msg_nq330500s

1 nq330500_msg0001 4 0x8118 0x8081 0x430 126 I believe the usual saying goes,
"seeing is believing"...
2 nq330500_msg0002 4 0x8118 0x4081 0x430 126 But even after seeing it I cannot quite
believe how impressive Colony Mu's gate
has become.
3 nq330500_msg0003 O 0x8190 0xE04081 0x430 126 Heheh, thanks! We worked hard on it,
to make it mega-mega-mega-tough!
4 nq330500_msg0004 4 0x8100 0x4081 0x430 126 Certainly, the resilience is a major factor...
5 nq330500_msg0005 3 0x8100 0xE04081 0x430 126 What's up with that face?
You got reservations?
6 nq330500_msg0006 4 0x8100 0x4081 0x430 126 Having a gate is not important.
What counts, is stopping the enemy.
7 nq330500_msg0007 4 0x8100 0x4081 0x430 126 In other words, it would be to your benefit
to reduce their capabilities before they can
even reach the gate.
8 nq330500_msg0008 O 0x8100 0xE04081 0x430 126 We've been training with cannons...
Do you think that might not be enough...?
9 nq330500_msg0009 4 0x8100 0x3604081 0x430 126 You can never be too prepared.
10 nq330500_msg0010 5 0x8100 0x4081 0x430 126 OK, so what do you propose?
How 'bout some pitfall traps?
11 nq330500_msg0011 3 0x8100 0x4081 0x430 126 Would be pretty tough to camouflage, no?
I'm thinkin', in terms of terrain...
12 nq330500_msg0012 4 0x8100 0x4081 0x430 126 I would like to investigate in person.
We might come up with some ideas
on the ground.
13 nq330500_msg0013 4 0x8100 0x3604082 0x430 126 Would you mind if I inspect the gate, too?
14 nq330500_msg0014 O 0x8180 0x30E04081 0x430 126 Not at all! Please, be my guest!