ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tq012500_msg0001 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, Ghondor. Just who I wanted to see. |
|
2 | tq012500_msg0002 | Q | 0x8100 | 0x4081 | 0x430 | 126 | ...Somethin' wrong? | |
3 | tq012500_msg0003 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorta... Just the other day, one of our squads got chased by a ginormous monster. |
|
4 | tq012500_msg0004 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Yeah? How big are we talking here? | |
5 | tq012500_msg0005 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Big. Really big. It got them good, too... |
|
6 | tq012500_msg0006 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Eh, par for the course with monsters really. 'Course some of them are gonna grow ginormous. |
|
7 | tq012500_msg0007 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Sure. We've seen some stonkin' big ones too. |
|
8 | tq012500_msg0008 | Q | 0x8100 | 0x4081 | 0x430 | 126 | So, what's the story then? They got attacked by monsters and ran home, tails between legs? Dags, the lot of 'em... |
|
9 | tq012500_msg0009 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | No, you're not getting it. It was just one monster, and it chased off the whole team. |
|
10 | tq012500_msg0010 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | It was a scavenger team from engineering, on a mission in the Fornis region. |
|
11 | tq012500_msg0011 | Q | 0x8100 | 0x4081 | 0x430 | 126 | You don't say... I'm starting to respect this monster more than I respect you lot. |
|
12 | tq012500_msg0012 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | If they got wrecked by a single enemy, they musta got careless. Even if it is a big 'un. |
|
13 | tq012500_msg0013 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | ...I wouldn't be too harsh. If a monster senses weakness, it can strike without warning. |
|
14 | tq012500_msg0014 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Uh, no, it's more like... Well... They say it let them go... |
|
15 | tq012500_msg0015 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Uh...sorry, do my ears need rinsing? 'Cause I coulda sworn you just said a monster "let them go". |
|
16 | tq012500_msg0016 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Y-yes... That's what I heard... | |
17 | tq012500_msg0017 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | They say it didn't keep up the attack. That it just wandered off at some point... |
|
18 | tq012500_msg0018 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Well, it's a fun story and all, but it sounds like a massive crock to me. |
|
19 | tq012500_msg0019 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, I'm not 100% convinced either, but knowing these guys, they wouldn't just make it up for a lark. |
|
20 | tq012500_msg0020 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I don't think we should doubt that they really did come under attack... |
|
21 | tq012500_msg0021 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | The part about being allowed to escape, however, is mystifying. I wasn't aware of any monsters with that behavior pattern. |
|
22 | tq012500_msg0022 | fk1 | 0x8100 | 0x4081 | 0x430 | 126 | ...A-anyway, I thought you might want to know about it, Boss. Stroke of luck that I managed to catch you. |
|
23 | tq012500_msg0023 | Q | 0x8100 | 0x4081 | 0x430 | 126 | You did good, soldier. I'll take a look. After all, where would we all be if I didn't step in to clean up all your messes, eh? |