ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq210402_msg0001 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | It looks like we found what we've been looking for. |
|
2 | nq210402_msg0003 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Yes. Let Colony Lambda take care of the rest. |
|
3 | nq210402_msg0004 | mc1 | 0x8100 | 0x4081 | 0x430 | 126 | Lookee what we caught. Little soldiers hoping to make off with the supplies. |
|
4 | nq210402_msg0005 | 5 | 0x81A0 | 0x4081 | 0x430 | 126 | Oh, great. An ambush. | |
5 | nq210402_msg0006 | mc1 | 0x8100 | 0x4081 | 0x430 | 126 | Must be from Colony Lambda. Well, there's only one cure for these fools. |
|
6 | nq210402_msg0007 | mc1 | 0x8100 | 0x4081 | 0x430 | 126 | So sad. We're taking you down right here, and the supplies are coming with us! |
|
7 | nq210402_msg0008 | 6 | 0x8151 | 0x30004081 | 0x430 | 126 | Hold it! We've got monsters! | |
8 | nq210402_msg0009 | 2 | 0x8128 | 0x4081 | 0x430 | 126 | Should we retreat? | |
9 | nq210402_msg0010 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | I dunno, ask the guys who have us surrounded. |
|
10 | nq210402_msg0011 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Let's save the arguments for when we've taken these monsters out! |
|
11 | nq210402_msg0012 | mc1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh yeah, you want to play allies and then stab us in the back? Don't think so. We'll take you all out together! |