ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq994803_msg0001 | zj1 | 0x8100 | 0x4081 | 0x430 | 126 | Snuff it... How can so few fighters be so powerful...? |
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2 | nq994803_msg0002 | zj1 | 0x8100 | 0x4081 | 0x430 | 126 | Retreat! We aren't going to go down here! Not like this! |
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3 | nq994803_msg0003 | vj1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks. You really did us a solid there. | |
4 | nq994803_msg0004 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Nah, we didn't do much, really... | |
5 | nq994803_msg0101 | Q | 0x8100 | 0x4081 | 0x430 | 126 | If ya were able to actually do somethin' with that brick shithouse frame of yers, we wouldn't have got into this mess! |
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6 | nq994803_msg0102 | jW1 | 0x8100 | 0x4081 | 0x430 | 126 | Have mercy, m'lady... I really did try my best, I did... |
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7 | nq994803_msg0201 | vj1 | 0x8100 | 0x4081 | 0x430 | 126 | If anyone's counting on you for things, then you'd better go take care of them. I've got things under control here. |
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8 | nq994803_msg0202 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Good shout. |