| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
|---|---|---|---|---|---|---|---|---|
| 1 | <8886F24C> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, at long flippin' last! There you are, Mash! |
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| 2 | <BE012828> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Hm? Looking for moi? | |
| 3 | <6C4D8C16> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | Maz! How've you been?! We've been scouring high an' low for you! |
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| 4 | <87B7A869> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Er, yes... Lovely to see you too. You have some...business...to discuss? |
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| 5 | <791DAD54> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Whoa, whoa, whoa... Pull the other one, Mash. It's got bells on it! |
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| 6 | <0DE0992F> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | So cold, Mazzy, ice-cold! Don't pretend you don't know what we're talking about! |
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| 7 | <61F5923A> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Me and my fair lady ordered matching accessories, and quite a while ago, too! It's getting silly now! |
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| 8 | <E729D55F> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, an' I recall we paid a pretty penny up front, too! Don't wanna rush you, Maz, but come on! |
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| 9 | <11812459> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah... | |
| 10 | <DB0BE086> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Oh! Yes, of course! Ha ha ha! Oh, of course I haven't forgotten! |
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| 11 | <3044AF0F> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | I was, uh...*literally* just pinning down the final touches on the design. I'm on the *cusp* of beginning production... Ha ha...! |
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| 12 | <1ABEB486> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, you were, were you? Well I'm glad to hear it, Mash! |
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| 13 | <6FCA48A0> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Phee-yew! I was sweating buckets there. Thought the whole thing'd slipped your mind, heh! |
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| 14 | <7FC9F887> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Perish the thought. That *would* be tragic! Hahaha! |
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| 15 | <9EF45E74> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | Riiight. Ahaha! | |
| 16 | <03394CF4> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | ...My sincerest apologies. It did in fact...utterly escape me. |
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| 17 | <D46B2913> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | Figured. | |
| 18 | <2B4DBC43> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Figures. | |
| 19 | <E75E4055> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | But Maz, you're so chuffin' brilliant at what you do. It's just such a crying shame that you're like this, you know? |
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| 20 | <B16AAFBC> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, how it pains me to know it. | |
| 21 | <11AA7C77> | kp1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, a-at least you remembered now. We-we're still on board, by the way - long as you give us a discount for the trouble! |
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| 22 | <D9712E49> | lp1 | 0x8100 | 0x4081 | 0x430 | 126 | We're looking forward to the finished products! Ta-tah! |
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| 23 | <382CE041> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, I've put my foot in it again. Perhaps I...ought to hire a clerk... |
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| 24 | <0A2BEBBF> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | What is the deal with those guys? | |
| 25 | <DC40AB34> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | They're soldiers, those two. Illustrious members of the Lost Numbers. Not to mention my clients. |
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| 26 | <2DC88627> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Previously, I received a commission from them for a pair of matching accessories, but clearly my mind was otherwise occupied. |
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| 27 | <5619EF06> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Letting my clients wait any longer than this is going to tarnish my reputation... I'll have to expedite my work. |
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| 28 | <B92057B7> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | ...Should we help? | |
| 29 | <AB239397> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Wha-?! Are you quite sure? | |
| 30 | <03F94893> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | We'd be pretty crappy friends if we just left you in the lurch now, innit? |
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| 31 | <C263BF83> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Gosh... Well, I'm incredibly grateful for the offer. |
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| 32 | <D2B933AC> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | I shall have to be sure to compensate you appropriately when the order is completed. |
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| 33 | <84DF3301> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Will we need to leave the City again to gather materials? |
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| 34 | <F909595D> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | No, before any of that, we will need to prioritize information gathering. |
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| 35 | <A7A0DC06> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Information? What kind? And...why? |
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| 36 | <E8FA5CE1> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Even the most basic accessory necessitates a great deal of thought. One must consider its shape, application, presentation... |
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| 37 | <5F2CF3C5> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | But above all else, it is imperative to pin down the nature of the individual to whom it will ultimately belong. |
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| 38 | <36A3A905> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | How do you mean, "nature"? | |
| 39 | <5A31CEEC> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | We must learn more about Jake and Tessa, find out what makes them tick. Only then will we discern the accessories they desire. |
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| 40 | <731C79CD> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | That is how I do things. And that is where we must begin. |
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| 41 | <BDD511D9> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Sounds like a really roundabout way to do things. Why not just ask them yourself? |
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| 42 | <72F30F9B> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Only a third-rate charlatan would consider such a thing. |
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| 43 | <9449BDD3> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | The true crème de la crème must fulfill their client's orders without uttering even a word. |
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| 44 | <FE76CA20> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | But you don't have much time... | |
| 45 | <BF205522> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Ha ha! Which is why I'm very grateful for your assistance. |
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| 46 | <B0023148> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | ...We may have our work cut out for us. | |
| 47 | <5AA7066C> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | I suppose we should start by asking people who are close to those two. |
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| 48 | <1B9F48BA> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | That's the way, indeed. | |
| 49 | <E0DDDC2E> | W1 | 0x8100 | 0x4081 | 0x430 | 126 | Then let's begin our inquiries. We must talk to Jake and Tessa's compeers in the Lost Numbers, and find all we can about them! |