ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <8282F0F3> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Oho! New Remembrance Stones, you say? | |
2 | <74A5F884> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, that's right. Although we reckon stone is a bit unwieldy for the mo', so we were thinking sheet metal instead. |
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3 | <FAAC3691> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Makes sense. And it explains why you need a metalworker like myself. |
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4 | <4D30BBCB> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, color me interested! It'll be a good test of my skills! |
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5 | <710CC8AB> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Hm, but speaking frankly, if I make the metal too hard, then it'll also be resistant to delicate carving... |
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6 | <4D992D81> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Urk... You serious? | |
7 | <3C20AFC0> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, relax, it's nothing I can't figure out. Leave me to it and I'll have it made to spec. |
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8 | <391A3C74> | _p1 | 0x8100 | 0x4081 | 0x430 | 126 | Once the first one's ready, I'll bring it to the Central Plaza, all right? Keep a look out! |
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9 | <F0B3B5DB> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Will do, thanks! Glad to have you on board. |