| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | nq110512_msg0001 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Hello, there... | |
| 2 | nq110512_msg0002 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Hey, Oleshandra. We wanted to ask you about the poison.  | 
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| 3 | nq110512_msg0003 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Before you do, let me take this opportunity to apologize.  | 
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| 4 | nq110512_msg0004 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Apologize? What for? | |
| 5 | nq110512_msg0005 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | The neurotoxin you were given... came from the medical team's stores.  | 
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| 6 | nq110512_msg0006 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Really...?! | |
| 7 | nq110512_msg0007 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Well, it's not meant as a toxin really. It's supposed to be a pain-relieving medication. But if you overdose, then, well...  | 
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| 8 | nq110512_msg0008 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Can you guess who it could've been that took the substance from your stores?  | 
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| 9 | nq110512_msg0009 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Well, it goes without saying that the medic team and I can access it...  | 
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| 10 | nq110512_msg0010 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | The only other people I can think of are the soldiers in the tactician squad.  | 
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| 11 | nq110512_msg0011 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | They often take some of it on missions to use on any wounded soldiers.  | 
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| 12 | nq110512_msg0012 | yZ1 | 0x8100 | 0x4081 | 0x430 | 126 | I've warned them about it many times, but I can never be too strict with them. They *are* putting their lives on the line for us...  | 
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| 13 | nq110512_msg0013 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | So the poison came from the medic team... It really was an inside job by a member of Colony 4.  |