| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq300203_msg0001 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, ha! There he is! | |
| 2 | nq300203_msg0002 | vi1 | 0x8100 | 0x4081 | 0x430 | 126 | (huff puff) Nothing... | |
| 3 | nq300203_msg0003 | vi1 | 0x8100 | 0x4081 | 0x430 | 126 | ...stop Niranira in pursue... (huff puff) | |
| 4 | nq300203_msg0004 | vi1 | 0x8100 | 0x4081 | 0x430 | 126 | ROMAAAAAAAANCE!!! | |
| 5 | nq300203_msg0005 | vi1 | 0x8100 | 0x4081 | 0x430 | 126 | Meh-meeeeeeh... | |
| 6 | nq300203_msg0006 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | He literally ran straight into quicksand... | |
| 7 | nq300203_msg0007 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | W-we've gotta help him! | |
| 8 | nq300203_msg0008 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | We're pretty much knee-deep in this ourselves at this point...  |