ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | nq110205_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Maxie, it's done. All three monsters are taken care of. |
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2 | nq110205_msg0002 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | What? Really?! | |
3 | nq110205_msg0003 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Here's some proof. A little bit of each of the monsters. Isn't nature beautiful? |
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4 | nq110205_msg0004 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | This is- Huh! Wow. Um. Yeah. Thanks. |
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5 | nq110205_msg0005 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | This will result in less attacks from the monsters, too. That's got to be good. |
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6 | nq110205_msg0006 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | We'll take it from here, then. Don't worry, we won't let your work be in vain. |
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7 | nq110205_msg0007 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | That said... If I were to ask one more little favor...? |
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8 | nq110205_msg0008 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, sure, whatever you want. | |
9 | nq110205_msg0009 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Could you run these monster...pieces... up to the procurement division? |
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10 | nq110205_msg0101 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We'll pass them to Solon if that's OK. |
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11 | nq110205_msg0201 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | The procurement division? | |
12 | nq110205_msg0202 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | The department in charge of managing the colony's supplies. They deal with anything scavenged from monsters. |
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13 | nq110205_msg0203 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | The head of the division is called Solon. Tell him I sent you, he'll understand. |
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14 | nq110205_msg0204 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, Solon, got it. We'll hand the goods over. |
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15 | nq110205_msg0301 | sZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks again for all this. I can't express how grateful I am...! |