| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | sq000805_msg0001 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | So, what's our loot from the Balaena lookin' like? A survey sketch of the Agnus Castle Barbican...? Now we're talkin'!  | 
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| 2 | sq000805_msg0101 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | And yet, it doesn't enable us to build a plan on its own.  | 
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| 3 | sq000805_msg0102 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | If possible, I'd like us to gather further intelligence before acting.  | 
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| 4 | sq000805_msg0103 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Bah... Always with the caution, this bloke. | |
| 5 | sq000805_msg0104 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | This time around, we'll need as much caution as we can muster, Eunie.  | 
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| 6 | sq000805_msg0105 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We might be able to find more information at the Erythia Relay Base on Thurbin Island.  | 
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| 7 | sq000805_msg0106 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | That's right. Let's follow all the leads we have.  | 
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| 8 | sq000805_msg0201 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We've got a good deal of info now. Let's go back to Kisame on Vinisog Holm.  |