ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | tq012603_msg0001 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | What just happened here? | |
2 | tq012603_msg0002 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | They look vaguely like Lost Numbers... | |
3 | tq012603_msg0003 | R | 0x8100 | 0x4081 | 0x430 | 126 | Yeah. | |
4 | tq012603_msg0004 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | I thought they were supposed to be our allies... |
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5 | tq012603_msg0005 | R | 0x8100 | 0x4081 | 0x430 | 126 | I suspect they're just an irritant, sent here to slow me down. |
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6 | tq012603_msg0006 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | But who'd want to slow you down...? Are they part of that opposing faction you were banging on about? |
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7 | tq012603_msg0007 | R | 0x8100 | 0x4081 | 0x430 | 126 | ...Hrm. | |
8 | tq012603_msg0008 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | So then, these soldiers would have to be... |
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9 | tq012603_msg0009 | R | 0x8100 | 0x4081 | 0x430 | 126 | They're part of Monica's faction, no question. |
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10 | tq012603_msg0010 | R | 0x8100 | 0x4081 | 0x430 | 126 | But even that's got its share of radicals like these guys. The ones that like to stir things up. |
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11 | tq012603_msg0011 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Stir up what, though? Nothing good, I guess. |
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12 | tq012603_msg0012 | R | 0x8100 | 0x4081 | 0x430 | 126 | Their ultimate objective is the eradication of Moebius... But they'll stop at nothing to achieve it... That's where the trouble starts. |
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13 | tq012603_msg0013 | R | 0x8100 | 0x4081 | 0x430 | 126 | They see the key pieces aligned on the board. Even Ouroboros are now in play... |
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14 | tq012603_msg0014 | R | 0x8100 | 0x4081 | 0x430 | 126 | Now all it would take is to wrench the command from Monica, and the entire City could be mobilized. |
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15 | tq012603_msg0015 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Could they really do that? | |
16 | tq012603_msg0016 | R | 0x8100 | 0x4081 | 0x430 | 126 | There are ways. Steal enough Levnises from us, whittle away at Monica's support, and soon she'd be wide open. |
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17 | tq012603_msg0017 | R | 0x8100 | 0x4081 | 0x430 | 126 | Hard to tell exactly how they'll make their move, but it seems they've decided the time is ripe. |
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18 | tq012603_msg0018 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | ...OK, and what's that got to do with slowing you down? |
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19 | tq012603_msg0019 | R | 0x8100 | 0x4081 | 0x430 | 126 | Unlike most City folk, I'm a lone wolf. Might be they didn't account for me in their calculations and just...simplified the maths. |
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20 | tq012603_msg0020 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Since Gray's not usually in the City, they would have to get him where they want him, then restrict his movements. |
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21 | tq012603_msg0021 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Ohhh, right. Now I'm with ya. | |
22 | tq012603_msg0022 | R | 0x8100 | 0x4081 | 0x430 | 126 | You see? | |
23 | tq012603_msg0023 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Uh, hang on, one more thing... Doesn't that still seem weird? |
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24 | tq012603_msg0024 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | It was Rozana that told us to come here, right? |
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25 | tq012603_msg0025 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | That's right. And we were ambushed. That would suggest an information leak...? |
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26 | tq012603_msg0026 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | ...What do you want to do now? | |
27 | tq012603_msg0027 | R | 0x8100 | 0x4081 | 0x430 | 126 | Hrrmph... Whoever goes up against me, they're getting crushed. That's all. |
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28 | tq012603_msg0028 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | And what about Rozana...? | |
29 | tq012603_msg0029 | R | 0x8100 | 0x4081 | 0x430 | 126 | We're going back to the City. Come on, keep up. |