| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq230400_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | They say the Clad Unit is the "cornerstone of Colony 11's defense".  | 
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| 2 | nq230400_msg0002 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | They draw the enemy in, so Zoren's unit can focus on attack and Easel's unit can deliver support.  | 
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| 3 | nq230400_msg0003 | 3 | 0x8148 | 0x4081 | 0x430 | 126 | Hmm. I'm surprised their roles are so evenly divided.  | 
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| 4 | nq230400_msg0004 | 4 | 0x8118 | 0x4081 | 0x430 | 126 | They're specialists in combat. Even if they're a rotten bunch, they're Silver-rank elites.  | 
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| 5 | nq230400_msg0005 | 1 | 0x8178 | 0x4081 | 0x430 | 126 | But we know almost nothing about the captain, Clad.  | 
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| 6 | nq230400_msg0006 | 3 | 0x8178 | 0x4081 | 0x430 | 126 | He's always wearing a helmet. I'd wonder if anyone's ever seen his face.  | 
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| 7 | nq230400_msg0007 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | All we do know is that he constantly drills his troops in "training pits".  | 
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| 8 | nq230400_msg0008 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Training pits? | |
| 9 | nq230400_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Like the plaza where we fought R. Apparently that's what they call one of those in Colony 11.  | 
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| 10 | nq230400_msg0010 | 5 | 0x8148 | 0x4081 | 0x430 | 126 | I get it. Well, why don't we pay a visit? We might get lucky and bump into him.  |