ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <2A293DCB> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, and there's the man himself! | |
2 | <39D60A2B> | Yq1 | 0x8100 | 0x4081 | 0x430 | 126 | We're all ready on our end now. | |
3 | <AB1C3553> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Great, and thanks very much for your help. Well then, shall we get started? |
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4 | <62BBE990> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, Matthew... I really can't thank you enough. |
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5 | <84B9DACD> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, come off it. All I did was get the ball rolling, no more. |
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6 | <ED297455> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | I never could've come up with an idea like this. Rebuilding the Stones outside the City, it's just... |
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7 | <CC130B8B> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | There must've been something holding me back, subconsciously... Think I was too dead set on wanting to keep the past intact. |
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8 | <4246C9B2> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Right now, though, what the City needs is people who aren't afraid of change. People like you, Matthew. |
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9 | <206AC134> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Come on now, you're making me blush... | |
10 | <A0C78A3B> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, let me just say this, then: Matthew, the City folk can't do without you. |
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11 | <6F78A59A> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Let's rebuild it together. All the strength I've got to offer, I lay at your feet. |
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12 | <C46746D2> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Thanks, mate. I feel stronger knowing you're with me. |
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13 | <75CB4881> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | We'll raise a new City. This Remembrance Stone is just the first step. |
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14 | <7088E4F9> | 0x8100 | 0x4081 | 0x430 | 79 | A new Remembrance Stone has been erected, earning you gratitude and a gift from City survivors. |