ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <96C61EEE> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Say, Matthew... Could that be Riku's hammer? |
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2 | <12E8A21E> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Hm, yeah, it doesn't exactly look like a normal hammer. We might've hit the jackpot. |
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3 | <6AED4D7A> | kq1 | 0x8100 | 0x4081 | 0x430 | 126 | Ohh, fizzlesparks! Clean forgot to put that thing away... |
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4 | <F76FF87E> | kq1 | 0x8100 | 0x4081 | 0x430 | 126 | It was, like, the perfect size for staking a tent, so I gave it a spin. Actually, more of a thwam, come to think of it! |
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5 | <92CF41A3> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, I'm sorry, but we're gonna have to ask you to return it. Its owner's been looking for it. |
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6 | <1438F38E> | kq1 | 0x8100 | 0x4081 | 0x430 | 126 | Sure, I'm pretty much finished with it now. You go get that hammer home! |
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7 | <33D77783> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | I can't believe some people. If you've finished the job, then return the tool, fool! |
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8 | <9F2E986B> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Eh, guess I can let it slide. At least we've got the ore and the hammer for Riku now. |