ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq110900_msg0001 | 4 | 0x8128 | 0x4081 | 0x430 | 126 | We heard that a Nopon in Colony 4 ended up running away. |
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2 | nq110900_msg0002 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | The one in the maintenance and development team, right? I wonder why. |
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3 | nq110900_msg0003 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Maybe just couldn't be arsed with the job any more. Happens. |
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4 | nq110900_msg0004 | 1 | 0x8128 | 0x4081 | 0x430 | 126 | Putting aside job satisfaction for a moment, nobody seems to know where this Nopon's gone. That's worrying. |
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5 | nq110900_msg0005 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | I hope they're not in trouble. | |
6 | nq110900_msg0006 | 3 | 0x8148 | 0x4081 | 0x430 | 126 | Let me guess. Now we go to the maintenance and development team and ask around. |
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7 | nq110900_msg0007 | 6 | 0x8148 | 0x4081 | 0x430 | 126 | Good idea! The team's headed by Dinzel. Seems like a good place to start. |