ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <A9FCF122> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | All right, 'fess up. Who's gone and defaced the local property? |
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2 | <88F6CF8D> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, this is not OK. If I find who did this, I'll teach them the price of this kind of tomfoolery... |
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3 | <238679B6> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Hmmm... Are we sure this is just vandalism? | |
4 | <F91444D1> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | It does seem more thought out than just a regular scribble. It kinda hits you, right? |
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5 | <17A31351> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | It presents itself like some kind of heraldry. Much too refined to be the work of an amateur. |
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6 | <11CE207B> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | There's text alongside it too, but I can't work it out... What language could it be? |
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7 | <86101AA5> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | "On high plain dusking, a ruinèd keep / a mere step beyond, the gates of hell sleep." |
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8 | <BD62824C> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Rex, you know this script? | |
9 | <50537495> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | Boss, is it what I think it is? | |
10 | <E9AA3629> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, it's Old Alrestian, no mistaking. | |
11 | <9698439C> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | And here's the kicker: I recognize this design. This ain't no random graffito, mark my words. |
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12 | <7A7D2CF4> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | It wouldn't be too much of a stretch to guess that the inscription's pointing us towards a place. |
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13 | <FE1B9099> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | A place, sure, but what's there? | |
14 | <F6FF5291> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Your guess is as good as mine. But there must be something. |
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15 | <CFC7CC54> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | "Something", great... Can we get anything a little more concrete here? |
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16 | <BDEC1E33> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | If you wanna know that, the graffitist invites you to solve his or her riddle. |
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17 | <7973A3E0> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | I don't know who did this, or what their game was, but it's clear they've gone to a lot of trouble for it. |
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18 | <86A1D28F> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Heh, this's got me fired up! I, Rex, accept your challenge, oh anonymous scribbler! |
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19 | <0668CE7B> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | Having fun there, Rex? | |
20 | <E873B36B> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Sure am! Been a while since I've had a good puzzle to crack. |
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21 | <77499081> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Arright, run that riddle by me again? | |
22 | <84F7F4A3> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | I think it went, "On high plain dusking, a ruinèd keep / a mere step beyond, the gates of hell sleep." |
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23 | <AC30BBBB> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Ugh, I got nothing. | |
24 | <F2F023B4> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | High plain, ruined keep, hell... The hint's gotta be there, I reckon. |
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25 | <0102F97A> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Speaking from experience, this kinda puzzle is mainly a test of patience. Let's take our time thinking this over. |