| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | tlk110502_msg0001 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | You've royally snuffed things up for us, coming back out of the blue like this...  | 
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| 2 | tlk110502_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | C'mon, what're you saying...? We've made it so that you won't have to fight any more!  | 
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| 3 | tlk110502_msg0003 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, you think you've got it all figured out, have you? You don't have a clue how close you brought us to ruin.  | 
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| 4 | tlk110502_msg0004 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | The colony is trashed, my friends are lying dead by the wayside...  | 
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| 5 | tlk110502_msg0005 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | And now we've even made an enemy of the Castle... It's all just getting worse and worse!  |