ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq210705_msg0001 | wc1 | 0x8118 | 0x4081 | 0x430 | 126 | Good thing you were here. Sorry to put you out, though. |
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2 | nq210705_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Mate, that's what we're here for. It's the least we could do. |
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3 | nq210705_msg0003 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, reckon you're right. Anyway. | |
4 | nq210705_msg0004 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | We took care of the vanguard, but the second wave is on its way. |
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5 | nq210705_msg0005 | 3 | 0x81A0 | 0x4081 | 0x430 | 126 | There's bound to be a lot of 'em. Agnus don't do things by halves. |
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6 | nq210705_msg0006 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | Normally, we could fend off an assault like this no problem. |
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7 | nq210705_msg0007 | wc1 | 0x81A0 | 0x4081 | 0x430 | 126 | But unfortunately for us, we've got a number of squads barely even hanging on right now. |
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8 | nq210705_msg0008 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Then we've gotta help 'em out, no question! |
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9 | nq210705_msg0009 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | No, you take five in the canteen. Support us in the next one, will you? |
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10 | nq210705_msg0010 | 4 | 0x8148 | 0x4081 | 0x430 | 126 | Are you sure? | |
11 | nq210705_msg0011 | wc1 | 0x8118 | 0x4081 | 0x430 | 126 | Yes, I'm sure. I'm getting comms from all other squads too. I need to react to them at a moment's notice. |
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12 | nq210705_msg0012 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | So this demands your full attention... | |
13 | nq210705_msg0013 | wc1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, see you on the other side. | |
14 | nq210705_msg0014 | 1 | 0x8148 | 0x4081 | 0x430 | 126 | Something worrying you, Taion? | |
15 | nq210705_msg0015 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | ...Yes. But first, let's get to the canteen. |