ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <A108771D> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Hmm. Not seeing any kids around... | |
2 | <19EA4633> | mq1 | 0x8100 | 0x4081 | 0x430 | 126 | Look. A Kevesi husk... | |
3 | <18E239A2> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | You think the kids got caught up in a skirmish and had to run? |
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4 | <440B7B86> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | Unlikely. If there had been an incident, I'd expect to see Agnian husks too... |
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5 | <EB41C1C3> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh... Then what do we think went on here? |
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6 | <AC438E13> | vq1 | 0x8100 | 0x4081 | 0x430 | 126 | Matthew! Dillon! Over here! |
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7 | <0A2DE9DA> | vq1 | 0x8100 | 0x4081 | 0x430 | 126 | Look, footprints! And it looks like some of them might belong to the kids! |
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8 | <56D632E7> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, nice sleuthing, Mickey! | |
9 | <43C379EE> | mq1 | 0x8100 | 0x4081 | 0x430 | 126 | These other tracks, though... | |
10 | <2E04C2FC> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Doesn't look great, does it? Let's get moving! |
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11 | <76F46185> | vq1 | 0x8100 | 0x4081 | 0x430 | 126 | Right! | |
12 | <5DE9E9B8> | mq1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, we need to pick up the pace. |