQ3001_004
NQ_TASK3001_004 1 4 NQ_REACH3001_004_01 1 Head to the spot in the Erythia Sea
shrouded in white fog.
0 1618 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1472
1 refs QST_Purpose#NQ3001_005
NQ_TASK3001_005 1 0 NQ_BATTLE3001_005_01 1 Misty Medooz 0 1619 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1473
1 refs QST_Purpose#NQ3001_006
NQ_TASK3001_006 1 1 NQ_TALK3001_006_01 1 0 1620 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1474
2 refs QST_OverWrite#QUEST_OVERWRITE_122
QST_Purpose#NQ3002_001
NQ_TASK3002_001 1 1 NQ_TALK3002_001_01 1 Twinpalm Isle 0 1621 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1475
1 refs QST_Purpose#NQ3002_002
NQ_TASK3002_002 1 4 NQ_REACH3002_002_01 1 Lavi Sandbar 0 1622 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1476
1 refs QST_Purpose#NQ3002_003
NQ_TASK3002_003 1 4 NQ_REACH3002_003_01 1 Niranira at Lavi Sandbar 0 1623 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1477
1 refs QST_Purpose#NQ3002_004
NQ_TASK3002_004 1 1 NQ_TALK3002_004_01 1 0 1624 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1478
1 refs QST_Purpose#NQ3002_005
NQ_TASK3002_005 1 1 NQ_TALK3002_005_01 1 0 1625 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1479
1 refs QST_Purpose#NQ3002_006
NQ_TASK3002_006 1 4 NQ_REACH3002_006_01 1 Lotus at Colony Mu Hidden Coast 0 1626 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1480
3 refs QST_OverWrite#QUEST_OVERWRITE_109
QST_Purpose#NQ3003_001
QST_TaskRequest#NQ_REQUEST3003_001_01
NQ_TASK3003_001 2 6 NQ_REQUEST3003_001_01 1 Make an offering at the monument. 0 1627 11 NQ_CONDITION3003_001_02 0 2 1781 0 0 0 0 0 0 0 0 0 0
1481
1 refs QST_Purpose#NQ3003_002
NQ_TASK3003_002 1 0 NQ_BATTLE3003_002_01 1 0 1628 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1482
1 refs QST_Purpose#NQ3003_003
NQ_TASK3003_003 1 2 NQ_EVENT3003_003_01 1 1 1629 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1483
1 refs QST_Purpose#NQ3004_001
NQ_TASK3004_001 1 4 NQ_REACH3004_001_01 1 Perimeter Woodland 0 1630 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1484
1 refs QST_Purpose#NQ3004_002
NQ_TASK3004_002 1 1 NQ_TALK3004_002_01 1 0 1631 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1485
1 refs QST_Purpose#TQ0121_011
TQ_TASK0121_011 1 2 TQ_EVENT0121_011_01 1 1 1779 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1486
1 refs QST_Purpose#NQ0206_008
NQ_TASK0206_008 1 2 NQ_EVENT0206_008_01 1 1 1849 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1487
1 refs QST_Purpose#NQ0206_110
NQ_TASK0206_110 1 2 NQ_EVENT0206_110_01 2 1 1850 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1488
1 refs QST_Purpose#CQ0001_001
CQ_TASK0001_001 1 4 CQ_REACH0001_001_01 1 Fourth Ixia Bridge 0 763 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1489
1 refs QST_Purpose#CQ0001_002
CQ_TASK0001_002 1 4 CQ_REACH0001_002_01 1 Gardin Defense Base 0 764 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1490
1 refs QST_Purpose#CQ0001_003
CQ_TASK0001_003 1 4 CQ_REACH0001_003_01 1 Main Castle Gate 0 765 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1491
2 refs QST_OverWrite#QUEST_OVERWRITE_180
QST_Purpose#CQ0001_004
CQ_TASK0001_004 1 9 CQ_GIMMICK0001_004_01 1 Ascension Hall elevator 1 766 11 CQ_CONDITION0001_004_02 0 2 1854 0 0 0 0 0 0 0 0 0 0
1492
1 refs QST_Purpose#CQ0001_005
CQ_TASK0001_005 1 4 CQ_REACH0001_005_01 1 Throne Room 0 767 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1493
1 refs QST_Purpose#CQ0001_006
CQ_TASK0001_006 1 0 CQ_BATTLE0001_006_01 1 0 768 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1494
1 refs QST_Purpose#CQ0001_007
CQ_TASK0001_007 1 0 CQ_BATTLE0001_007_01 1 0 769 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1495
1 refs QST_Purpose#CQ0001_008
CQ_TASK0001_008 1 2 CQ_EVENT0001_008_01 1 1 770 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1496
1 refs QST_Purpose#NQ2401_001
NQ_TASK2401_001 1 4 NQ_REACH2401_001_01 1 Pharod at Guards' Training Yard 0 500 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1497
1 refs QST_Purpose#NQ2401_002
NQ_TASK2401_002 1 0 NQ_BATTLE2401_002_01 1 0 501 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1498
1 refs QST_Purpose#NQ2401_003
NQ_TASK2401_003 1 4 NQ_REACH2401_003_01 1 Pharod at Guards' Training Yard 0 503 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1499
1 refs QST_Purpose#NQ2402_001
NQ_TASK2402_001 1 1 NQ_TALK2402_001_01 1 0 504 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1500
1 refs QST_Purpose#NQ2402_002
NQ_TASK2402_002 1 1 NQ_TALK2402_002_01 1 0 505 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1501
1 refs QST_Purpose#NQ2402_003
NQ_TASK2402_003 1 0 NQ_BATTLE2402_003_01 1 0 506 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1502
1 refs QST_Purpose#NQ2402_004
NQ_TASK2402_004 1 2 NQ_EVENT2402_004_01 1 1 507 0 0 0 0 0 0 0 0 0 0 0 0 0 0