ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq120618_msg0001 | qa1 | 0x8178 | 0x4081 | 0x430 | 126 | So, what friend think? | |
2 | nq120618_msg0002 | po1 | 0x8178 | 0x4081 | 0x430 | 126 | That's all well and good, but... | |
3 | nq120618_msg0003 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Can we say something? | |
4 | nq120618_msg0004 | po1 | 0x8150 | 0x4081 | 0x430 | 126 | Mio! | |
5 | nq120618_msg0005 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | There's no question of the skill of Colony 30's mechanics. They'll make your lives much easier. |
|
6 | nq120618_msg0006 | po1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, if you're gonna go that far... | |
7 | nq120618_msg0007 | po1 | 0x8100 | 0x4081 | 0x430 | 126 | OK then. I'll talk to the brass about it. | |
8 | nq120618_msg0008 | qa1 | 0x8180 | 0x4081 | 0x430 | 126 | Valdi and friend manage to secure so much ether! |
|
9 | nq120618_msg0009 | H | 0x8180 | 0x4081 | 0x430 | 126 | Thanks, all! |