ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | nq110203_msg0001 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Here you are. I guess you want to know about the monster? |
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2 | nq110203_msg0002 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Correct. Would you be willing to give us more detailed information? |
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3 | nq110203_msg0003 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | Your enemy's the boss of the Arachnos. And if that wasn't trouble enough, it'll have brought its minions along. |
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4 | nq110203_msg0004 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | If you want to be certain to catch it, you'll want to ambush it by Raptor Perch. |
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5 | nq110203_msg0007 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Makes sense. Raptor Perch, you said? Where is that, exactly? |
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6 | nq110203_msg0008 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | In the middle of Dannagh Desert, east of here. |
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7 | nq110203_msg0009 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Got it. We'll take a look. | |
8 | nq110203_msg0010 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | People died even to get this much information, you know. |
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9 | nq110203_msg0011 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | But we have to defend the colony... | |
10 | nq110203_msg0012 | uZ1 | 0x8100 | 0x4081 | 0x430 | 126 | So I don't say this out of duty. All of our hopes go with you! |