ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tlk410604_msg0001 | ke1 | 0x8100 | 0x4081 | 0x430 | 126 | Soldiers that don't die when you slaughter them... That's a dirty trick. Where's the fun in that? |
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2 | tlk410604_msg0002 | ke1 | 0x8100 | 0x4081 | 0x430 | 126 | But, hmm... I suppose if they never die, then perhaps they could be tortured... eternally... |
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3 | tlk410604_msg0003 | ke1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah! What a missed opportunity... I could have taken one or two captive and entertained myself with them... |
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4 | tlk410604_msg0004 | 3 | 0x8102 | 0x10004081 | 0x430 | 126 | I'll pretend I didn't hear any of that. |