| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | <097DBA9F> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Hrmm-meh? You there! Rude-looking friend! With clownish demeanor!  | 
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| 2 | <C81CB66C> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Who, me? | |
| 3 | <F8B55A2F> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Friend have very curious device there, very unique. Show to Timtim, quick!  | 
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| 4 | <EE92815A> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Uh, sure, but you better not break it. | |
| 5 | <8F257FE3> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Mehmehmeh... Humhumhum... Doodly-woodly...  | 
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| 6 | <257D4019> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | How very strange this technology. Have never before seen such mechanism...!  | 
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| 7 | <D88204BA> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Really? They were pretty common in the City. Everyone and their grandma had one.  | 
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| 8 | <A72700B8> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Be that as it be, Timtim have inkling that use of Nopon know-how could make device even more technological.  | 
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| 9 | <5B718F57> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Wicked. You gonna take a stab at it for us, then?  | 
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| 10 | <563FC905> | br1 | 0x8100 | 0x10004081 | 0x430 | 126 | ... | |
| 11 | <01884C5B> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Timtim cannot. | |
| 12 | <90458C62> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry, what?! | |
| 13 | <87DFC8A7> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | It tug at curiosity of Timtim fiendishly, but if start tinkering, would never stop. Job so fascinating, Timtim lose days of life.  | 
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| 14 | <0D712C9B> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Timtim would work to point of collapse, and friends could not use device at all in meantime.  | 
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| 15 | <CCDBE668> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Well look, you're a professional, right? Surely we can figure something out.  | 
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| 16 | <C6DE03FF> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Timtim know better than to cut own throat for reasons of ambition. Is mark of maturity.  | 
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| 17 | <D97BD81C> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...No arguing with a Nopon once they've made their mind up, I guess.  | 
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| 18 | <EA479511> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Hey, Nikol, couldn't you do it? | |
| 19 | <597039AA> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? Me? | |
| 20 | <AFD112EB> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | I...might be able to...? | |
| 21 | <66E07153> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Meh-meh! Is weapon that friend carry on back work of own hands, by any chance?  | 
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| 22 | <03D33422> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Um... Yes? | |
| 23 | <A218DA63> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | If friend have that kind of skill, then this job should be within easy grasp.  | 
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| 24 | <D3FB794B> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Timtim will whip up some quick design materials, so just do according to that.  | 
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| 25 | <8AC379CE> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, uhm, well... If you say so, then I guess I can give it a go...  | 
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| 26 | <FBD7666B> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | That the spirit. Then Timtim will get to jotting.  | 
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| 27 | <5A1652D8> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | There. Timtim present five designs or so. | |
| 28 | <C0EEBF58> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Crap, that *was* quick! | |
| 29 | <3E34747A> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Meh, that was easy part. Gathering parts and labor time, that where real difficulty lie.  | 
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| 30 | <C36CD48F> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | Is it making sense to you, Nikol? | |
| 31 | <5727174D> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah... Once we get to someplace safe, I'll take a proper look.  | 
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| 32 | <9781AAA6> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Once friend make tweak, even one, would appreciate if bring device for inspection.  | 
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| 33 | <90ACCC92> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Timtim can do double-check, see if all working correctly.  | 
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| 34 | <02A30859> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Mm. OK, we'll do that. | |
| 35 | <9ADF6EBE> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks, mate. | |
| 36 | <E746E80D> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | Mehmeh. Friends thank once tweaks succeed. | |
| 37 | <13B5C9CF> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Hey, Matthew. How about we entrust this task to the boy?  | 
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| 38 | <E6C0D1E9> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Huh? Me? | |
| 39 | <59236B73> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh damn, yeah! There's our answer!  | 
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| 40 | <DA94049E> | br1 | 0x8100 | 0x4081 | 0x430 | 126 | What say friend? Does task seem in realms of possible?  | 
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| 41 | <603DA83A> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks for going through with this, Nikol.  | 
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| 42 | <56D154FD> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, it's no problem... I'm happy if I can be of help to people.  |