ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | sq000106_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Right, I've got it memorized. | |
2 | sq000106_msg0002 | hX1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry for the hassle, and thank you. | |
3 | sq000106_msg0003 | T | 0x8100 | 0x4081 | 0x430 | 126 | The fish meat comes from the Piranhaxes swimming around the colony entrance. |
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4 | sq000106_msg0004 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | As for the Chewy Radishes and Clusterelles, I think I remember picking them around there as well...? |
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5 | sq000106_msg0005 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | So it's all in the colony area, then? Great, at least we won't have to go far. |
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6 | sq000106_msg0006 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | And with us on the case, we'll get this done well quick. |
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7 | sq000106_msg0007 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I appreciate it. | |
8 | sq000106_msg0008 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Once we collect all the items, we'll just put them up on the Collectopaedia Card, yeah? |
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9 | sq000106_msg0009 | hX1 | 0x8100 | 0x4081 | 0x430 | 126 | Exactly. Once you've registered them there, come talk to me again. |
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10 | sq000106_msg0010 | hX1 | 0x8100 | 0x4081 | 0x430 | 126 | I'll be here, checking and packaging the goods. |
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11 | sq000106_msg0011 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | All right, will do. |