ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tlk610404_msg0001 | sj1 | 0x8100 | 0x4081 | 0x430 | 126 | It seems that it wasn't food supplies that the City really wanted, huh? |
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2 | tlk610404_msg0002 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah... It looks that way. | |
3 | tlk610404_msg0003 | sj1 | 0x8100 | 0x4081 | 0x430 | 126 | It was weapons and Levnis materials that they were really after. I guess that's a bit of a snag. |
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4 | tlk610404_msg0004 | sj1 | 0x8100 | 0x4081 | 0x430 | 126 | We're in a desperate spot as well. If communications are blocked, then problems are bound to arise. |
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5 | tlk610404_msg0005 | sj1 | 0x8100 | 0x4081 | 0x430 | 126 | I won't name names, but it'd be really good if whoever's in charge could get their head in the game. |