ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <2AFF870E> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Bahahaha! At last, another City face! | |
2 | <BD938D28> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Say, I've been hearing chat about a place where survivors meet, somewhere nearby. You wouldn't know anything, would ya? |
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3 | <BB067A90> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Sure do. It's called Colony 9, and I can tell you the way. |
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4 | <425BEB09> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Well now! This must be my lucky day, or my name ain't Ruben! And I think I know my own name, at least! |
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5 | <4D10CAB8> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Anyhoo, I'm a metallurgist by trade, and eager to put these sturdy old bones to work again, whatever the task! |
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6 | <1BDCE7F2> | 0x8100 | 0x4081 | 0x430 | 79 | Ruben has been put in the care of Colony 9. |