ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq210304_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | That went well. | |
2 | nq210304_msg0002 | sc1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, the numbers look pretty good too. |
|
3 | nq210304_msg0003 | sc1 | 0x8100 | 0x4081 | 0x430 | 126 | I was worried about how it would react, but it all turned out fine. |
|
4 | nq210304_msg0004 | 5 | 0x8178 | 0x4081 | 0x430 | 126 | Oh, you were worried, were you? | |
5 | nq210304_msg0005 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | I have to say, though, it's looking more or less battle-ready at this point. |
|
6 | nq210304_msg0006 | sc1 | 0x8100 | 0x4081 | 0x430 | 126 | Yep! Thanks for your help! | |
7 | nq210304_msg0007 | sc1 | 0x8100 | 0x4081 | 0x430 | 126 | Time to discuss deployment with Tulgrim. | |
8 | nq210304_msg0008 | sc1 | 0x8100 | 0x4081 | 0x430 | 126 | I've got a little thank you for you too, so pop by later! |
|
9 | nq210304_msg0009 | 5 | 0x81A0 | 0x4081 | 0x430 | 126 | Does she ever stand still? |