| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq240501_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, Kite. | |
| 2 | nq240501_msg0002 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | What's up? If you're here about the fields-  | 
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| 3 | nq240501_msg0003 | ye1 | 0x8100 | 0x4081 | 0x430 | 126 | Fields? | |
| 4 | nq240501_msg0004 | ye1 | 0x8100 | 0x4081 | 0x430 | 126 | Are you saying this colony grows its food supplies rather than processing them in a plant?  | 
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| 5 | nq240501_msg0005 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Who's this? | |
| 6 | nq240501_msg0006 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, the Castle inspector's back again?! | |
| 7 | nq240501_msg0007 | 8 | 0x8100 | 0x4081 | 0x430 | 126 | It look like Kite remember him. | |
| 8 | nq240501_msg0008 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Shut up. | |
| 9 | nq240501_msg0009 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Well? What do you want? | |
| 10 | nq240501_msg0010 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry for dropping in unannounced. The thing is...  | 
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| 11 | nq240501_msg0011 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | ...And that's about the long and short of it. So, could you tell us about how Colony 9 has been doing, with the fields and all?  | 
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| 12 | nq240501_msg0012 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, why not? | |
| 13 | nq240501_msg0013 | ye1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, you don't need to go that far. If I could just take a look at the fields, that would be fine.  | 
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| 14 | nq240501_msg0014 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | To find the fields, go out, down the slope towards the back entrance, then straight, cross the bridge, and they're on your left.  | 
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| 15 | nq240501_msg0015 | ye1 | 0x8100 | 0x4081 | 0x430 | 126 | Thank you. | |
| 16 | nq240501_msg0016 | ye1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, I'll be off then. | |
| 17 | nq240501_msg0017 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, don't just-! | |
| 18 | nq240501_msg0018 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Sorry, we'll talk again soon! | |
| 19 | nq240501_msg0019 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Y-yeah, OK... |