ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | sq000905_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | What were you looking at? | |
2 | sq000905_msg0002 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Just noting the guards' positions. | |
3 | sq000905_msg0003 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | I want to be of use when you're breaking Ghondor out of here. |
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4 | sq000905_msg0004 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Right, OK... | |
5 | sq000905_msg0005 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Anyway, that's what I'm doing, and it'd serve my purposes to be inconspicuous. |
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6 | sq000905_msg0006 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Not to be rude, but would you please go work somewhere else? |
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7 | sq000905_msg0007 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We'll be sure to do that. | |
8 | sq000905_msg0008 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Oh, hey, wait. Take these. |
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9 | sq000905_msg0009 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Whenever there're prisoners talking, it's just a matter of time before guards show up. |
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10 | sq000905_msg0010 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | We don't want them twigging on to our plans, now do we? So go. |
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11 | sq000905_msg0101 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | The guards here are somehow surviving without stealing lives on the battlefield. |
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12 | sq000905_msg0102 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Maybe that explains why the level of discipline is so vastly lower here than in other outfits... |
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13 | sq000905_msg0103 | _j1 | 0x8100 | 0x4081 | 0x430 | 126 | Still, we can't afford to get complacent. |