ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tq002003_msg0001 | 6 | 0x8150 | 0x4081 | 0x430 | 126 | ...This is crazy. There was a colony, here?! |
|
2 | tq002003_msg0002 | L | 0x8100 | 0x4081 | 0x430 | 126 | That's right. This is an abandoned colony. |
|
3 | tq002003_msg0003 | 1 | 0x8128 | 0x30004081 | 0x430 | 126 | Please, listen to us! We didn't come here to fight you! |
|
4 | tq002003_msg0004 | L | 0x8100 | 0x10004081 | 0x430 | 126 | ... | |
5 | tq002003_msg0005 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | We can free you from your Flame Clock. | |
6 | tq002003_msg0006 | L | 0x8178 | 0x4081 | 0x430 | 126 | ...Free us? | |
7 | tq002003_msg0007 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | You don't have much time left on yours, do you? We can help you with that, so if you'd just- |
|
8 | tq002003_msg0008 | L | 0x8100 | 0x4081 | 0x430 | 126 | Stop attacking you? | |
9 | tq002003_msg0009 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Yeah... | |
10 | tq002003_msg0010 | L | 0x8100 | 0x10004081 | 0x430 | 126 | ... | |
11 | tq002003_msg0011 | L | 0x8100 | 0x4081 | 0x430 | 126 | All right. I'll hear you out. |
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12 | tq002003_msg0012 | 1 | 0x8128 | 0x10004081 | 0x430 | 126 | ...Ah, thank you! | |
13 | tq002003_msg0013 | L | 0x8100 | 0x4081 | 0x430 | 126 | Please, come in. | |
14 | tq002003_msg0014 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | They're still wary of us. We can't let our guard down. |