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qev026002_MSG0001 |
Welcome to to the Ma-non ship! We think you'll join[ST:n ]the rest of space in agreeing it offers the very finest[ST:n ]of amenities, maybe?[ST:wait ] |
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qev026002_MSG0002 |
How did you like the ride here? Our warp device packs[ST:n ]a kick, yes? That's classic Ma-non technology there.[ST:n ]From ether to warp drives, we have it all, don't we?[ST:wait ] |
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qev026002_MSG0003 |
But maybe I should continue from where I left off[ST:n ]earlier?[ST:wait ] |
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qev026002_MSG0004 |
During the time it took to move here after establishing[ST:n ]our present friendship with your people, we Ma-non[ST:n ]created a number of items to sell, you see?[ST:wait ] |
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qev026002_MSG0005 |
They're based on thorough market research,[ST:n ]and guaranteed to hit the human spot![ST:wait ] |
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qev026002_MSG0006 |
...Or that WAS the plan, right? However, the culture[ST:n ]barrier is harder to overcome than we thought.[ST:wait ] |
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qev026002_MSG0007 |
While the technology involved is practically primitive,[ST:n ]we're having an incredibly difficult time actually...[ST:n ]coming up with everyday products?[ST:wait ] |
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qev026002_MSG0008 |
From washing things in diluted chemicals to slathering[ST:n ]paint on your faces, your human needs are...[ST:wait ] |
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qev026002_MSG0009 |
Well, they're incredibly strange, aren't they?[ST:n ]Inscrutable? Beyond the grasp of all logic, even?[ST:wait ] |
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qev026002_MSG0010 |
Literally impossible to fathom, perhaps? Yes. That's it.[ST:wait ] |
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qev026002_MSG0011 |
So we decided to forget about everyday products and[ST:n ]make weapons instead, since the needs of most species[ST:n ]are essentially the same in that area, aren't they?[ST:wait ] |
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qev026002_MSG0012 |
They want power, yes? Convenience. Deluxe-ness?![ST:wait ] |
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qev026002_MSG0013 |
And Ma-non weapons have all that and more, okay?[ST:n ]So I'm very very certain humans will agree to buy so[ST:n ]so so many! But but but...[ST:wait ] |
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qev026002_MSG0014 |
Well, the cultural barrier IS pretty high, isn't it?[ST:n ]I'm worried that humans might not understand how[ST:n ]amazing these weapons really are, maybe?[ST:wait ] |
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qev026002_MSG0015 |
So so so...[ST:n ]This is where the favor part comes in, all right?[ST:wait ] |
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qev026002_MSG0016 |
I want you to try some of the weapons we made here[ST:n ]in the field, and and then go tell all the other humans[ST:n ]how amazing they are, okay? Word of mouth, right?[ST:wait ] |
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qev026002_MSG0017 |
I'll set you up with one of our latest models to get you[ST:n ]started, if that's all right?[ST:wait ] |
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qev026002_MSG0018 |
Take it and go hunt some indigens called quick evellos,[ST:n ]okay? Seven or so should be enough.[ST:wait ] |
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qev026002_MSG0019 |
Oh, and the more wild and flamboyantly you can fight,[ST:n ]the better advertisement it is likely to make.[ST:n ]We might even have humans lining up out the door?[ST:wait ] |
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qev026002_MSG0020 |
So yes. All right. Candid & Credible's future is in your[ST:n ]hands, you understand?[ST:wait ] |
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qev026002_MSG0021 |
For starters, take our latest model of weapon and go[ST:n ]defeat seven or so quick evellos with it.[ST:wait ] |
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qev026002_MSG0022 |
Oh, and the more wild and flamboyantly you can fight,[ST:n ]the better advertisement it is likely to make.[ST:n ]We might even have humans lining up out the door?[ST:wait ] |
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qev026002_MSG0023 |
So yes. All right. Candid & Credible's future is in your[ST:n ]hands, you understand?[ST:wait ] |
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qev026002_MSG0024 |
Er, welcome! How did the advertising go?[ST:n ]Was the weapon shockingly effective, hopefully?[ST:wait ] |
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qev026002_MSG0025 |
Well, we've already had customers inquiring about it![ST:n ]So why don't you return it to me now?[ST:wait ] |
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qev026002_MSG0026 |
While you were out there advertising, we were in here[ST:n ]inventing new equipment. So so so here you go, okay?[ST:wait ] |
