ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <A6B6BA0A> | rq1 | 0x8100 | 0x4081 | 0x430 | 126 | I actually tried looking into it one time, myself, but it seemed like a massive pain to fix up. Didn't know where to start. |
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2 | <720D4F4D> | qq1 | 0x8100 | 0x4081 | 0x430 | 126 | But it's definitely possible, right? ...That is, leaving cost out of the equation. |
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3 | <22DD53CE> | xq1 | 0x8100 | 0x4081 | 0x430 | 126 | Bringing the cost down is exactly why we're needed here, isn't it? |
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4 | <839EB511> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | But Matthew, isn't this a City problem? Do we really need to beg for help...? |
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5 | <D5C860EA> | yq1 | 0x8100 | 0x4081 | 0x430 | 126 | If it enables us to use aerial routes, our logistics will get a much-needed boost in efficiency. |
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6 | <89761C73> | yq1 | 0x8100 | 0x4081 | 0x430 | 126 | Getting it done would benefit everyone here. I think we'd be mad to pass this one up. |
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7 | <737A5D5F> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Uh, right... Valid point. | |
8 | <18BCA232> | rq1 | 0x8100 | 0x4081 | 0x430 | 126 | All on the same page, then? Great! Now how about we get to laying the groundwork? |
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9 | <C35557E7> | xq1 | 0x8100 | 0x4081 | 0x430 | 126 | If there's anything we can do to help, just shout. We'll sort it out. |
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10 | <651D9C4E> | yq1 | 0x8100 | 0x4081 | 0x430 | 126 | Better start rounding up the materials. Can someone get a list going? |
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11 | <ED9117FB> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | ...All right, then. We'll defer to you here, Matthew. |
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12 | <DA7A26EE> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...I appreciate the vote of confidence. |