ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <CBEB08E4> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry to keep you waiting, man. We got all the mementos we could find. |
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2 | <29689478> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks a lot. Well, I guess we should make tracks sharpish before- |
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3 | <49A3DAC6> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Before this happens. | |
4 | <198730F8> | Yr1 | 0x8100 | 0x4081 | 0x430 | 126 | We've located the remnants. Engage and wipe out the unit! |
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5 | <A00443DE> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | Gah! How are they on us already?! | |
6 | <86537B19> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Get back. We can take care of this. | |
7 | <28C5A5CB> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Let us assist you then. We can- | |
8 | <BD5FB491> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Uh-uh, you guys are injured. Ain't letting you fight like that. |
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9 | <0514E7EE> | nq1 | 0x8100 | 0x4081 | 0x430 | 126 | ...You're a brave soul, Matthew. | |
10 | <86ECBF1B> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | So, how's about you just lay down your arms and we call it quits, eh? ...No? Didn't think so! |