ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tq002001_msg0001 | L | 0x8128 | 0x10004081 | 0x430 | 126 | ... | |
2 | tq002001_msg0002 | 1 | 0x8128 | 0x30004081 | 0x430 | 126 | We just want to pass through! We're not looking for trouble! |
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3 | tq002001_msg0003 | 6 | 0x8150 | 0x4081 | 0x430 | 126 | C'mon guys, what's your problem? | |
4 | tq002001_msg0004 | Xd1 | 0x8128 | 0x30004081 | 0x430 | 126 | Juniper! Imogen's at her limit! She can't keep going! |
|
5 | tq002001_msg0005 | 1 | 0x8178 | 0x10004081 | 0x430 | 126 | (Huh?) | |
6 | tq002001_msg0006 | Wd1 | 0x8130 | 0x30004081 | 0x430 | 126 | Spark... And we could've had their life, too... So close! |
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7 | tq002001_msg0027 | 1 | 0x8100 | 0x10004081 | 0x430 | 126 | ...Ah! | |
8 | tq002001_msg0007 | L | 0x8100 | 0x4081 | 0x430 | 126 | That's very unfortunate. We'll have to retreat, then. |
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9 | tq002001_msg0008 | 5 | 0x8178 | 0x4081 | 0x430 | 126 | What was all that about? Weirdos. |
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10 | tq002001_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Noah? What's wrong? | |
11 | tq002001_msg0010 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | I was just thinking... | |
12 | tq002001_msg0011 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | About that archer? They seemed quite the formidable opponent, to be sure... |
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13 | tq002001_msg0012 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | That's true, but there was something else about them... |
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14 | tq002001_msg0013 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Say, you don't think...? | |
15 | tq002001_msg0014 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Those soldiers' Flame Clocks, they might be getting low... |
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16 | tq002001_msg0015 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | Oh, come on, Noah. You'd better not be thinking of offering your assistance... |
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17 | tq002001_msg0016 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | It's...hard to put into words, but something's off. |
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18 | tq002001_msg0017 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | And you think we have time to be traipsing around on this whim of yours? |
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19 | tq002001_msg0018 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | It really bothers you? | |
20 | tq002001_msg0019 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Yeah. | |
21 | tq002001_msg0020 | 3 | 0x8178 | 0x4081 | 0x430 | 126 | Give it up, Taion. Once Noah's like this, there's no stopping him. |
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22 | tq002001_msg0021 | 4 | 0x8150 | 0x4081 | 0x430 | 126 | ...Why do I bother? | |
23 | tq002001_msg0022 | 5 | 0x8128 | 0x4081 | 0x430 | 126 | Besides, Noah's intuition's usually pretty on the mark. |
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24 | tq002001_msg0023 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | We could just take a look? A tiny little peek? |
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25 | tq002001_msg0024 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | ...Fine. I can see no amount of reasoning is going to dissuade you. |
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26 | tq002001_msg0025 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | However, if it turns out to be nothing, we head straight back and move on. Acceptable? |
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27 | tq002001_msg0026 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | That's fine. OK, let's move. We should be able to catch up to them if we follow their tracks. |