| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq300207_msg0001 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey! Look at this! | |
| 2 | nq300207_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | ...Yep, that's a bit of broken wood, all right. | |
| 3 | nq300207_msg0003 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | No, really, look at it! Don't you find the shape interesting?  | 
    |
| 4 | nq300207_msg0004 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | If you polished it up all nice, it'd make a cool plate with a handle, don't you think?  | 
    |
| 5 | nq300207_msg0005 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | That's a really cleanly broken bit of wood, huh! Though it speaks more "chopping board" than "plate" to me.  | 
    |
| 6 | nq300207_msg0006 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | ...Wait a minute. There's something written on it...  | 
    |
| 7 | nq300207_msg0007 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? Where...? | |
| 8 | nq300207_msg0008 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Oh, yeah, you're right! It reads "NEEDHELP"!  | 
    |
| 9 | nq300207_msg0009 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Where did you find this thing? | |
| 10 | nq300207_msg0010 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | On the hidden coast! All kinds of things wash up there!  | 
    |
| 11 | nq300207_msg0011 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | You know, if that was someone's distress signal...  | 
    |
| 12 | nq300207_msg0012 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Maybe some other clues washed up on the beach? Let's go have a look!  |