ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq311102_msg0001 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | Aw crud, you found me! | |
2 | nq311102_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Out with it. Why'd you run away? | |
3 | nq311102_msg0003 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry, I can't say why... | |
4 | nq311102_msg0004 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | I promised. | |
5 | nq311102_msg0005 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Who did you promise? | |
6 | nq311102_msg0101 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | Secret! | |
7 | nq311102_msg0201 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | If you come to Ribelly Plaza, we'll tell you everything. |
|
8 | nq311102_msg0301 | vk1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, I have to go. Bye! | |
9 | nq311102_msg0401 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Uhh... OK? | |
10 | nq311102_msg0402 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | We should try finding the others and see if they have more to say. |