ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq220205_msg0001 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, we're done with the harvest... Er, what's going on? |
|
2 | nq220205_msg0002 | Xd1 | 0x8128 | 0x4081 | 0x430 | 126 | Shh! Quiet. They'll see you! | |
3 | nq220205_msg0003 | 3 | 0x8178 | 0x4081 | 0x430 | 126 | You wanna elaborate for us, love? | |
4 | nq220205_msg0004 | ed1 | 0x8128 | 0x4081 | 0x430 | 126 | The monsters that have their greedy eyes on our spuds. They're coming this way... |
|
5 | nq220205_msg0005 | ed1 | 0x8128 | 0x4081 | 0x430 | 126 | This happens every single time. The amount of collateral damage they've caused, I swear... |
|
6 | nq220205_msg0006 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | I did wonder what harvesting methods you were using to cause so many casualties... This makes more sense. |
|
7 | nq220205_msg0007 | L | 0x8100 | 0x4081 | 0x430 | 126 | We'd usually muster the whole colony to drive them off, but this year we're short of people, so... Ugh, what do we do...? |
|
8 | nq220205_msg0008 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Remember what Eunie said. Just thank us graciously. No need to stand on ceremony. |
|
9 | nq220205_msg0009 | L | 0x8178 | 0x4081 | 0x430 | 126 | ...O-oh, right. Yes, sure. | |
10 | nq220205_msg0010 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | And you'll be there too, Juniper, of course. Now, let's clear those monsters out. |
|
11 | nq220205_msg0011 | L | 0x8128 | 0x4081 | 0x430 | 126 | Sounds like a plan! |