ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <FC802716> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | So they said we're free to use the canteen as we see fit, but, uh... |
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2 | <86144CDB> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | It's not that much use to us, is it? | |
3 | <B850A260> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Shall we make something anyway, just for the hell of it? |
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4 | <ABD2B8E0> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | You a cookin' man, Rex? | |
5 | <3FC3A235> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Eh, I used to dabble. Haven't really felt the call for it lately, though... |
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6 | <E3C2D006> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Makes sense, I guess. You have anything particular in mind? |
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7 | <11C65E9A> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Hrmm... | |
8 | <76071F38> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | We could try a Kickin' Colony Acqua Pazza, since all the ingredients for it can be got around this area... |
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9 | <9F3ABD9B> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | If you've got the time, grab me the stuff we need. Meanwhile, I'll try to remember how the recipe went... |
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10 | <E735EBB0> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | If it comes out decent, we'll be able to add it to our campsite rotation as well. |