ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq220805_msg0001 | L | 0x8128 | 0x4081 | 0x430 | 126 | This is exactly why I didn't bring Selin with us. The lower levels are no joke. |
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2 | nq220805_msg0002 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah. Good thing we managed to whack those monsters as well. |
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3 | nq220805_msg0003 | 6 | 0x8150 | 0x30004081 | 0x430 | 126 | Oh, hey! Now it's reacting differently! | |
4 | nq220805_msg0004 | 4 | 0x8150 | 0x4081 | 0x430 | 126 | I think that means this is the place. | |
5 | nq220805_msg0005 | L | 0x8128 | 0x4081 | 0x430 | 126 | So Colony Tau has its own resources too... Wow. |
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6 | nq220805_msg0006 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | That's right. And Selin was right about it probably benefiting the colony. |
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7 | nq220805_msg0007 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Then let's not keep him waiting for the report! |
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8 | nq220805_msg0008 | 3 | 0x8180 | 0x4081 | 0x430 | 126 | Heh, think he'll faint with shock? | |
9 | nq220805_msg0009 | L | 0x8180 | 0x4081 | 0x430 | 126 | Haha, he might! Let's give him the good news and put him out of his misery. |