ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tq011709_msg0001 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | ...There we go! Earthwormwood! | |
2 | tq011709_msg0002 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Eugh. | |
3 | tq011709_msg0003 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Don't worry, it's not gonna bite! | |
4 | tq011709_msg0004 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | I'm not worried about it biting... | |
5 | tq011709_msg0005 | I | 0x8100 | 0x4081 | 0x430 | 126 | Looks like we've found our spot. | |
6 | tq011709_msg0006 | I | 0x8100 | 0x4081 | 0x430 | 126 | I'll inform Kite. | |
7 | tq011709_msg0007 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | You think he'll actually help us? | |
8 | tq011709_msg0008 | I | 0x8100 | 0x4081 | 0x430 | 126 | Don't worry. | |
9 | tq011709_msg0009 | I | 0x8100 | 0x4081 | 0x430 | 126 | He's a bit delicate in some areas, but when he starts something, he *will* see it through. |
|
10 | tq011709_msg0010 | I | 0x8100 | 0x4081 | 0x430 | 126 | ...Hm? | |
11 | tq011709_msg0011 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | What is it? | |
12 | tq011709_msg0012 | I | 0x8100 | 0x4081 | 0x430 | 126 | I've lost contact. | |
13 | tq011709_msg0013 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | What a jerk! Now he won't take your calls? |
|
14 | tq011709_msg0014 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Whoa now... We should probably hear his side of the story, yeah? Let's stop stirring the pot. |
|
15 | tq011709_msg0015 | I | 0x8100 | 0x4081 | 0x430 | 126 | I've already talked to him. But it didn't prove very effective. |
|
16 | tq011709_msg0016 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | He's taking this personally, so it'll probably take some time. |
|
17 | tq011709_msg0017 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Both of you are being too quick to judge. Don't be so hasty. |
|
18 | tq011709_msg0018 | I | 0x8100 | 0x4081 | 0x430 | 126 | Hasty? Me? | |
19 | tq011709_msg0019 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | It's like Juniper said. You need to speak to him man-to-man, not soldier-to-soldier. |
|
20 | tq011709_msg0020 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Like how you talk to Lanz. | |
21 | tq011709_msg0021 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Oh yeah, why are you and Lanz always fighting, anyway? |
|
22 | tq011709_msg0022 | I | 0x8100 | 0x4081 | 0x430 | 126 | He just gets on my nerves. | |
23 | tq011709_msg0023 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry, what? Right back at you, pal. |
|
24 | tq011709_msg0024 | I | 0x8100 | 0x4081 | 0x430 | 126 | Excuse me? | |
25 | tq011709_msg0025 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | I don't think that counts as fighting, Sena. | |
26 | tq011709_msg0026 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, they're just havin' some banter. That's how you should be with Kite too. |
|
27 | tq011709_msg0027 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | You're always talking on a commander-lieutenant level. |
|
28 | tq011709_msg0028 | I | 0x8100 | 0x4081 | 0x430 | 126 | I hadn't realized... | |
29 | tq011709_msg0029 | I | 0x8100 | 0x4081 | 0x430 | 126 | So... I've been issuing him orders instead of talking to him on an equal footing? |
|
30 | tq011709_msg0030 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Talk to him again. I think it'll go better this time. |
|
31 | tq011709_msg0031 | I | 0x8100 | 0x4081 | 0x430 | 126 | Yes... Perhaps it will. I'll try. |