ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | sq001004_msg0001 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Phew... We took it down somehow. | |
2 | sq001004_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | They sure don't mess about with the work detail here... |
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3 | sq001004_msg0003 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Our duty is accomplished. ...What now? |
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4 | sq001004_msg0004 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We should probably go report it, but- | |
5 | sq001004_msg0005 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Oh, what? You already took it out? | |
6 | sq001004_msg0006 | Q | 0x8100 | 0x4081 | 0x430 | 126 | But I barely got to go nuts yet! | |
7 | sq001004_msg0007 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | "Go nuts"...? You really have a taste for battle... |
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8 | sq001004_msg0008 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Ah well, what's done is done. You dags better hop to it and report to the guard. |
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9 | sq001004_msg0009 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? Are you sure? | |
10 | sq001004_msg0010 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Sure I'm sure. You earned it, didn't ya? |
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11 | sq001004_msg0011 | Q | 0x8100 | 0x4081 | 0x430 | 126 | Anyhow, since there's not a lot of attention on this place now, we'll take a look around and scope things out for tomorrow. |
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12 | sq001004_msg0012 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | All right, if that's how you want to play it... |