ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <28E9DC2C> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | "Eyes high at the gate, an old kingdom's fall"... | |
2 | <94342CEC> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | "Eyes at the ground, the king's last recall"... | |
3 | <77B4B22A> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | I can't believe what I'm seein'...! | |
4 | <3CA9DDC7> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Some kind of gauge...I think? I've never seen one this shape, though. |
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5 | <3B556E3E> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Soooo... Is that the answer to all the riddles? | |
6 | <B1F08EE3> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | It's just some junk...! Man, talk about a letdown... |
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7 | <63B77B2E> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | ... | |
8 | <CED66715> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | Boss? Something on your mind? | |
9 | <F65E2C83> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Titan's foot... I was sure I'd lost this ages ago. | |
10 | <D3BD4CD2> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Finding it now, in this condition... This has gotta be fate at work. |
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11 | <1B2C4D2E> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | It seems you know something about this relic that we don't, Rex. |
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12 | <5C3F6C1F> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | ...More or less. | |
13 | <7DF55860> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | It's something I'd found when I was just a kid. A certain king'd asked me, see. |
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14 | <63ED67B2> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Hauling up mega-ancient relics from the depths of the Cloud Sea... That was what salvagers like me did. |
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15 | <9754D06D> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | "Salvagers"...? | |
16 | <6B5BFE00> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | ..."Cloud Sea"? | |
17 | <2AF17199> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | ...I'll have to fill you in on that later. | |
18 | <EA5F6EE9> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | In any case, it seems like the mysterious messages were addressed to me from the get-go. |
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19 | <6791518A> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | You're saying it's all been pre-arranged? | |
20 | <A77A0AA2> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | It wasn't like a conspiracy or anything. Just a run-of-the-mill lesson. |
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21 | <D6793421> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Just because the past's been lost, and we can never go back to how things were, it doesn't mean everything's gone. |
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22 | <554C1FE1> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Some things have a habit of sticking around. So don't forget where you came from. |
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23 | <98CB3C10> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | Boss... | |
24 | <6E51447A> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | ... | |
25 | <EF31A927> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | So, uh, what do we do with that thing? | |
26 | <91D3163C> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Good question... We went through a lot to get it. Might as well at least put it up in the command center. |
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27 | <95D71DF5> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | We can look at it and reminisce. I can think of worse ways to spend our time... |