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qev026002_MSG0027 |
Much much more kick in this one, you see? Very very[ST:n ]powerful. So please go out there and share it with the[ST:n ]world, perhaps?[ST:wait ] |
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qev026002_MSG0028 |
...Though I worry that just using it against any old[ST:n ]indigen you run across could muddle the message a[ST:n ]little bit, couldn't it?[ST:wait ] |
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qev026002_MSG0029 |
Hmm...[ST:wait ] |
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qev026002_MSG0030 |
What sounds more impressive—defeating one SUPER[ST:n ]strong enemy or or a whole bunch of regular enemies?[ST:n ]Which makes for better advertising then?[ST:wait ] |
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qev026002_JNK0010 |
Strong[ST:wait ] |
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qev026002_SEL0011 |
Say that defeating one tough enemy is more impressive. |
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qev026002_JNK0020 |
Many[ST:wait ] |
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qev026002_SEL0021 |
Claim that defeating a swarm of enemies[ST:n ]would make for better advertising. |
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qev026002_MSG0031 |
Right, we want an impact, don't we? So taking down[ST:n ]an infamous threat will raise your status and make our[ST:n ]weapon an overnight sensation at the same time, eh?[ST:wait ] |
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qev026002_MSG0032 |
Which means we'll need you to aim as high as[ST:n ]possible when picking your target, won't we?[ST:wait ] |
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qev026002_MSG0033 |
Something like a welkin auravis, maybe? Or even two?[ST:n ]Yes. Two would be better than one, wouldn't it?[ST:wait ] |
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qev026002_MSG0034 |
One has been sighted nearby in Primordia, and its[ST:n ]parameters are a good match with those we used in[ST:n ]the design process. So it's pretty much...perfect?[ST:wait ] |
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qev026002_MSG0035 |
If things go well and the advertising yields results,[ST:n ]we can call this model the Auravinerator, perhaps?[ST:n ]Or or or the Auraviscerator?![ST:wait ] |
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qev026002_MSG0036 |
Very good, yes? Best of luck in slaying two of those[ST:n ]welkin auravises with the latest and greatest Candid &[ST:n ]Credible tech, okay?[ST:wait ] |
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qev026002_MSG0037 |
Ah, yes! Carving through a pack of foes without even[ST:n ]bothering to turn around and watch them fall, right?[ST:n ]It will be a difficult task for sure, won't it...?[ST:wait ] |
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qev026002_MSG0038 |
But but but the advertising effect will be proportionately[ST:n ]higher, won't it now?[ST:wait ] |
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qev026002_MSG0039 |
All right, let's say... Hmm, how does tracking down 99[ST:n ]iron femina suids sound? Because isn't 99 such an[ST:n ]exciting number?[ST:wait ] |
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qev026002_MSG0040 |
...Ah, but wait. Now that I think on it, even just[ST:n ]keeping track of that many kills sounds like a pain,[ST:n ]doesn't it? Er, for me, right? So, um, yes. Never mind.[ST:wait ] |
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qev026002_MSG0041 |
Let's just say 10 and call it a day.[ST:wait ] |
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qev026002_MSG0042 |
As long as the ad copy can read \"slay 10 or more in[ST:n ]mere seconds,\" we're in the clear, yes?[ST:n ]Er, legally speaking?[ST:wait ] |
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qev026002_MSG0043 |
Very good, yes? Best of luck taking down 10 iron[ST:n ]femina suids with the latest and greatest Candid &[ST:n ]Credible tech, okay?[ST:wait ] |
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qev026002_MSG0044 |
We're in talks with our head office regarding[ST:n ]production schedules for mass-producing that last[ST:n ]weapon, you see?[ST:wait ] |
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qev026002_MSG0045 |
It's located with the arms manufacturers over in the[ST:n ]administrative district. Would you mind maybe[ST:n ]dropping in and giving your report?[ST:wait ] |
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qev026002_MSG0046 |
Ah, welcome back. Advertising efforts going well,[ST:n ]I hope? Not too stunned by the power of our[ST:n ]weapon to use it effectively, are you?[ST:wait ] |
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qev026002_MSG0047 |
We've had customers drop in asking about it already.[ST:n ]So why don't you go ahead and hand that back to me[ST:n ]so we can continue?[ST:wait ] |
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qev026002_MSG0048 |
Ah, I'm afraid I can't take it while it's still equipped.[ST:n ]...Er, forgive me, yes? No offense?[ST:wait ] |