ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | nq210707_msg0001 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | What's the situation? | |
2 | nq210707_msg0002 | wc1 | 0x8128 | 0x4081 | 0x430 | 126 | Must say, I'm happy to see your smiling faces. Enemy's nearly upon us, coming from up top. |
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3 | nq210707_msg0003 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Up top...? | |
4 | nq210707_msg0004 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | Got to muster other units for a counterattack. |
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5 | nq210707_msg0005 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Rosh, wait. Hold your course straight ahead. |
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6 | nq210707_msg0006 | wc1 | 0x8178 | 0x4081 | 0x430 | 126 | What? | |
7 | nq210707_msg0007 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | It doesn't make sense for the Agnian army to hold the top at this point in the fight. |
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8 | nq210707_msg0008 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | If they were going to do that, they would have created a diversion right away and attacked here. |
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9 | nq210707_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Yet they've hardly dented our forces. They're not going to risk everything on a gamble now. |
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10 | nq210707_msg0010 | wc1 | 0x8128 | 0x4081 | 0x430 | 126 | Good eye, lad. So, what's the conclusion? |
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11 | nq210707_msg0011 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | My guess is that they're trying to strategically tie down our forces on the upper level. |
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12 | nq210707_msg0012 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | It's a convincing argument. I'll shore up our weakest points. |
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13 | nq210707_msg0013 | 5 | 0x8118 | 0x4081 | 0x430 | 126 | That's the captain for you. Lightning-fast decisions, bam. |
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14 | nq210707_msg0014 | wc1 | 0x8118 | 0x4081 | 0x430 | 126 | Ha. I know I get a bad rap, but I do know how to lead a combat unit. |
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15 | nq210707_msg0015 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | We'll push through to the top. If there's an Auto-Lev posted up there too, it'll be a cakewalk. |
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16 | nq210707_msg0016 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | OK, this is it, everyone. Let's go! |