| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq220802_msg0001 | 6 | 0x8180 | 0x4081 | 0x430 | 126 | OK, let's do this! | |
| 2 | nq220802_msg0002 | 5 | 0x81A0 | 0x4081 | 0x430 | 126 | Oof, that's loud. | |
| 3 | nq220802_msg0003 | 4 | 0x81A0 | 0x4081 | 0x430 | 126 | I could do without the noise. | |
| 4 | nq220802_msg0004 | 1 | 0x8148 | 0x4081 | 0x430 | 126 | Is it reacting? | |
| 5 | nq220802_msg0005 | 6 | 0x8178 | 0x4081 | 0x430 | 126 | Looks like it's...kinda... | |
| 6 | nq220802_msg0006 | 2 | 0x8150 | 0x4081 | 0x430 | 126 | Hold on. We've got visitors! | |
| 7 | nq220802_msg0007 | 5 | 0x8151 | 0x30004081 | 0x430 | 126 | Eh? Who'd visit us out in the middle of...?! Gah!  | 
    |
| 8 | nq220802_msg0008 | L | 0x8100 | 0x4081 | 0x430 | 126 | They must have been attracted by the sound!  | 
    |
| 9 | nq220802_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Hmm, looks like there's still room for improvement.  | 
    |
| 10 | nq220802_msg0010 | 2 | 0x8129 | 0x30004081 | 0x430 | 126 | Well don't just stare at them, do something!  |