ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tlk831004_msg0001 | qq1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, that reminds me... | |
2 | tlk831004_msg0002 | qq1 | 0x8100 | 0x4081 | 0x430 | 126 | If we do succeed in mass-producing Automatons, we're thinking of sharing them with the people of the City. |
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3 | tlk831004_msg0003 | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Really? You're OK with that? | |
4 | tlk831004_msg0004 | e1 | 0x8100 | 0x4081 | 0x430 | 126 | I requested this personally. I imagine they'll be vital assets somewhere down the line. |
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5 | tlk831004_msg0005 | qq1 | 0x8100 | 0x4081 | 0x430 | 126 | When we do, someone might have to visit the City to perform maintenance every now and then, though... |
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6 | tlk831004_msg0006 | a1 | 0x8100 | 0x4081 | 0x430 | 126 | No worries. We'll be glad to have you. Looking forward to it, Hamill! |
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7 | tlk831004_msg0007 | qq1 | 0x8100 | 0x4081 | 0x430 | 126 | R-right! Leave it to me! |