ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq210604_msg0001 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Here? | |
2 | nq210604_msg0002 | tc1 | 0x8128 | 0x4081 | 0x430 | 126 | Hmmm... Yeah, here should be OK. | |
3 | nq210604_msg0003 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | If they come via the waterways, it's better to focus on the shoals rather than where the water's deep. |
|
4 | nq210604_msg0004 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | In which case, this looks like a suitable place. There are Auto-Levs nearby too. Yes, this seems like a no-brainer. |
|
5 | nq210604_msg0005 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | And lo, our tactician has spoken! | |
6 | nq210604_msg0006 | 4 | 0x8190 | 0x4081 | 0x430 | 126 | What? Surely this is blindingly obvious! | |
7 | nq210604_msg0007 | tc1 | 0x8100 | 0x4081 | 0x430 | 126 | Then it's decided! Here it shall go! | |
8 | nq210604_msg0008 | tc1 | 0x8100 | 0x4081 | 0x430 | 126 | And that's all of them. | |
9 | nq210604_msg0009 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Now you just need to keep an eye on them regularly. |
|
10 | nq210604_msg0010 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Right. Colony Lambda's invested so much in its defense that- |
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11 | nq210604_msg0011 | tc1 | 0x8128 | 0x4081 | 0x430 | 126 | Huh, got a message coming in. | |
12 | nq210604_msg0012 | tc1 | 0x8100 | 0x4081 | 0x430 | 126 | Uh-huh... Yeah, I hear you... ...And that's on the Old Cliffside Way? |
|
13 | nq210604_msg0013 | 1 | 0x8148 | 0x4081 | 0x430 | 126 | What's happened? | |
14 | nq210604_msg0014 | tc1 | 0x81A0 | 0x4081 | 0x430 | 126 | Just a little wrinkle. They want me up at the Old Cliffside Way. |
|
15 | nq210604_msg0015 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Is the sensor OK? | |
16 | nq210604_msg0016 | tc1 | 0x8100 | 0x4081 | 0x430 | 126 | Not sure. That's what I'm hoping to find out. |
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17 | nq210604_msg0017 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | We'll go with you. We've come this far already. |
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18 | nq210604_msg0018 | tc1 | 0x8100 | 0x4081 | 0x430 | 126 | I'm glad to hear it. |