ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq300207_msg0001 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey! Look at this! | |
2 | nq300207_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | ...Yep, that's a bit of broken wood, all right. | |
3 | nq300207_msg0003 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | No, really, look at it! Don't you find the shape interesting? |
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4 | nq300207_msg0004 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | If you polished it up all nice, it'd make a cool plate with a handle, don't you think? |
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5 | nq300207_msg0005 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | That's a really cleanly broken bit of wood, huh! Though it speaks more "chopping board" than "plate" to me. |
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6 | nq300207_msg0006 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | ...Wait a minute. There's something written on it... |
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7 | nq300207_msg0007 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? Where...? | |
8 | nq300207_msg0008 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Oh, yeah, you're right! It reads "NEEDHELP"! |
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9 | nq300207_msg0009 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Where did you find this thing? | |
10 | nq300207_msg0010 | bg1 | 0x8100 | 0x4081 | 0x430 | 126 | On the hidden coast! All kinds of things wash up there! |
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11 | nq300207_msg0011 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | You know, if that was someone's distress signal... |
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12 | nq300207_msg0012 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Maybe some other clues washed up on the beach? Let's go have a look! |