| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | tq002001_msg0001 | L | 0x8128 | 0x10004081 | 0x430 | 126 | ... | |
| 2 | tq002001_msg0002 | 1 | 0x8128 | 0x30004081 | 0x430 | 126 | We just want to pass through! We're not looking for trouble!  | 
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| 3 | tq002001_msg0003 | 6 | 0x8150 | 0x4081 | 0x430 | 126 | C'mon guys, what's your problem? | |
| 4 | tq002001_msg0004 | Xd1 | 0x8128 | 0x30004081 | 0x430 | 126 | Juniper! Imogen's at her limit! She can't keep going!  | 
    |
| 5 | tq002001_msg0005 | 1 | 0x8178 | 0x10004081 | 0x430 | 126 | (Huh?) | |
| 6 | tq002001_msg0006 | Wd1 | 0x8130 | 0x30004081 | 0x430 | 126 | Spark... And we could've had their life, too... So close!  | 
    |
| 7 | tq002001_msg0027 | 1 | 0x8100 | 0x10004081 | 0x430 | 126 | ...Ah! | |
| 8 | tq002001_msg0007 | L | 0x8100 | 0x4081 | 0x430 | 126 | That's very unfortunate. We'll have to retreat, then.  | 
    |
| 9 | tq002001_msg0008 | 5 | 0x8178 | 0x4081 | 0x430 | 126 | What was all that about? Weirdos.  | 
    |
| 10 | tq002001_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Noah? What's wrong? | |
| 11 | tq002001_msg0010 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | I was just thinking... | |
| 12 | tq002001_msg0011 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | About that archer? They seemed quite the formidable opponent, to be sure...  | 
    |
| 13 | tq002001_msg0012 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | That's true, but there was something else about them...  | 
    |
| 14 | tq002001_msg0013 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Say, you don't think...? | |
| 15 | tq002001_msg0014 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Those soldiers' Flame Clocks, they might be getting low...  | 
    |
| 16 | tq002001_msg0015 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | Oh, come on, Noah. You'd better not be thinking of offering your assistance...  | 
    |
| 17 | tq002001_msg0016 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | It's...hard to put into words, but something's off.  | 
    |
| 18 | tq002001_msg0017 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | And you think we have time to be traipsing around on this whim of yours?  | 
    |
| 19 | tq002001_msg0018 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | It really bothers you? | |
| 20 | tq002001_msg0019 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Yeah. | |
| 21 | tq002001_msg0020 | 3 | 0x8178 | 0x4081 | 0x430 | 126 | Give it up, Taion. Once Noah's like this, there's no stopping him.  | 
    |
| 22 | tq002001_msg0021 | 4 | 0x8150 | 0x4081 | 0x430 | 126 | ...Why do I bother? | |
| 23 | tq002001_msg0022 | 5 | 0x8128 | 0x4081 | 0x430 | 126 | Besides, Noah's intuition's usually pretty on the mark.  | 
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| 24 | tq002001_msg0023 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | We could just take a look? A tiny little peek?  | 
    |
| 25 | tq002001_msg0024 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | ...Fine. I can see no amount of reasoning is going to dissuade you.  | 
    |
| 26 | tq002001_msg0025 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | However, if it turns out to be nothing, we head straight back and move on. Acceptable?  | 
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| 27 | tq002001_msg0026 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | That's fine. OK, let's move. We should be able to catch up to them if we follow their tracks.  |