ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq111506_msg0001 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Are you OK, Dorin? | |
2 | nq111506_msg0002 | Za1 | 0x8100 | 0x4081 | 0x430 | 126 | Y-yeah... Did I do that? | |
3 | nq111506_msg0003 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | You did get cold feet a bit, but you were actually tearing it up out there once you got started! |
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4 | nq111506_msg0004 | Za1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh... It was all so fast, just a blur. I hardly remember... |
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5 | nq111506_msg0005 | Za1 | 0x8100 | 0x4081 | 0x430 | 126 | Anyway, we'd better get that mushroom back fast! |
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6 | nq111506_msg0006 | Za1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, got it! That Sage Shroom is mine! | |
7 | nq111506_msg0007 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Let's get back to Colony 4 before some other monsters show up. |
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8 | nq111506_msg0008 | Za1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah! Bambam's waiting for us! |