ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq130703_msg0001 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | I'm saved! I was sure I was done for when I couldn't get any comms out... |
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2 | nq130703_msg0002 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | All's well that ends well. | |
3 | nq130703_msg0003 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Some black fog sprung up nearby. That's why you were having communication issues. |
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4 | nq130703_msg0004 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, it came out all scrambled, right? So much for the coded message... |
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5 | nq130703_msg0005 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | That's what the Collectopaedia Card request was? |
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6 | nq130703_msg0006 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | It was a pretty big gamble. I didn't know if anyone would crack it. |
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7 | nq130703_msg0007 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | If I couldn't use words, I thought I'd at least try to hint at the location. |
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8 | nq130703_msg0008 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Sequoia guessed right then. | |
9 | nq130703_msg0009 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | Sequoia? | |
10 | nq130703_msg0010 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | A captain from Colony Iota. She's the one who figured out that something fishy might be at play here. |
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11 | nq130703_msg0011 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, then please thank her! | |
12 | nq130703_msg0012 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | We'll pass on the message. | |
13 | nq130703_msg0013 | nc1 | 0x8100 | 0x4081 | 0x430 | 126 | I'm going to get back to my colony now. Thank you so much! |