| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq210403_msg0001 | xc1 | 0x8150 | 0x4081 | 0x430 | 126 | Everyone OK?! | |
| 2 | nq210403_msg0002 | xc1 | 0x8100 | 0x4081 | 0x430 | 126 | We saw you fighting and tried to mobilize as soon as we could, but...  | 
    |
| 3 | nq210403_msg0003 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Not necessary, mate. | |
| 4 | nq210403_msg0004 | xc1 | 0x8128 | 0x4081 | 0x430 | 126 | Yeah... You're pretty tough customers. | |
| 5 | nq210403_msg0005 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | We kept the supplies intact, but it's only a matter of time before someone else comes for them.  | 
    |
| 6 | nq210403_msg0006 | xc1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah. We'll get them shifted. Thanks a lot.  | 
    |
| 7 | nq210403_msg0007 | xc1 | 0x8128 | 0x4081 | 0x430 | 126 | This place really is crawling with trouble, though. We'll have to reassess the deployment...  | 
    |
| 8 | nq210403_msg0008 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Can we help out with that? | |
| 9 | nq210403_msg0009 | xc1 | 0x8100 | 0x4081 | 0x430 | 126 | No, you're OK. I'll discuss it with the bods in charge.  | 
    |
| 10 | nq210403_msg0010 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | That sounds like a plan. | |
| 11 | nq210403_msg0011 | xc1 | 0x8128 | 0x4081 | 0x430 | 126 | Right, I'll be off. Thanks again. | |
| 12 | nq210403_msg0012 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I'm sure Colony Lambda has everything well in hand.  | 
    |
| 13 | nq210403_msg0013 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Indeed. We shouldn't interfere in their affairs too much.  | 
    |
| 14 | nq210403_msg0014 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | OK then. Time for us to be off ourselves. |